If I could mod you up, I would. Being drunk is not an excuse for *anything*, except maybe a hangover. All your faculties are still present until right about the point you pass out, and you shouldn't be getting there anyway, as you said.
Also don't forget that the 10 Tflops figure quoted is PEAK Tflops. I would be very surprised if the hardware could sustain even half of that in any realistic simulation.
You can't, but you don't need to, since most of the electromagnetic radiation that is being emitted is from the long cord between them. So as long as that information is scrambled/encrypted well enough it should be good enough protection. Unless I'm misunderstanding your question.
Xmodmap like you suggest would work. Another idea I just had is some sort of scrambler/descrambler on each end of the keyboard(one embedded inside the keyboard right after the controller, one on the end of the PS/2 or USB wire) that could encode the bits using some predetermined input such as the date(could be encoded in an EEPROM for over a year's worth of codings easily). Would require hardware hacking but the result would be essentially the same as your idea, except everything typed would be encoded and you wouldn't have to give up your touch-typing abilities.
Or even potentially you wouldn't need a descrambler at the PC side, you could just use an xmodmap script depending on the day.
ATI has/had no fabrication resources other than contacts at TSMC, which/is/ going to be used to fab the new Fusion cpu + gpu cores that are due in the next year or so.
Thats true, but they've had a chip design office in NorCal ever since they acquired ArtX in 2000, and the r300 chip(and later chips) that really put them on the high performance map and into competition with nVidia was based on an ArtX design.
You forgot chip design. Pretty much every major CPU is designed in the US(of course there are exceptions like intel's israel office) with AMD, Intel, Sun, IBM, Centaur(VIA) and Motorola(Freescale), as well as GPUs(nVidia and ATI(has offices in canada as well)) and FPGAs(Xilinx and Altera).
I'm pretty sure, at least on the linux side, that its all in the drivers. The 3d engines on new graphics cards certainly have the capability to accelerate common "2d" tasks quite well, its just that it takes more work in the driver than just calling the straight 2d hardware functions that were there before. I assume nvidia and ati don't have the time/manpower to really optimize those codepaths, since their drivers are used mostly for high performance 3d applications on both windows and linux. This is where I hope the open source ati drivers may help, but we won't know until they are closer to completion.
Actually nvidia doesn't own any fabs, they contract out all their chips to TSMC, same as ati. Although now ati/amd are going to be making their fusion chips at TSMC, so they will definitely have the expertise to make x86 chips in the near future(TSMC will).
Dunno, I haven't used nvidia's drivers on linux for a few years, but I haven't had a problem with the ati drivers since I started using them a year ago or so. Multiple monitor support and all. They've gotten a lot better ever since september '07, around the same time they announced they were going to release specs. I know people still have problems with them but they're mostly related to compiz/aiglx and video playback while in compiz as far as I've seen, otherwise I've only had good luck with them. As always ymmv.
2d performance is more than just how fast you can refresh a framebuffer from memory. Check out x11perf -aa10, which tests drawing 10pt anti-aliased fonts. My radeon 9250 with open source drivers gets about a 2x better score than my brand new 4850 with fglrx. The difference is that ati/amd (and nvidia as well) don't spend nearly as much time optimizing these parts of the driver(considered "2d" but they really use the 3d engine) while you need hardware acceleration and driver support to do it at a good speed(which the open source r200 driver does, even faster than pure software on my not too sluggish phenom 9950).
You might want to check out Enemy Territory: Quake Wars(if you're looking for a tactical shooter done right). Its gameplay style is similar to rtcw/original et but with vehicles and huge maps. It does have an experience system but upgrades you earn are only persistent throughout the current campaign(3 maps), and your persistant stats are only for show and record keeping. Saddly its was released around the same time as CoD4 so it never really took off commercially but it has a thriving online playerbase and the metagame is still evolving rapidly. It also runs perfectly in linux(native client and server) with the ati and nvidia proprietary drivers, as well as on freebsd with a bit of tweaking. And you can find it in the bargain bin nowdays for $15-$20
The really interesting news to me is not that fusion is going to be built at TSMC(since that was pretty much expected, ATi uses TSMC already and AMD's fabs are already suffering though the transition to 45nm), but that Bulldozer is going to be built at TSMC! I guess it makes since, AMD is still a ways away from having 32nm tech ready, but this will be the first major x86 chip to be built by a third party. I would expect AMD to quickly go to 32nm and manufacture Bulldozer in tandem with TSMC(or perhaps skip right to Bulldozer's revamp), but it is also possible AMD is planning an exit from the chip fab business. Thoughts anyone?
mplayer can output flicker-free video at very high resolutions(I've gotten up to 720p to play flawlessly with my 2600xt, highest my monitor will go) using its generic opengl driver(mplayer -vo gl2). So video playback shouldn't be a problem with the binary drivers or the open source(when it gets opengl support).
IIRC, that code was actually a modified version of the exploit where the payload was changed to fix the exploit instead of spawn a root shell. Pretty fucking ingenious if you ask me.
It does encrypt traffic all through the Tor network, i.e. from you all the way to the last tor node on the way to the destination, but the last hop necessarily must be cleartext(unless you use something like https, which has its own pitfalls with the Tor network unfortunately).
I'm thinking eSATA may fill the gap, though it does have the drawback of not powering the device directly. Of course, there is an easy solution to that: have a device which runs on 5VDC at less than 5mw. Connect the data port to eSATA and the power port to the USB port, and you're done. I think you mean less than 500mw(the limit a single USB port can supply), not 5mw. Most 2.5" laptop harddrives meet this requirement, not sure about other types.
If I could mod you up, I would. Being drunk is not an excuse for *anything*, except maybe a hangover. All your faculties are still present until right about the point you pass out, and you shouldn't be getting there anyway, as you said.
OMG PONIES
Also don't forget that the 10 Tflops figure quoted is PEAK Tflops. I would be very surprised if the hardware could sustain even half of that in any realistic simulation.
Do you have any source/references on techniques used to compensate for this effect?
You can't, but you don't need to, since most of the electromagnetic radiation that is being emitted is from the long cord between them. So as long as that information is scrambled/encrypted well enough it should be good enough protection. Unless I'm misunderstanding your question.
Xmodmap like you suggest would work. Another idea I just had is some sort of scrambler/descrambler on each end of the keyboard(one embedded inside the keyboard right after the controller, one on the end of the PS/2 or USB wire) that could encode the bits using some predetermined input such as the date(could be encoded in an EEPROM for over a year's worth of codings easily). Would require hardware hacking but the result would be essentially the same as your idea, except everything typed would be encoded and you wouldn't have to give up your touch-typing abilities. Or even potentially you wouldn't need a descrambler at the PC side, you could just use an xmodmap script depending on the day.
ATI has/had no fabrication resources other than contacts at TSMC, which /is/ going to be used to fab the new Fusion cpu + gpu cores that are due in the next year or so.
Not too dissimilar to Republicans since Bush in America.
Wireshark isn't a fork of ethereal, the author was forced to rename it when he left his employer that held a trademark on the name ethereal.
Thats true, but they've had a chip design office in NorCal ever since they acquired ArtX in 2000, and the r300 chip(and later chips) that really put them on the high performance map and into competition with nVidia was based on an ArtX design.
You forgot chip design. Pretty much every major CPU is designed in the US(of course there are exceptions like intel's israel office) with AMD, Intel, Sun, IBM, Centaur(VIA) and Motorola(Freescale), as well as GPUs(nVidia and ATI(has offices in canada as well)) and FPGAs(Xilinx and Altera).
I'm pretty sure, at least on the linux side, that its all in the drivers. The 3d engines on new graphics cards certainly have the capability to accelerate common "2d" tasks quite well, its just that it takes more work in the driver than just calling the straight 2d hardware functions that were there before. I assume nvidia and ati don't have the time/manpower to really optimize those codepaths, since their drivers are used mostly for high performance 3d applications on both windows and linux. This is where I hope the open source ati drivers may help, but we won't know until they are closer to completion.
Actually nvidia doesn't own any fabs, they contract out all their chips to TSMC, same as ati. Although now ati/amd are going to be making their fusion chips at TSMC, so they will definitely have the expertise to make x86 chips in the near future(TSMC will).
Dunno, I haven't used nvidia's drivers on linux for a few years, but I haven't had a problem with the ati drivers since I started using them a year ago or so. Multiple monitor support and all. They've gotten a lot better ever since september '07, around the same time they announced they were going to release specs. I know people still have problems with them but they're mostly related to compiz/aiglx and video playback while in compiz as far as I've seen, otherwise I've only had good luck with them. As always ymmv.
2d performance is more than just how fast you can refresh a framebuffer from memory. Check out x11perf -aa10, which tests drawing 10pt anti-aliased fonts. My radeon 9250 with open source drivers gets about a 2x better score than my brand new 4850 with fglrx. The difference is that ati/amd (and nvidia as well) don't spend nearly as much time optimizing these parts of the driver(considered "2d" but they really use the 3d engine) while you need hardware acceleration and driver support to do it at a good speed(which the open source r200 driver does, even faster than pure software on my not too sluggish phenom 9950).
You might want to check out Enemy Territory: Quake Wars(if you're looking for a tactical shooter done right). Its gameplay style is similar to rtcw/original et but with vehicles and huge maps. It does have an experience system but upgrades you earn are only persistent throughout the current campaign(3 maps), and your persistant stats are only for show and record keeping. Saddly its was released around the same time as CoD4 so it never really took off commercially but it has a thriving online playerbase and the metagame is still evolving rapidly. It also runs perfectly in linux(native client and server) with the ati and nvidia proprietary drivers, as well as on freebsd with a bit of tweaking. And you can find it in the bargain bin nowdays for $15-$20
ah, now that makes more sense. Thanks for clearing that up.
The really interesting news to me is not that fusion is going to be built at TSMC(since that was pretty much expected, ATi uses TSMC already and AMD's fabs are already suffering though the transition to 45nm), but that Bulldozer is going to be built at TSMC! I guess it makes since, AMD is still a ways away from having 32nm tech ready, but this will be the first major x86 chip to be built by a third party. I would expect AMD to quickly go to 32nm and manufacture Bulldozer in tandem with TSMC(or perhaps skip right to Bulldozer's revamp), but it is also possible AMD is planning an exit from the chip fab business. Thoughts anyone?
mplayer can output flicker-free video at very high resolutions(I've gotten up to 720p to play flawlessly with my 2600xt, highest my monitor will go) using its generic opengl driver(mplayer -vo gl2). So video playback shouldn't be a problem with the binary drivers or the open source(when it gets opengl support).
IIRC, that code was actually a modified version of the exploit where the payload was changed to fix the exploit instead of spawn a root shell. Pretty fucking ingenious if you ask me.
It does encrypt traffic all through the Tor network, i.e. from you all the way to the last tor node on the way to the destination, but the last hop necessarily must be cleartext(unless you use something like https, which has its own pitfalls with the Tor network unfortunately).
As yes, you got me. USB ports supply up to 500 mA(not mW). The total power a single USB port can supply is 2.5W
Workaround: Superglue/epoxy the chips to the motherboard retention mechanism.
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