Slashdot Mirror


Mythica MMORPG Cancelled By Microsoft

Ivan writes "Microsoft announced that it has cancelled Mythica, its internally developed massively multiplayer PC RPG with a Nordic twist. The official website has the formal cancellation announcement, but additionally, 1UP spoke with MS reps who gave a few more details, noting 'the company had two MMORPG projects in development -- Mythica, and an as-yet-unannounced title. Rather than support the development and eventual maintenance of two MMORPGs in an already crowded and highly competitive market, Microsoft cancelled Mythica to make room for its other game.'"

14 of 223 comments (clear)

  1. MS's MMOGs by Silwenae · · Score: 5, Informative

    Considering Microsoft's "other MMOG" is a as yet unannounced game from Sigil Games (sigilgames.com) I can't say I'm suprised.

    Sigil Games, founded by Brad McQuaid, one of the original creators and producer of Everquest before leaving for Sigil, is working on a 3rd generation MMOG as he calls it.

    Say what you will about EQ, but it's still the market leader for MMOGs here in the US. He's hired a ton of talent from the original EQ team to build his game.

    Can't say I blame Microsoft at all for betting their chips on Sigil instead of Mythica, considering Turbine already bought Asheron's Call 2 back from Microsoft and running a MMOG isn't cheap, though you can make most of it back over time.

    1. Re:MS's MMOGs by JelloGnome · · Score: 5, Informative

      Right now, Final Fantasy Online has more subscribers than EverQuest (worldwide). I don't know the exact numbers, but EQ is between 400-500k and FFXI is between 500-600k. I think Final Fantasy's astronomical growth rate demonstrates that the current MMORPG market is not saturated. Personally I'm glad Microsoft is giving Brad McQuaid the opportunity to take back the MMORPG title. A good choice, but Richard Garriot would have been better. Richard Garriot created the first version of Ultima Online with $250,000 and a handful of hobbyist text MUD designers. And UO, with graphics relatively unchanged since 1996, is the third most popular MMORPG with around 250k subscribers. Imagine what Garriot could do with some real money! Well for once, I'd like to say best of luck to Microsoft. Mythica was obviously not going anywhere. And Sony needs a nice ass whopping after ruining Planetside and SWG :) McQuaid may just have what it takes to bring the fun back to MMORPGs.

    2. Re:MS's MMOGs by m1kesm1th · · Score: 2, Informative

      Its actually called Tabula Rasa, which means clean slate in Latin.

  2. Re:Bluster by Gyorg_Lavode · · Score: 5, Informative
    Microsoft is funding what will be a VERY high profile game. It will most likely announce by the end of the month.

    The company is called Sigil Games Online and is made up of the creative minds that designed the original Everquest. Sigil has hired up a lot of the Everquest talent, (which may account for the odd ball expansions that have been released. ie PoP, LoY, GoD, and Luclin). Also, Sigil has only hired experienced people. Expect a good game out of these people. They are MUD players, Pen and Paper Players and people who suffered the problems of the original MMoRPGs. They also have ears directly connected to the online community and they listen to what people like and dislike.

    --
    I do security
  3. Re:Bluster by Omerna · · Score: 4, Informative

    Microsoft was sued by Mythic (makers of Dark Age of Camelot) over the similarities between the names "Mythic" and "Mythica". I guess Microsoft thought they'd lose and decided to scrap the project.

    --


    No sig for you.
  4. Re:Hmmmmmmmmmm by rasafras · · Score: 5, Informative

    I'm really glad to see you're not a bandwagon Microsoft smasher... [/sarcasm]

    FYI, Microsoft just released the source code to Allegiance, a multiplayer game that was years ahead of its time but died due to lack of publicity and players.
    As for this project, since it isn't finished I don't quite see the point in releasing the source. It wouldn't be quite so useful, and modding a MMORPG is not on the top of my list.

  5. Wonder What MS First Item to Change Will Be. by Slavinski · · Score: 2, Informative


    SigilGames.Com is hosted on a Linux server.
    I suppose they will want to change that.

  6. Re:Lineage2 is world leader. by JelloGnome · · Score: 2, Informative

    From what I understand, Lineage 2 doesn't have a real subscription user base. Since it's based in South Korea, where internet cafes are more popular, not everyone who is playing the game is paying a monthly fee to do so; rather, the internet cafe gets Lineage licenses and anyone can make an account, counting as individual subscribers. I *think* this is how it works, but again, don't quote me on it :)

  7. Re:Wow this news is really surprising. by Osty · · Score: 4, Informative

    A few hours after the source code leaks their big programming prodject is put on hault? Try this theory on for size, mabey the programers are working on the longhorn sourse code seeing as that by trend microsoft is to edit code, not rewrite it. Now they have to write code. Anyways I personally expect alot of things they were working on to come down over the next few weeks.

    "Their big programming project"? Game developers working on Longhorn? Not likely. Microsoft has a bunch of big programming projects going on all the time, and there's little sharing between them. People working on Visual Studio are not going to be pulled off to work on SQL Server, and game developers are not going to be put on Longhorn (unless the developers in question are looking to change jobs within the company and go through the proper interview loops in the new groups and get accepted, of course).


    Assuming the Mythica developers were internal to Microsoft and not part of an external company that Microsoft publishes for (Bizarre Creations, Gas Powered Games, etc), the team may be parceled up across different games in the MGS division, or they might be developing a different game. They're certainly not working on Longhorn.


    Finally, cancelling projects in any company, not just Microsoft, doesn't happen overnight. Whether or not the NT source was leaked likely had no bearing on this decision at all, as it was surely made weeks ago.


    You foil hat might be just a bit too tight, I think.

  8. Re:I just hope by Enteebee · · Score: 3, Informative

    Turbine purchased AC back from MS. With rights to Middle-Earth and D+D Online, Turbine pretty much has a lock on MGORPG. (Massively Geek Online Role-Playing Games)

    With those two titles and WoW on the horizon, MS is probably correct in assuming that Mythica would be largely ignored.

    http://ac.turbinegames.com/index.php?page_id=136

  9. Screenshots by shird · · Score: 2, Informative

    Some early screenshots of the game that will no longer be. Looks pretty good, nothing fancy, but of course there is much more to a game than just the visuals.

    --
    I.O.U One Sig.
  10. Re:This is becoming too common :( by Anonymous Coward · · Score: 1, Informative

    There were some other problems with URU Live.
    Some were game engine related (too much network traffic to the clients, server overload, etc.), and others were deployment issues (Ubi didn't seem to allocate enough server/bandwidth to it). Both of these are fixable (people at Cyan who actually wrote it have said that they have fixes done for a lot of the problems), but Ubi has chosen not to implement them. A big reason that they had problems getting people to sign up is that half the time you couldn't log in to the server.
    That said, it was a beautiful game enviroment (when you could get in and play).

  11. Re:Bad Day by Anonymous Coward · · Score: 1, Informative

    They where not married, they where just dating.

  12. mobile-capable? wtf? by NSash · · Score: 3, Informative

    If the MMORPG is mobile-capable, e.g. PocketPC (which I *HIGHLY* suspect) then it is not a crowded marketplace anymore...even at $3 a month it'll remain pretty lucrative.

    Unless their new MMORPG is a MUD (which I *HIGHLY* suspect is not the case), I doubt you'll be able to play it on any PocketPC. You can't even run the most recent version of EverQuest on a 500mhz Pentium II with 512 megs of ram, and PocketPCs aren't even close to being able to support that much RAM. (Don't believe me? See for yourself.)