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Final Fantasy's Lost Translation, Greatest Hits

nixon66 writes "You may have seen the 'lost' Final Fantasy game, the Japanese Final Fantasy II for NES, debut in the U.S. as part of the recent Final Fantasy Origins PlayStation re-release, but interestingly, Square did try to localize the game much earlier. Lost Levels has a new feature up about the abandoned translation of Final Fantasy II for the NES back in 1991. They talk with the translators, Kaoru Moriyama and Ted Woolsey, about the factors that led to Final Fantasy IV for SNES being called Final Fantasy II in the States." Elsewhere, RPGamer reports that four SquareEnix PlayStation 1 titles have just been re-released as Greatest Hits for a $19.99 price point, including Final Fantasy Chronicles, Final Fantasy Anthology, Vagrant Story and Xenogears, and they clarify: "Final Fantasy Anthology includes Final Fantasy V and Final Fantasy VI (originally released in North America as Final Fantasy III), while Final Fantasy Chronicles contains Final Fantasy IV (originally released in North America as Final Fantasy II) and Chrono Trigger."

81 comments

  1. Why does it matter? by Creepy+Crawler · · Score: 2, Informative

    The Fan translation by Neo Demiforce was done well as was FF3.

    The translation community has had these games for years. Why it makes "such a story now" lands a question mark on me.. unless Square paid slashdot for advertising.

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    1. Re:Why does it matter? by nixon66 · · Score: 2, Informative

      Because this was an original Square translation that never saw the light of day. It's not a fan one (which has better English and is more polished) but done internally and never unleased to the English speaking world till Square came back and did a re-translation for their Origins release.

    2. Re:Why does it matter? by Creepy+Crawler · · Score: 1, Interesting

      To me, "polishing" means they make it politically correct along with generic nationalization. The ripped FF4 a new one, and took away much of the nuances of
      FF6.

      On FF4, not one mention of "death" could be told. It was "off this world" or somesuch pap. Cid was much more true to form in the Japanese, as he cussed a bit when it made sense. And that's not to mention they ripped out the whole developer room because of the "Porn Mag".

      I'm not some sort of fanboy or somesuch tripe. My main point was "What's the big deal". Square had their chance and they blew it. I've had the translation since '99 or so.. It's a decent game.

      FF3's better in that they forgo the "levels" and go towards an adaptive stat balancing device. Great to prototype as another game.. It'd work wonders on games like NWN or oter RPG's.

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    3. Re:Why does it matter? by dasunt · · Score: 2, Informative

      [Karma Whore]

      DemiForce Final Fantasy (and other) translations, or, for other games/parties, why not try Zophar's collection of translations?

      [/Karma Whore]

    4. Re:Why does it matter? by Acidic_Diarrhea · · Score: 2, Insightful

      You're familiar with how the Japanese and American versions differ and you don't call yourself a fan?

      --
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    5. Re:Why does it matter? by BackwardEngineer · · Score: 1

      naive or naive ( P ) Pronunciation Key (n-v, na-) also naif or naif (n-f, na)
      adj.

      Showing or characterized by a lack of sophistication and critical judgment: "this extravagance of metaphors, with its naive bombast" (H.L. Mencken).

      n.

      One who is artless, credulous, or uncritical.

    6. Re:Why does it matter? by Wildfire+Darkstar · · Score: 2, Informative

      The developer room, IIRC, wasn't removed because of the inclusion of the "Porn Mag." It was removed because the US translation of the game was based on the Japanese rerelease of the game as "Final Fantasy IV Easy Type," which removed the developer room, as well as making numerous tweaks to the game engine, removing a slew of battle commands, and generally accounting for the majority of the (non-graphical) changes between the Japanese and US iterations of the game.

      And I think you have FF3 and and FF2 confused: FF2 was the one with your "adaptive stat balancing device" (good description of it, BTW); FF3 had traditional experience-based levels, and the major contribution of that particular game was the introduction of a changable job system into the series.

      --
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    7. Re:Why does it matter? by Anonymous Coward · · Score: 0

      Yes, but the version on Anthology is the Hard type, not the Easy type.

  2. Interesting little read by AndyBusch · · Score: 1

    The author seems a bit surprised that you can play the game from start to finish in the form it's in, which isn't too odd, as the localization is just editing text areas normally, not program code.

    It's nice the other two-packs are greatest hits now, as they were hard to find for a while.

    It is a pity that FF3 will probably not see US release ever. A two-pack with it and Secret of Mana would be nice.

    1. Re:Interesting little read by Mandoric · · Score: 1

      Had FF3 seen a US ported release, it likely would have been with Front Mission, Makaitoushi SaGa, or Romancing SaGa - unfortunately, the Japanese WonderSwan Color port of FF3 was canned, so yeah, it's exceedingly unlikely for now.

    2. Re:Interesting little read by Metal_Demon · · Score: 1

      Yeah thank God on the Greatest Hits. I didn't wanna pay 60 bux for Chronicles, like the few places I could find it were charging.

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    3. Re:Interesting little read by Kyouryuu · · Score: 4, Interesting
      Yes, but in the bounds of a cartridge-based format, translation is not quite so simple. Japanese rarely translates directly into English without difficulty and in order for it to make sense, translators often have to stylize the text for that specific region. Things that this tick off the ever-critical otaku and ultimately put Woolsey at the butt end of their insipid wrath.

      It can take more space to elaborate on such things, but don't forget - RPG text boxes are of a specific size, there are significant memory constraints, and there is a ton of inconsequential dialogue that also has to be translated.

      The art, at least back with cartridges, was in making the whole thing fit together in a fixed space, yet still get the same point across. Of course, with CDs and more recently DVDs, it doesn't matter so much now.

    4. Re:Interesting little read by ElleyKitten · · Score: 2, Informative

      I'm surprised you think FF3 won't come over here. I mean, they've re-released the all the other pre-sony FFs over the past couple of years, why not 3? Also, I saw on the magicbox not to long ago that FF3+Secret of Mana is their next project once they finish Front Mission First. =)

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    5. Re:Interesting little read by Anonymous Coward · · Score: 0

      Why would they do that when they just released Secret of Mana on GBA?

      Frankly I see them more or less releasing all FF's through 6 individually for the GBA.

    6. Re:Interesting little read by Anonymous Coward · · Score: 0

      They haven't released Secret of Mana (Seiken Densetsu 2) for GBA, they've released Sword of Mana (Seiken Densetsu, this time referred to as "Shinyaku Seiken Densetsu").

      FF1-6 on GBA is possible, and I'd very much like to see that. But it's not going to happen unless Square gets smart, and that's never been the case.

    7. Re:Interesting little read by Anonymous Coward · · Score: 0

      Doesn't matter so much?

      Tell that to the localisation team of the PlayStation's Chrono Cross, a CD so full they opted to use a regular expression engine to "stylise" the various identifying speech impediments for the 30-odd playable characters in the game...

      (A *great* game by the way. Unfortunately us Europeans have been cruelly denied it, and I was forced to import... on the bright side, 60Hz better than 50Hz...)

  3. Clarify? by ArmenTanzarian · · Score: 1

    and they clarify: "Final Fantasy Anthology includes Final Fantasy V and Final Fantasy VI (originally released in North America as Final Fantasy III), while Final Fantasy Chronicles contains Final Fantasy IV (originally released in North America as Final Fantasy II) and Chrono Trigger."

    I'm more confused than ever... I'm going to create my own language, so that they can translate all these buggers in order and I won't have to put up with this. Until new games come out at least...

    1. Re:Clarify? by PainKilleR-CE · · Score: 3, Informative

      It's not all that bad. Basically, Final Fantasy IV was released as Final Fantasy II and Final Fantasy VI was released as Final Fantasy III. When Final Fantasy VII came out, they decided to use the original titles for that and all future releases, which lead to the US finally getting FFII and FFV, as well as the remakes of FFIV(II on US SNES) and FFVI(III on US SNES) with their original titles.

      --
      -PainKilleR-[CE]
  4. Re:FFIII was the best!! by Anonymous Coward · · Score: 0

    Yes I love III too. VII is not bad, but VIII is pure crap.

  5. Distrubuted computing and Final Fantasy by BMonger · · Score: 1

    So when is there going to be a distributed computing project to computer the number scheme between the releases of the US and Japanese versions of the game? Frankly I'm just confused. (doesn't usually take much)

    1. Re:Distrubuted computing and Final Fantasy by Gr33nNight · · Score: 2, Informative

      America Japan FF1 (NES) = FF1 (famicom) FF2 (famicom FF3 (famicom) FF2 (SNES) = FF4 (super-famicom) FF5 (super-famicom) FF3 (SNES) = FF6 (super-famicom) FF7 (PS1) = FF7 (ps1) Got it?

    2. Re:Distrubuted computing and Final Fantasy by Anonymous Coward · · Score: 0

      ummm....no?

    3. Re:Distrubuted computing and Final Fantasy by Rayonic · · Score: 3, Funny

      America Japan FF1 (NES) = FF1 (famicom) FF2 (famicom FF3 (famicom) FF2 (SNES) = FF4 (super-famicom) FF5 (super-famicom) FF3 (SNES) = FF6 (super-famicom) FF7 (PS1) = FF7 (ps1) Got it?

      I've got some extra line-breaks if you need them, guy.

    4. Re:Distrubuted computing and Final Fantasy by Gr33nNight · · Score: 1

      Yeah, that was pretty crappy. I have it all good and organized, then Previewed it, looked great....Submit, and WHAM a pile of shit for a comment gets posted. Fun.

    5. Re:Distrubuted computing and Final Fantasy by Anonymous Coward · · Score: 0

      FF4 in Japan was called FF2 in America when released for SNES. FF6 in Japan became FF3 on SNES. Everything released since then (including the American re-releases of the older games) has used the Japanese numbering system. Most gamers I know prefer the Japanese numbers to the American ones, so those are the ones to go by.

    6. Re:Distrubuted computing and Final Fantasy by Anonymous Coward · · Score: 0

      So post it again, bitch.

    7. Re:Distrubuted computing and Final Fantasy by WWWWolf · · Score: 1

      I once saw a very cool and clear explanation of what the different versions and releases of the game were and how they were related.

      Then a friend of mine looked at it and said "But wasn't it that...", proceeded to explain it to me yet again, and I was again hopelessly lost. I don't think anyone can ever explain The Final Fantasy Numbering Scheme clearly enough to me, ever.

      One of the reasons why I've been fan of Breath of Fire, or rather skip the JRPGs entirely and go for Ultima...

    8. Re:Distrubuted computing and Final Fantasy by BMonger · · Score: 2, Funny

      It's rather sad that my parent post went from +4 funny to -2 overrated...

    9. Re:Distrubuted computing and Final Fantasy by Anonymous Coward · · Score: 0

      His "joke" is way too old. The series used the same numbering ever since FF7. I wish there were mod points for "Uninformative"

    10. Re:Distrubuted computing and Final Fantasy by BMonger · · Score: 1

      Ever since FF7? So over half?

    11. Re:Distrubuted computing and Final Fantasy by ElleyKitten · · Score: 1

      Basically, there's only two of them that are numbered funny, FF4 and FF6 (I'm using regular numbers instead of roman for clarity, normally people use roman). See, they were originally released on the SNES, but because they hadn't bothered to give us 2, 3, or 5, they just numbered them 2 and 3 so americans would have their FFs go in order. Then in the playstation era, they decided to go back to the original numbering, and release the old games under the original sceme in two-packs.

      Mostly, when people talk about the original 2 and 3, they put a "j" at the end so people understand. As in "FF3j". If there isn't a "j" and the person talking is probably an American, they probably mean 4 and 6.

      The rest of the games are numbered right, and once you play them you won't have a problem keeping track of those two.

      If you want to play them on playstation, they go in this order:

      Final Fantasy Origins (FF1 & 2j), ((FF3j not released yet)), Final Fantasy Chronicles ( FF4 + Chrono Trigger(Not an FF, but really cool)), Final Fantasy Anthology (FF5 & 6), then to the regularly numbered ones: 7, 8, 9, 10...

      Since they have no storyline connection, you can play them in any order you want. I'ld recommend 9 or 10 to start, since they are the easiest. 6 is probably the most elaborate (in storyline and charactors, not graphics) and 7 is the most popular.

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    12. Re:Distrubuted computing and Final Fantasy by Anonymous Coward · · Score: 0

      Not really over half. Only FF2(US) and FF3(US) were released with the "unsyncronized" numbering, while FF1, FF7, FF8, FF9, FFX, FFX2, and FF11 are released with the "correct" numbers. You call that half? Come on that joke is really way too old and boring.

  6. Re:FFIII was the best!! by chrismcdirty · · Score: 1

    I agree. VI was awesome. VII was okay. VIII was crap. I was unbelievably hard and I'm still trying to beat it. IX reminded me of VII, but with better characters. X was an interactive movie. And I'm installing XI as we speak.

    --
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  7. The Rom? by jpmoney · · Score: 4, Interesting

    Anyone else notice the ROM linked to at the bottom. That can't be very legal even if the game was never officially released...

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    unf.
    1. Re:The Rom? by musikit · · Score: 3, Insightful

      from the looks of it, the rom looks like the prototype version of the FFII that square was originally going to release but abandoned. which means (i donno but could) that some of the text is in Japanese or doesn't make sense in english.

    2. Re:The Rom? by Anonymous Coward · · Score: 0

      Yup, and I am about to slap it on a cd and play it on my dreamcast. Well, maybe after I get the other FF roms.

    3. Re:The Rom? by TheRedEye · · Score: 3, Informative

      Or gee, maybe it's the exact version referred to by the article and the screenshots, which explains quite clearly that the game is complete and playable, with goofy Engrish.

    4. Re:The Rom? by Anonymous Coward · · Score: 0

      Jesus fucking christ on a pogo stick. Why, oh fucking why, can't you just leave it alone? They obviously were in contact with the creators of the damned thing to do the article. The translated game was not only never released, it was never even finished. And that was all, what, over a fucking decade ago? Do you just enjoy pissing in people's cornflakes or making the 'tsk-tsk' sound and feeling morally superior or what? Did you ever stop to think that maybe, just fucking maybe, they GOT PERMISSION? And why not ask them about it before mentioning it accusatorily in a forum that they are likely not monitoring and can't defend themselves in? Fucking twat.

  8. Re:FFIII was the best!! by musikit · · Score: 3, Funny

    And I'm installing XI as we speak.

    No!!!!!! Don't do it!!!!!! The game kicks ASS and i barely found enough time to finish writ...

  9. Re:FFIII was the best!! by ElleyKitten · · Score: 1

    I hate VIII. Somehow I wound up in the final dungeon at level 20 and now it just sucks. Give me interactive movie any day over sucky gameplay and dungeons that you can get into irreguardless of level and cannot leave.

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  10. Lost LOST Final Fantasy Game by Anonymous Coward · · Score: 1, Informative

    Fan site FFCompendium.com has details (translated from an RPGamer image) of a Final Fantasy game that went into immediate development following the success of Final Fantasy IIIj in Japan. This was tenatively going to be called Final Fantasy IV and actually be on the Famicon, but it was abandoned and the true Final Fantasy IV was developed for the Super Famicon instead. Quite some interesting details, it looked like they were really going to push the envelope with this and the internet community now dubs it Final Fantasy 3.5. All details here: http://www.ffcompendium.com/h/ff3half.shtml

    1. Re:Lost LOST Final Fantasy Game by nixon66 · · Score: 3, Informative

      Lost Levels already covered this last month in this article. Final Fantasy IV for the NES was only a mockup. The internet community does not dub it Final Fantasy 3.5. No, only FFCompnedium does. Check out the article though, its a great read.

  11. Lost in translation by MMaestro · · Score: 2, Interesting
    Admittedly the game industry was different in the past than it is today but, why do so many games never seem to cross the Pacific Ocean?

    Asia gets an American PC game like once a year (Koreans are still playing Counter-Strike and Starcraft while Americans drool over upcoming Half-Life 2 and Doom 3). Vice versa, American rarely gets the non-ultra-catered-mainstream console game from Japan (Vib Ribbon, we recently got Dance Dance Revolution like 3 years late, and FINALLY Final Fantasy II and III for the NES)

    1. Re:Lost in translation by cgenman · · Score: 4, Insightful

      Theory 1: The American gamer is very different than the Japanese gamer.

      This theory holds some weight. While DDR was a worthy title to bring over, there are many somewhat inferior dance games that did well in Japan yet are flailing in US arcades. Would a Dating Sim fly over here? Or an Air Traffic Controller sim? How about a game where you chop vegetables? Some of the games released in Japan just lack that kind of fantastic escape from real life that American gamers crave. And what about American games based around Basketball, or the endless run'n'shoot games? They still sell in Japan, but hardly as well.

      Theory 2: Translations are a pain.

      This one also holds weight. Many american games are created with 8 bit characters in mind... Designers would make bitmaps out of fonts and use that in game, with special spacing and formatting. Cramming Japan's significantly longer characters into a fixed space may not be practical, especially if the designers gave the text bank a fixed size. Likewise physically cramming english into a Japanese textbox is difficult, as while english is a slightly faster spoken language, it is a much longer written one. And you can forget about fitting anything else into a native chinese textbox.

      Theory 3: Developers won't do it, publishers are afraid.

      When you push 80 hours a week to make the perfect game... polish it, craft it, love it... you generally don't have the energy or desire to go back and do a translation. Publishers handle them for this reason, and publishers exist to hedge risk. If a game is released in one market, a foreign publisher will generally not pick up the tab until it is obviously a hit. Counterstrike fits this bill nicely. Savage did not. Publishers have such a backlog of hits waiting for translation that they can pick and choose, and they choose the winners.

  12. Okay, Where? by tb3 · · Score: 1

    I've searched a few online game vendors, including EBGames, Best Buy, and Amazon, and none of them have Xenogears. If it's in stores today, where do I get it?

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    1. Re:Okay, Where? by Anonymous Coward · · Score: 0

      Yeah. I am *very* curious :) I checked GameStop, too. Nothing..

      I'm dying to know..Erroneous report?

    2. Re:Okay, Where? by Anonymous Coward · · Score: 0

      Report is right. These four re-releases were announced quite a while ago. You will find them on shelves soon enough.

      Thing is, just because a game hits GH status, doesn't mean it gets reprinted in perpetuity. There are such things as limited-run GH games. When sales taper off, you will see these games go out of print again. Square and Sony will not want to repeat the same mess they had when they overprinted GH copies of Final Fantasy Tactics. You can now find stacks of FFT at almost any store, going for very low prices (often lower than regular GH price for other games).

    3. Re:Okay, Where? by simoniker · · Score: 1

      Looks like the Greatest Hits versions of Final Fantasy Anthology and Final Fantasy Chronicles are widely available (I saw them in my local Best Buy today, for one), but the other two new Greatest Hits much less so.

      Someone on a GameFAQs board said he saw Xenogears at his local Target, and VideoGameDepot seem to have it in stock, but I guess it's just in the very early stages of shipping out, and may not make it to some bigger B+M stores because it's PlayStation 1, and relatively obscure to boot - boo.

    4. Re:Okay, Where? by tb3 · · Score: 1

      Great! Thanks a lot!

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    5. Re:Okay, Where? by wanderers_id · · Score: 0
      rpgamer and other sources are reporting a greatest hits release of FF:Chronacles, FF:Anthology, Xenogears, and Vagrant story

      They should be on the shelves soon.

      http://www.rpgamer.com/news/Q4-2003/120803b.html

      Dated 12-8

      The four new RPGs of the PlayStation's Greatest Hits line-up, all Square Enix products, have been shipped to North American stores today. The games are Final Fantasy Chronicles, Final Fantasy Anthology, Vagrant Story and Xenogears. Each title is set to retail for $19.99 USD.

  13. Pity the UK gamer... by Master+Of+Ninja · · Score: 1

    We never managed to get a transaltion of Chrono Trigger for the PS, never mind Chrono Cross. Trigger was one of the best RPGs IMHO made, while I would have loved to play Cross.

    Square actually gives us an even worse deal than USA gamers, even though there shouldn't be a problem with the language...

    1. Re:Pity the UK gamer... by SuperMo0 · · Score: 1

      Why would you need a translation of the game? It's English, right? I'm not trying to sound offensive or anything, but you can just try to buy it online or something...

    2. Re:Pity the UK gamer... by Nasarius · · Score: 1

      Region restrictions? Kinda difficult to bypass legally.

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    3. Re:Pity the UK gamer... by shadowcabbit · · Score: 1

      Not really. The biggest problem lay in NTSC -> PAL conversion.

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    4. Re:Pity the UK gamer... by Anonymous Coward · · Score: 0

      Except most UK TVs support both PAL and NTSC, while US TVs generally only support NTSC.

    5. Re:Pity the UK gamer... by SuperMo0 · · Score: 1

      But isn't that STILL illegal...?

    6. Re:Pity the UK gamer... by Anonymous Coward · · Score: 0

      Not true.

      Pal-60 is supported on many U.S. TVs, probably even the majority. Of course, that's hardly a selling feature in the American consumer marketplace, and is never mentioned anywhere in product literature or packaging.

      It's only 50 MHz stuff that's not compatible with most American TVs.

  14. Re:FFIII was the best!! by SuperMo0 · · Score: 1

    I wound up at the final dungeon at a level fitting enough to beat the final boss, but the story was so uninvolving that I ended up going "Meh, who gives a fuck?" and stopped playing.

  15. Sold my copy of Chronicles two days ago... by Anonymous Coward · · Score: 0

    On eBay, for about $50. I think they're going to be really angry with me when they find this out.

    1. Re:Sold my copy of Chronicles two days ago... by Anonymous Coward · · Score: 0

      Hahaha

  16. Re:FFIII was the best!! by MrKinkade · · Score: 1

    To hell with Final Fantasy. Chrono Trigger is the best thing on that anthology.

  17. Re:FFIII was the best!! by Liselle · · Score: 1

    Except the loading times are an embarassment to Square. The FF and CT ports are the only classic games where I can get a soda while waiting for a battle to start, or for the status screen to come up.

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  18. Re:FFIII was the best!! by 1arkhaine · · Score: 1
    Actually, with FFVIII, winding up at the last dungeon at level 20 is probably the best thing you could have done. The game works on the fact that at lower levels, the enemies are lower as well. You can abuse this by pumping up your own statistics using junctioning and high level magic (which is easy to find after you attain the airship), and then you'll pretty much rule the world.

    And you can exit the castle by going to the area before the castles gate, there should be a few huge chains, go up to them and press the action button until you jump over into a doorway. Then you'll be on the world map, the Ragnarok is somewhere (can't remember where, sorry). After that, travel to the Island Closest to Heaven/Hell (They are on the left-most and right-most tips, respectively) and get all the high magic. You can also find most of the GFs you may have missed, so really, you are in a great position.

    If my recommendations were too vague, just check out www.gamefaqs.com, it should have plenty of info.

  19. Re:FFIII was the best!! by SuperMo0 · · Score: 1

    Nah, CT was the only one that had a problem with that. The FF ports simply had a problem with crapped out sound quality from the original. Oh, and whoever made the decision to make Faris in FFV say "ARRR!" over and over again should be SHOT!

  20. Final Fantasy Anthology & Origins by Karplusan · · Score: 3, Interesting

    I still think it great that a game made originally in 8-bits 15 years ago, is now capable of being played on one of the most modern consoles (PS2). Not only does the game still exist, and still have some of the odd quirks, or secrets, and a bit of originality, but it has now become a greatest hit. As for Anthology, I still think FFVI was is the best in the series. When it came out on the PS1, I liked the cinematic sequences, the art, and the cancel button doubling your walking speed. But I was annoyed with the loading time involved. I wonder why the SNES was able to show Sabin's Bum Rush attack with enough FPS to almost put someone in Epileptic shock, yet on the PS1, you barely notice the flashing... Though I am concerned about one thing, one of the greatest things was the music CD that came with the original Anthology. I wonder if the Greatest Hits version will have the audio CD?

    1. Re:Final Fantasy Anthology & Origins by Webapprentice · · Score: 1

      Hard to say if the GH version will have it, but the music sampler isn't the greatest compilation. You're better off buying the import game soundtracks if you really are fond of the music.

  21. bugs playing on ps2 by hiroshi912681 · · Score: 1
    I remember hearing about FF Anthologies being one of the first noticed games not to work properly on PS2

    I hope they fix the bug in Anthology so that it works properly on a PS2.

    1. Re:bugs playing on ps2 by Anonymous Coward · · Score: 0

      I've played all the way through FFVI on a PS2 with no problem. I doubt FFV would be any different.

    2. Re:bugs playing on ps2 by SuperMo0 · · Score: 1

      I recall that Final Fantasy Chronicles had a glitch in the first shipment of CDs, causing it to load only about 1/5th of the time. I should know, I have it sitting at home. It's a BITCH to play it.

    3. Re:bugs playing on ps2 by SuperMo0 · · Score: 1

      Hooray, my first pseudo-edit. I meant to point out that only the FFIV disc had this error, but I'm an idiot, so I forgot to point that out in the original post. -_-

  22. Re:FFIII was the best!! by shadowcabbit · · Score: 1

    Oddly enough, I never noticed the load times in FF1 on Origins. They weren't any worse than, say, Xenogears' load times for the battles or status screen...

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  23. What are you smoking? by Inoshiro · · Score: 1

    We did get DDR, not late but chopped up song wise. None of the NA DDR releases have had anywhere the number of songs in the Japan version, due to licencing. It's well known that licencing of songs is a big, sweaty, nasty bitch. That's my DDR Max 2 was delayed in Canada -- licencing!

    As for FF3 for the FAMICOM, it has never been released in North America. Origins gives you 1 and 2, Chronicles adds 4, Anthology gives 5 and 6, and FF 7, 8, and 9 were already on the PS1 -- 3 is not listed because it was never ported (sadly).

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  24. Anyone else feel like I do? by Anonymous Coward · · Score: 0

    It was a bitch to get a copy of Xenogears, then I stumbled on a MINT one at the very Gamestop I work at (surprisingly no employees jumped on it at a $30 CHEAP price tag) and then a COMPLETE FF:Anthology (finding one that still had it's CD was tough). Now the greatest hits comes out and it makes it a pain in the ass to know the difference between the good original releases and the crappy standout green spine disks in my collection. It just made my effort in finding a good FFChronicles that much more difficult, thankfully that's the last one I need to completely my PS1 collection of Square games (the best being Einhander).

    1. Re:Anyone else feel like I do? by Anonymous Coward · · Score: 0

      Do you have Racing Lagoon?

  25. Re:FFIII was the best!! by SuperMo0 · · Score: 1

    But when you've played the original, you don't WANT load times where there weren't any. It boggles the MIND!

  26. Fabrication of the greatest hits games story by Anonymous Coward · · Score: 0

    Other than this site and it's source site the information on the price drop doesn't exist anywhere. There are no postings of this news anywhere on any of square-enix's web sites. No retailers have mentioned this at all. Although this isn't exactly solid evidence, it's a good indicator that this story is a complete and total fabrication.

    1. Re:Fabrication of the greatest hits games story by Anonymous Coward · · Score: 0

      Idiot. Go to a game store some time. Two of the four games are commonplace as of yesterday, unless you live in a backwoods town or something.

  27. Final Fantasy II is the worst FF game ever by veritron · · Score: 1

    There's a reason why it never crossed the ocean.

    The battle system COMPLETELY broken.

    1. Every single enemy in the game is either too easy to be bothered with or will kick your ass instantly - there's NEVER an intermediate, even with bosses.

    2. The "no exp" system means that in order to grow your characters, you actually have to force them to stab themselves with their own swords in order to build their stats to even decent levels. Nothing is more hilarious than getting into a battle of imps, killing all but one, then spending a good five minutes telling your characters to stab themselves just to build stats. It gets even worse with the "chge" spell...

    3. If you wear armor your magic will always be hilariously pathetic (even though it won't say so in the stats) - and for the final dungeon, it's actually better to strip off your clothes and run through the final dungeon buck naked because your armor will actually slow you down enough so you get hit 11 times every time the enemies attack, and it's better to get hit twice with no armor on than 11 times with armor on. I was taking like 2000 damage a turn on a character with a full set of Gengi equipment, then on a lark I decided to see what would happen if I stripped him naked, and suddenly the damage he received dropped to 400. WTF?

    4. Weapons and Magic operate on a proficiency scale. The problem is that the game's glitched so that you can actually select, cancel, select cancel to build the proficency without actually wasting your turn. "Well fine then, don't cheat." Actually, you literally have to do this because building up even a decent swordskill would require swinging your sword something like 800 times or something, and mastering takes like 2000 times. That's for ONE KIND OF WEAPON - there's like 8. And you're totally hopeless with a weapon until you hit level 4 proficency. Spells don't even really do ANYTHING until you hit insane proficiency either.

    5. Your 4th character will always be totally useless because you go through god knows how many over the course of the game, and they're always ridiculously undermatched compared to the enemies. And you can't select-cancel with him/her. Great.

    1. Re:Final Fantasy II is the worst FF game ever by rock_climbing_guy · · Score: 1
      Chigau!!! Fainaru Fantashi- X wa ichiban warui geimu da.

      Please, I can't believe that they've had such success that they made Final Fantasy Ten Two. The battles were so repetitive and the story was so ridiculous. I especially hated Yuna's ridiculous "sending" dance.

      --
      Wh47 d1d j00 541, 31337 15n't t3h r0xor5 ne m0r3???