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Hiroshi Yamauchi On Nintendo's Future

Thanks to 1UP for its article covering a new interview with former Nintendo president Hiroshi Yamauchi, as he discusses the recently announced DS portable and the state of Nintendo as a whole. In particular, the article notes: "The DS represents a critical moment for Nintendo's success over the next two years, Yamauchi said -- 'if it succeeds, we rise to the heavens, if it fails, we sink into hell.' His hope, and Nintendo's mission, is to spread new gameplay through this device and re-energize the games market in both Japan and the rest of the world." Apparently, it was the 76-year-old Yamauchi "...who first proposed the concept of games employing a dual-screen device about 18 months ago", and elsewhere, Game Science has coverage of largely enthusiastic comments from Japanese developers on the DS, ranging from the positive ("It's exciting hardware for both makers and users) to the guarded ("A machine with two screens is going to be quite a high hurdle for developers to get over.")

65 comments

  1. What I want to know... by ReyTFox · · Score: 4, Interesting

    Does it have two sets of controls or not?

    If it does, it has the smack-your-head obvious advantage of being a portable multiplayer device; with only one unit and one game, you can play with your friends.

    If not....well, I'm sure that people will come up with ways to use multi-screen in a single-player fashion.

    1. Re:What I want to know... by metroid+composite · · Score: 1

      Wario Ware does this for the two-player minigames! ...Of course, most developers would rather use more than just a single button for each player.

  2. Look, it's the DEVIL by Rallion · · Score: 1, Interesting

    As a longtime N fan, I have to say, this guy's an idiot. I haven't read the article yet, I'm just saying. This is the man who dismissed internet gaming as a fad, and who is possibly a significant part of the reason that GameCube lags so much in that respect. He also, supposedly, doesn't like kids. Luckily the people around him were always up to their eyeballs in genius. I'm glad he's gone.

    1. Re:Look, it's the DEVIL by ziggles · · Score: 4, Insightful

      Yeah.. what an idiot. Except for the part where, you know, the company was profitable for every year in the 50+ years he ran it. And since he has left Nintendo has seen their first non profitable quarter in god knows how long (possibly their entire existence?).

    2. Re:Look, it's the DEVIL by realdpk · · Score: 4, Informative

      Online console gaming represents a very small fraction of the market. Nintendo isn't missing out, they're waiting to see if it takes off, and to see which billing method works best.

    3. Re:Look, it's the DEVIL by nathanh · · Score: 4, Interesting
      This is the man who dismissed internet gaming as a fad,

      I only wish he was right. I don't know if I'm the only one, but I DETEST Internet gaming. All the online games are full of cheats and weenies and fu><0r j00 d00d morons. The servers are always full, or down, or slow, or whatever. But it's never a smooth experience. I'm constantly frustrated when trying to connect. Plus with half the online games charging a monthly service, it's simply too expensive for a casual gamer like me.

      I'd like to think I could just say "pfeh, I don't play them, but they don't bother me". But it's not true. Internet games are sucking up all the developer resources. Every second game has Internet connectivity. That's wasted effort on a feature I'll never use, but I still have to pay for.

      I do like LAN games. LAN parties are great. I also like party games (ie, 4 of you crowd around the same telly). But Internet gaming? No thanks. Been there. Done that. Wasn't interested in the t-shirt.

    4. Re:Look, it's the DEVIL by Snowmit · · Score: 2, Interesting

      As a longtime N fan, I have to say, this guy's an idiot. I haven't read the article yet, I'm just saying.

      Awesome! This is the first time I've seen someone get +4 Interesting for blatantly admitting that they didn't RTFA.

      --
      I have a lot of opinions about Cyborgs and Architects
    5. Re:Look, it's the DEVIL by TechniMyoko · · Score: 0, Flamebait

      So in other words, they're waiting to copy the successor/do something Nintendo fan boys accuse sony of all the time

    6. Re:Look, it's the DEVIL by TechniMyoko · · Score: 2, Interesting

      You have never played a good game. Xbox live servers are always up. I dont get any lag and Im on a crappy DSL line. Admittidly there are some idiots, none of the leet speak bastards thanks to voice chat. Internet games do not suck up resources, it's very simple these days to add some reusable code modules to get/send data to/from other players. And if the dev's dont know how to do that, then they haven't been programming very long

    7. Re:Look, it's the DEVIL by Anonymous Coward · · Score: 0

      He has never dismissed internet gaming as a fad. If you're interested, Here is an excellently researched article into Nintendo's history with internet gaming.

      Among other things, it documents Yamauchi's two-decade support for online gaming.

    8. Re:Look, it's the DEVIL by xenocide2 · · Score: 2, Insightful

      When Nintendo dismisses internet play as unworkable in the near term, what most internet nerds don't get is that Nintendo was investigating networking on their hardware before they or sony knew what a fucking console was. The Bandai Satellite offered downloadable information, and RANDnet is a fully bidirectional connection. They've tried their hands at making subscription services worthwhile, and didn't see a way to make it work, even within the population dense Japan.

      If you compare the populace interested in Nintendo games against the kind of person who would like distant and anonymous online game playing, the intersection isn't really big enough. I'd rather be playing Four Swords with my buddies, sans latency, really.

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    9. Re:Look, it's the DEVIL by johnwroach · · Score: 1
      nevermind the fact that we're talking about console gaming in this discussion and the concept of a LAN party is fairly limited - Mario Kart being the only game that springs to mind

      Many XBox games are lan-capable. They call it system link, though.

      Hell, a lot of game stores sell x-box themed "lan kits", being a hub and a few cat-5's. 16-player Halo is pretty nice.

    10. Re:Look, it's the DEVIL by Anonymous Coward · · Score: 0

      what's your user name, cumdumpster?

    11. Re:Look, it's the DEVIL by dancingmad · · Score: 1

      Someone needs to mod the parent up: he's completely right, Nintendo's been doing this kind of thing for years. I mentioned Scheff's Game Over above and this and other books on Nintendo's history detail the things Yamauchi had Nintendo do via the Famicom, many of which seem like ideas game makers want to put into games today.

      --
      "There is no time, sir, at which ties do not matter," Jeeves, (Jeeves and the Impending Doom)
    12. Re:Look, it's the DEVIL by ShadowDrake · · Score: 1

      Definitely.

      Most if not all the online options currently require broadband, which isn't anywhere near the penetration level of videogames as a whole in the first world, and less elsewhere.

      I'd rather you make the console $20 cheaper by leaving the network kit out and seeing if anyone wants networking today. Perhaps its time will have come by the time GameCube II comes out

      --
      It's just like a fascist dictatorship, without the punctual rail service!
    13. Re:Look, it's the DEVIL by Anonymous Coward · · Score: 0

      :D

    14. Re:Look, it's the DEVIL by Anonymous Coward · · Score: 0

      No, cumdumpster was already taken. So was acidic diarrhea, oddly enough. I never bothered to sign up for a user name.

      Maybe I should try "pedantic asswipe" and see what happens?

    15. Re:Look, it's the DEVIL by GaimeGuy · · Score: 1

      Oh yes, Yamauchi's an idiot. He only made Nintendo a multi-billion dollar GIANT. He only saw the potential of Shigeru Miyamoto, and hired him to work on Donkey Kong, and, well, the rest is history. Yes, Yamauchi is the one who personally saw potential in Miyamoto. That's why he hired him. Yamauchi has always had a knack for judging other people, and it's what made Nintendo the success that it is today. I mean, Yamauchi only led the company that revived the video game industry after the industry crashed in 1983. And, I mean, Nintendo's struggling SO much recently! They've only sold 50+ million GBA units worldwide in the 2.5 years it's been released. They only top the software sales charts by company every year. They only have had one net-loss (by quarter) since 1962! And this is all mostly due to Yamauchi. Yeah, what a fool.

    16. Re:Look, it's the DEVIL by Rallion · · Score: 1

      Erm, he retired right around launch of GBA, actually, and had started to extricate himself from the daily management of the company wel before it. And I really wasn't talking about a long-time-ago, back when he hired Miyamoto, but I didn't specify that, and in fact indicated the opposite. I accept all the name-calling I deserve for that. But nobody can come up with anything great he did in the last several years of his presidency. Not that the company did all bad, but I certainly noticed that their success, and public image, picked up as he started to extract himself from the company.

      If you knew some of the incredibly asinine things the man said in his later years, you would doubtless understand where I'm coming from.

    17. Re:Look, it's the DEVIL by GaimeGuy · · Score: 1

      He resigned in september 2002: about 1.5 years ago.

      Don't give me the "If you knew what I knew, you'd understand." I know EXACTLY where you're coming from. And while I agree that Nintendo needed a new president, it was more due to the fact that Ninetndo needed to become AGGRESIVE, which it could not be under Yamauchi's leadership. Yamauchi did need to step down: but he was in no way, shape, or form, a fool, a failure, or ignorant. He's one of the most brilliant businessmen of our time, and he's still a large influence in Nintendo's actions (he's still one of the high members of the board, I believe): He's just not calling the shots anymore.

    18. Re:Look, it's the DEVIL by Anonymous Coward · · Score: 0

      I'm sure he's very sorry and contrite, and quite apologetic for intruding upon your personal message board.

      Lighten up, you fuckwit. No, it wasn't the "central point" of the post. That doesn't mean someone isn't allowed to address it.

      If you want a dictatorial board, where you are the most important (to yourself) member, go make one. Otherwise, stfu, and let others have (and express) their opinions.

      And what's wrong with D&D? Is it too complicated for your modern "spoon-feed-me-so-I-don't-have-to-imagine-anything -for-myself" game-playing mind?

  3. This basically sums it all up... by Fiz+Ocelot · · Score: 3, Funny

    - The first time I saw it, I thought "?", then when reading the specs, that turned into "!"

    1. Re:This basically sums it all up... by Apreche · · Score: 4, Interesting
      My guess is that the DS has some secret awesome thing going for it. What I'm thinking is this. Link cable gaming never really took off on the game boy because you needed two gameboys, two cartridges of the game and the cable. On the GBA it is starting to pick up because of the e-reader, the gamecube connecting, pokemon, and all the multiplayer games that need only one cartridge for 4 people instead of 2 for 2.

      My guess is that the ds will have cool single player games that utilize both screens in an intuitive and revolutionary way. However, I'm also guessing that the thing will split in half, physically, to become two pieces that communicate wirelessly with each other. With a single cartridge and a single system two people will be able to have never before considered portable gaming experiences. Imagine the possibilities. Battleship. Spy vs. Spy (remember!), Final Fantasy Tactics. Mario + Luigi! Zelda! Mario Tennis! Mario Party! Now if two dses can commuicate you can have 4 players 4 screens two systems two cartridges in the car on the go.

      The evidence I have? None, it's just a guess. But here's a qote from Iwata
      - ...we're thinking about new forms of play using wireless communication
      If they do what I'm thinking the DS will become king. Either that or I'm hoping they are such creative geniuses that I have not thought of their secret. I just hope they have something. I want Nintendo to stay around for a loooong time. When I have kids I need some games for them to play.
      --
      The GeekNights podcast is going strong. Listen!
    2. Re:This basically sums it all up... by Fiz+Ocelot · · Score: 1

      I believe the biggest thing going for it is the pure potential for new game concepts. I mean, when was the last time you played a game that was very new in design and concept? Something that you've never done before. So it would seem to me the new design is really there to drive new ideas in gaming. Who knows, it may even spark a revolution in pc gaming with 2 monitors? (although that's a stretch of imagination)

  4. Heh, Good ol' Yamauchi by Locky · · Score: 1, Troll

    This guy's brilliance is only surpassed by his arrogance.

    One of his better quotes in the mid 90s was something along the lines of

    'I could shut this industry down by next week'

    Having said that, it was under his direction that led to the massive success of both the NES and the SNES. He became arrogant and somewhat senile during his later days at Nintendo.

  5. Heaven or Hell? by cabra771 · · Score: 2, Insightful
    'if it succeeds, we rise to the heavens, if it fails, we sink into hell.'

    No shit. I wonder if he has a picture of the guy who headed the Virtual Boy's development sitting on his desk to remind him every day.

    --

    -my other sig is your mom
    1. Re:Heaven or Hell? by \\ · · Score: 2, Insightful

      Keep in mind, the guy that created the Virtual Boy is also the guy that came up with the Gameboy.

    2. Re:Heaven or Hell? by Anonymous Coward · · Score: 0

      I know not this "Game Boy." WHo is he, and where might I meet him? I would have words with him regarding the sanctity of my sister.

    3. Re:Heaven or Hell? by dancingmad · · Score: 4, Informative

      You mean Gunpei Yokoi, who not only pioneered the Gameboy and the Virtuay Boy, but created such series as Metroid and Kid Icarus. He died in a car accident after having to quit Nintendo in shame over the Virtual Boy debacle.

      --
      "There is no time, sir, at which ties do not matter," Jeeves, (Jeeves and the Impending Doom)
    4. Re:Heaven or Hell? by Anonymous Coward · · Score: 0

      And he only had six days left to retirement. Tsk, tsk.

  6. Re:76 year old is a problem by filtur · · Score: 3, Insightful

    The gameboy is one of the things that Nintendo has done right, so I think it will be pretty hard to grab a large share in the portable market, but Sony does have a lot of money. It's almost as if portable division is a completely different company than Nintendo.

  7. Online by filtur · · Score: 1

    I've been a Nintendo supporter for a long time(not quite fanboy status yet) and some of the things they do and say just boggles my mind. They fail to realize that people actually do like to play games online. They also fail to realize that people are going to buy the latest and greatest system, so the Big N can't just close their eyes to the fact that better and better hardware will sell.

    1. Re:Online by 10101001+10101001 · · Score: 5, Insightful

      >They fail to realize that people actually do like to play games online.

      What he says is the current subscription model won't fly. With that, I have to very much agree. Games like Quake are played a hell of a lot more than any XBox online games. Not requiring to pay money monthly, hassle with connecting with a fixed service, etc is one reason why p2p instead of master/server subscription models work out better. And as it stands most cheats are blocked pretty well on PCs even without some voodoo hardware encryption scheme.

      I guess if you've not already got a PC, aren't willing to hassle with installing a PC game, and aren't willing to deal with finding a "good" server, then a subscription service is right for you, but all the above seem to fit the hardcore gamer which I would think are the core audience to buy into a subscription service. And if you did have a choice, wouldn't you play as much or more on a game system if you could play online for free instead (assuming, of course, that the game you wanted was on the system)?

      > They also fail to realize that people are going to buy the latest and greatest system, so the Big N can't just close their eyes to the fact that better and better hardware will sell.

      They didn't say they weren't going to have the best hardware in their next console or DS. But, look at the GBA. It's job is to be a portable. That means not sucking up batteries like candy which also means not having massive processor speed. So, while the GBA doesn't have the fastest CPU, it is arguably the best portable. I'm under the impression that instead of wasting money trying to manufacturer the fastest system, Nintendo is trying to work *smart* with the hardware to maximize the fun in the game. Eye candy does not a fun game make.

      Nintendo has, after all, been providing all sorts of 2D sprite hardware that make game production easier. I don't know enough about their 3D hardware to state the same, but I'd assume it's true there too. I can only begin to imagine where Nintendo will lead next, since I think the fundamental rendering for current consoles is at near peak (ie, we're into the Quake2/Quake3 rendering realm of realism). Given that, I don't thinking throwing processing power at the problem is where to begin.

      --
      Eurohacker European paranoia, gun rights, and h
  8. Re:76 year old is a problem by realdpk · · Score: 1

    Did you miss the part where it said he was the *former* president?

    In the deep hole for years? cite?

  9. Heh, slow down a minute by metroid+composite · · Score: 2, Interesting
    Yamauchi said -- 'if it succeeds, we rise to the heavens, if it fails, we sink into hell.'

    I don't buy that at all (though I tend not to believe Yamauchi). I saw an insightful post on slashdot a while back which suggested that this was designed to cut into PSP market share only. That, and it's not designed to replace the GBA, and it won't because it's more expensive and has a smaller library. Nintendo can still do fine off the GBA/GC whether or not the DS takes off.

    1. Re:Heh, slow down a minute by ThisNukes4u · · Score: 0

      IMHO, I don't think Nintendo has any business making another system, they are already having a bad time as it is, to waste more time and money on a system that will just make them lose money.

      --
      thisnukes4u.net
    2. Re:Heh, slow down a minute by BTWR · · Score: 0, Offtopic

      ...adding you to my "friends" list...

  10. Mother Brain by dancingmad · · Score: 4, Informative

    A couple of people have said that Yamauchi and/or Nintendo's desicions boggle the mind - the fact is they should (and perhaps shouldn't; the man's had a history of being crazy like a fox - anyone remember him talking smack about the Sony president?). Yamauchi isn't known as Mother Brain for nothing - he is a bizarre combination of loud mouth crank and brilliant businessman. He took a hanafuda company into the player in the a high tech industry.

    Though he's (thankfully) retired, I'm sure he's pulling strings behind the scens

    A GREAT look into Yamauchi and Nintendo's corporate culture is David Scheff's Game Over, which has a lot of in-depth history on Nintendo as a company.

    --
    "There is no time, sir, at which ties do not matter," Jeeves, (Jeeves and the Impending Doom)
  11. Agreed. by metroid+composite · · Score: 2, Interesting

    I think this sumarizes both sides of the argument fairly well. It doesn't look to be a profitable market area; not yet at least. Nintendo's gotten more out of the Link Cable via Pokemon.

  12. Don't get your comparisons mixed up by M3wThr33 · · Score: 4, Informative

    The DS is in it's own class.
    The GBA's successor (With at least a 320x240 screen) is going to compete the with PSP, not the DS.

  13. What will DS be used for? by Singletoned · · Score: 4, Insightful

    I'm quite intrigued about the possibilities for the DS. I can quite see that a couple of killer apps will come out on it, and if so I will definitely buy one.

    I can see a game like Splinter Cell, where you could put a camera in a hallway and watch it on one screen, whilst performing a task on the other screen.

    Or threaded roleplay games, where two sides of the story are playing out, one on each screen. You alternately play a part in each story, and watch the repurcussions of your actions on the other thread of the story.

    As usual, Nintendo are actually trying to do something interesting rather just produce the 'best' console.

  14. Re:76 year old is a problem by foidulus · · Score: 1

    Yeah, but initial price figures have it 40,000 yen+(which, given the current exchange rates, that is close to $400, I wouldn't put my money(pun intended) on psp just yet.

  15. Re:Dead on arrival. by fondue · · Score: 1

    Or, y'know, maybe the DS isn't intended for massive (100m+) mainstream sales like the GBA. Nintendo have stated it's not a successor to the GB line.

    Ah, but they you're an idiot ("Nobody wants games about plumbers who have turtle problems anymore.") so your punditry can safely be ignored.

    --

    Preferences > Homepage > Customize stories on homepage > Authors > Zonk > Uncheck

  16. MOD PARENT DOWN - TROLL by Anonymous Coward · · Score: 0

    hah...

  17. Re:Dead on arrival. by buffer-overflowed · · Score: 1

    Nintendo has always tried in recent years to be the lowest cost new platform out. The PSP is expected to be in the $300-$400 range, and the DS in the $200-$300 range. I'd bet it'll debut at about $100 less than the PSP.

    What it looks like Nintendo is trying to do, and I'm not sure if these are the right moves to go about it or not, is bring about the 3rd golden age of gaming, just as they brought about the 2nd after Atari all but died.

    They're of the opinion that there's a market there for simpy fun games unburdened by, to quote the article, "flashy graphics, heavily-orchestrated sound, and complex stories."

    "Simply creating more advanced technlogy and adding more features to hardware doesn't translate to fun games, Yamauchi said."

    I agree with his basic premise, I'm not sure if the DS is the way to go about doing it or not however. So, I'm patiently awaiting E3 to see how it all turns out.

    --
    The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
  18. "this will lead to ... improving people's brains" by Anonymous Coward · · Score: 0

    Nintendo Dianetics-Scientology?

  19. DS by Omroth · · Score: 1

    I'd just like to say that I'm massively excited about the DS, and completely support Nintendo trying to actually revolutionise gaming.

  20. Re:Dead on arrival. by MMaestro · · Score: 4, Interesting
    1. Actually there are a lot of game ideas that would work with two screens (Action/RPGs, turn-based strategy games, adventure games, etc). The only reason why it seems like two screens wouldn't work is because no one has ever taken the time to think it out (how many people even use dual computer monitors let alone use two TVs for console gaming).

    2. Programming for the multiprocessors would actually be pretty interesting. Just because it hasn't been done doesn't mean it can't.

    3. Better hardware and/or better screen does not always equal success. (Game Gear? Neo Geo Pocket Color?)

    4. Even with the twin hardware, chances are it'll be priced around $200. Saying that it'll be priced at $300 is really ignorant of Nintendo's history. Nintendo has been in the gaming business for over 10 years, they're not stupid enough to have a HANDHELD be priced at anything over $200 no matter what hardware is inside.

    Playstation (like all systems) in the beginning was weak. Poor graphics, lack of great 1st or 3rd party developers (name one besides from Square that made a good 1st generation PS1 game), and insanely annoying and long load times. Sony managed to sell it thanks to great marketing, the large sizes of CDs, and the innovative (at the time) use of FMVs.

    The day Nintendo retires its franchises (Metroid, Mario, F-Zero, Donkey Kong, etc) is the day the gaming industry and gamers all over will greve over the loss. Considering the amount of experimentation and innovation Nintendo incorporates into their games; compared to Sony's 3rd party developers (nearly every sports, racing, FPS, and RPG game), Nintendo is a frikin think tank.

  21. Re:Dead on arrival. by Radius9 · · Score: 1

    "2. Programming for the multiprocessors would actually be pretty interesting. Just because it hasn't been done doesn't mean it can't." Small nitpick here. Actually it has been, quite a few times. The Sega Saturn had 2 SH2 processors, and the Sega 32X added extra processors to the standard Genesis, so in a sense, it was multiprocessor. The Playstation 2 has an R10000, an R3000, as well as 3 Vector Units (VUs), 2 of which run their own code running in RAM. I'm sure there are others, but I'm pulling a brain fart right now, so none of the other console specs are coming to mind right now, but thats just off the top of my head.

  22. Two-word summary: by Anonymous Coward · · Score: 0

    Pessimistic overreaction.

  23. wtf by Anonymous Coward · · Score: 0

    How could there be such a moronic response to such a great post? Ever hear of something called "Game n' Watch"? Look it up.

    Now, a detachable-screened, two-player-in-one-unit system that could also serve as a dual-screened one-player system would be revolutionary. Great idea, grandparent poster. Two screens is not. Fuck you, parent poster.

  24. Re:Dead on arrival. by ShadowDrake · · Score: 1

    I'd rather see Nintendo retire its franchises rather than run them into the dirt.

    I tend to believe SMB3 and Super Mario World were the last decent Mario games. I recently played through Mario 64 and found the technology didn't help; in fact it degraded the quality (adding Mario's voice is no fun when it's the same four sound bites 9.5 million times). The Cube games of the franchise are just weird-- they depart far, far too much from the original formula.

    I'd even suggest the same for Metroid Prime. A 3D game tends to inherently have worse control than a sidescroller (you usually have to spend far more time playing the camera than the actors), so don't take a game based on an excellent sidescroll series and try to add a third dimension

    As for two screens, a single double-wide or double-tall screen would be better. When two windows are needed, draw a line across the screen.

    If you have an actual seperate part, you can't fully combine the screens, say, if you just wanted a single wider screen. This limits its appeal for mainstream titles (appearing on 14 other consoles)

    --
    It's just like a fascist dictatorship, without the punctual rail service!
  25. Re:Dead on arrival. by MMaestro · · Score: 3, Interesting
    I'd even suggest the same for Metroid Prime. A 3D game tends to inherently have worse control than a sidescroller (you usually have to spend far more time playing the camera than the actors), so don't take a game based on an excellent sidescroll series and try to add a third dimension

    Have you even played Metroid Prime? Theres no camera at all, you play from a 1st person view. The only time you use a 2st/3rd person view is when you're in morph ball form and thats not saying much.

    I don't think you even have an idea of what you're talking about if you think the Metroid series was built on its sidescrolling aspect and then state that a game with no camera is bad because 3d cameras suck.

    P.S. The Metroid series wasn't built on its sidescrolling aspect. It was built on the ability to explore a seemingly endless planet at your own will. If you knew the areas in the first game well enough by memory you could get through the entire game without dying once, with one missle tank, no energy tanks, without getting the wave beam, and under 1 hour... without a mini-map available.

  26. Re:Dead on arrival. by Anonymous Coward · · Score: 0

    I'm not sure if the DS is the way to go about doing it or not however."

    Whether or not it's "the way to go about doing it" I think depends on how many developers end up working on this thing, and also how creative they are with what they choose to do with it. So really I believe the biggest question is "Are people willing to accept new concepts". I think mere doutfulness in the system is the biggest potential threat to DS, and moreover, any innovative system.

    Personally I salut Nintendo for taking risks and doing things other companies wouldn't dare. There sure are enough stale games around so i'm hoping the DS does well.

  27. Yamauchi's statement: by GaimeGuy · · Score: 5, Insightful

    Actually, he said that Nintendo would be crushed if the DS failed, not that Nintendo would fall to hell. (The heaven part is correct, though, so it sounds much better in English to use a heaven/hell comparison, which is why that's how the quote is given in some translations).
    I highly doubt that Nintendo is banking all of it's billions of dollars on the DS. What I'm pretty sure Yamauchi meant when he said that was that if the DS is a success, Nintendo will have finally openned up a new realm for gaming, a new dimension to be exploited for years to come. If it fails, Nintendo will be heartbroken, because it will show that innovation no longer sells: that franchise sequels with technological pizazz are the meat of the gaming industry, that all gamers will ever want are the same old, same old. If the DS fails, then innovation fails. The industry is already practically at a technological peak. If the DS can't shake things up, then the industry will become stale, flooded with Final Fantasy XXXXXs and Madden 2080s that will be the only games that sell.
    I believe in Yamauchi, I believe in Nintendo. And by god, if the DS fails, then I, like Yamauchi, like Miyamoto, like Nintendo, will be heartbroken. The industry needs to be taken in a new direction: the DS needs to shake it up.

  28. Re:Dead on arrival. by ShadowDrake · · Score: 1

    I hired it.

    In a first person perspective, there's a camera. It's just located at the head.

    In a 3D game, you tend to spend much more time moving around trying to see your surroundings and looking for the enemy or item

    --
    It's just like a fascist dictatorship, without the punctual rail service!
  29. Re:Dead on arrival. by Anonymous Coward · · Score: 0
    I recently played through Mario 64 and found the technology didn't help

    That's because by the time you played it the technology was old. It was the first game of its kind, and as such should be compared to Super Mario Bros. (note the lack of a number here) instead of SMB3 or SMW. Would you think the original SMB was fun if you picked it up and played it for the first time after playing SMB3? I doubt it.

    The Cube games of the franchise are just weird-- they depart far, far too much from the original formula.

    There has only been one Mario game for the Cube so far. Don't be confused by the other games that include Mario as a character. Nintendo leverages (please forgive the marketing speak) Mario's popularity to sell games that aren't really Mario games.

  30. Re:Dead on arrival. by Anonymous Coward · · Score: 0

    I doubt the DS will retail for more than $200. I'm guessing it'll come out in the $150 - $200 range myself.