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Ultima Online Patch Introduces Economy-Wrecking Bug?

Thanks to PlayMoney for its weblog post revealing a recent Ultima Online patch designed to shore up the economy may have introduced new problems, as "the very same game patch... also [seems] to have introduced a gold-gusher of a bug, allowing some people to conjure themselves up a few hundred million gold pieces in the space of a week." The author references a thread on UO Stratics which includes allegations about "one guy that claimed to have made over 700mil to date on [a particular game server] with this bug", a total of $9947 under current dollar exchange rates if successfully auctioned. Although the other new economic rules "seem otherwise to be working out fine", and this exploit was "fixed last Friday [5th]", the author is concerned that "by the time the new money gets fully circulated, gold will be selling for $7 per million", half of the current $14-per-million auction price.

59 comments

  1. wait... by Anonymous Coward · · Score: 0, Redundant

    is this real money?

    1. Re:wait... by SuperMo0 · · Score: 1

      Apparently so. There's an exchange rate and everything. -_-

    2. Re:wait... by illuvata · · Score: 2, Informative

      once it gets sold on ebay it is

  2. exploit? by kisrael · · Score: 3, Funny

    Just out of curiosity (never played UO, probably never will) does anyone know what the exploit looked like, what you had to do?

    I remember Star Control 2, being able to sell more shuttles than you had, so your amount of cash 'wrapped around' to a large positive rather than negative value....frankly, I was just as happy to avoid all the semi-tedious mineral collecting and just go to work on the main story. (Which I used a walkthrough for...sigh, I'm such a wuss gamer. Still, I loved that game.)

    --
    SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    1. Re:exploit? by Anonymous Coward · · Score: 0

      What?! There was an exploit in that game? That means I didn't have to go the trouble of using a cheat program! Argh!

    2. Re:exploit? by K3lvin · · Score: 1

      Just out of curiosity (never played UO, probably never will) does anyone know what the exploit looked like, what you had to do?

      If I understood correctly, you had to by cloths from NCP vendor, clip them to bandages by scissors and sell them back to NCP vendor. NCP vendors don't really have money, it's created when players sell them stuff. So the huge amount of money was made out of thin air, that caused the massive inflation.

    3. Re:exploit? by kisrael · · Score: 1

      Cool, thanks for the information.

      Though it was funny, I thought UO prided itself on a 'closed economy' that shoulda been free of such stuff.

      On the other hand, it would be really difficult to get something like that really working well...

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    4. Re:exploit? by K3lvin · · Score: 1

      Though it was funny, I thought UO prided itself on a 'closed economy' that shoulda been free of such stuff.

      Well it is pretty much. New money is only generated by killing monsters and selling NPC vendors. The amounts of money you get from these are ridiculously low.

    5. Re:exploit? by crazysim · · Score: 0

      I remember NEED FOR SPEED 5 , I bought up porcshes that look like they have been thrown down a cliff with a decaying human body in them and then crushed. Then, I fixed them with a click of a button. I sold them for more than what it cost to fix and buy!

  3. Unintended Consequences by G4from128k · · Score: 4, Interesting

    The reminds me of an Artificial Life example. A scientist was simulating evolution using some little virtual animals. Built into the simulation was an energy cost for moving -- the virtual creatures were supposed to evolve efficient strategies for finding food and mates. The creatures quickly evolved the ability to move backwards becuase this was counted as negative movement which meant negative cost, so that actually gave the creatures more energy.

    For every clever policy created by some scientist, game designer, economist, corporate manager, or clever politician, there is an even more clever counterstrategy that someone is bound to discover.

    --
    Two wrongs don't make a right, but three lefts do.
    1. Re:Unintended Consequences by DrSkwid · · Score: 1

      fyi. under capitalism the govt. controls the money supplies and tries to control spending and borrowing via the base interest rate.

      How is this not human designed?

      --
      There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
    2. Re:Unintended Consequences by DeadScreenSky · · Score: 1

      Ignoring the fact that anything other than perhaps the purest mythical anarcho-capitalism (which would probably still have something like money, a human design) is a human designed economy in some way, when did socialism start getting called 'liberalism'? And who exactly currently calls it this? I have never heard this before in my life. Is it a non-USA thing? Or (as I suspect) just a new right-wing propoganda meme?

      (And the problem with the argument that abusive employers suffer in the end, etc. is that it doesn't guarantee their destruction, only a potential penalty. As long as they can financially compensate in other areas, say as a monopoly, they can continue to take this penalty forever. But it is a moot point, since anarcho-capitalism doesn't exist, so every country has labor laws of some kind of another.)

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    3. Re:Unintended Consequences by CaptainMurphy · · Score: 1

      fyi he didnt say "free-market capitalism", just capitalism. under free-market the economy would probably drop in a couple months, because people on the whole are stupid, as evidenced by money in ultima being worth real money. without some gov't intervention we'd probably have depressions every 10-20 years because the average person can't see how their monetary transactions can affect the entire economy

    4. Re:Unintended Consequences by Uma+Thurman · · Score: 1

      That's just plain ignorant. Liberalism and socialism are different things. And, it appears that you're confusing capitalism for a political system. Misguided people might want to make a USA Inc. but last time I checked, capitalism was an economic system, not a political one.

      If you disagree with me, then let's argue over whether a company would work better with a bicameral or unicameral legislature rather than a CEO.

      --
      This is America, damnit. Speak Spanish!
    5. Re:Unintended Consequences by hattmoward · · Score: 2, Interesting

      I'm surprised that nobody pointed this out, but why would a scientist do something like that? Certainly, energy cost would be calculated by the magnitude of the movement vector, right? I'm not even sure how someone could get it to work in that manner -- it just doesn't occur to me. It'd have to be some pretty bad code, like "Energy Cost" = "Step Cost" * "Steps Forward", but you'd probably have to waste some math on figuring "Steps Forward". Send your scientist a letter, tell him, "a^2 * b^2 = c^2". Don't get me wrong, I'm not debunking your real point, just your example! :) I think that the latter two policymakers are the real problem... isn't "clever politician" an oxymoron?

    6. Re:Unintended Consequences by Carnildo · · Score: 1

      I'm surprised that nobody pointed this out, but why would a scientist do something like that? Certainly, energy cost would be calculated by the magnitude of the movement vector, right? I'm not even sure how someone could get it to work in that manner -- it just doesn't occur to me. It'd have to be some pretty bad code, like "Energy Cost" = "Step Cost" * "Steps Forward", but you'd probably have to waste some math on figuring "Steps Forward". Send your scientist a letter, tell him, "a^2 * b^2 = c^2". Don't get me wrong, I'm not debunking your real point, just your example! :)

      Actually, it's pretty simple. If movement is represented by an (angle, speed) pair, instead of a (speed x, speed y) pair, the obvious way of computing energy usage is "energy" = "speed" * "step cost", with the implicit assumption that "speed" will always be positive.

      --
      "They redundantly repeated themselves over and over again incessantly without end ad infinitum" -- ibid.
    7. Re:Unintended Consequences by Anonymous Coward · · Score: 0

      I think Enron et al is a perfect example of this. Really the only thing that stopped this orgy of cooperate thievery and market unrest was evil government intervention (Oh my god perish the thought). Truth is that the economy still needs to be regulated to some extent as someone will always corrupt the market to their own ends. Adam Smith was a scoundrel and a fraud.

    8. Re:Unintended Consequences by Dachannien · · Score: 2, Interesting

      Okay, how about this one: An artificial life project involved virtual agents with a set of linked blocks which had actuators at the joints. The fitness function was for the agent to achieve the highest vertical position possible during the time allowed. Due to a bug in the code, or an anomaly in the physics model, agents evolved that would use their appendages to beat themselves over the "head". Doing so would propel the body upwards for some reason.

      Here's another, from my lab: An evolvable agent project involved evolving a controller for a model of a robot based on the cricket insect. The model simulated interactions between the tarsus (foot) and the ground, but not between the ground and the rest of the leg (for the sake of speed - the computations are orders of magnitude more heinous with other contact implemented). So, the GA found that it could obtain a better fitness (faster locomotion) by protruding the femur-tibia joints (think "knee") through the ground, with the feet still resting on top of the ground.

      Here's a third example, from my Master's research: A model of a simpler cricket robot was used to evolve a controller for that robot. At one point, there was an issue with the method of integration (Runge-Kutta 4th order) having problems with the high stiffnesses in the equations of motion. The GA exploited this fact, and determined that by inverting the legs (protruding the "knees" through the floor), and holding the feet (modeled as points) firmly against the ground, the numerical inaccuracy would accelerate the robot forward without requiring the robot to move the legs otherwise at all.

      If you delve into the guts of genetic algorithm projects, you will find zillions of instances of the GA giving you what you "asked for" instead of what you wanted. (Usually, these anomalies don't get published, as the phenomenon is well known by anyone who has fiddled around in the field.)

  4. er by truffle · · Score: 3, Insightful


    Origins will probably just track down the exploiters and close their accounts, retrieving 90% of the bad gold in the process. It's not too hard to look for people who have disproportionately high gold reserves. Once you identify those people, you can on an individual basis check out what kind of gold reserves they had a few weeks ago, and compare.

    It's possible Origin can't do this kind of detective work, but seems unlikely.

    --

    ---
    I support spreading santorum
    1. Re:er by Hedonist123 · · Score: 3, Interesting
      This seems to lead me to the question, is it right for Origin to be able to do this? I mean, granted it's not good for the game to have this sort of inflation. But, it's not necessarily true that the player did anything wrong. It's somewhat like someone playing the stock market really, really well in real life. Should the government be able to say, sorry, your system worked too well, we're taking the money back? Granted, this is a private company with holdings in a game... I guess I just think it's fun to think about.

      hed.

      --
      http://goldysmom.blogspot.com
    2. Re:er by Anonymous Coward · · Score: 0

      > Origins will probably just track down the
      > exploiters and close their accounts.

      So the next time the grocery store charges you $2 for a $20 item, it's ok for them to demand $18 from you the next time you're in their store? I mean, you obviously exploited the cashier-incompetency bug.

      I'm guessing you'd make a big stink instead of paying, as would most people.

    3. Re:er by irc.goatse.cx+troll · · Score: 1

      As a former Diablo2 player, No they shouldn't. I say former, because once they deleted my characters for being too godly, I stopped playing.

      If anything, they should roll back the update and restore their old backup. You'll piss a lot of people off, but only mildly as opposed to REALLY pissing off the money hoarders. Not to mention the fact that generally you wouldnt keep that much goods on a single char unless you were playing with it - If you're selling, you spread it out into 5 or 6 mule accounts.

      --
      Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
    4. Re:er by That's+Unpossible! · · Score: 3, Insightful

      It's somewhat like someone playing the stock market really, really well in real life.

      No, it's nothing like that, it is wealth created by a bug in the system. If the stock market systems had a similar bug, and you were able to take advantage of it like this, the money would absolutely be returned. What's more, if they could prove you took advantage of this bug to make money, you would likely go to jail.

      Imagine going to an ATM, requesting $20 and getting $200. Once the bank finds out for sure, you will find a $180 deduction from your account.

      --
      Ironically, the word ironically is often used incorrectly.
    5. Re:er by Gaijin42 · · Score: 1

      Actually, there have been several times where people have found "bugs" in the market. Examples :

      second traders, who buy from one broker and sell to another, in the split second with the two brokers have different prices, and make instant money.

      Currency Exchangers that find descrepancies in the exchange rates of different currencies, and can exchange the money "in a circle" and make money.

      In both of these cases, either laws were created, or broker trading rules were changed, or the exchange rates eventually balanced out. However the gains made prior to the changes were not retroactively removed.

    6. Re:er by Anonymous Coward · · Score: 2, Insightful

      Actually, while it may not be difficult to track down the people exploiting the bug themselves, it's usually quite difficult to find the money. To most of the people doing this sort of thing, accounts are disposable. They'll pick up a pre-paid gaming card, open a new account, dupe gold to their heart's content, then distribute it to their friends or alternate characters on other accounts. The company shuts down the exploiting accuont, they just buy another pre-paid card.

      Close all the accounts that traded with the person in question? The exploiters will start giving out free money to get innocent players banned. Go after anyone with over a certain amount of gold? The exploiters will make sure their gold is below some reasonable limit when they spread it around their characters/friends/accounts, plus you'll be punishing some of your most loyal players who might have spent years accumulating those sums.

      Maybe a check of total money against the time the account has been active--at least that would limit the usable "drop-boxes" to old accounts, so you'd be making some progress if you could find and ban those. That kind of punishes "twinking" and helping out new players, though (which may not be a bad thing in the case of twinking).

    7. Re:er by bhtooefr · · Score: 1

      Actually, at some stores, bitching about it might get the rest of the price knocked off, and they probably won't charge you the full price even if their policy is to not make it free if it rang up cheaper than it was labelled.

    8. Re:er by truffle · · Score: 1

      Ok please describe in more detail why your account was deleted. Being "too godly" is pretty vague.

      I'm wondering if your story doesn't sound as sympathetic with the added details.

      --

      ---
      I support spreading santorum
    9. Re:er by irc.goatse.cx+troll · · Score: 1

      It was a shared account between me and a friend, we had it for dueling (player vs player). One amazon with a .08(old version, better stats) winforce(best bow) with a 40% increased attack speed/20% enhanced damage jeewel in it, a perfect vampire gaze helmut with another 40/20 in it, best belt, best shoes, best everything. And that was just the first char. There was also a barberian with equally good items, and we were working on a sorceress. All of the items were great, but nothing that couldnt drop(as in, no items that someone had to manually create and upload to the server via one of the many exploits).

      --
      Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
    10. Re:er by truffle · · Score: 1

      ok but presumedly some of the items were duped? I'm guessing you didn't dupe personally, or did you?

      It sucks if you got banned for having duped items on your account, if you did not dupe them yourself.

      --

      ---
      I support spreading santorum
    11. Re:er by irc.goatse.cx+troll · · Score: 1

      I'm pretty sure it was duped, but it was all gained from trading. The worst part was they didnt actually delete the account, just the characters. Since when did they start deleting chars? From what I've read at worst dupes would be deleted, but chars remain intact.

      I started playing again when 1.10 beta was released, but offline (with an offline backup of my old char), an blizzard really makes some fine games, but stuff like that and the fact that their copyprotection was nothing but problems for mereally makes them a company I don't want to buy from.

      --
      Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
  5. Re:Capitalism making a fool of itsself by Cerpicio · · Score: 2, Troll

    Just curious, but how do you spend your money? Ever spend real money on a movie? DVD? VHS? TV? Book? Did any of that help the starving people? How is spendning money on virtual entertainment any different than spending money on other forms of entertainment? -- C.

  6. Wait a Sec... by DaRat · · Score: 3, Funny

    Wait a sec... Are you sure that the bug was in Ultima Online and not recently introduced as a new fiscal policy by the government in the real world?

  7. Re:Capitalism making a fool of itsself by Anonymous Coward · · Score: 1, Insightful

    In a world where A LOT of people starve to death every day...

    Well then, it's good to know that you've sent your money to those needy starving people. I mean, imagine if you had spent some money watching a movie. That's virtual entertainment right there. Same with attending theatre productions. No material reward there, so you've obviously taken steps to avoid them.

    Own any aggregated investments? I didn't think so, because you surely know that these things generally involve technology-based businesses dealing with non-material services.

    MP3s? Didn't think so. You'd never put your own enjoyment over the survival of others.

    In fact, I'm amazed you managed to type your post at all. I mean, having done it without using software and all. Imagine if you had put money toward a particular sequence of binary digits!

  8. Simple Solution by BurritoJ · · Score: 5, Insightful

    The solution to this problem is to remove some of that money from circulation. The most straight forward way would be to make available at auction a few unique expendable items. These items may need to be powerful enough to unbalance other parts of the game, but with limited uses (maybe even just one) this should correct itself rather quickly. If the item is powerful enough it may never be used because some enterprising soul will see it as an 'investment' to be sold on EBay when his real-world life needs a capital infusion.

    Joe

    1. Re:Simple Solution by Anonymous Coward · · Score: 1, Funny

      or some event or activity that the users would be willing to sink large amounts of money into, be over with quickly and then want to do again.

      hmmm... i'd implement prostitutes.

  9. oh, c'mon by cheezus · · Score: 2

    being a currency trader is a risky business to begin with, but trading in FAKE currencies, where the government (in this case, UO patch team) can cause massive (in|de)flation at any time? There's a lot of money to be made, but the traders shouldn't whine so much when they get burned.

    --
    /bin/fortune | slashdotsig.sh
    1. Re:oh, c'mon by roystgnr · · Score: 1

      being a currency trader is a risky business to begin with, but trading in FAKE currencies, where the government (in this case, UO patch team) can cause massive (in|de)flation at any time?

      How does this differ from the "real" currencies? Are there any countries left that still back their currency with gold (or any tangible commodity)?

    2. Re:oh, c'mon by Anonymous Coward · · Score: 0

      being a currency trader is a risky business to begin with, but trading in FAKE currencies, where the government (in this case, UO patch team) can cause massive (in|de)flation at any time? There's a lot of money to be made, but the traders shouldn't whine so much when they get burned

      How exactly UOgp differs from, say USD? USD has been backed up only by trust to US economy for decades, your state won't change your notes to gold. If the other players trust that UOgp will be changable to USD, the UOgp has value.

      If I've understood correctly, UO patch team (or what ever) has tried to keep the inflation down, just like real central banks.

      Sorry my bad english, I'm european.

  10. Yawn by Anonymous Coward · · Score: 0

    Even a broken watch is correct twice a day.

    Please, hubris on slashdot is sooooo 1990's.

  11. Happened to a friend of mine by John+Harrison · · Score: 1
    While in Brazil someone in the office I was working in went to the ATM one day and withdrew all his money. Then on a lark he checked his balance. To his amazement the same total was still present. Wash, rinse, repeat, several times actually.

    A few days later he got a nasty call from the bank telling him that he owed them money.

    So yeah, you might find a bug and think that you've gotten away with something, but they will catch you.

  12. This is why I hate pay to play MMORPGs by Kethinov · · Score: 1

    Just read that Stratics thread. All the players are going apeshit on something that really doesn't matter. But you know what? Suddenly it does matter because they're shelling out $13 a month for that game. Money does funny things to people. Just read the damn thread. People talking about wiping everyone's money, other people begging and pleading not to do that, god. And look at the first post in that thread. The moderator is participating in active censorship, as if talking about the exploit is going to damage the "community" beyond repair.

    Before you go flaming me and modding me down, I speak as a former participant of that exact community. I left Stratics and stopped playing UO for many reasons, but the fanatical obsessive player community was high on the list. There was a time when you could have an intelligent discussion on those boards. You could even freely speak of exploits and even post screenshots of yourself using exploits. But ever since EA made Stratics into the official forums for UO, it's gone downhill.

    It's like a Nazi state. Active censorship and a fanatical frantic population willing to do drastic things to save a lost cause.

    --
    You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!
  13. [laughs] by DerekLyons · · Score: 1

    What I've never understood is the ongoing concern about how little $GAME $CURRENCY_UNIT sells for on eBay. What matters is how it effects gameplay.

    The blunt and simple fact is the massive influx of currency has far less effect on the game than most Chicken Littles seem to think. Sure the price of super rares goes up, as do the prices of other 'trophy' items, but these effect the day-to-day pricing of items used by the normal gamer little, if at all. Smiths don't pay more for the ingots my Miner produces. No one pays more for the potions and seeds my Alchemist/Gardener produces, nor for the scrolls my Scribe produces. Nor can my Tamer sell beasts for more than long stable prices...

    If the 'real' economy of the game was as badly affected as predicted, then the BOD/Deed bug earlier this year should have massively changed how my virtual business runs. It didn't.

  14. Publish, not patch by Kethinov · · Score: 2, Informative
    Ultima Online Patch Introduces Economy-Wrecking Bug?
    It was a publish, not a patch. A patch denotes a bug in the client while a publish denotes a bug in the server. This means that this bug can only be exploited on EA servers; the player run UO server community remains unaffected because they use such server emulators as Sphere or RunUO which EA has no control over. FYI, player run communities use EA patched clients, so new client bugs affect the player run community just as badly. But not these publishes. Publishes are the pay to play players' problems.
    --
    You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!
    1. Re:Publish, not patch by Cerpicio · · Score: 1

      Aren't those emulators against the EULA? Has EA ever tried to shut these places down? Just curious. I played UO for a few years and I've heard about the emulators, I just don't know much about them. -- C.

    2. Re:Publish, not patch by Kethinov · · Score: 1

      There's nothing illegal about writing an emulator. They do, however, violate the EA liscence agreement you agree to when you buy and subscribe to UO. So if you participate in a free server or participate in developing an emulator, you can be banned from the official service.

      Though, EA has never needed a reason to ban people in the past. It also says in that in their TOS.

      --
      You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!
  15. This is probably pretty big news for UO players.. by Anonymous Coward · · Score: 0

    ... because ever since they pussified UO, it's really just been IRC with a virtual economy attached to it.

  16. Virtual Acts of God by serutan · · Score: 1

    From a real-world perspective this out-of-game trading is simply cheating, and on that level it might ruin the game for some people. But putting aside the fact that Ultima is a game, from an in-game point of view the real world is a sort of otherworldly plane, where strange things can happen. For example, the game gets recompiled. I mean, if the idea of divine intervention is acceptable in RPGs then I see no problem with mysterious ethereal benefactors compelling characters to give each other stuff.