Multiple Monitors Increase Productivity
eggoeater writes "An systematic study conducted by NEC-Mitsubishi, ATI Technologies and the University of Utah has concluded that the use of multiple monitors in the workplace increases productivity. The study is discussed on Tom's Hardware, EE Times, and there's a detailed press release on NEC-Mitsubishi. For those of us who use multi-monitors, this is not shocking. But maybe now that it's official, IT managers will view it as a good investment and not just for gamers."
I don;t know any gamers that use multiple monitors other than those who play flight Sims.
And as far as having multiple monitors at work, it rocks. Find a cheapo 15" CRT or something and you'll be amazed at how restricted you feel if you go back to one monitor.
-- taking over the world, we are.
I'm typing this up right now on a multi-monitor setup. I can honestly say it is one of the best ways to organize your windows and screens. I don't nearly alt-tab as much as I used to with one monitor. It's just so handy to be able to glance with your eyes and read some documentation while your code is on the other monitor, or look at a header file while you code the cpp....you get the idea :)
"I believe in everything in moderation. Including moderation." -Dean DeLeo, Stone Temple Pilots
Personally, though it sounds odd, I had an easier time convincing my company to give every member of my team a second computer, rather than a second monitor.
So we each now have our Windows boxes for running Outlook and doing tests with IE and such, and our Linux boxes for actually doing the coding. Since the app is in Java (some server, some client), it doesn't matter much which machine it runs on. I can say that our productivity has definitely gone up quite a bit since we've gone to this setup.
You can accomplish anything you set your mind to. The impossible just takes a little longer.
I've had dual 19" Samsung LCDs since the start of the this year. And have to agree it very nice to be able to code on one display, and have our debug/output on another.
As for gaming, X (nVidia actually) has some issues. I've found that most games don't know what to do with the dual displays (UT2003/Savage/FrozenBubble/etc) and usually just display 'centered' between the two displays. This is VERY annoying and I can't play with a seam (even if it's < 1") where most of the action is supposed to take place. Three monitors would be better since you wouldn't have a seam in the center of your POV.
My fix for this is a shell script that just turns off one display and I restart X to play my game. nVidia should really have a configuration for OpenGL games on dual head so I can "lie" to the games that I only want one display used and what display to draw on.
As for my final gripe, with nVidia drivers, you cannot seem to set which output you want for what display. I've got a GeForce4 Ti4200 with DVI/SVGA outputs. The DVI is **FAR** better quality then the SVGA so I want it to the left (read left-to-right ya know) and my SVGA to the right. However when I do this, the drivers number the displays 1,0 instead of what I'd like 0,1. So I'm left using SVGA/DVI to get 0,1.
Just my $0.00002
Sorry, but I was using dual monitor Macs back in 1994-6 for Director projects, and having the stage on one screen and the score and cast on the other was the only way to go. Everytime I had to go troubleshoot a project on a PC with one dinky 14" monitor, it was painful as all hell. Macs have had this support since 1987 with the Mac II.
It doesn't mean much now, it's built for the future.
I use two identical 17" Sony E200 monitors at 1280x1024, side by side with about a 10 degree angle between them. Left is Mail, Mozilla, iTunes, and Dock. Right is Menubar, Terminal, and iChat and any other apps. I spend almost all my time looking at Right, with an occasional glance at Mail on Left. Left is AGP Radeon, Right is PCI Radeon.
A few ideas that helped me:
Any difference between the two (size, resolution, color) is grating
Moving horizontally across 2560 pixels takes times
A few problems (likely all Mac specific):
Grr.
Linkage! And it works quite well too.
"Men lie."
"Yeah, about sleeping with other women, but never about bioluminescent plankton."
-Dan Brown
Ya know, I really can't believe no one has mentioned this yet. But for those of us who love multiple monitors in Windows, UltraMon is the icing on the cake.
It gives you two extra buttons in each window that allow you to either move the window to the other monitor proportionally, or maximize the window across all monitors. It also allows you to have different backgrounds on each monitor. However, THIS is the killer app: A taskbar for each monitor. Once you've tried this, you can't go back. The windows on your 2nd monitor show up in the taskbar on the 2nd monitor instead of the first. It sounds simple, but it is AMAZINGLY effective. Using a system that has multi-mon without using UltraMon is almost as bad as going from a multi-mon system to single monitor. Check it out, they have a free trial and I guarantee you'll be hooked.
I am a leaf on the wind. Watch how I soar.