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NVIDIA's New Pro Graphics Quadro FX 3000 Reviewed

SpinnerBait writes "NVIDIA recently took the wraps off their next generation Workstation Graphics card, the Quadro FX 3000. This card is based on the same general GPU architecture as the NV35 but optimized for CAD and DCC applications. This article over at HotHardware shows what the new Quadro FX 3000 is capable of and it makes a strong showing. However, you've got to pay to play (or work) on this card, that's for sure."

222 comments

  1. Most high end graphics cards STILL suck. by Hayzeus · · Score: 5, Funny

    But once I see FOUR-dimensional acceleration, /then/ I might upgrade.

    1. Re:Most high end graphics cards STILL suck. by Anonymous Coward · · Score: 0

      No, see, what I want is four-dimensional DEcelleration. I'd rather slow down time than speed it up.

    2. Re:Most high end graphics cards STILL suck. by forgotmypassword · · Score: 1

      You have to go faster to dilate time!

    3. Re:Most high end graphics cards STILL suck. by Anonymous Coward · · Score: 0

      The was a really funny article a few years ago about some major graphics card manufacturer releasing a 4D graphics card. It took unsuspecting 286 and 386 computer users of the mid 80s by complete surprise. :)

    4. Re:Most high end graphics cards STILL suck. by NanoGator · · Score: 1

      "But once I see FOUR-dimensional acceleration, /then/ I might upgrade."

      You'll get your chance when stereoscopic monitors come out.

      --
      "Derp de derp."
    5. Re:Most high end graphics cards STILL suck. by Anonymous Coward · · Score: 1, Funny

      Whassat? Did you say dilate time?!

      (Sorry, you left it wide open.)

    6. Re:Most high end graphics cards STILL suck. by Anonymous Coward · · Score: 0

      huhuhuhuh.. he said wide open.... huhuhuhuh...

  2. Imagine... by Anonymous Coward · · Score: 0

    A world where you can download hardware. It's easy if you try.

    1. Re:Imagine... by BiggerIsBetter · · Score: 1

      FPGA

      --
      Forget thrust, drag, lift and weight. Airplanes fly because of money.
  3. I don't need it.. yet at least by qmrq · · Score: 3, Insightful

    I've yet to find anything that gives my Quadro4 a real workout.. I'll stick with what I have for now.

  4. Optimized by mopslik · · Score: 4, Funny

    ...but optimized for CAD and DCC applications.

    That's funny, I thought nVidia was "optimzed" for 3DMark2003.

    1. Re:Optimized by Worminater · · Score: 1

      optimized forwhatever looks better on paper:-p sigh, frustrating when deciding what to buy:-p

    2. Re:Optimized by Dark+Lord+Seth · · Score: 5, Funny

      I only go for video cards that are optimized for my wallet.

  5. Games! by Ikeya · · Score: 2, Funny

    Yeah, yeah... So it's good at doing work. That's boring.
    What we really wanna know is how many FPS can we get in Quake?!

    --
    ---- Move SIG...For great justice!
    1. Re:Games! by wmaker · · Score: 1

      /timerefresh ... 544fps

    2. Re:Games! by Anonymous Coward · · Score: 1, Insightful

      Quake is old school now. HL2 and Doom will be the new standard.

      I am going to go camp for HL2 right after this post. I better hurry, so I can be first in line.

    3. Re:Games! by synth7 · · Score: 1

      Next time read the article first. The information you wish is presented on this page of the review.

  6. Dual Out by pheared · · Score: 0

    Dual DVI output: Drives two independent digital displays at 1600 x1200, or one at 3840x24005.

    Nice.

    1. Re:Dual Out by shish · · Score: 1

      4000 x 25000? now *that's* widescreen!

      (Or am I showing ignorance? is this really not a typo?)

      --
      I mod down anyone who says "I will be modded down for this", regardless of the rest of their comment
    2. Re:Dual Out by niko9 · · Score: 5, Informative

      Dual DVI output: Drives two independent digital displays at 1600 x1200, or one at 3840x24005.

      Nice.


      Sounds like the perfect card for the perfect monitor

      9.2 million pixels at 0.1245mm stripe pitch, 3840x2400 native resolution.

      Now, that my friends, is nice.

    3. Re:Dual Out by pheared · · Score: 1

      Yeah I think it must be. ;-)

    4. Re:Dual Out by Anonymous Coward · · Score: 0

      Widescreen? I would think it is more scrunched screen. Last I checked my screen resolution didn't change the size of my monitor.

    5. Re:Dual Out by Anonymous Coward · · Score: 0

      I wish someone loved me enough to buy that for me.

    6. Re:Dual Out by Anonymous Coward · · Score: 0

      You don't want to know what I would do for one of those. Seriously. You don't want to know.

    7. Re:Dual Out by FileNotFound · · Score: 2, Informative

      Actually that'd be tall screen or something.

      The first value is the horizontal.

      --
      In Soviet Russia, the television watches YOU!
    8. Re:Dual Out by shish · · Score: 2, Funny

      Damn it, I *am* showing my ignorance. This is not my day. Wait a minute... /me checks flies

      DAMN!

      --
      I mod down anyone who says "I will be modded down for this", regardless of the rest of their comment
    9. Re:Dual Out by Anonymous Coward · · Score: 0

      In the words of Meatwad from Aqua Teen Hunger Force, "I do not want to do anything illegal here, but I would kill somebody in front of their own momma to get a 10 speed. And if anybody testifies against me, I'd gouge their eyes out."

    10. Re:Dual Out by shish · · Score: 1

      > Last I checked my screen resolution didn't change the size of my monitor.

      I was assuming some weird CAD hardware or something. What size monitors do CAD guys have for their 2000 x 3000 pixel screens anyway?

      --
      I mod down anyone who says "I will be modded down for this", regardless of the rest of their comment
    11. Re:Dual Out by Oz_mjk · · Score: 0

      And at such a low price!

      --
      ---
    12. Re:Dual Out by afidel · · Score: 3, Informative

      21-24"
      The Sony Trinitron CPD-G500 21" monitors can do 2048*1536 @ 75Hz. Their 24" widescreen does 2304 x 1440 @ 80Hz. Someone else may have a better monitor but I haven't seen em =)

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    13. Re:Dual Out by AbRASiON · · Score: 1

      IIyama make 22" monitors with 141khz horizontal bandwidth.

      That equates to 2048x1536x85hz and something ludicrous at 1600 (120+ or so?)

      Very very nice monitors, currently the best consumer level priced monitors out there.

      bold[ and ONLY bloody made for the northern hemisphere so frigging useless to me in Australia............. sigh ]bold

  7. crazy by Boromir+son+of+Faram · · Score: 2, Interesting

    I can't believe how powerful video cards are getting. Is it just me, or has the computer industry gone a little too far with the whole "bigger is better/more-more-more" consumerist mantrae? I mean, currenty video cards render full color frames faster than the human eye can perceive. A cheap PC has enough RAM to store the entire contents of the Library of Congress many times over. Most commodity hard drives are in the 100+ GB range. And yet the hardware producers continue churning out bigger, faster machines, as if anyone will ever need a 10GHz CPU. When will enough be, finally, enough?

    --

    Boromir, son of Faramir, King of Gondor and Minas Tirith
    1. Re:crazy by Lane.exe · · Score: 1
      Who let the non-geek on here?

      just kidding buddy. But you should know... you need p0w3r for t3h sake of p0w3r.

      --
      IAALS.
    2. Re:crazy by msgmonkey · · Score: 1

      Yeah but they are also getting more and more expensive. On the other hand though somoene must be buying them.

    3. Re:crazy by pheared · · Score: 2, Informative

      And yet the hardware producers continue churning out bigger, faster machines, as if anyone will ever need a 10GHz CPU. When will enough be, finally, enough?

      It's because people keep using more and more things like perl and Java.

      OK sorry, cheap shot. :-)

    4. Re:crazy by Shut+the+fuck+up! · · Score: 1

      A cheap PC has enough RAM to store the entire contents of the Library of Congress many times over.

      I am not really sure how big in megs or gigs the LOC is, but I really doubt that this statement is true. LOC is always passed around as a joke, anyone know the actual size?

    5. Re:crazy by Verteiron · · Score: 3, Interesting

      You may not need a 10GHz CPU. I know I don't, at least, not yet. But as interfaces improve, as software becomes more complicated, hardware like this may well a requirement. After all, monitor images are still nothing like as detailed as a printed page, and even a very high-end monitor has only a fraction of the resolution that can be produced by a $100 printer. It's going to take serious hardware to acheive that kind of image clarity in real time. 10GHz CPUs may be just the beginning.

      --
      End of lesson. You may press the button.
    6. Re:crazy by 2nd+Post! · · Score: 2, Interesting

      When someone designs something that uses all of it.

      I own a Mac, so the situation is slightly different, but as a user of iMovie, iDVD, and Final Cut Express, I can use *all* the ram, CPU, and HD space I can get. Two hours of footage take 30gb of raw storage. Rendering 5 minutes of video takes 30 minutes. iPhoto takes 1.2gb of ram.

      So for me, it's not enough. I need more.

    7. Re:crazy by hawkbug · · Score: 1

      You say cheap shot, but I agree. Java, .NET, and any other programming language that runs by relying on a "runtime environment" is definitely going to eat up cpu time. Yes, it's easier to program with, but it's the reason hardware needs to be faster and faster all the time.

    8. Re:crazy by Anonymous+Crowhead · · Score: 2, Informative

      According to this, 20 terabytes. Now please direct me to the store that sells cheap pcs with 20 terabytes of ram.

    9. Re:crazy by randomdef · · Score: 1

      books? come on now! 1 gig for the OS and 99 gigs for porn.

    10. Re:crazy by realdpk · · Score: 1

      The big plus in newer cards, from my point of view, is that you can now turn on full-scene anti-aliasing (FSAA) and still be able to play games. That wasn't the case a few years back.

      FSAA can make scenes *beautiful*. Image quality is improving at the same time as framerate (not necessarily in the same platform though..)

    11. Re:crazy by platypus · · Score: 1

      I own a Mac, so the situation is slightly different, ..

      Yeah, Mac owners can use up all the resources of their machines with a fast tetris level ;).

    12. Re:crazy by hackstraw · · Score: 1
      A cheap PC has enough RAM to store the entire contents of the Library of Congress many times over.

      From http://www.loc.gov/about/:

      It is also the largest library in the world, with more than 126 million items on approximately 530 miles of bookshelves. The collections include nearly 19 million books, 2.6 million recordings, 12 million photographs, 4.8 million maps, and 56 million manuscripts.


      If there is about a meg of info in each of the 19 million books, ....
    13. Re:crazy by Anonymous Coward · · Score: 0

      A lot of (maybe most) destop technology trickles down from higher performance requirement areas. The product might be new, but the fundamental research and product development has already been used in areas where the performance is need.
      It then gets tossed down to the PC where we get to see exactly how much memeory the next version of Solitaire requires.

    14. Re:crazy by niko9 · · Score: 2, Insightful

      Is it just me, or has the computer industry gone a little too far with the whole "bigger is better/more-more-more"

      I mean, currenty video cards render full color frames faster than the human eye can perceive

      Currently, I am addicted to Desert Combat, which is a mod for Battlfiled 1942. I consructed a top of the line gaming system just for this game. 3.0Ghz Pentium and Tyan 9700 Pro, 1 Gig 'o ram.

      The game is buttery smooth most of the time, even with AA and AF on and at a resolution of 1600x1200.

      But, the producers of the mod have a habit of updating the in game textures with every release, which makes the game look even more gorgeous, but will eventually start to tax my system. Not only that, Battlefiled supports upto 64 players, and with the advent of broadband in almost every home, don't be surprised to see games with a max of 128 players. So asking your card to render moving players, tanks shooting shells, blood and gore, lets not forget the choppers and amphibious assault vehicles, your "I mean, currenty video cards render full color frames faster than the human eye can perceive" seems irrelevant.

      When you see so called "gaming benchmarks", please remember they are on avergae. They rarely point out the times when there are so many things being rendered, that you will see a bit of a slowdown, even with top of the line cards.

    15. Re:crazy by GoofyBoy · · Score: 1

      1. Games. Falls into new and shiny anti-aliased toy department.
      2. Multimedia. Encoding and editing stuff still can make a powerful computer cry.
      3. Compiling. Those things can never be too fast.
      4. Poor programming. Some newer applications just are resource hogs and its partially due to crappy programming/design.
      5. Never, ever underestimate the amount of pr0n which can be obtained. NEVER.

      --
      The surprise isn't how often we make bad choices; the surprise is how seldom they defeat us.
    16. Re:crazy by kasperd · · Score: 1

      When will enough be, finally, enough?

      Never. (Trivial answer, but true)

      --

      Do you care about the security of your wireless mouse?
    17. Re:crazy by AvengerXP · · Score: 1

      FSAA doesn't make scenes beautiful, it makes them blurry and slower. Sharpness > Jaggies.

      --
      Trolls dont like to be Flamebait, because they burn so well. Protect our Troll heritage!
    18. Re:crazy by Anonymous Coward · · Score: 1, Informative

      Obviously the entire library has not been digitized but we can estimate:

      19 Million books * 3MB = 57TB
      2.6 Million Recordings * 100MB each = 260TB
      12 Million Photographs * 2MB = 24TB
      4.8 Million Maps * 15MB = 72TB
      56 Million Manuscripts * 3MB = 168TB

      Total - 581 TB

      Those are really rough estimates with some pretty broad assumptions:
      1) looking at my ebooks they are around 3MB each.
      2) What does recordings mean and would they be wav FLAC ogg mp3. 100 sounded good to me as an average (some recordings may be whole albums - some may be just speeches).
      3) 2MB is probably low for good-quality scans but who knows what size the photos are.
      4) These would be along the same line as photos just bigger.
      5) Manuscripts and books have to be around the same size?

    19. Re:crazy by keester · · Score: 1
      I think you're at the wrong site. You were probably looking for a senior citizen's computer complaint board.

      This is Slashdot. Round here, folks like bigger and better hardware and the possibilities they bring.

      --
      Take it easy? I'll take it anyway I can get it . . .
    20. Re:crazy by Anonymous Coward · · Score: 0

      Yeah, you need a PC.

    21. Re:crazy by Anonymous Coward · · Score: 0

      That is just straight text which is assuming that everything would be OCRed. It is more realistic that some things - like hand-written manuscripts from 200 years ago - would be scanned and preserved as images. See my response below for a more reasonable estimate - probably at least half a petabyte.

    22. Re:crazy by Anonymous Coward · · Score: 0

      I love when the subject perfectly describes the the person posting.

    23. Re:crazy by Anonymous Coward · · Score: 0

      Antialiasing isn't supposed to fix "jaggies," it's supposed to fix aliasing, an artifact that can arise in any digitally sampled signal. In image terms, aliasing manifests itself as distortion of patterns and shapes. Images which have been truly antialiased during rendering are more accurate than those that haven't. Of course, if all the card does is apply a smooth filter, then you're absolutely correct.

    24. Re:crazy by 2nd+Post! · · Score: 1

      Hehe, but a PC solves none of my problems. A PC doesn't do Final Cut Express any faster, it can't handle my 2,200 iPhoto collection any better, it can't burn iDVD DVD-Rs faster, it can't run iMovie... so there :P

    25. Re:crazy by mikael_j · · Score: 1
      At ~50 chars per line and ~40 lines per page and an average of 230 pages per book (low estimates) You'd have 50*40*230 ~= 460kB/book

      Now add a 800x800 jpeg for each map, say 60kB/map.

      Add also at least 800x800 for every photo, another 60kB/photo.

      Even without counting the manuscripts you would then have:
      19,000,000*460 + 12,000,000*60 + 4,800,000*60 ~= 9519531 MB just there.. I could be off in my calculations though.. :)

      /Mikael

      --
      Greylisting is to SMTP as NAT is to IPv4
    26. Re:crazy by realdpk · · Score: 1

      I dunno, when I compare a game with FSAA on vs off, I'm most impressed with the "on" version. They look way, way better. It's getting to the point that relatively inexpensive hardware can do it without letting the framerate drop to unacceptable levels (for me, 40FPS is the line).

    27. Re:crazy by Anonymous Coward · · Score: 0

      Not really an issue with .NET since it doesn't use a Virtual Machine like Java.

    28. Re:crazy by Anonymous Coward · · Score: 0

      I think he was making fun of how stupid you sound. As if PC users don't do all of those things that you listed. You may not like the PC equivalents they do exist and there are plenty of people who use them.

      It is really pretty silly to say that a Mac user needs resources more than anybody else.

    29. Re:crazy by Anonymous Coward · · Score: 0

      That map you are scanning at 800x800 - what are you planning on doing with it? At that low a resolution you'd be lucky to even read the title. Take a look at my calc above.

    30. Re:crazy by z00z · · Score: 1
      ... as if anyone will ever need a 10GHz CPU. When will enough be, finally, enough?

      We're still a long way away from there. One high-tech "leader" (driving so-called "innovation") once said:

      "640K ought to be enough for anybody."

      Needless to say, he's been proven wrong (and in many more ways than one).

      People want to render perfect-quality movies in real time; to have robots that can compute with near human intelligence; to compile Linux from scratch in a fraction of a second (at least *I* want to do all three :)

      Faster CPUs only open up more avenues. Don't be too constrained with today's applications.

    31. Re:crazy by dosius · · Score: 1

      It's not just you. I find this move wasteful. I can remember when a 'nix would run in under a meg of RAM, when a GUI would run on a CGA or a Hercules (yes, I think even X), and when hard drive sizes were still in the double-digit-megabyte range.

      That said I would like to see an OS that is relatively POSIX-esque, with X, running on a low-end 486 with 8MB RAM, on a stock VGA.

      I'm sure it's out there.

      -uso.

      --
      What you hear in the ear, preach from the rooftop Matthew 10.27b
    32. Re:crazy by n.wegner · · Score: 1

      >and any other programming language that runs by
      >relying on a "runtime environment"

      You mean like C and C++? That msvcrt.dll actually stands for something, you know. Microsoft Visual C Run-Time. IIRC Linux has glibc, Mac OS X probably has glibc too.

      If you were to program a Win32 application without msvcrt, you'd probably find, say, your malloc (using GlobalAlloc directly) to be a bit slower, because msvcrt's malloc is a bit better optimized for common usage. That, and having a malloc implimentation per program would require more space, startup time, etc. than having a shared library.

    33. Re:crazy by AvengerXP · · Score: 1

      Wrong.

      http://www.widearea.co.uk/designer/anti.html

      "But anti-aliasing is more than just making something slightly fuzzy so that you can't see the *jagged edges*: it's a way of fooling the eye into seeing straight lines and smooth curves where there are none."

      Basically, it's a human-perception hack to make you believe everything is soft and rounded when it's not.

      --
      Trolls dont like to be Flamebait, because they burn so well. Protect our Troll heritage!
    34. Re:crazy by 2nd+Post! · · Score: 1

      But that's not what I said :)

      The original post asked, to the effect, of who would need all the GHz/GB that was being pumped out, and I gave an example that *I*, as a non pro consumer Mac owner needed all the GB and all the GHz I could get.

      I never claimed I needed more resources than anybody else. I just claimed that I needed more than I currently had, and that I could easily use >> 2GB ram, >> 40GB hard disk, and >> 2GHz CPU.

    35. Re:crazy by Junks+Jerzey · · Score: 1

      You may not need a 10GHz CPU. I know I don't, at least, not yet. But as interfaces improve, as software becomes more complicated, hardware like this may well a requirement. After all, monitor images are still nothing like as detailed as a printed page, and even a very high-end monitor has only a fraction of the resolution that can be produced by a $100 printer. It's going to take serious hardware to acheive that kind of image clarity in real time. 10GHz CPUs may be just the beginning.

      Maybe. But some technology is good enough, like terminals used to display flight information in airports and LCD games at Toys 'R Us. You could replace LCD games with much fancier alternatives, but they're cheap, low power, have a bit of charm, and people like them.

      The general problem with PC technology is that it's too broad. We don't know what we want, so we expand in every direction. Now we have PCs to two pound heatsinks, four fans, 400W power supplies, and need giant, impossibly complex operating systems to run (in this regard, Linux is in the same category as Windows, especially once you factor everything on top of the kernel into the picture, like XFree86). In the end, we have boxes sitting on desks in insurance companies and corporate reception areas that have 80-bit bit FPUs (standard on the x86 since the 486), 64-bit data bases (standard on the x86 since the Pentium I), MMX instructions (standard on the x86 since then Pentium MMX), SSE2 vector units (standard on the x86 since the Pentium 4), and so on.

    36. Re:crazy by sketerpot · · Score: 1
      And around here, you're also more likely to have people point out that your (this post's grandparent's poster's) sig is wrong: Boromir was the brother of Faramir, who became the Steward of Gondor.

      Sorry if this is offtopic, but it's been nagging me.

    37. Re:crazy by jon3k · · Score: 1

      Functionality costs bytes, its really that simple. There's plenty of stripped down *NIX distributions, Minix comes to mind right off the bat. Not sure if its still around to be honest with you. Check out http://www.distrowatch.com/

    38. Re:crazy by CrowScape · · Score: 1

      And you are, in fact, correct, this is not a Mac vs. PC issue (but you specified "Mac" which is just asking for it here). Anyone in digital video editing needs as much power and resources as they can get their hands on, Mac or PC, especially since HD came along and screwed everything up again.

      --
      common sense: noun
      What those who are ignorant of the subject matter think; usually wrong.
    39. Re:crazy by Anonymous Coward · · Score: 0

      This card isn't intended for the average computer user, nor is it targetted at gamers (although you can certainly play games with it). If you had done any 3D modelling, you would know that more power = more mesh detail, complexity, and to a 3D artist, that's pretty important. In the past, with less impressive hardware, it has been necessary to use clipping planes, and stay in wireframe mode, which from an artists perspective is less than ideal.. although OK for an engineer or architect.

    40. Re:crazy by Anonymous Coward · · Score: 0

      Of course people will need 10GHz machines in the future. Wouldn't it be great to speak commands to your computer and have them carried out? Or have someone who is disabled surf the net with ease? But the processing power needed for human speed recognition is huge.

      You would also need massive amounts of data. What if you ask your computer to find the Simpson's episode where Homer was King Kong? The system would have to keep up with current data (like the Simpson's and King Kong) and then get back to you with an answer.

      These are just a few examples of what could be possible in the future with more powerful machines. Just because this isn't useful to you right now doesn't mean that great innovation won't be spawned from other's work with these types of systems.

    41. Re:crazy by n.wegner · · Score: 1

      Kind of off-topic, but seeing "impossibly complex" and X-Window in the same sentence reminds me of those one-line descriptions of XFree like "You need X like a fish needs a bicycle." Can someone please post a link to a comprehensive source for these? I think there are some for Emacs, among others, as well, so please post links to any similar set of quips if you've got them.

    42. Re:crazy by Thing+1 · · Score: 1
      Many others have replied to you, so I'll be brief: we need to constantly improve technology, making bigger-and-better systems, so that we will reach the singularity as fast as possible.

      Why? Because 50 million people will die this year. They don't have to die; once we reach the singularity our computers will be able to solve problems faster than our humans (and the rate of problem-solving will increase, as those machines build stronger and faster successors), eliminating old age and disease and the need to work for a living.

      Yes, a faster game may not seem like it's on the path to world salvation, but it's a necessary part of it.

      --
      I feel fantastic, and I'm still alive.
    43. Re:crazy by Jeremy+Erwin · · Score: 1

      even Apple's new G5 models can only address 42 bits of memory (4 TB theoretically, limited substantially by the absence of 512 GB DIMMs)... But since he also speaks of 10 GHz CPU, perhaps he knows of a hidden stash of future technology.

    44. Re:crazy by Anonymous Coward · · Score: 0

      I gotta agree with you here.
      Take something like and NES emulator, run a game like super mario at 800*600. Yuck, looks like an atari 2600.
      Then try it with FSAA through openGL. Much much nicer.

    45. Re:crazy by Anonymous Coward · · Score: 0

      Ok before I start my little rant I will give out my system specs
      \
      P4 - 2.4 GHz 800 MHz FSB Hyper-threading enabled
      1 GB of DDR3200 RAM, dual channel enabled
      128 MB Sapphire Radeon 9800 Pro
      Windows XP Professional

      Now when I play Dungeon Siege with no Anti-Aliasing or Anisotropic filtering and 1024 * 768 32 bit color my frame rate will bounce anywhere between 25 FPS and 60 FPS depending where I am at on the game. Now my system is a pretty high end system, near top of the line on consumer levels. I can clearly notice the difference between the smoothness of the game when it is running at 25 fps and 60. Now if you are not a gamer, and I am willing to bet that you are not, you would know that dungeon siege is several years old (2001 or 2002 I think). Now if my system isn't able to max out the graphics quality on hardware more powerful than what existed at the time I would say that there is room still for more powerful systems. And this is just in respect of gaming, I have not even touched situations where unreal amounts of computing power is required (look at any distributed computing project and you will under stand what I mean)

    46. Re:crazy by yomegaman · · Score: 1

      Excuse me? The sentence you quoted says exactly the same thing as the post to which you replied, so I don't see how you can say it was wrong.

      --
      ...wearing a skin-tight topless leather jumpsuit, with cutaway buttocks and transparent crotch panel.
    47. Re:crazy by mikael_j · · Score: 1
      I was using low estimates to avoid having some slashbot bitch about how I'm overestimating the sizes of everything..

      /Mikael

      --
      Greylisting is to SMTP as NAT is to IPv4
    48. Re:crazy by Anonymous Coward · · Score: 0

      Ever since the beginning of my puberty I had a thing for farting. The superb vision for me is to watch Courtney Love and Geri Halliwell at a lounge with a birthday cake on the floor. Courtney and Geri hike down their pants, turn their bare butts at the cake from approximately 2 inches each one from different side, then simultaneously "beat the drum" on the cake, trying to blow the candles, as if attempting to compete each against the other when it comes to smell, rancidity, loudness and how long the fart lasts. And they release their intestinal methane gas until the room is increasingly rendered unbearable to stay in. Then they yank a slice of the cake and shove it down my throat full of their fart-aroma.

  8. Re:Cookie fascists suck ass by ErixTr · · Score: 0, Offtopic

    Which browser are you using? Most browsers can deny cookies automatically. At least Opera can.

    --
    less is more
  9. What is a DCC Application? by Eros · · Score: 2, Insightful

    Okay, I know what a CAD program is but what is a DCC application?

    1. Re:What is a DCC Application? by Verteiron · · Score: 2, Funny

      You know, for 3D accelerated direct client-to-client file transfers on IRC. Yeah. I can't wait for this card to be supported under Linux so I can view BitchX in all its full, 3D text glory (as seen in Hackers).

      Oh wait.. Google says it stands for "digital content creation". Poo.

      --
      End of lesson. You may press the button.
    2. Re:What is a DCC Application? by mopslik · · Score: 5, Informative

      According to this article, DCC stands for Digital Content Creation.

  10. What's the license? by bizcoach · · Score: 1

    Does anyone know how their drivers for Linux are licensed? Greetings, Norbert.

    1. Re:What's the license? by kasperd · · Score: 1

      Does anyone know how their drivers for Linux are licensed?

      The usual closed source stuff is the best I would hope for. Surely I would prefer a GPL driver, or at least just specifications released, so somebody else could write it. But I was afraid they might have gone the other way, and just release a closed source driver for Windows, and no specs. Luckily that seems not to be the case (yet). Still your question is important, much more important than so much other stuff, but unfortunately I don't know the answer. No matter how great the hardware is, it is not worth much without a proper driver. So the answer to your question really should have been in the resume.

      --

      Do you care about the security of your wireless mouse?
    2. Re:What's the license? by be-fan · · Score: 1

      The Linux drivers will be around for awhile. A lot of high-end companies (like ILM) run their graphics workstations on Linux/NVIDIA. Since NVIDIA is the only high-end graphics company with quality Linux drivers, they're pretty much the only option in the market.

      --
      A deep unwavering belief is a sure sign you're missing something...
    3. Re:What's the license? by localghost · · Score: 1

      Binary only under a proprietary license. They're decent, though. On par with the Windows counterparts, and latest hardware tends to be supported. No (official) 2.6 support yet, though. There's a patch, but I haven't had much luck with it.

    4. Re:What's the license? by kasperd · · Score: 1

      Since NVIDIA is the only high-end graphics company with quality Linux drivers, they're pretty much the only option in the market.

      The quality is being questioned. NVIDIA drivers have been blamed for some kernel crashes. The lack of options is the major reasons we don't want to see those drivers go. But that is not necesarilly what counts for NVIDIA. How large a fraction of the NVIDIA cards sold are being used with Linux? That is important to NVIDIA.

      --

      Do you care about the security of your wireless mouse?
    5. Re:What's the license? by be-fan · · Score: 3, Informative

      In random configurations, yes, there are issues with NVIDIA's stability. In closed configurations, there is not. I've never had a problem on any of my systems with NVIDIA's drivers, so its quite possible to build a system that runs rock solid with NVIDIA's drivers. Companies that are using NVIDIA on Linux can use these configurations, so that's not a problem.

      As for Linux's importance to NVIDIA, remember three things:

      1) Being the only option for high-end 3D on Linux is a big boon to them. A lot of computer graphics companies are moving to Linux (ILM, as I mentioned, runs Linux on almost all of their graphics workstations). These users are a very profitable market segment for NVIDIA's high end hardware (like the Quadro this article is about).
      2) Being the only option on Linux is great for publicity. Gaming geeks are at least aware of Linux, and many have fooled around with it. Running on Linux is nice PR towards this segment.
      3) Maintaining these drivers doesn't cost NVIDIA much. Their driver architecture is highly modular, so being cross platform is relatively inexpensive.

      --
      A deep unwavering belief is a sure sign you're missing something...
    6. Re:What's the license? by kasperd · · Score: 1

      In random configurations, yes, there are issues with NVIDIA's stability. In closed configurations, there is not.

      That's strange, it is the first time I hear about random configurations. Most people I know use pretty deterministic configurations.

      --

      Do you care about the security of your wireless mouse?
    7. Re:What's the license? by be-fan · · Score: 1

      Ah, but you're forgetting about the hardware tunneling effect. In a closed, low-budget, IT system, hardware components will randomly tunnel from one machine to another :)

      --
      A deep unwavering belief is a sure sign you're missing something...
  11. Great... by Anonymous Coward · · Score: 0

    Now all I have to wait for is the source code to NVIDIA's drivers.

  12. Workstation Class Cards by Serapth · · Score: 5, Insightful

    I have never understood how this breed of cards exists to this day. Really... the difference between a "stock" GeForce and a workstation class Quadro GeForce... just doesnt justify the cost difference anymore.

    When you go back about 3 or 4 years ago... when you contrasted a Oxygen video card, or a FireGL vs a TNT or 3DFX card, you could see where the extra money went. But now, todays commerical grade video cards are more then capable. In fact, alot of people I know that work as graphic artists, use traditional Radeon or GeForce 4's in their workstation machines. Outside of say... Pixar, I just dont understand people buying the workstation class cards.

    Now, to go back to this arguement... its nice to see that nVidia managed to get rid of the vacumn cleaner sized fan!

    1. Re:Workstation Class Cards by GauteL · · Score: 2, Informative

      Did you read the article? Some of the benchmarks show that the workstation cards do the job at a magnitude of 3 times faster in some test than the fastest gaming card from NVIDIA.

      If you need this speed, then you pay for it. Paying say $2k for a video card is not much if it makes your employees more productive.

    2. Re:Workstation Class Cards by Serapth · · Score: 1

      Yes, but realworld vs benchmarks just doesnt work in this regard. I can run Maya or Max ( probrably the two most common 3d apps today ), in OpenGL accelerated mode at full speed for the most part at 1600x1200, without any slowdown.

      So really... whats 3 times faster then fast enough??? Also... "some" benchmarks... well... beyond texture throughput, and raw triangle blit speed, nothing really matters, in the current generation of 3d apps, anyways...

    3. Re:Workstation Class Cards by tinrobot · · Score: 1

      Now, to go back to this arguement... its nice to see that nVidia managed to get rid of the vacumn cleaner sized fan!

      What do you mean, the fan is huge on this thing. I've had one for the past month or so and it is a nice card, but man, it's a total hog. The card requires you plug it in to a hard drive power connector because it can't suck enough juice off the AGP slot. It also requires that the PCI slot adjacent to the AGP slot remain open for cooling.

      I find that price is usually commensurate with the size of the card. I think there must be a secret law that any card that takes up two slots can't be sold for less than $1500.

    4. Re:Workstation Class Cards by Anonymous Coward · · Score: 0

      hey asswipe

      the game cards have the pro features CRIPPLED IN SOFTWARE.

      it's the same FUCKING CHIP.

      (sheesh....when will people learn.)

    5. Re:Workstation Class Cards by CrowScape · · Score: 1

      One word: Reliability. Professional workstation cards are orders of magnitudes less likely to crash on any demanding application that is being stressed out. You can "get by" with a gaming card if you're on a tight budget and aren't rendering scenes for the next Star Wars movie (although a gaming card was probably used in the first episode from the looks of it)

      --
      common sense: noun
      What those who are ignorant of the subject matter think; usually wrong.
    6. Re:Workstation Class Cards by Serapth · · Score: 1

      Have you seen the first generation's GeForce FX's fan? Believe it or not, the damned thing is actually alot smaller and more quite! ;)

    7. Re:Workstation Class Cards by Merlin_80000 · · Score: 1

      I would think that George Lucas, Pixar, and friends have something to do with that.

      --
      Please keep in my that my ADHD keeps me a little scatter brained and I sometimes can't focus long enough to
    8. Re:Workstation Class Cards by Jungle+guy · · Score: 1
      Do you really know what are you talking about? Workstation class cards are made for stability, game cards for performance or price/performance. See this review: using CAD applications with a game card will lead to crashes and freezes.

      Comparing workstation graphic cards and games graphic cards is like saying you can put your white box PC on a high speed conection and use it as a server. Why do you think people still buy IBM servers with Penitum III when the Pentium 4 costs the same? Because they want stability, not only speed.

    9. Re:Workstation Class Cards by Homology · · Score: 2, Informative
      I have never understood how this breed of cards exists to this day. Really... the difference between a "stock" GeForce and a workstation class Quadro GeForce... just doesnt justify the cost difference anymore.

      Just take a model of some hundred thousand triangles, and render them as wireframe. The gaming card ("stock" as you call it) will just slow down to a crawl. Add a few clipping planes, and the frame rate gets even worse. But the Quadro cards does indeed cater this common usage in CAD, and charge accordingly.

      Now, you may say it's pretty much the same hardware, and you might not be that far wrong. A couple of years ago you could "upgrade" a GeForce card to a Quadro card just by hacking some software. Don't think that is possible anymore.

    10. Re:Workstation Class Cards by Anonymous Coward · · Score: 0

      absolutely, and has been proven to bring wireframe manipulation fps to nearly the levels of the real thing.

      google for "softquadro" & "geforce4"

    11. Re:Workstation Class Cards by afidel · · Score: 1

      For a little perspective here's a quote from one of Nvidia's driver authors:

      I use a Quadro FX 3000 with 256MB of VRAM, which is the absolute high end of NVIDIA's professional graphics series. It's basically a souped-up FX 5900 core manufactured for the CAD, DCC and visualization markets. There are many decent used vehicles that cost less than a Quadro FX 3000.

      Hmmm. A car or a video card.... For me it's an easy question to answer, but for work the equation works out a bit differently. There the CAD engineers are paid well into six figures, the annual liscenses for the CAD apps are almost six figures, so anything that is going to increase those engineers productivity is WELL worth the cost. If you have an equipment budget of around a million a year for engineering PC's a couple thousand for a video card that will make the engineers more productive is a no brainer, their workstations already cost around $10k, what's $2k more?

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    12. Re:Workstation Class Cards by Serapth · · Score: 1

      Actually, the video card has absolutely *ZIP* to do with the actual rendering.

      To my knowledge the only big difference ( in silicon ) between a Quadro and GeForce is that the Quadro had hardware for accelerating line rendering... and you used to be able to patch a GeForce with software to make it equivalent to a Quadro... and benchmarks would show the results... wish I had the link now, but it was called SoftQuadro I believe... havent used it myself though ( never had the need ), so this is all hearsay...

    13. Re:Workstation Class Cards by CrowScape · · Score: 1

      I didn't say they had to do with rendering, but if you're trying to set up a scene with lots and lots of actors and then, heaven forbid, you do an OpenGL or even a wireframe fly through of it to preview it (which you do quite often in DCC) then you will run into a scinereo where a gaming card can crap out. What, you think the designers just set up the keyframes and then let it render for the next several hours (or days) tying up all their system's resources and hope it comes out right?

      Oh, and with hardware rendering in Maya, graphics cards are now able to have SIGNIFICANT impact on actual rendering.

      --
      common sense: noun
      What those who are ignorant of the subject matter think; usually wrong.
    14. Re:Workstation Class Cards by Serapth · · Score: 1

      When did Maya gain that ability? I havent seen it in action since version 4, so it may be a new feature. If thats the case, thats very cool...

      As to setting up a large scale scene, your right, you need a meatier machine to render more complex scenes ( meaning render to screen as opposed to render to file... ). However, I would argue the gain you would get from moving from a highend consumer GeForce to a Quadro, would be negligable. I would say spending that money on more RAM, or a better CPU ( such as an Intel with HyperThreading or in the future, and Opteron ) would be money better spent. The gain is just way too minimal to justify the cost difference. We did a test inhouse comparing the GeForce to the Quadro, for use this Catia and ProEngineer at my work place, and saw no real functional difference... perhaps your millage may vary. Btw... when we are talking about IGES files, we are talking about ULTRA dense meshes in this case... well in excess of a million polygons.

      Then again, if money is no object, I suppose any gain is a gain, right? Im not saying that the Quadro isnt faster... it probrably is. I just dont think its enough faster for *most* people in the industry to justify the additional expense. That said... I would love to have one! ;)

    15. Re:Workstation Class Cards by Anonymous Coward · · Score: 0

      That was the case with the geForce 3/4, but the professional and gaming cards have diverged since. The quadro and geforce fx cards are *different* hardware.

    16. Re:Workstation Class Cards by NanoGator · · Score: 1

      "Actually, the video card has absolutely *ZIP* to do with the actual rendering."

      No, the video card doesn't provide any bits that get put into the final image. However, a very significant portion of rendering is the setting up of the scene. You can spend hours upon hours getting your animation just right for render. That's where the video cards help 3D animators with productivity.

      By now you've probably already heard something to this effect heh.

      --
      "Derp de derp."
    17. Re:Workstation Class Cards by CrowScape · · Score: 1

      I'm not arguing for speed, but reliability in this case. You don't want your video card booting you out of Maya or locking up your system because it can't begin to handel the textures or polycount (DCC and CAD certifications do exist for a reason). Right now, the Quadro FX 3000 IS only for those people for whom price is no object. The Quadro FX 1000, at around $850, or the Quadro FX 500, at $400, are practicle buys. I'd like to think when an FX 4000 is released the FX 2000 will become practicle as well.

      --
      common sense: noun
      What those who are ignorant of the subject matter think; usually wrong.
    18. Re:Workstation Class Cards by Anonymous Coward · · Score: 0

      shut up, dickweasle.

    19. Re:Workstation Class Cards by wfberg · · Score: 1

      I have never understood how this breed of cards exists to this day. Really... the difference between a "stock" GeForce and a workstation class Quadro GeForce... just doesnt justify the cost difference anymore.

      Well, a specialist model requires retooling of the manufacturing process, which costs a fixed amount of money, and you sell fewer of them, so the added cost per unit produced is higher than you'd expect from the extra features to be gotten.

      Of course, if nvidia would churn out Quadro models by default, the price per unit would only go up by a few bucks and everyone would have a gee-whiz superfast card. But that would be Communism. So what they do is a thing called price differentiation. Essentially both the consumer and pro market are buying the same product, but the pro's recon they can't live without some of the bells and whistles, and that they have no problem spending some extra cash, so they buy the pro version at a higher cost. This way everybody pays the most they can afford.

      Price differentiation is also the driving force behind mail-in rebates; if you don't care too much about the cost you're not likely to mail in for the rebate cash, so everyone pays roughly what they were planning to spend (especially if the rebate undercuts a competitors price; since you don't expect to reimburse it 100% of the time you can offer your product at a price-after-rebate that is suspiciously low). Some companies take this a bit too far, and you can only succesfully claim the rebate if your time has no value at all and you are prepared to spend weeks jumping through hoops and reading fine print.

      --
      SCO employee? Check out the bounty
    20. Re:Workstation Class Cards by Fulg · · Score: 1

      ...so anything that is going to increase those engineers productivity is WELL worth the cost.

      Not to mention the support you get from the CAD/DCC vendor.

      For most CAD/DCC apps, the IHV has to go through a very rigorous certification procedure, ensuring that professional users don't have to deal with crappy drivers. Everything just works... I've been on the receiving end of some of these certifications (writing an OpenGL driver) and let me tell you, those app vendors don't fool around. There is a very narrow margin for driver errors to slip through.

      Most consumers would rather (understandably) have a cheaper card, but if I was doing any professional CAD work I wouldn't tolerate anything less. You're paying for a lot more than just the name...

      BTW that quote is just too cool to pass up. Welcome to my new .sig :)

      --
      gcc: no input sig
    21. Re:Workstation Class Cards by Taos · · Score: 1

      "No, the video card doesn't provide any bits that get put into the final image."

      That's changing. Mental Ray is supposedly working on it. Larry Gritz's company, Exulna was bought out by NVidia after Pixar sued them into oblivion for patent infringement. Hmm... wonder what NVidia wants a top of the line Renderman complient renderer for? (Yes, they are working on it)

      There are some concerns with the concept I have, but I get the chance to ask them Tuesday.

    22. Re:Workstation Class Cards by NanoGator · · Score: 1

      "Mental Ray is supposedly working on it. Larry Gritz's company, Exulna was bought out by NVidia after Pixar sued them into oblivion for patent infringement. Hmm... wonder what NVidia wants a top of the line Renderman complient renderer for? (Yes, they are working on it)"

      That would be pretty cool. Imagine buying multiple 'renderer' cards to put in a machine. Imagine being able to use your computer for other stuff while the cards are rendering. That's one of the reasons I work on dual proc machines. ;)

      "There are some concerns with the concept I have, but I get the chance to ask them Tuesday. "

      I dind't understand this comment, clarify pls?

      --
      "Derp de derp."
    23. Re:Workstation Class Cards by Anonymous Coward · · Score: 1, Informative

      It depends on your application.

      I have a GeForce Ti4200. One of my mechanical engineers has a Quadro 4. Autodesk Inventor is *much* faster on his system. The GF is good enough for me, because I'm the PHB and only fire up Inventor now and then. It's not good enough for him.

      I'm ordering a new system for one of the other engineers. I'm leaning towards the Quadro FX 1000. The FX 500 might be good enough, and the FX 2000 and FX 3000 are overkill for the work that we do. But I can see where other people have work that justifies spending for the fastest cards.

    24. Re:Workstation Class Cards by Taos · · Score: 1

      >>There are some concerns with the concept I have, but I get the chance to ask them Tuesday.

      >I dind't understand this comment, clarify pls?

      I get to go to a demo of the NVidia renderer next week. Grill them on some issues that I think might crop up when using this stuff in production.

  13. damnit. by TrippTDF · · Score: 1

    Why is it that I have have to pay for for a video card alone that I have to pay for an entire gaming console?

    I know PC gamers are very die-hard (I'm a little more casual than most), but do you ever stop and look at the damn COST of the hobby? It's ridiculously expensive.

    I can understand why people want to have the best boxes out there to play UT2003, but do you ever question how much you are spending? You've got to stop and think about it sometimes.

    I'm just figuring off the top of my head, but I'd bet you'd have to spend an average of $250 a month on hardware alone to keep from being obsolete.

    Any hardcore gamers like to give their opinions? I'm very curious why people would drop SO MUCH money for cards like this...

    1. Re:damnit. by Anonymous Coward · · Score: 0, Troll

      I'm very curious why people would drop SO MUCH money for cards like this...

      Same reason niggers spend more on their rims than the whole car is worth.

      They're stupid.

    2. Re:damnit. by frkiii · · Score: 1

      (Slaps forehead)

      No wonder I have three computer systems in my house!

      1) 1.1 GHZ, 500 MB RAM
      2) 2.2 GHZ, 1.5 GB RAM
      3) 4.4 GHZ, 1.0 GB RAM

      The funny thing is, I have never been into console games. Reason is, I also do a lot of net research, computer graphics, coding JavaScript (C and Java). System number 3 is my main gaming system, I use my others for my research and other work. Hence, I have tended to "accumulate" systems since the early 1990's. Not just for upgrading for games, but also for faster compiles, better handling and processing of larger higher-resolution graphics files, etc.

      In looking at this card though, I wouldn't touch it. I can get more than adequate graphics cards at the local hardware vendors I frequent, for very reasonable prices.

      Regards,

      Fredrick

    3. Re:damnit. by Anonymous Coward · · Score: 0

      +5 true dat.

    4. Re:damnit. by DeathPenguin · · Score: 2

      >>Any hardcore gamers like to give their opinions? I'm very curious why people would drop SO MUCH money for cards like this...

      RTFA, this is not a gaming card, it's a workstation card and the drivers are tweaked for such apps as 3DSMax and Photoshop rather than Quake and UT. It's NOT for the average gamer and it's NOT for the average desktop user. It's for a very niche market, nothing more. That question is sort of like asking why people drop $10k+ into an SGI workstation that is clocked lower and performs worse in everyday apps than white box x86 computers.

      Now, why nVidia jacked up the cost of the Quadro when they've historically been known for solid-performing value cards in this segment (As opposed to exotic multi-GPU solutions from 3DLabs, for example), I don't know.

    5. Re:damnit. by afidel · · Score: 1

      I personally never pay much more than $100 for a video card. I look at what's available at that price point and decide if it fits my needs, every time I've looked it has =) Besides I buy games that keep me interested for years instead of months like most console offerings. I have played Moo3, Diablo2, Diablo, Civ, MoM, HoMM3, and several other computer games many years after their release, Soul Caliber and Dragon Warrior are the only console titles I can say that about. My annual outlay for my PC including games and hardware upgrades is still less than what my friends spend on consoles and games despite the fact that I use my PC for work, education, and other leisure activities besides just playing games on it (for instance I VJ at local underground parties). Besides this is NOT a game card, it's a CAD/prerendering card.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    6. Re:damnit. by ShieldW0lf · · Score: 1

      Why is it that I have to pay more for a video card alone that I have to pay for an entire gaming console?

      Yeah, but the games for a console are expensive, while games for the PC are free!

      --
      -1 Uncomfortable Truth
    7. Re:damnit. by bfischer · · Score: 1

      4.4GHZ? What kind of processor is that?

    8. Re:damnit. by frkiii · · Score: 1

      Ugh, my mistake, dunno why I had 4.4 GHZ on the brain.

      It is a Pentium 4, only 3.2 GHZ CPU. Sorry for the error.

      Wasn't near my home system when I wrote my post, and I believe I had read an article about a 4.4 GHZ Intel and AMD chip being worked on (not released yet) within the last few days. Lack of sleep, lack of coffee and new EverQuest expansion woes on the brain, definitely on the brain.

      Regards,

      Fredrick

  14. $3k? When $500 is almost as good? by FileNotFound · · Score: 4, Insightful

    Having RTFA I am surprised that they liked the card.

    I mean how can you say that the Quadro is a good card when it costs 6 times more than the competition and is less than 10% faster?

    6 times for for 10% faster? No thanks.

    --
    In Soviet Russia, the television watches YOU!
    1. Re:$3k? When $500 is almost as good? by stratjakt · · Score: 1

      People like Macs for the same reason.

      Call them fans/zealots/cheerleaders, whatever.

      I'm sure someone will tell you how super-fantastic nVidia's drivers are and how mega-gay ATI's are. (In my experience it's been exactly the opposite, but such is life)

      Just like someone will no doubt tell me how rootin' tootin' fantastic OSX is, and how it's worth a $2000 difference in price.

      --
      I don't need no instructions to know how to rock!!!!
    2. Re:$3k? When $500 is almost as good? by FileNotFound · · Score: 1

      Erm...since when is there a $2k difference betwen Macs and PCs.

      More to the point, it's not the same ratio. A Mac is not 6 times more than a PC.

      --
      In Soviet Russia, the television watches YOU!
    3. Re:$3k? When $500 is almost as good? by Anonymous Coward · · Score: 0

      Just a guess... they got paid to choose it?

      Perhaps if they didn't choose the card, they wouldn't get future freebies?

    4. Re:$3k? When $500 is almost as good? by BurritoJ · · Score: 1

      Read beyond the first page. On some tests it did twice as well. Particularly on the ProEngineer benchmark. If you've ever tried to spin a model and endured it herky-jerk it's way into position, you know how much a video card is really worth.

      Joe

    5. Re:$3k? When $500 is almost as good? by Merlin_80000 · · Score: 1

      from what I read, the $3k card is designed for render farms, if I understood correctly (i'm not 100% that i did, but i at least understood some of it)the cards talk directly to each other for fast mutli-machine rendering.

      This is an enhanced version of the QFX3K, with a daughter card that sits on top of the board, mezzanine style. This board provides such functionalities as "Framesynch" multi-system synchronization and "Genlock" for synchronization to an external source input. The Framesynch connections are the sockets that look similar to Ethernet jacks. These provide the ability to have multiple systems working on a single model and rendering contiguous pieces of it, for example, while displayed at the same time on a larger screen format. The Genlock connector is the coaxial plug on the card. However, we're looking at the standard version of the Quadro FX 3000 here for our test purposes, so that's what we'll be focusing on in this showcase.

      that means that when Pixar /AAA Architecture and Design decides its time to finish up with their rendering project, it cuts render time down significantly, and since there are so few new cards out there that do exactly this, yea the price is going to be steep. and hell this is the kinda marketing that empires are built on. in order to get a real return on the investment, you need to buy more than one (let's say 32) and then the fastest agp8x machine you can get your hands on, and don't forget software licenses. so even though the card is $3k, to use the card well, you need to spend around $250K, $96K of which goes to nvidia...this is all top-of the head/google calculator math, but i'm just trying to get a general idea across....this card isn't for gamers, like at all....they probably want gamers NOT to buy this card....this is for the movies and the designers/architects.

      --
      Please keep in my that my ADHD keeps me a little scatter brained and I sometimes can't focus long enough to
    6. Re:$3k? When $500 is almost as good? by JungleBoy · · Score: 4, Informative

      There IS a reason, but its a high cost setup. The Quadro FX 3000 can do Dual DVI at 1600x1200 on each screen. Very few cards can do dual DVI at this resolution. In fact the only other one I know of is the Quadro4 XGL 900 (which I use to drive my viewsonic vp201mb LCDs). Many high end game cards can now do insane dual monitor resolutions, but only dual analog is supported; or if they do support dual dvi, they only support it at 1280x1024. I think the Matrox Parahelia can do Dual DVI @ 1600x1200, but I bet UT2k3 doesn't run as well as on my Quadro. And with 3200 pixels of width, you can set a nice high field of view.

      --
      "You never know when some crazed rodent with cold feet might be running loose in your pants."
      -Calvin
    7. Re:$3k? When $500 is almost as good? by Anonymous Coward · · Score: 0

      Becuase these cards have things those 500$ cards do not, like hardware OpenGL overlays. Stuff that is very important to 3d Artists.

    8. Re:$3k? When $500 is almost as good? by gmhowell · · Score: 1

      Don't worry. Sooner or later, somebody will post about how many bazillions of seconds that cuts of render time at his company, and how that saved gazillions of dollars per year.

      Ignoring the fact that his company would get better productivity gains if he weren't screwing around on /. on company time.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    9. Re:$3k? When $500 is almost as good? by SquadBoy · · Score: 1

      The software this card is supposed to be used for runs into the 10s of thousands for one seat. So yes that performance increase is well worth it.

      --

      Cypherpunks: Civil Liberty Through Complex Mathematics. Those who live by the sword die by the arrow.
    10. Re:$3k? When $500 is almost as good? by jpc · · Score: 1

      no, render farms dont use graphics cards. the genlock is for when you have multiple machines rendering the same image eg on multiple projectors

    11. Re:$3k? When $500 is almost as good? by pipingguy · · Score: 1

      There IS a reason, but its a high cost setup. The Quadro FX 3000 can do Dual DVI at 1600x1200 on each screen.

      Are CAD and DCC users that have two monitors going to be using LCDs instead of CRTs? Perhaps LCDs are much improved now, but I remember "color fidelity" issues and response time being considerations.

    12. Re:$3k? When $500 is almost as good? by Anonymous Coward · · Score: 0

      I realize any sort of correct information is anathema to slashdot, but a two second pricewatch search reveals dual DVI cards capable of 2048x1536 starting at $111:
      http://www.ajump.com/ajump/product.asp?pf%5 Fid=684 0150&dept%5Fid=2730

    13. Re:$3k? When $500 is almost as good? by Anonymous Coward · · Score: 0

      Color fidelity may matter for DCC, but the colors used in CAD tend to be unrelated to the final product. If two parts interfere when assembled, they need to show in red. Any red will do. Or yellow. Or any color that jumps out and says: "ERROR! This won't work. Fix it!"

      That said, I'm sticking with CRTs until I see someone else using LCDs for CAD.

    14. Re:$3k? When $500 is almost as good? by mczak · · Score: 1

      Pretty much all cards with dvi connectors can do 1600x1200 per connector nowadays, though it should be mentioned that all consumer ati radeon cards only have one dvi connector. However, all newer Matrox cards (Parhelia, P650, P750) as well as some nvidia consumer cards, including dirt cheap GeForce4MX (not all of them have two dvi ports of course, but some do) can easily do 1600x1200 with both dvi connectors.
      However, the FX2000 (and FX3000, but no older nvidia workstation graphic cards) indeed have an advantage in that area - all other cards have dvi ports which can do a maximum of 1600x1200 (at 60Hz), because they all use so-called single-link TMDS transmitters. The FX2000 and FX3000 however have one single-link and one dual-link port (thus 1600x1200 on one monitor but 2048x1536 on the second monitor).

    15. Re:$3k? When $500 is almost as good? by jafuser · · Score: 1

      Ok maybe I'm a noob, but what good is a FPS game with two monitors? Wouldn't your view be centered where the two montitors meet?

      It would seem to me like only an odd number of monitors would be good for playing games...

      --
      Please consider making an automatic monthly recurring donation to the EFF
  15. $2300!!!! by Anonymous Coward · · Score: 0

    The only thing not optimized is the price.

  16. The Police Quest test by lateralus_1024 · · Score: 3, Funny

    One has to wonder how well it can run Police Quest. Time will tell. I'm sure NVidia is dodging this test.

    --
    If you think /. comments are bad, check out Digg.
    1. Re:The Police Quest test by sn0wcrash · · Score: 1

      Please.. the real "hardcore" test is Leisure Suit Larry.

  17. Re:Cookie fascists suck ass by Anonymous Coward · · Score: 0

    Why would I accept cookies when doubleclick can track me then? Even Slashdot supports doubleclick!

  18. A bit expensive by The+Old+Burke · · Score: 0
    Why pay $2000 for a Nvida Quadro FX 3000 when you can get a ATI FireGL X1 for $500?

    --
    Proud patriot and republican voter.
  19. What about Half-life 2? by az · · Score: 2, Funny

    The review is good and well, but what framerate do I get when i run Half-Life 2?

    1. Re:What about Half-life 2? by stud9920 · · Score: 1

      Approximately 40 spf

  20. Oh, yeah... by fuzzix · · Score: 1
    1. Re:Oh, yeah... by fuzzix · · Score: 1

      I mean, it must do at least 36,000,000 hentai a second.
      You guys sure it's not called The Pr0n Graphics Quadro FX 3000?

  21. Re:Cookie fascists suck ass by Anonymous Coward · · Score: 0

    I object to that! Comparing homosexuals to cookies demeans the former!

  22. Yeah, but it's faster!! by spineboy · · Score: 1
    Another way of looking at it.
    If the competition card is rated at a spped of 10, then this card goes to

    11 !!!

    The movie was Spinal Tap, for all those wet behind the ear kiddies..

    --
    ..........FULL STOP.
    1. Re:Yeah, but it's faster!! by FileNotFound · · Score: 1

      Thing is, this is the business market.

      It's often ok for home users to pay $400 for a card that's only marginaly faster than a $150 card because they want "The fastest card in the world" in their PC.

      This is not the case in the business world. Nobody cares if your employees have "the fasterst card in the world" in their PCs. They care if you have "the best ROI in the world!"

      --
      In Soviet Russia, the television watches YOU!
    2. Re:Yeah, but it's faster!! by Anonymous Coward · · Score: 0

      In the business world, $2000 buys you a whole lot more support than $500.

      Call Dell about one of the Inspiron notebooks the marketing folks use, then call them about the uber-super-cranked server in the back. See who snaps to attention first.

    3. Re:Yeah, but it's faster!! by GigsVT · · Score: 1

      In the business world, $2000 buys you a whole lot more support than $500.

      Yeah, but if you need support on a video card, then someone fucked up somewhere big time. That's one of those things that's supposed to "just work".

      --
      I've had enough abrasive sigs. Kittens are cute and fuzzy.
    4. Re:Yeah, but it's faster!! by DrJohnnie · · Score: 1

      Ok... ROI - At 10% faster....

      The burden rate for our CAD designer is ~$60/hour
      (We use Pro/ENGINEER - could take advantage of the card)

      2000 Hour/year x $60/hour x 10% = $12,000

      20% of the designer's time would have to be spent waiting on the graphics to pay for the card.

    5. Re:Yeah, but it's faster!! by afidel · · Score: 1

      Yeah, but if you need support on a video card, then someone fucked up somewhere big time. That's one of those things that's supposed to "just work".

      Bzzzzt.
      Not only do CAD companies dictate a short list of supported graphics cards but they often dictate a specific set of one or two driver revisions that they support per application revision. Trust me when you are spending near six figures for an annual liscense and paying a CAD engineer well over six figures you simply don't CARE what the card costs, if it is the best performing card on the supported list you will probably buy it.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    6. Re:Yeah, but it's faster!! by FileNotFound · · Score: 1

      Personal opinion here, but I think that counting ROI based on such tiny savings in time doesnt' work.

      For example, say that the designer has a slow as hell computer and waits 5 minutes per render. He uses that time to take a smoke/get a drink/bathroom break/cube chat/whatever. Now imagine that the render is instant.

      The designer still takes the same ammount of breaks just without the excuse. Maybe a few less, but the result is hardly the exact ammount of time saved.

      --
      In Soviet Russia, the television watches YOU!
    7. Re:Yeah, but it's faster!! by GigsVT · · Score: 1

      And they do that assumedly so they can work around any bugs in the driver, you don't need support from the video card manufacturer.

      BTW- WTF is a "CAD engineer"? Is that like "sandwich artist"?

      --
      I've had enough abrasive sigs. Kittens are cute and fuzzy.
    8. Re:Yeah, but it's faster!! by afidel · · Score: 1

      An engineer who specializes in computer aided design and manufacturing as apposed to say designing circuits, power supplies, or any of the other myriad of engineering positions a company may have. Basically at my last gig they had engineers whos job it was to take the specs and designs from the other engineers and work them into real products which could be efficiently manufactured given the limitations of the assembly plant. They specialized in process flow, materials, and some other stuff as apposed to other areas of engineering.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    9. Re:Yeah, but it's faster!! by DrJohnnie · · Score: 1

      I agree, I was just throwing in some numbers in for an "ideal" case. The real cost saving over a year wouldn't cover the card.

      I have found over the years with each upgrade the designer makes bigger (longer to render) models, and the software get bigger (OS, MCAD, PDM, ...) The ROI doesn't come from modeling faster, the ROI comes from better models. That is impossible to measure (and my not have any real ROI)

      By the way... when I'm waiting for my model to render - I read slashdot ;)

  23. BUT look at what you get for that chunk of change! by jbottero · · Score: 1

    A ***way cool*** heat sink and chip fan! Like out of a jep plane! Way cool dude!

  24. Re:Impressive. by hawkbug · · Score: 2, Informative

    You spent 3 grand on a CAD card so your brother could play Dark Age of Camelot? I think not.

  25. Christ. by Anonymous Coward · · Score: 0

    That thing has more power than my desktop computer. I guess that is why it cost 4 times as much.

  26. yeah but at a refresh rate by Anonymous Coward · · Score: 0

    of 41hz ???? nice sounding but unuseable....that screen would trigger migraines in under a minute in most people, and at $7000 I think I could end up with better larger, just not quite as fine a dot pitch....

    1. Re:yeah but at a refresh rate by Anonymous Coward · · Score: 0

      Thats the lowest refresh rate, highest is 67, but of course anyone who knows how an LCD screen works would tell you it's completely irrelevent, as it doesnt scan/refresh the screen, it merely turns individual pixels on or off.

      And I concur, 22" for $8000 doesn't blow my mind - You could get top of the line plasma screen for that.

    2. Re:yeah but at a refresh rate by Jeremy+Erwin · · Score: 1

      but does an $8000 plasma screen have the resolution?

    3. Re:yeah but at a refresh rate by Anonymous Coward · · Score: 1, Informative

      We use IBM T221 displays at work in conjunction with Quadro video cards. The cards we have can drive the display at 25 Hz. Guess what? No migraines. Guess why? It's an LCD screen. The only thing the refresh rate affects is how fast the screen can be updated. So, you can have some problems with mouse pointer display lag, but you don't have flicker problems like you would on a CRT. So, it wouldn't be very good for full motion video, but it's fantastic for displaying static high resolution images.

    4. Re:yeah but at a refresh rate by Metalbunny · · Score: 1

      The refresh rate does have an effect on how fast the card can spit out frames ... or atleast it used to with the older ones ... Now, the quadro is for office use, so running on TFT screens doesn't really matter ... but for the avid gamer, they're still too far behind the cards to be of any real use ... Pounding out 240 fps in good old Unreal Tournament will make it unviewable on most TFT screens ... even the really good ones... they simply can't refresh fast enough to keep up. That said ... I've yet to actually see a TFT running of the DVI port, so this is based on the analog input ones ... the DVI ones are supposed to be able refresh faster and a bit more clearly...

  27. If you read the article.... by spineboy · · Score: 1

    It's not a gaming card, but it's primarily for CAD/AM stuff. It's loosely based on an older gaming card, and that's why they decided on a whim to try out UT2003, etc.

    --
    ..........FULL STOP.
  28. Re:Impressive. by Anonymous Coward · · Score: 0

    You've got to be lying. Why would you put a $2300.00 USD video card in an old computer used for games? Also, the link to your 'Geforce 2 MX' is actually for a GeForce 4 Ti. Maybe you actually bought the 4ti for your old system, but a $2300.00 video card? I think not.

    If you did, you would have been better off paying for TWO YEARS of broadband instead of the video card, that would have done a lot better for the 'lag' playing DAoC.

  29. Obvious by Firestorm_Rising · · Score: 0

    That article has "sponsored by nVidia" written all over it. Just look at the nVidia logos.

  30. the post by Anonymous Coward · · Score: 0
    from the dept.

    The sarcastic snip.

  31. Now the *interesting* thing is... by SoTuA · · Score: 1

    ...how does one justify spending that much in a Graphics Card when a "gaming" one gives almost the same performance at 1/6 the price?

    Years ago, the optimizations where noticeable and a workstation card was worth it. With these days of insane GPUs and cards (I think my system memory is actually slower than my video card memory!) the optimizations don't look that impressive, and sure as hell aren't worth 6x more.

  32. Re:Mourn 9/11! by Anonymous Coward · · Score: 0

    Even better: rein in Israel's terror tactics.

  33. Impressive? No, especially the review. by LxDengar · · Score: 3, Informative
    Max 4.2 as a benchmark? Please, move up to 5.1 at least, and get XSI and Maya in there (Although admittedly Maya can be a troublesome beast for new graphic cards). Its a workstation card, run it against workstation apps.

    I appreciate the effort with the SPECopc benchmarks, but review sites need to put more effort into testing a card like this. I cannot see what the reviewers were thinking by not putting this card up against what it's price point is aimed at - specifically Wildcat cards.

    1. Re:Impressive? No, especially the review. by afidel · · Score: 1

      They likely couldn't afford the X thousand dollar liscense for Maya, let alone one for Autocad, Solidworks, etc. The best place to get info on what video card to purchase is from you software vendor. All of the CAD/DCC companies have a short list of recomended cards which are the ones they test the most with and which are best supported by their products. You're spending big cash on the software and the talent, through a little time and money at getting the right hardware.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    2. Re:Impressive? No, especially the review. by LxDengar · · Score: 1

      While I understand what you're saying, XSI and Maya come in versions (a.k.a, free) that would be wonderful to run this card against. I tend to stay away from my software vendors and perfer the word of real life people when it comes to video card experiences. Vendors are... well, vendors. My point is, if you're going to take the time to review a $3k video card, Unreal 2k is not what I want to see.

  34. Re:Impressive. by fuzzix · · Score: 1

    I bought my brother a Cray X1 to play minesweeper. No biggie.

  35. What need next by r_j_prahad · · Score: 1

    OK, graphics cards are finally where we want them to be for price-performance point. Now what I am needing is the same value in video projection systems, like 2000 lumens for $200. Because until you have experienced X-Plane in 8-by-10 foot format, you have not experienced X-Plane.

    Porn would also be incredible experience in that scale, yes?

    1. Re:What need next by afidel · · Score: 1

      Nah, almost all P0rn is shot with equipment like Sony Handicam's. Low budget rules the sleazy underworld, so projecting a lousy picture on a big screen just makes you realize how poor the quality is. It's even worse with Divx rips, ugh. But I have to agree with you, 2,000 lumens for even $500 would be great.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
  36. Re:OSS does not get food on your table by Anonymous Coward · · Score: 0

    OSS may not get food on my table, but it got both Linus and RMS in my bed. At the same time. It was pure man-love heaven!

  37. Re:Support companies that support OSS! by wmaker · · Score: 1

    Yes, actually it does support linux... OPERATING SYSTEMS Windows(R) XP (WHQL-certified) Windows 2000 (WHQL-certified) Windows NT(R) Windows 98, Windows 95 Linux--Full OpenGL implementation, complete with NVIDIA and ARB extensions (complete XFree 86 drivers) Professional CAD and DCC Certifications

  38. Re:Support companies that support OSS! by dosius · · Score: 1

    IMHO they aren't "supporting" Linux unless they release source code for their driver.

    -uso.

    --
    What you hear in the ear, preach from the rooftop Matthew 10.27b
  39. Ever use a mid to high range 3D CAD program? by bombom · · Score: 4, Insightful

    I work as a CAD developer and you won't belive how much Quadro cards can outperform regular Geforce cards (don't get me strarted about ATI and thier crappy drivers for the FireGLs).

    The single biggest limitation of the GEForce cards is they are optimized for 1 window. A Quadro card OTH can have open multiple windows in a 3D cad program . (e.g. Geforce 4's choke after having 3-4 moderatly complex parts open and a good Quadro 4 can handel 12-15 windows no sweat). AutoCAD is pretty light on the GFX card so a older quadro might suffice but something like Inventor or Solidworks or Catia can really benefit from these cards. If one of your engineers sees a 20% speed up in generating drawings of a complex assembly, or a 10% speed up rotating a gear assemlby, 3K is money very very well spent.

    --
    IOException - Can't Speak
  40. YHBT! by Anonymous Coward · · Score: 0
    60DD4M, 3Y3 4M T3H 4W50M3!

    Re:Support companies that support OSS! (Score:-1, Troll)
    by Anonymous Coward on Thursday September 11, @03:27PM (#6934978)
    Why should I support a "business" model that aims at eliminating my job as a paid programmer?

    [ Reply to This | Parent ]

    Re:Support companies that support OSS! (Score:-1, Troll)
    by Anonymous Coward on Thursday September 11, @03:30PM (#6935024)
    Learn about the [open] source. Besides, who's the more foolish? The person who pays for software? Or the person who works for him?

    [ Reply to This | Parent ]

    OSS does not get food on your table (Score:-1, Troll)
    by Anonymous Coward on Thursday September 11, @03:34PM (#6935072)
    Learn more? Is that yet another form of the open source customer support mantra: RTFA! How does free software get food on my family's table? It doesn't. Period. Even the mighty RedHat is not officially in the black, yet. Debian, Gentoo and others are just hobbyists.

    [ Reply to This | Parent ]

    Re:OSS does not get food on your table (Score:0) by Anonymous Coward on Thursday September 11, @04:05PM (#6935448)
    OSS may not get food on my table, but it got both Linus and RMS in my bed. At the same time. It was pure man-love heaven!

    [ Reply to This | Parent ]

    Re:Support companies that support OSS! (Score:1) by wmaker (701707) on Thursday September 11, @04:07PM (#6935487)
    Yes, actually it does support linux... OPERATING SYSTEMS Windows(R) XP (WHQL-certified) Windows 2000 (WHQL-certified) Windows NT(R) Windows 98, Windows 95 Linux--Full OpenGL implementation, complete with NVIDIA and ARB extensions (complete XFree 86 drivers) Professional CAD and DCC Certifications

    But they do Jerry, and they're the ones, who are writing it off
    [ Reply to This | Parent ]

    Re:Support companies that support OSS! (Score:1) by dosius (230542) on Thursday September 11, @04:13PM (#6935588) (http://usotsuki.derekz.com/)
    IMHO they aren't "supporting" Linux unless they release source code for their driver.

    -uso.
    Dreams, dreams, don't doubt dreams, dreaming children's dreaming dreams.
    [ Reply to This | Parent ]

  41. Workstation vs Gaming cards by Anonymous Coward · · Score: 0

    It's been a while since I have built a new workstation, but one of the big differences between workstation and gaming cards was the number of windows you could open. A gaming card would work fine for Pro Engineer until you opend more than two windows. Once you opened the third window, the 3D acceleration went "out the window". Workstation class cards will support multiple working windows. I have a 16M Evans and Sutherland ($2K a few years ago) that will kick butt compared to my 128M ATI gaming card once you open that third window.

  42. Results for Soft-Mod'd Radeon 9500 by Pup5 · · Score: 1

    I suppose that I can just assume that the 9800 results will be fairly similar, but I'd like to see numbers for my softmod'd Radeon 9500 by W1zzard

  43. 3DLabs? by kyoko21 · · Score: 1

    Did these people forgot that 3DLabs is still around and still make some excellent cards for these CAD applications?

  44. Using graphics cards as high-speed processors by Thagg · · Score: 1

    At the latest Siggraph conference in July, there were quite a number of papers describings systems that used these new graphics cards in novel ways. There is a tremendous amount of horsepower available, but it is often not obvious how to apply that horsepower to your particular computation.

    Graphics cards seem to be increasing performance on a faster curve than CPUs these days, so people hope that the effort made in restructuring programs to use these graphics cards will pay off big down the road a year or two.

    The biggest problem with using these cards is that they are changing so fast the documentation and tutorials are woefully out of date. Still, the promise is so great it's often worth the effort.

    thad

    --
    I love Mondays. On a Monday, anything is possible.
  45. why *STILL* 2 slots?! by andrewleung · · Score: 1

    why does nVidia's BEST card STILL take up 2 slots in a machine while ATI AND 3DLabs can make a card with near performance using 1 slot?!

    sad... sad. these guys are just mocking consumers that buy into their "marketting"... why do we even comment?!

    1. Re:why *STILL* 2 slots?! by paradesign · · Score: 1
      you do realize that most people that use this card will never know what it is, other than tehe fact that it works. they could care less if it takes up 12 slots, cuse theyre never going to take the time to look at it.

      this card is a tool for professionals, nothing else. professionals have IT departments to deal with all the crap associated with running a computer.

      but, nice troll anyways.

      --
      I want 2D games back.
    2. Re:why *STILL* 2 slots?! by Anonymous Coward · · Score: 0

      Maybe because it's for the professionals that can afford more than 3 slots on their mobo?

  46. Re:Cookie fascists suck ass by Anonymous Coward · · Score: 0

    http://bugzilla.mozilla.org/show_bug.cgi?id=75915

  47. Re:Impressive. by Anonymous Coward · · Score: 0

    Oh you are l33t. I bet your Cray X1 renders all the gibs of your dead soldier when he unknowingly stumbles upon and triggers a mine to blow. I'ld PAY movie ticket prices to see the pixel and shadowing effects of that picture. Man-oh-man... that's one lucky brother.

  48. Couldn't agree with you more... by cpopin · · Score: 2, Informative

    Yah, I looked at the high-end cards and looked at what software I would be using that would push it, mostly popular first-person-shooter games, and decided on the NVidia GeForce4 Ti 4200 128MB. It's the most bang for the buck. Hell, running on a P4 2.0 GHz with 1GB RAM, any game would be happy.

    --
    -=- Many seek good nights and lose good days.
  49. Imagine by Anonymous Coward · · Score: 0

    Imagine a beowulf cluster of these running Quake3, Doom3, and Half-life 2 all at once!

    There, it's been said, now please don't say it again O_o.

  50. Re: (ACTUALLY!)Workstation Class Cards by voxel · · Score: 1

    There is a difference. If you've ever programmed OpenGL or DirectX and played with rendering settings, you'll notice rendering in Wire Frame mode is *extremely* slow on a consumer card, but blindingly fast on a Pro card like the Quadra.

    3D modelers spend alot of time in this mode, so it only makes sense to spend extra transistors on this area versus in the consumer market.

    --
    Modesty is one of life's greatest attributes
  51. INVADE ISRAEL! by Anonymous Coward · · Score: 0

    They have Weapons of Mass Destruction!

  52. Re:Mourn 9/11! by Anonymous Coward · · Score: 0

    Afghanistan is an Arab country?

  53. for Huge resolutions, Sony GDM-F series, QUXGA by spage · · Score: 1
    Sony's own GDM-F series is far superior to the CPD-G series because of its finer dot pitch (GDM-F520 0.22mm aperture grill vs. 0.24mm for G- 520) and higher maximum refresh rate. Yes you can get 2048x1536 out of the G series but you'll have fuzzy dots.

    As I wrote in my Guide for size queens, find a PHB with an F series monitor and do the midnight monitor swap with a generic 21-inch monitor. S/he'll never notice on her/his 1024x768 default desktop :o)

    I have so-so eyesight and run my GDM-F400 at 1600x1200 and GDM-F500 at 1800x1440 or higher. It takes a lot of display appearance tweaking, Mozilla Ctrl-mousewheel to zoom sites, Apple [Cmd-shift-+] to enlarge apps, and bitching to sites and apps that don't scale, but it's well worth it.

    [IBM T221 LCD] at 9.2 million pixels at 0.1245mm stripe pitch, 3840x2400

    Yes the Quadro cards are designed to drive the IBM and Viewsonic "Quad Ultra XGA" LCD panels, but it appears you have to use an interleaving technique which reduces the refresh rate substantially. As I understand it, at that resolution you're pumping out more pixels than the DVI spec is capable, even with dual TMDS transmitters.

    3840x2400 still sounds damn intriguing, but it's impossible to get a demo in the real world. Maybe Apple's rumored next-generation Cinema display will bring ultra-ultra-resolutions to end-users who don't have an assigned workstation sales rep.

    --
    =S
  54. Wrong, wrong, wrong by theskov · · Score: 1

    The maximum horisontal refresh rate is 67 KHz, but that's not the interesting figure. The interesting figure is maximum vertical refresh rate, which is 41 when running at max resolution.

    And no it doesn't give you a headache, but still makes the monitor unusable for games. It's even slow enough that the cursor updates notably more sluggish, which makes it less suited for CAD and the likes.