More On IBM's Next-Gen Xbox Chipset Win
Pieroxy writes "EE Times reports further details on Microsoft's use of IBM chips in its next generation Xbox game and consumer electronics devices, dealing a blow to Intel and providing a much needed boost for IBM's lossmaking chip business." An analyst claims that "IBM is likely to modify its most advanced G5 PowerPC silicon, which is being used in Apple Computer's fastest Macintosh desktops, for the embedded market, reducing the cache and cutting power consumption", and further comments: "This is likely to heat things up at Intel, but it is competition that is healthy for the industry. It's ironic that IBM, with its roots in the computer industry, doesn't supply the processors for the main portion of the personal computer industry. Intel does." We covered IBM's initial announcement as a section-specific story earlier today.
Forgive me if I'm being moronic about this, but if it's based off the G5, it has a completely different instruction set. Does this mean that the modified Windows 2000 kernel used with the current XBox will be upgraded and ported to G5, or that we might see a completely different and new kernel?
SEARCHING FOR SIG
SIG NOT FOUND ERROR
READY.
Uhhh, won't MS have to rewrite the whole OS, directX, etc for the XBox2? It seems that porting Windows to PowerPC may be harder than just getting a new Intel processor in there. Of course if MS does port XP to the G5, maybe the Apple guys can install something besides a real OS :)
Who thinks that IBM is going to turn around and sell these things to Aplle as the CPU for the G5 laptop?
This bodes VERY well for IBM, Apple, Microsoft, and anyone else interested in low-power-draw PowerPC systems. It sucks for Motorola, but they lost my favor years ago, and they really charge ludicrous prices for their wares.
Also, Could IBM be developing their G3+AltiVec chip for this? It seems to me that if the G3 series was dead IBM would stop working on it, but there are 750GX CPUs due soon (just a 750FX with 1MB on-die cache), and rumors of a G3 with SIMD coming down the pipe. It seems to me that if IBM bastardized some of the SIMD logic from the 970 and strapped it to the 750 they'd have a pretty decent low-power SIMD chip that Apple could market as a 'G3', 'G4' or a 'G5.'
Maybe I'm just a hopeless romantic, but the G3 was the CPU best-suited for what I do, and I hope it doesn't disappear. I have little use for SIMD, and I really appreciate running a CPU without a fan strapped to it, it's just so... elegant.
"Sometimes, I think Trent just needs a cup of hot chocolate and a blankie." -Tori Amos on Nine Inch Nails
It seems that it would be prudent for Microsoft to announce something about backwards compatibility if they're going to make such a dramatic platform change. That's one of the greatest things for early adopters of the PS2 - they could still play their PS1 games on 'em.
This is just pure ignorance. Apparently going to Best Buy and buying a hard drive is now "piracy".
"People that quote themselves in their signatures bother me" - athakur999
Interestly enough, the reason IBM canned the personal powerpc systems was that OS2 for PPC completely blew its schedule several times over. IBM had a personal AIX edition for PPC ready but chose not to go with that. The reason. Unix would never make it as a mainstream operating system for PCs.
"There are two major products that come out of Berkeley: LSD and UNIX. We don't believe this to be a coincidence."
Are they not going to have backward compatibility? That seems like a big mistake in the game console market to me.
By the time the X2 comes out, Celeron 733s will probably be cheap enough to put on an add-on card and sell for $49.
That is the price of 1 game. Lot of people with existing X-Box titles would buy that.
Learning HOW to think is more important than learning WHAT to think.
So far it has not been stated that microsoft is using an IBM chip. Merely that they are licensing technology from IBM. This could mean a chip deal. But it might not. Any statement that the x-box 2 will contain an IBM chip is pure conjecture at this point.
It is wierd that the news sites are presenting conjecture as if it were a certainty. Overall I think both the slashsites and the register are guilty of very sloppy journalism here.
Assuming that this "next generation xbox" thing will be as hackable as the current Xbox (and the Dreamcast and the PS2, etc.) this could lead to a reasonably priced PowerPC machine to mess around with. This could be very cool. The current Xbox isn't especially competitive with a comparable low budget x86 system, but right now the only way you can mess with a G5 is to spend a couple grand on a new mac and likely once this new system comes out a cheap G5 system will still be the better part of a grand.
Wasn't one of the "Benefits" for people making games for xbox the ability to code just like they did for pc games?
perhaps they are trying to lure developers away from GCN by offering a similar cpu architecture?
... that backwards compatibility isn't part of Microsoft's game here? I suppose they could do like the PS2 did and use the original Intel processor to act as a controller or something, but somehow I doubt that'd be cost effective enough.
Emulator? Eck I hope not. Well.. maybe that wouldn't be so bad. Maybe they could do a combination emulator and wrapper. The emulator would be for the processor instructions, and the wrapper would be to send the graphics commands to the new GPU. Presumably, the difference between the two GPUs wouldn't be big enough as to prevent that from working.
Eh I dunno. Personally, I'm hoping Microsoft does something a little more interesting than just throwing next-gen hardware into a box as an upgrade. Pushing polygons around is nice, but I really like how small and cheap my GameCube is. *Hint hint*
"Derp de derp."
The sales numbers for the Xbox and Game Cube are fairly comparable; however, the PS2, which was backwards compatible with the PS1, blows them both out of the water. Part of the reason that Nintendo has done so well in the portable arena is because the newer iterations of the Gameboy were backwards compatible with the older versions.
my pet machine
Intel went after Xbox originally so that AMD wouldn't get the win, but Intel still took it in the shorts, or so it is claimed, by offering a nutrageously low price to outbid AMD. Probably even at a loss given the timeframe.
Intel doesn't give a crap about PPC, as it isn't even a remote threat, what at 4% of the market. Intel could have EASILY played the same power-play and had another design win, but at the cost of lower ASPs for a niche market (compared to its $20b a year market, xbox isn't worth it).
just my $0.02.
https://www.accountkiller.com/removal-requested
No, but what about Linux or xBSD? They both already run on that architecture. The article mentioned that MS was pissed about people turning their heavily subsidized game platform into a PC without buying the games that make it a profitable product. Those folks aren't running windows on it anyhow. Now maybe if it was an "extended" power architecture, something not publicly documented, it could delay the hacks.
Where's my lobbyist? Right here.
This is actually a very interesting move on MS's part. Not too long ago they purchased the premier x86 on PPC emulator. Now they are going with IBM's PPC as there next Xbox. Maybe they are ready to have a win-tel divorce and declare their independence from Intel, or maybe just shake the relationship up a bit.
I must say I absolutely didn't see that coming and if somebody had told be beforehand I probably would have chuckled.
This means a version of Windows for PowerPC and, if they use the G5, a 64 bit version of Windows.
I think the former used to exist a while ago (NT4?) and the latter is available in a more or less broken form but the fact that XBox2 would be a fixed hardware platform may allow them to make a better version.
I'm no MS fan but I can only see that as a good sign as long as they don't use the 32 bit subset of the PPC architecture, it could help them with a better 64 bit Windows which would help drive the adoption of such systems up and therefore drive the price down; which would help enlarging the 64 bit Linux userbase.
Ok, it's a lot of "if's" but at least it opens the possibility a bit wider.
"The obvious mathematical breakthrough would be development of an easy way to factor large prime numbers." Bill Gates,
Not long after the 3DO Interactive Multiplayer came out, we started designing the next-generation platform. The machine was to be PowerPC-based with true 3D rendering capabilities (triangle engine, MIP-mapping, perspective-correct textures, 32-bit rendering, etc.).
The CPU was supplied by IBM. What we ended up with was the PowerPC 602, which was essentially a 603 (?) with a smaller cache and single-precision floating point operations that executed in a single cycle, which were essential for 3D gaming. The part ran at 66MHz.
It was a really nice machine. Sadly, it essentially died on the vine, as Matsushita chose not to exploit its gaming potential, relegating it instead to "kiosk" activities.
IBM also manufactured the triangle engine. It was a five layer chip -- at that time, a rather sophisticated process -- occupying 144 square millimetres.
Schwab
Editor, A1-AAA AmeriCaptions
You probably want to speak with Apple, instead.
Unfortunately Apple already tried to get in the videogame console market, with the Pippin, which was a monumental failure. Steve Jobs is not likely to send Apple this way again anytime soon.
Maybe we deserve this world ?
Just as with the original XBox, there were plans to use AMD chips, at least that is what most of the speculation on the internet said, up until they announced the specs and low and behold Intel had "won" the contract instead.
I could very easily see this deal with IBM as a backdoor sneaky tatic to get nVidia hardware under the hood again, especially with their cozy arrangements as of late. For that matter, AMD and IBM are also in bed so it wouldn't be surprising at all the see ATI booted and AMD/NV offering becoming the real guts of the console. IBM would be the fab for the chips and assembly for the mainboard... heck they might even just roll the whole thing and take a cool percentage.
Off the wall? Perhaps. But I think this xb0x0r war is far from over. There are no published specs and these talks of industry deals are by no means what the final product will necessarily be.
I do. I own about 6 PS1 games to every PS2 game. Never owned a PS1, I was in college when it came out, had no money. So being able to do both was great, I could play all the games I missed.
In addition, if I had had a PS1, I'd still find it a great feature since it would let me get rid of a piece of hardware and remove clutter.
I still have more fans than freaks. WTF is wrong with you people?
Frankly, what are you talking about? Performance issues?
The Gamecube is way more powerful than the PS2, most importantly with none of the jaggie aliasing problems nor the atrocious load times..
Yes, most of the time those 2 issues are no longer a big deal on the PS2 but it took a lot of developer cleverness to do it.
What? It's generally accepted that XBox has had the strongest launch lineup of any recent console (perhaps of any console?). With Halo, Project: Gotham Racing, Amped, NFL Fever, Oddworld, DoA3, and a bunch of other titles, the XBox did quite well for itself. The PS2 on the other hand had a pretty weak launch library, so weak in fact that I can't even recall what titles launched with the system (probably a Madden title, maybe the first SSX?). GT3 was released a year or more after the launch of the PS2, and was eventually bundled with the PS2 for a while, but it was definitely not a system seller for the PS2 launch except by anticipation, ie "Why should I buy a Dreamcast with a bunch of great games right now when I could buy a PS2 and get Gran Turismo 3 in a year even though there's really nothing worth playing yet?"
I know exactly two people who have a PS2 (and thus, I'm probably not typical, but oh well), and both of them use their PS2 for PS1 games. Mostly, they play Square's PS1 games like the Final Fantasy series and re-releases (Anthologies, Chronicles, Origins). Nobody is going to buy a PS2 so that they can play the PS1 version of John Madden Football, but I could see someone buying a PS2 because they want to play Gran Turismo 2 (they'll probably also get GT3, but the hardcore will dig up copies of 1 and 2 as well). And as for just playing the PS1 games on the old PS1, why bother? Do you really want to have another box connected to your TV/home theater system? More importantly, the PS2 does smooth the graphics somewhat of PS1 games, making them look a bit better, so except for the very few games that don't work with the PS2's PSOne-on-a-chip, there's no reason you wouldn't want to play your PS1 games on your PS2.
Microsoft releases XBox 2 with a PPC 970 running at 2 ghz.
XBox hackers break the encryption and are able to run unsigned code on the PPC 970 processor.
XBox hackers use MacOnLinux to run a full-fledged Mac OS X on cheap Xbox hardware.
???
Profit!!!
Just kidding about the profit part... But who wouldn't want a 2 ghz. G5 running Mac OS X for about $300. This would be a killer workstation and would run circles around the existing Xbox 1 running Linux. Can you imagine?
"When the president does it, that means it's not illegal." - Richard M. Nixon
Lars T.
To the guy who modded me down from perfect to terrible Karma - Apple haters still suck
What do you get when add an ATI graphics chip and a PowerPC processor? - thats right, the XBox 2 is a GameCube!.
But seriously folks, what does this mean for GameCube 2's "air supply". With ATI and IBM tied up (legally,financially) with exclusive tech deals with M$, how is the GameCube 2 going to retain backwards compatibility without using "second best" technology.
"My cat's breath smells like cat food." - The Tao of Ralph Wiggum.
Now it would be scary if both the ATI (GameCube gpu) and the IBM (GameCube cpu) deal were done only to block Nintendo's source for quality chips, and that they really just put the next bigger Intel and NVidia chips into Xbox 2...