3D Modelling From a Sketch
hargettp writes "Happened to be skimming through the December BoingBoing and I noticed this link to research into 3D modelling by interpreting sketches. Basically, with a pen and tablet and a good Java applet, a user can start digitally modelling 3D structures about as easy as if they were molding clay with their bare hands. It was the demonstration video that made my jaw drop. Impressive!"
maybe this will give some purpose to tablet pcs. sounds pretty sweet, but it was already /.ed so i couldnt read it. kinda dissapointing. either that or the link was bad.
Old news to architects.
FormZ (www.formz.com) has had simple 3d sketching capabilities for years. SketchUp (mentioned in previous posts) is one of the most user-friendly tools available today. However, most Sketchup functionality already exists in formZ. SketchUp just makes sketching (1) fun, (2) easy, and (3) look like pencil sketch lines or cartoon lines.
I'm not really sure about what was orignially posted, but in some ways it does sound an awful lot like ZBrush..I've seen it demo'd at the macworld expo on a few occasions and its a pretty cool looking piece of software
Saw a video a few months back of new research (teddy is old) having to do with using sketches to draw out a physics simulation. written in Java. IIRC, done at MIT's Oxygen lab. Anyway, it was incredible- the guy draws a ramp. Draws a box at the top of the ramp, adds wheels. hit go and the whole thing is played out at 1 G in the way it would here on earth. I would knife someone to get a hold of that. Ok, maybe not that, but yeah, it'd be great.
Working toward a usable PDA environment in the spirit of Newton OS: Dynapad
Magic Pengel : The Quest for Color
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You draw a doodle and the game will turn it into a 3d sprite that you fight with.
anyways here is a URL from Gamespot about this
http://www.gamespot.com/ps2/strategy/colorquest
"I am a kernel in the linux army"
He was also an excellent speaker, very entertaining. He had used his program to draw characters from the movies shown in the Electronic Theatre during the show.
The program I thought was brilliant. It is what user interface should be, not a thousand menus and "toolbars" but an empty window that you click on and it "does what you want". Too bad there is no sign of such interfaces showing up in real-world applications, either open or closed...
Also Christa Sommerer and Laurent Mignonneaux developed a while ago another Siggraph-shown art project called A-Volve. I think their server can take it.. Also here you can see the drawing screen. You make fish by drawing the schematic and they swim in a crt under real water.. and have kids who look and act a bit like the parents! Nice people too. See the interaction and a bigger picture. They also developed gesture recognition based projects and were at NTT's ATR lab in Kyoto. Now I think still at IAMAS in Gifu, Japan. This maybe precedes Igarashi's work though his is also great stuff.