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Return of the Space Invaders

pashdown writes "Get your two-liter bottles of Shasta and your all-Rush mixtapes ready! In honor of the 25th Anniversary of Space Invaders, Taito has commissioned Namco to remake the classic arcade game. The only thing not nostalgic is the price, increased from one quarter to two." We had a sneak peek of this cabinet as a Slashdot Games story a couple of weeks back.

29 of 238 comments (clear)

  1. space invader history by wo1verin3 · · Score: 5, Informative
  2. realism by Ass,+Ltd.+Ho! · · Score: 5, Insightful

    be realistic, people. This game is 25 years old. You can play it on one of those joysticks you plug directly into your TV that costs $20. Who the HELL is going to pay 50 cents to play this thing. I haven't been in an arcade in a couple years. Does EVERYTHING cost 50 cents? Are there just no quarter games left? Is nostalgia really that powerful? I wasn't old enough to have any quarters the first time around. This is space invaders 25th anniversary and i just had my 24th. Maybe I'm young and dumb. Come on. 50 cents? Anyone?

    --
    HO
    1. Re:realism by wo1verin3 · · Score: 3, Insightful

      a) I loved this game and grew up with it, I would easily part with some coins to play it

      b) Most games cost more then this now, some being $1 or $2 depending on what location they're in

    2. Re:realism by gunfinger · · Score: 5, Insightful

      nostalgia is one of the stronger powers, actually. stronger than that, tho, is the dissapointment that comes from attempting to regain that same all-encompassing ball of senses (rush tapes and shasta included) that you had when you first played that classic game (ANY game you consider classic).

      that said tho, the new galaga versions kick ass, faster play, faster shooting, tasty graphics while maintaining the flat-down perspective. of course there's hope and love for games, just don't go looking to be a 10 year old again.

      --
      ### http://www.gunfinger.com ### greed / tec
    3. Re:realism by Dan667 · · Score: 3, Insightful

      The movie industry was worried that no one would go to the movies when VCR's came out. People still go because they like the experience. There is something about a full sized arcade game that does the same thing for me.

    4. Re:realism by Lumpy · · Score: 5, Interesting

      yes there are LOTS of quarter games left. Many good arcades (the ones that are left) have entire rows for $0.25 a play.

      Hell Just last month 3 friends and I scared the hell out of a bunch of kids at the arcade near me as we hogged the Gauntlet machine for 3 hours.

      nothing like freaking out teens by seeing 4 35-37 years olds in their arcade screaming and yelling at each other playing a video-game.

      only the asshat operators are charging more per play for the classic games.

      --
      Do not look at laser with remaining good eye.
    5. Re:realism by John_Booty · · Score: 4, Insightful

      be realistic, people. This game is 25 years old. You can play it on one of those joysticks you plug directly into your TV that costs $20

      One of the reasons the arcade industry died out in America is because the games simply got too complicated. The games with whiz-bang-ultra-3D-photo-realistic-graphics and 27-button controllers that impress HARDCORE games are a big turn-off to a large majority of the audience. Most people don't want to have to figure out something complicated in the arcade. They want something they can have fun playing for 10 minutes while they're waiting at the laundromat or the movie theater or for their friend to finish taking a leak at the highway rest stop.

      I think this is especially true now that home games match (or outshine) arcade games and offer much more depth and complexity. No longer do hardcore gamers spend hours in arcades- they have game consoles for that at home. The market for more complex arcade games simply does not exist any more.

      In the year 2003, arcade games need to offer quick, short, simple bursts of fun. And nothing fits the bill better than the games of 20-25 years ago.

      And of course a game that cost 25 cents in 1980 is gonna cost 50 cents now. Have you ever heard of inflation? Relatively-speaking, it's probably cheaper now.

      --

      OtakuBooty.com: Smart, funny, sexy nerds.
    6. Re:realism by prockcore · · Score: 4, Informative

      Many good arcades (the ones that are left) have entire rows for $0.25 a play.

      Find the closest Wunderland or Nickel City. It costs $2 to get in, and 1/4th the games are 5 cents, 1/4th are 10 cents, and the rest are free!

    7. Re:realism by stratjakt · · Score: 3, Insightful

      Build one then..

      The monitor will run you 3-5 hundred, new. Go price out a 19" standard res arcade monitor at happ. Don't forget shipping, these things dont show up in the mail.

      The cabinet will cost you about 100 bucks all told, even if you make it out of cheapo MDF.

      Joysticks, buttons, switches, wood-mounted PSUs and iso transformers... Rugged arcade quality stuff ain't cheap, and the cheap stuff is worthless. You ever seen the beating the drunks at the bar put on the Golden Tee Golf machines? Those trackballs must be made out of kryptonite or something.

      It's probably worth just under a grand in parts. And then labor costs. Those things are heavy mofos to move around, so you need some serious warehousing etc, etc.. The rest is licensing..

      Remember, these things are sold to MAKE money, though.. 50 cents a pop, thats only 4000 plays until it's payed for itself. 15 plays a day, and it's payed for itself in a year.. Find a few good locations and these things could make you a decent profit on a route.

      50 cents is just what arcade games cost these days. Talk to your arcade operator about that, it can be easily changed.

      BTW, All the games at Chuck E Cheese are a quarter, if you have access to a little kid to get you in. They're also set on easy difficulty too.. I played Star Wars Pinball for an hour and a half on one credit..

      --
      I don't need no instructions to know how to rock!!!!
    8. Re:realism by OldFart58 · · Score: 3, Interesting

      When I was 19, BattleZone was 50 cents a play - I _loved_ that game.

      Being a starving college student, however, I eventually ran out of quarters (not just because of BattleZone, but...)

      Had also just taken my first programming course as a math elective about then (was a bio major at the time - and had just found out that I _hated_ O-chem) - my grades suffered considerably as I found myself spending inordinate amounts of time in the comp lab - but it turns out that that was the only programming course available ('twas BASIC over teletype on a CDC-750 timeshare, but what did I know?)

      Anyhow, having run out of money, disillusioned with my major, and a BattleZone junkie, what could I do? I Joined The Army - and became a DAT (Dumb Ass Tanker). Spent the next six years running over stuff and/or blowing it up - great fun! And, to put this back on topic, spending an inordinate number of quarters on Space Invaders, Galaga, et al in various kasernes scattered throughout Bavaria, etc.

      After a while, of course, I got put on a desk job (by this time I had obtained an Apple ][+ out of personal savings and was writing database analysis / report-generation stuff for our unit on my spare time - higherups found out about this and over my protests pulled me off my track and into Operations) - so wasn't having fun running over / blowing up stuff any longer... luckily I'd been saving up for college all this time (VEAP - the GI bill had been discontinued while I was in service).

      So, I got out from under Uncle Sugar and went back to school - got the CS degree, and the rest is OT.

      But, a contributing factor to my life's taking that particular turn was indeed a coin-op videogame of that day... and that sense of nostalgia (as others have described here) is a powerful motivator - perhaps I'll wait until the furor dies down and grab one of those SI boxes for myself (I'll justify it as really being for my young son, of course ;-).

      Have fun!

      OldFart 8-)

    9. Re:realism by squidfood · · Score: 5, Interesting
      Who the HELL is going to pay 50 cents to play this thing.

      True story: So I wandered into Gameworks (Seattle) a few months back. Among the multi-player driving games and VR stuff, at the back in a corner was a row of classics.

      There was a 13-year old shooting away on Galaga. I watched him for a moment, and in a pause he noticed me and said "Man, this is the most awesome game ever!"

      Man did that restore faith in the youth of today.

    10. Re:realism by Galvatron · · Score: 3, Interesting

      Yup, actually according to the first inflation calculator I found on Google, $0.25 in 1980 is $0.59 in 2002. Although, on the other hand, computer hardware has generally gotten much, much cheaper, so it seems entirely reasonable that the game should be cheaper in real terms.

      --
      "The question of whether a computer can think is no more interesting than that of whether a submarine can swim" -EWD
  3. Terrific! by ActionPlant · · Score: 4, Interesting

    I've missed this game! You used to only be able to play it in small-town pizza shops anymore. I wouldn't mind owning one myself...it would make a great conversation piece for the livingroom.

    Damon,

    --
    http://actionPlant.com
  4. what? by Anonymous Coward · · Score: 5, Funny

    two-liter bottles of Shasta and your all-Rush mixtapes

    wow, and back then I though I was a loser...

  5. 50 cents for Space Invaders? by Skyshadow · · Score: 3, Informative
    Okay, I'll admit that having a Space Invaders cabinet in my home would be cool beyong the bounds of cool (using, of course, the geek definition of the word), but who the heck is going to drop 50 cents to play in a restaurant or bar?

    Personally, I wish they'd reissue MK2 -- I kick *ass* when I'm playing on one of the cabinets. Nobody beatin' me when I'm driving Baraka....

    --
    Every year during my review, I just pray the words "slashdot.org" aren't mentioned.
    1. Re:50 cents for Space Invaders? by phalse+phace · · Score: 4, Funny
      I kick *ass* when I'm playing on one of the cabinets

      You're lucky. Back then, many geeks (I knew) playing on one of these cabinets would probably have been getting their ass kicked, instead.

  6. Enough Space Invaders by use_compress · · Score: 4, Funny

    Why don't they bring out the classic video game that everybody loved-- Custer's Revenge!

  7. 25c still the baseline by RobertB-DC · · Score: 4, Interesting

    What's surprised me is that I can often get in a quick arcade fix at the local quickie mart or laundromat for a quarter. Sure, anything reasonably new will be 50c, but a single quarter gets me as much fun as it did in 1985.

    Wouldn't that be roughly the equivalent of playing Pac-Man for a 1980's dime?

    As for this game, are they still planning to package it with QIX? That's one of the old school games I miss. That and my favorite game of all time, Mr. Do!. If anyone knows where a working Mr. Do! is within 100 miles of Dallas, lemme know and I'm there with a roll of quarters!

    --
    Stressed? Me? Of course not. Stress is what a rubber band feels before it breaks, silly.
  8. From the article: by IANAL(BIAILS) · · Score: 4, Insightful

    "Taito aims to sell 10,000 of the standalone game machines at $2,772 a unit." At first I thought 'there's no way people would be willing to pay so much for a game', but then I realized that the intended market for the game is nostalgic baby boomers with a lot of disposible income... I'd bet they do end up selling out. I only hope that a few make it to the local arcades - it would be so much better than that Dance Dance Crap.

  9. just realized how pricey... by wo1verin3 · · Score: 5, Informative

    From article:
    Taito aims to sell 10,000 of the standalone game machines at $2,772 a unit.

    That is a bit expensive if all you're looking for is nostalgia since you can buy the original for $1295 or maybe off e-bay for $369 (current bid at time of comment).

  10. Everyone knows about the "furrer" trick, right? by Ubergrendle · · Score: 4, Interesting

    As discussed here , there was a trick with the original game that allowed for ultra high scores. Basically it involved timing the shots at the bonus flying saucer, to maximise 300 points whenever possible.

    I found out about this trick as I met Mr Furrer through work just recently. Basically many a night was wasted in The Bombshelter at Waterloo University (Ontario, Canada) playing that game before he gleamed on the pattern. Last he knew, he had the world record for Space Invaders.

    Now he's a J2EE programmer working on Weblogic platforms. Unfortunately playing Space Invaders never turned into a full time career for him. ;)

    --
    John Maynard Keynes: "When the facts change, I change my mind. What do you do?"
  11. I gots a Mr. Do! by freeweed · · Score: 3, Interesting

    I picked up a non-working Mr. Do! a couple of years back, was gonna do the MAME cabinet thing but never found the space to put the cab.

    As it turns out, the only thing wrong with the game was that the monitor was blown (and no, I'm not up to re-capping it, thanks :). The speaker was unplugged, so the guy I got it from just assumed it was busted. I finally managed to cobble together a cable to interface into an old Tandy RGB monitor. So instead of a nice 19" screen, I play on a sad 9" screen :(

    I've been debating looking into the cheap LCD monitors you can get for PSX/GC/XBOX, and basically making the world's stupidest gameboy. The original Mr. Do! board fits almost perfectly into a standard sized briefcase, so it would be a fun luggable to show off.

    Anyone know if any of these screens can accept straight RGB inputs? Or are they composite/s-video only?

    --
    Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
  12. 50c is reasonable -- for their target audience by GuyMannDude · · Score: 4, Funny

    Space Invaders is an old, old game and definitely looks it. I'm sure their target demographic are the people who grew up playing this and want to relieve a little bit of nostalgia for old times sake. And those of us old enough to be in this demographic are certainly not hurting for money so 50c is pretty much the same as 25c to us. I'm not going to squabble over a few cents, for chrissake. We just want to relive how we felt in the days when we played videogames in arcades, listened to Journey and got raging hardons everytime Jodi Jackson walked by our desk in 8th grade algebra class. If I gotta pay 50c for that experience, big fuckin' deal! Besides, it's not like we're going to play it over and over all night long. We'll just play it once or twice, laugh, and then get back to drinking with our friends. 50c is a big increase over 25c to kids but I'm sure they wouldn't really be interested in Space Invaders anyhow. They'd probably just laugh at the graphics and repetitive sound effects and say "That's something my dad would have played!" -- and they'd be right!

    As for Qix, I'm simply direct you to my earlier post. That game really rocked. Big time.

    GMD

  13. Fifty Cents is the DEFAULT option. by RyuuzakiTetsuya · · Score: 5, Informative

    Not the actual price depending on your location. Most modern(post 1990?) coin op games have some sort of pricing setting in the service menu and can be set as high as 8 coins, whatever coin you may use. Whether it be a quarter, nickel, or loonie.

    --
    Non impediti ratione cogitationus.
  14. God How I Loved That Game by tealover · · Score: 5, Interesting

    Space Invaders reminds me of a time, a time that seems perfect to me.

    For me, I was a youngster in NYC in late 70's thru early 80's. Penn Station was my playground. They had all the videogames you could think of down there. They even had those old football games with the rollers that you had to smack at with the palm of your hand, which would inevitably get pinched by rolling too far and falling into the small crevice next to the ball.

    All games were 25 cents. All of them.

    The Penn Station arcades are no longer there. It doesn't seem the same to me.

    A NYC slice of pizza and a water down soda, invariably from one of the 50 "Original Rays" would sustain me for hours of game playing. The grease would run down your arm...but you didn't care. It was all about the game. Even now, the smell of a NYC slice takes me back to that time.

    Most pizzerias back then had a couple of game machines. Most do not these days.

    I remember a small videogame place named Simon's on 8th avenue between 17th and 18th st., if I remember correctly. I'd walk there from JHS 70 and play pacman and asteroids and missile command for hours. I'll never forget the time this guy was playing and left 50 cents in the game for me to play as he left. He was my hero that evening.

    It's no longer there. Some hip new eatery has long ago replaced it.

    But Space Invaders was my firs love. How I loved that game. Beautiful in its simplicity. When I run into a machine, I have to play at least one game. No matter where I am. It brings me back to fun days. Days not longed by worries about job and mortgages and terrorism. Kids need those days.

    I hope this release of a classic will give kids of today memories like I have.

    --
    -- You see, there would be these conclusions that you could jump to
  15. Space invaders = B&W Qix=COLOR by freeze128 · · Score: 4, Funny

    You would think that the red and green celophane would screw up the appearance of Qix....

  16. Great conversation piece? by Anonymous Coward · · Score: 3, Funny

    "Hi, come on in!"

    "Hey what's that thing?"

    "Oh this, it's my Space Invaders cabinet. Isn't it awesome to behold?"

    "Uh, yeah. Neat. How much was it?"

    "I got one used for around 500 bucks and it only took around 350 man hours to refinish."

    "That's...um, great."

    "Did you want to have a game?"

    "No...thanks. Um, where can I sit?"

    "We have to sit in the kitchen."

    "I should get going."

  17. Don't forget, they also got 'Family Friendly'. by H3lldr0p · · Score: 3, Interesting
    There was a great, and I do mean great, arcade in my local mall when I was growing up. It had darkish lighting, ashtrays everywhere, a coke despenser and the overall perfect atmosphere for somebody wanting to get away from everything to play a game or two.

    Parents always complained about the place, as parents are want to do. Not that anything ever went down there. The owners were parents themsevles and wanted to make sure it was just a fun place to hang out.

    Long story short the mall they were located in got tired of hearing parental complaints so they forced them out by jacking up the stall price quarter after quarter after quarter until it got too pricy. About a year after it left, the mall sold the stall and the one next to it to a Fun Factory.

    Now, the place is all lit up, bright and shiny, and costs three to four times as much for each game. There a couple of guys who stand behind the counter and occasionally play a game or two, but it is now home to a few mall rat gangs and has had more fights break out in the last couple of years over high scores than the old place ever did in its lifetime.

  18. Re:Tempest by El_Smack · · Score: 3, Funny


    I also liked Bagman.

    So you're the guy. Always wondered who you were.

    --


    There are 01 kinds of cars in the world. The General Lee, and everything else.