Halo Demo For PC Now Available
David Adams writes "There's now a Halo demo for PC available over at IGN, including 'The Silent Cartographer' level from the single-player campaign, as well as the 'Blood Gulch' level for multiplayer action (CTF and Slayer modes, up to 16 players online)." The ever-reliable Blue's News has a list of other download locations, and there's a BitTorrent available via FileRush for this 131mb file, as Halo.bungie.org rounds up some of the reviews for the full version of this long-awaited, generally highly-rated PC version.
Direct link to torrent.
Article: +1, simoniker
Jesus was all right but his disciples were thick and ordinary. -John Lennon
Mmm...Well I'd say yes. I felt it suffered from an over-long mid-section that seemed to "grind" on a few levels ( when following the drone, if that is the middle? as im still playing) but on the whole I am finding the two weapon limit, AI and shield system most refreshing. Also nice to see some Iain M Banks fans work at Bungie.
Definitly worth trying the demo if your an fps fan, but then I think you'd have bought it already if you were. And if your not, then maybe this might be the game that'll turn you.
Feels about the same as BF1942 with a little more focus on the foot soldier. The physics on the vehicles are superb, and will often end up being your demise (ie. rolling/flying vehicles landing on top of you). Word is that an SDK is in development and should be released within a month. If it allows allows addition of vehicles and player models (of which you can only select *one* in the current version), the community will be around for quite some time. Word of warning: they don't have a good TK/ban system in place, and their cummulative penalty code is currently flawed, thus allowing TKers to respawn quickly.
too bad the mac version is never going to materialize....
Bought Halo for the Xbox when it launched and bought the PC version the day it came out. In my opinion Halo sums up the following: Good Single Player game, GREAT Multiplayer experience.
And to all those bitching about performance, turn off specular effects - I guarantee in the heat of battle that last thing you'll be thinking about is looking at the floor and wondering how they got it so shiny. I guess because I'm used to the Xbox version I found the specular effects too annoying and fake shiny - Blood Gultch should not be pretty!
From Microsoft's site I was getting a full 1066k for the download. 3 mintues tops for the whole thing.
III.IIVIVIXIIVIVIIIVVIIIIXVIIIXIIIIIIIIVIIIIVVIII
Maybe you should stick with Pong? I mean, this game most certainly can't be a huge hit because it's amazing can it?
:)
Sounds like someone is in bitterly in love with a man named Gordon
Well, it's got a higher IQ then you if you think Halo's AI sucks, if you actually went to compare it to other games out there life half life or medal of honor, you'd see its quite good, especially and possibly the best i've seen on a console fps.
Love that closing "advertisement" at the end. Pretty funny !
It is being ported as we speak, and should be done "any time now." The work is being done by westlake interactive, and will be sold by MacSoft.
? ID =131
http://www.insidemacgames.com/previews/view.php
I was one of the ones who waited for Halo with excitement, when they announced it wouldn't be released for PC, but for a new future! The so called X-Box, which postponed the release of the game AGAIN.
Since I never bought a XBox and never intend to, I never get to play it...untill now
And what a major disapointment.
Maybe I expected too much from this game, but I got very very disapointed.
Not at the graphics, not at the engine, not at the gameplay itself.
No, it was simply too short!
When the story begins to get really interesting, and it gets my deep attention, it's over...End of story.
Reminds me a bit of Unreal 2, except Unreal 2 was boring ALL the way, except for the ending.. Finally, it ended!
- Don't do what I do, it's probably not healthy nor safe. -
The problem with a Halo demo is, you'll just get a taste of it.. and you'll think it's bloody brilliant. Then you'll buy the game, and realize that the rest of the game is basically just that demo, over and over and over.. sometimes even exactly the same (possibly with different enemies, but not necessarily).
Save yourself 50 bucks, just play the demo 10 or 11 times and it will be just like playing the complete game.
Just played all the way through it. I'm sold. I'll be buying it :^)
HaloTrialSetup.exe
If for some reason the direct link doesn't work, the page is here.
"To confine our attention to terrestrial matters would be to limit the human spirit." -Stephen Hawking
Unfortunately turning off specular effects doesn't cut it for me and just about everyone I know that tried the game (mind you we're all ATi boxes so that probably has something to do with it). I've never complained about any game before this, I know my expectations are not unrealistic. Outdoor works passably for me at 1024x768, but once action moves indoors it's very choppy, and in the first hangar with a few enemies, it's a total slideshow, single digit framerates all the way. Unacceptable. I'm not asking for 300fps. I'm asking for an average above 30 and a minimum not far below that, not a maximum of 30 and a minimum of 5. And Gearbox's stance of "people don't like the framerates from the timedemos, so we're changing the way the timedemo works to give higher numbers" is crap. As is their "we're the first to do this so we're taking the brunt of the compaints". By all accounts the leaked incomplete Half-Life 2 looks far better, is full of DX9, and runs far far faster. I was waiting for this game for so long.. thanks Gearbox, another "great" product from you. (System: 2900+ Athlon XP, Radeon 9700, 1GB RAM, etc etc..)
If you've played this on an Xbox you might be thrilled with this. But the graphics seem pretty uninspiring and the whole thing feels sluggish. This is on a machine that handles UT2003 and SWG just fine.
I would have expected the textures and whatnot to look better than on the Xbox's now-outdated video capabilities. Too bad it didn't come out on PCs when originally planned, it would have been great.
Its a decent FPS with nice graphics.
But gameplay is repetitive with nothing more complex than kill the next swarm of mobs that get thrown at you (and yet it completely lacks the humor of Serious Sam).
For those who've played the Marathon series, Halo's not even close. Somebody at Bungie seriously sold their souls for mediocrity.
Like, 5 years ago when it was supposed to be this killer, massive, online, third person vehicular/team based game.
And maybe 3 years ago, I would have settled for a similarly themed, but smaller conceptualized FPS.
Perhaps last year I would have settled for inexpensive but well done port for internet play.
Now? Why? Why would I put money down for this with games like Enemy Territory for free? BF1942 doing more vehicles and bigger scale? UT2004 just around the corner? Why spend money on yesterday's game?
I will buy Halo. When the XBox hits below $100, I'll probably pick out of the resale shelf of EB Games.
At one time, Bungie was set to be one of the most innovative game companies around. One load of Microsoft cash, and they're old news.
ALT-TAB to desktop. Right-click Halo in taskbar and choose Close. Simple. Exits right away.
can the truth be regarded as flamebait?
...
most overrated game EVER