G5 vs Opteron, Finally
metfoo writes "It's been months since the G5 and Opterons have been available for purchase. When the G5 systems were first released, many Mac bashers and AMD nuts discredited the G5's performance. They always ended their comments with 'Wait until its compared to an Opteron, then we'll talk.' Well, it's finally time to talk. Barefeats has posted an article comparing the two systems. The G5 line was compared to a Dual 2GHz Opteron and the results are impressive. In gaming, the Opteron system proved to be superior, which is partly due to the superior 9800XT over the base Radeon 9800. The G5 spanks the Opteron in many of the non-gaming tests, except for the Photoshop tests."
same could be said for the G5, as OS X is not fully 64-bit yet, and neither are many of the programs (with the exception of a few high-level apps, like Photoshop, etc)
Viva La Revolucion! Buy a Mac!
O.K., hopefully this will put to bed all those folks who cry about Apple computers being so damned expensive. Feature for feature, the G5 is about $600 cheaper than the Opteron. I certainly found this out when I was pricing workstations from Dell and other Wintel manufacturers and the G5's from Apple. I went with a fully loaded G5 and the price delta was $1200 cheaper going with the G5. Plus, OS X is soooooo nice.
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Those two processors are not compared. The video graphics cards, the motherboard speed, and other things are compared. It should be labeled how Apple G5 Platform compares to Athlon Based Platform.
The thing that's true now is that the Mac systems are competitive. They're close to the fastest Intel/Athlon systems -- close enough that there's not an OBVIOUS performance reason to choose one or another.
They're close in price, too (if you go PC white box then the PC is still less than half the price, but for a Xeon system or something from Dell it's fairly close).
I don't think this benchmark is going to make up ANYBODY's mind one way or another, though -- it's an emotional debate rather than a logical one.
The good thing is the Mac's numbers are no longer embarrasingly crappy, as they were in the latter G4 days.
Price comparisation:
- comparisation of artificially low memory systems as Apples prices are where Apple makes the most on. On the one hand claiming 'we don't want to build ourselves as Apples can't be build, and then going to another store to add memory, just isn't fair when comparing prices.
- Boot-testing the Mac for performance difference with other the HD is a good thing, but the test in the other direction (booting the PC with the other HD might reveal that the bottleneck is in the other direction).
- MacOS X is certainly better in 64bit environments than not wanting to run beta software on a system bought for performance.
- The problem with the Mac is also that the graphics subsystem is already dated. The release cycle of Macs is just too long. When they're first released they -arguably- beat most of the fastest PC's. But the next version is only released at quickest 6 months later, if you compare at that time with latest hardware. Macs just can cope up.
- I also assume that near the end of the cycle, Apple's profit margins are incredible high. It's a very good marketing tactic to keep hardware and software tied to each other, keeping it all under control.
- As I'm typing this on my top-equipped 12" PowerBook, I must admit that MacOS X is a good OS and the hardware is very good (this laptop was cheaper than any comparable hardware at the time I ordered it - not any more at the time when it got delivered)
- And as a rule of thumb, I always say it's better to buy a less expensive system and upgrade it quicker than to go for the fastest and be stuck with it for an extra year.
- Macs also have a better second hand value, and that shouldn't be forgotten when taking the price into account.
- But most performance comparisations clearly SUCK because they tend to be optimised for a certain system (because of lack of knowledge of the party), or highly dependent on release schedules of involved hardware or software.
The key difference is that the opteron is /faster/ in 64-bit mode. There are more registers. The same is not true of a G5. OSX doesn't "break up" instructions - instructions are instructions. OSes don't interpret each one. 32-bit windows on opteron just uses 32-bit instructions, just like 32-bit darwin on a G5. Photoshop is not a 64-bit app in the case of OS X IIRC - it uses a 64-bit math library as its G5 optimization. This is fine and works. As I mentioned in another post, darwin can't run "64-bit apps" yet, because there are no 64-bit interfaces to system calls (think about it - if the kernel expects a 32-bit FILE * and you send it a 64-bit one, you're going to have trouble doing I/O). I think I missed something with what you said there. The main 64-bit part of darwin is the math library since they can throw some 64-bit ASM in there plus code to convert back-and-forth to the 32-bit bindings.
Are the moderators on crack? That's not informative, it's wrong!
The only "piece" of OSX that is 64 bit is the memory access - to allow a G5 to use up to 8 GB of ram.
No, the math libraries and kernel support 64 bit goodness too. While the G5 chip is fully 64 bit, OSX is taking each 64 bit instruction (from 64 bit apps like Photoshop, for example) and breaking it into two 32 bit instructions which it sends one after the other to the CPU.
No, it runs as a single 64 bit instruction through the chip!IBM is working to provide Apple with a much optimized PPC970 compiler tailored for the G5 - this is expected to give a large performance gain for this platform.
This I agree with, in fact it should be pointed out that the compiler is available now as a beta on IBM's web site.
You're new around here, aren't you? If it doesn't say that Apple's price-performance ratio isn't complete dogshit, and anybody with two neurons to bang together would build their own computer from a pile of sand and Linux Torvalds' trash bin, and Apple is the devil,
Then it isn't Slashdot.
Why yes, I AM a rocket scientist!
On the latest Top500 list Virginia Tech's Mac cluster is number 3 with 2200 2GHz G5 processors, and Los Alamos National Laboratorys machine, with 2816 2 GHz Opteron processors is number 5.. I didn't look at the topology, or connection medium, but I am certain that the Mac cluster was cheaper, and is faster running the SAME benchmarks...
This is only partially true; CRPGs (Computer Role Playing Games) are generally far superior on the computer (Morrowind: need I say more?), as well as FPS (First person shooters) (Alien Vs Predator 2, Return to castle wolfenstien: Enemy Teritory), Adventure games (I can't think of a current one; monkey island?) and RTS (Real Time Stratagy)(Red Alert 2, warcraft 3, Kohan)- and there's a simple reason, the keyboard/mouse/very high def monitor are all but required to play these games and the ability to mod/upgrade these games is easily at least 1/2 the fun.
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