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A First Look At The GIMP 2.0

An anonymous reader writes "Brice Burgess has given everyone a good peek at what's coming in 2.0 for the GIMP in his review over on NewsForge. Don't like the old UI? It's gone. All new. There have also been megawumpus improvements in the text tool. Brice says he sees some room for improvement still, but overall he is "very impressed."" (Slashdot and NewsForge are both part of OSDN.) The new text tools are a big step up, though the interface as a whole remains a love-it-or-hate-it thing.

73 of 713 comments (clear)

  1. That interface... by kingLatency · · Score: 2, Insightful

    I was pleased to read in the blurb that the interface was improved. Looking at the screenshot, though, it doesn't seem overhauled, it seems refined. Looks like the interface still is not too great.

    --
    "I've got to stop masturbating! It makes me too lazy! Stop it, Albert. Stop it." -- Albert Einstein
  2. Re:Flame me if you want... but... by yppiz · · Score: 5, Insightful

    Mod parent up. It's not a troll.

    The author is asking whether GIMP is doing things that we don't see in commercial tools. I'm interested in this, too.

    --Pat / zippy@cs.brandeis.edu

  3. Yucky by Lane.exe · · Score: 5, Insightful

    The UI is still clunky and cluttered looking, but overall GIMP is an amazing program for the right price. It may never be a substitute for Photoshop, CAD or Illustrator, but for the weekend graphics hacker who doesn't have 600 dollars, this is a step in the right direction.

    --
    IAALS.
    1. Re:Yucky by lederhosen · · Score: 2, Insightful

      For most people it is a replacement for Photoshop.
      It is not as good but most people wont feel much of a difference.

      Ilustrator is a totaly different program.
      And Sodipodi is not close to Ilustrator.

    2. Re:Yucky by ratsnapple+tea · · Score: 2, Insightful

      Funny... I'd have said "therefore, I can't use Linux." :-)

      Most people choose their OS based on the tools they need to use, not the other way around. I'm not saying that you're wrong, I'm just making a point.

      yours

    3. Re:Yucky by steveha · · Score: 2, Insightful

      And for those of us who need things Linux provides, but don't need PhotoShop, Linux and GIMP are the right tools.

      I wouldn't dream of telling a professional graphic designer to use Linux; the pros need PhotoShop. But if you just want to make a few digital photos look a bit better, or make some simple graphics for a web page, the GIMP is all you need. And it runs on Linux.

      steveha

      --
      lf(1): it's like ls(1) but sorts filenames by extension, tersely
  4. Re:Will there be an improved Windows version? by Neon+Spiral+Injector · · Score: 4, Insightful

    GIMP without the GIMP Tool Kit. I don't think you'll be seeing that any time soon.

  5. UI by Ween · · Score: 3, Insightful

    I know im gonna get marked troll, but I really would like the option of having the gimp ui as one cohesive window with moveable panels instead of 50 windows I cannot keep track of. I think there's a reason why there arent any other applications I can think of that use that layout anymore. They have all switched the the single window approach. It may not be as powerful or whatever, but it sure is easier for some of us folk. And no, I dont know enough to submit a patch and yes, I realize that the software is free.

    --


    Tis better to be silent and thought a fool, than to open your mouth and remove all doubt --Abraham Lincoln
    1. Re:UI by Miffe · · Score: 3, Insightful

      Run GIMP and a simple window manager in Xnest. Then you get almost the same feeling as Photoshop.

  6. Re:Uh, gone? by ImaNumber · · Score: 2, Insightful

    They've also added a menu to each images, so no more right-clicking. This was a big complaint for new users...they didn't know where to find more options.

  7. Re:Flame me if you want... but... by Sarcastic+Crybaby · · Score: 1, Insightful

    What's wrong with copying features as long as they're useful and the copyist doesn't claim inventorship (is that a new word?) of said features? How much does PhotoShop cost? If it's > 0, then I hope that's one ``feature'' the GIMP 2.0 developers didn't copy.

  8. Export SVG into illustrator? by Realistic_Dragon · · Score: 4, Insightful

    Why not save yourself a gazillion bucks and export it into the excellent (and Free) Sodipodi.

    It's a fantastic vector graphics editor, one that reminds me slightly of Draw on the old Acorn, but more powerful.

    --
    Beep beep.
  9. Ad when is REAL CMYK Coming ? by MajorDick · · Score: 4, Insightful

    I have been waiting , obviouslly in vain for a version of the gimp to come out with REAL CMYK capablities. I personally know of about 10 people I worked with that would jump on the Gimp bandwagon. WHY in gods name hasnt this been implemented yet ?

    1. Re:Ad when is REAL CMYK Coming ? by Anonymous Coward · · Score: 5, Insightful

      Blame adobe. They have the patents over much of the CMYK processing space.

      It's not that gimp won't do it, it's that legally they can't until adobe release the patent, or allow the gimp authors to use it for a low price.

      Personally, I'm in favour of a constitutional amendment that insists patents are only valid on commercial products, but that free/oss software is immune from such. It's the only way to increase competition to benefit consumers.

    2. Re:Ad when is REAL CMYK Coming ? by faust2097 · · Score: 5, Insightful

      Don't "blame Adobe". These are useful, non-trivial, novel patents that took a lot of research to develop. Unless you think that specific pieces of directionally influenced [non-symmetric] 4D to 3D matrix math with interactive tuning are just so obvious to everybody that they're not worth protecting. This stuff isn't the one-click patent.

      If the Gimp team wants real CMYK they can do it themselves with a team of volunteers, a few Gretag spectrophotometers and several years of fine-tuning but there's a reason that everyone licenses this stuff from Pantone, Screen, EFI, Adobe, etc. and it's because it's really, really, really hard to do.

    3. Re:Ad when is REAL CMYK Coming ? by jcupitt65 · · Score: 4, Insightful
      Not true, there are plenty of open source colour management systems around, for example Little CMS.

      The problem is that gimp's internals are all designed for 1 and 3 band 8 bit images. When they get GEGL up and running, gimp will have real CMYK.

    4. Re:Ad when is REAL CMYK Coming ? by ArsonSmith · · Score: 4, Insightful

      More importantly cut software pantents time frame down to a more realistic technology time frame. 7 years is long enough to own the entire life of a software product. If the pantes were something more like 7-12 months the patents would server there pourpus of "I inveneted it, I should be alowed first to market." whilte not providing a long term (in software time) monopoly.

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
  10. Re:And still... by el-spectre · · Score: 4, Insightful

    Untrue, sometimes a competitor can learn from it's predecessor's mistakes and improve. That said, the Gimp still isn't up to photoshop's level, but it's good enough for many uses (and I will remain a PaintShop Pro man).

    --
    "Faith: Belief without evidence in what is told by one who speaks without knowledge, of things without parallel." - A.B.
  11. Great by ericlp · · Score: 2, Insightful

    Been using Photoshop for over 10 years. Hard to get out of that comfort zone. Been using Gimp for some stuff lately and kinda like it.

  12. Screenshots comment by MikeCapone · · Score: 3, Insightful

    I'm sure the screenshots at Newsforge would be more impressive if the guy didn't have the ugliest desktop I've ever seen. I mean, a green background?

    It should be noted that when you are trying to convince people that something is good, it helps when it also looks good.

    Now, sure you can abstract the green theme (is that guy colorblind? maybe he likes red?) and see the improvements in the GIMP, but still. It just doesn't look very professional.

  13. Being different for being different by sielwolf · · Score: 5, Insightful

    Docking doesn't count as "all new" re: the GUI.

    Really, the fact that all tools are under a single window hasn't seemed to hurt the Adobe family of products from being wildass popular. So what, other than being different for the sake of being different, is the point? Copying popular Windows/Mac apps isn't a bad thing if it is what people really like about the user experience.

    Folks seem to like the "one window to bind them" approach. Additionally I (and probably others) can't stand to use GIMP with its bazillion windows cluttering my taskbar (as it gets in the way of quickly ALT-TABing throug different apps).

    Also, would it kill them to mirror the prebuilt binary/installer packages on a machine larger than a Casio calculator? I spend more time trying to get Gimp on Windows than using it.

    Ok... that's it... #def rant 0.

    --
    What is music when you despise all sound?
    1. Re:Being different for being different by fbg111 · · Score: 2, Insightful

      what exactly is the benefit of having a big, stupid box around them all?

      Alt-tab through "big windows", Ctrl-tab through "sub-windows". When I'm developing a website for example, I usually have open simultaneously all of the following: a code/html editor window, 2 IE windows (one to my development webserver, the other to the production site, a Mozilla window with two tabs, an Opera window with two tabs, FTP client, and GIMP or Photoshop. If it's GIMP, with all its unbounded sub-windows open, Alt-tabbing from GIMP to editor to browser to FTP client and back is made that much less efficient than with Photoshop. When using GIMP, I tend to resort to the mouse instead of Alt-tab to switch among windows. That's one reason at least why many people (Windows-users at least) like the bounding box of Photoshop. Think of it terms of tabbed browsers vs. IE.

      --
      Flying is easy, just throw yourself at the ground and miss. -Douglas Adams
  14. Re:Flame me if you want... but... by Paladin128 · · Score: 5, Insightful

    Script-fu -- incredibly useful for automating content generation. Very clean, easy, and powerful.

    I'm not a pro, but I use GIMP because I find it simpler and less daunting than Photoshop, and still almost as powerful.

    --
    Lex orandi, lex credendi.
  15. gimp interface... grrr... by paRcat · · Score: 3, Insightful

    ok, I'll be the first to admit that a lot of people won't agree with me, but I know of plenty of others that definitely will.

    I'm not a Photoshop user. I use the Corel line of products. Why? Corel puts everything into one window. I'm aware of the pains in programming an interface, but I don't understand why a separate option isn't there for the rest of us?

    Please?! If only the Gimp was like this, I would use it. It would be a learning curve, but I could do it. Instead, I have to make sure I have enough room on my desktop to fit all the tool windows I need, along with enough space to view the image I'm manipulating at a size bigger than 40x40. y'know? Every time I give the Gimp a try, I'm impressed with the features, but not impressed with the interface.

    I just can't use it. "It's hopeless... utterly, utterly, hopeless."

  16. Re:Is it just me.... by lederhosen · · Score: 2, Insightful

    It feels better I would say. I like the docking feature, and many people will like the fact that the menu is in the window now (you do not have to right-click). Better text tool allso.

  17. At last... by Anonymous Coward · · Score: 1, Insightful
    ...with CMYK and ColorSync support the GIMP will finally put to rest all of the complaints of the Photoshop zealots who insist the GIMP is somehow an inferior product.

    Watch out Adobe, your days are numbered

    1. Re:At last... by Johnathon_Dough · · Score: 2, Insightful
      Actually, simply being able to sutput a CMYK file and not work within the color space, GIMP is still useless to anyone in the print world.

      I spend about half my time in the RGB space, then the other half in CMYK, there is no reliable way to translate "take 2% out of the magenta and 7% out of the black" acurately from RGB->CMYK.

      As long as I am making these kind of corrections to CMYK files there is no way I can rely on GIMP

      The other side is, I pay for photoshop because I can work best within it. 10 years of using an application makes it both familiar and "easy". I have no problem paying adobe for upgrades to allow me to make money.

      --
      If you are one in a million, then there are six thousand people who are just like you.
  18. Re:And still... by el-spectre · · Score: 2, Insightful

    Sounds fair. I use PSP for similar reasons. It doesn't have some of the higher end functionality, but I don't really use that anyway. PSP is fine for web work, and the $100 price is fair.

    --
    "Faith: Belief without evidence in what is told by one who speaks without knowledge, of things without parallel." - A.B.
  19. RAW by Anonymous Coward · · Score: 1, Insightful

    But how does it handle RAW files from my digital camera? For post-processing this is critical.

  20. I just never got used to it by British · · Score: 4, Insightful

    When I first took a look at GIMP several years ago, the first thing that turned me off was all the seperate palettes are treated as apps. Saw the same thing in Sodipodi and Inkscape. Seemed that it was the trademark for open-source drawing applications. Didn't like having 5-6 tasks on my taskbar for just one app. On inkscape, if I mistakenly close the last image, the whole app closes down.

    All I want are dockable or floating palettes that use a small font size(ie not screen hogs) just like PSP, Photoshop and illustrator use.

    And on a second note, I don't wish to see my desktop peep through. A big gray dull background would be less distracting. I've grown way too used to MDI in Windows apps to comfortably use the open source SDI way.

    Mod me down for said redunant comments.

    1. Re:I just never got used to it by Speare · · Score: 3, Insightful

      The default setup of the GIMP 2.0 has a "small" theme, which uses tiny fonts and minimizes the deadspace between various control widgets. Use it, and it makes an 800x600 screen almost usable, and a 1600x1200 screen into a polo field.

      --
      [ .sig file not found ]
  21. Re:Uh, gone? by justsomebody · · Score: 5, Insightful

    You should stop looking and try to use it.

    Feel of new Gimp GUI is completely different than the old one

    --
    Signature Pro version 1.13.2-3 release 83.5 beta3try7 after-breakfast edition
  22. Re:Flame me if you want... but... by vasqzr · · Score: 5, Insightful


    One feature not included is the "Call the FBI when you scan in a $20" feature.

  23. Afew suggestions by t_allardyce · · Score: 2, Insightful

    I like the way you can select the colour sampling in jpeg compression (4:2:2 4:4:4 etc) nice touch. It really really really really really really needs adjustment layers like photoshop at the very least, without adjustment layers you might aswell be painting on a real canvas in terms of later adjustability. I can live with out plug-in/filter previews although you could technically add that ability automatically without even needing to modify the current plug-ins - just make the plug-in work with a second version of the image while clicking ok would apply the plugin and imeadiately re-launch the window for tweeking.

    If you then added a way of remembering the settings of that particular plug-in on a layer you could add the ability to go back at any time and adjust a plug-in/layer and have that adjustment filter through to the current image - that alone would out-do photoshop!!

    Adjustability is what its all about, anyone else with me?

    --
    This comment does not represent the views or opinions of the user.
  24. Much Needed Improvements by miyako · · Score: 4, Insightful

    The gimp is a fine project as projects go, but it seems to me that there are a few things gimp needs before it will be able to really compete with Photoshop
    First off, brushes, Photoshop 7 has a great brush system, being able to combine brushes is great. Photoshops size, color, shape dynamics as well as jitter control via pen preassure and tilt are great.
    This brings up point number 2
    This is just from my experience, but getting GIMP to work with a pen/tablet is like pulling the teeth of a grumpy aligator, it's just not worth it. I have a wacom tablet that supposedly works with drivers from the wacom linux project, although I can get it to work as a mouse in X, I have had 0 luck getting it to work with gimp
    The last thing is a UI improvment
    I haven't used the new version yet, and its hard to tell from the screenshots, but GIMP has some major usability problems when working with multiple layers, history editing, and things of that nature. I think the multiple document interface is a good thing, and the tool selection window is not bad, but having to right-click on the document to get the standard utility menus is a pain in the rear.
    Because of the afore mentioned problems I have not used GIMP extensively for actual work, instead I photoshop on my mac, but it seems to have a solid painting engine underneath it, and many of the filters are better than those available for photoshop, even if some of them are a little to flashy.
    All that said, I do graphics professionally and so perhaps I just put more demand on an application than the average user, but right now gimp seems like just a nice toy untill they get some of that stuff fixed.
    I do prefer to use Open Source software when possible and wait eagerly for the day when GIMP or another project is a usable alternative to Photoshop, and I will be sure to give this new release a go, but I think we may still have a while to go.
    Off Topic but, if anyone has had luck getting a Wacom tablet to work under Linux with GIMP and can let me know how to do so as well I'd love to know.

    --
    Famous Last Words: "hmm...wikipedia says it's edible"
    1. Re:Much Needed Improvements by miyako · · Score: 2, Insightful

      I understand your point, but I think we might be using a different definition of the word "beat".
      I am the author of a few open source projects myself, and I would be more than happy to contribute code to GIMP, however what I know about image editing algorithms (or GTK+ for that matter) wouldn't fill a thimble.
      While businesses might compete moniarily, as programmers, we compete in the arena of software quality. It is not irrational to take pride in ones work. In the projects that I have started and worked on it has never been about getting the most people to use the program, or making money off of it, but it has been about having fun and creating the best program that we can create.
      As a programmer I want to see my programs beat the competition because I enjoy the challenge of creating something, and I want to create the best solution out there. I'm sure many developers, OSS and otherwise, feel the same way.
      When I say X,Y,Z needs to happen before GIMP can beat photoshop, I am saying "Hey, GIMP developers, I am supporting you!, if you guys want some ideas on how to make your pet project the best it can be, think about adding these features." It might not be as helpful as actually coding, but I know that I find it helpful to have people tell me what they would like to see happen with my projects.
      I completely agree with you on the closed-source response to complaints, but the open source response is either "Hey, that is a good idea, the program would be better with that, lets add it as a matter of taking pride in our work" or "Hey, we hear you but we don't think we can do it at this time, but if you want to your free to do so". I think you missed out on the former of those.
      Whether or not I use GIMP doesn't matter to the GIMP team, but making something they can be proud of surely does, and they should be proud of what they have so far, I'm just saying that maybe there are some ideas that they haven't considered or realized how important they are untill someone says something.

      --
      Famous Last Words: "hmm...wikipedia says it's edible"
  25. Re:From the article by Realistic_Dragon · · Score: 2, Insightful

    Dude, they wrote the software, it's up to other people to package it and make it easy.

    There's no problem with a bunch of people donating time chosing not to support a platform, and they make it easy for someone who _does_ want to support the platform by releasing the code - all that would be required is converting GTK calls into Aqua calls and reimplimenting the libraries.

    In the meantime they gave you a working solution (install GTK etc - which then gives you access to ALL gtk apps, not just this one) - and you have the temerity to bitch about it?

    --
    Beep beep.
  26. 16-bit/float formats? by rotomonkey · · Score: 4, Insightful

    Does anyone know if v2 will support floating point or 16-bit image formats? We in the CG business could use a quality non-8bit paint package and properly supporting finer bit-depth data would go a long way towards making Gimp a standard production tool.

    gimp16 looked promising, but it never went anywhere. Photoshop's 16-bit implementation is pretty weak; it can read it, but can't write it in any format other than a photoshop file and (last time I checked), it still only painted in 8-bit.

  27. Re:Uh, gone? by ratsnapple+tea · · Score: 3, Insightful

    This may be news to you, but you can do that with Photoshop too. In fact, I have all my Photoshop palettes on my second monitor (my PowerBook's built in display), freeing up my entire external monitor for the document.

  28. Re:From the article by transient · · Score: 2, Insightful
    You're missing the point. The highest priority in interface design on the Mac is fitting in. When you code for the Mac, your application must look and feel like other Mac programs. If it doesn't, then you've created an app that technically "runs in Mac OS X" but is by no means a proper Mac application. Normal users will be confused at best, disgusted and annoyed at worst. Pass judgment if you like, but that's the way it is.

    Mac programs are held to certain standard, and running on X doesn't cut it.

    --

    irb(main):001:0>
  29. Re:Uh, gone? by cronot · · Score: 3, Insightful

    You're saying that probably because you were expecting a MDI interface like Photoshop's. GIMP will nerver have this, because of a GTK limitation/stand.

    "Limitation" as in GTK doesn't implement a MDI-like interface. "Stand" as in they won't never implement it, because of their opinion on this - they think MDI is evil, and while at first I didn't agree, after working with GIMP for awhile (and the new interface *IS* better, but you have to use it to understand why), I've came to belive that MDI is not necessarily the best answer.

    For Photoshop guys going to GIMP, maybe an MDI interface would be more friendly, but that's another matter

  30. GIMP Window Management by s_wardman · · Score: 2, Insightful

    There have been a few comments from people saying that they prefer a MDI interface as used by programs such as Adobe Photoshop. In other words, they want the application to manage it's own windows. Surely this is a job for your window manager?

    From what I can remember, Windomaker had the ability to deal with all the windows of an application at once. A window manager I used once allowed you to put windows into logical groups so you could perform actions on all windows in a group. Fluxbox has the option of grouping windows together and selecting them with tabs. Saving window positions is an option in a fair number of window managers.

    There may be room for improvement with many parts of the interface, but how to organise the windows is not one of them in my opinion. The GIMP developers need to concentrate on creating a decent image manipulation program, not a windowmanager.

    --
    A complex system that works is invariably found to have evolved from a simple system that works.â"John Gaule
  31. Re:Whining about one window by MikeBabcock · · Score: 2, Insightful

    Using a window manager that supports grouping, etc. (like Enlightenment) is highly recommended as well I might add. Just because Windows likes to make big EXEcutables with meta-data and resources built-in and big MDI windows with lots of sub-windows doesn't make it the right way to do things.

    I love being able to arrange my desktop of Gimp windows the way I want and not have a big blank "GIMP" window taking up space on my desktop.

    --
    - Michael T. Babcock (Yes, I blog)
  32. You're kidding, right... by bonch · · Score: 4, Insightful

    Everything from text layout tools (Photoshop CS uses the new InDesign text engine) to color management (Gimp's is still very poor in comparison) to widespread plug-in support by third-parties to...

    Why am I even bothering? OSS people will always think of inane reasons their OSS version is superior (i.e., the multi-monitor feature, which Photoshop also does anyway).

    1. Re:You're kidding, right... by orangesquid · · Score: 4, Insightful

      Actually, OSS products are, for me, far, far superior to proprietary ones, because proprietary ones simply *cannot* meet my needs! Why? No software designer or engineer could possibly think of every possible customization. Chances are, I will want something the software isn't capable of doing. With proprietary apps, you're generally stuck. Even if you have source, you probably won't be provided with all the pieces required to make alterations and re-compile and re-link.

      Not only that, but, I enjoy hacking code. I can go at my own pace, and the things I am doing are things that are useful to me. Some people say, "Time is money, and OSS isn't worth the time you waste despite the money you save," but that's not true for me, because time I spend working on developing my _own_ ideas, tweaking my _own_ system, is much better spent and much more fulfilling.

      There is the whole "why reinvent the wheel, unless you can do it better?" argument, which would make OSS seem pointless, because OSS often lacks some of the features or wide userbase of similar proprietary packages. But, I don't really like using features I don't really understand; one of the things I have never quite understood about many other people's approach to computer use is how they just click things at random until they get what they want, rather than trying to understand how it's all put together so that they can always know how to get what they want. Therefore, if there's something missing from OSS that I want, or something I want to change to be better for me, chances are I know enough to do it myself. I can't justify spending hundreds or thousands of dollars to pay someone else to do something that I could have done myself.

      Maybe I just have a big ego, but I place much higher value on time I spend re-doing what others have already done than on money I would have to spend. For me, it's really a question of: do I want to work hard, feel good about myself, and have something to be proud of? or, do I want to throw around money for no good reason, sit on my fat end-user ass and never write a lick of code, and have my computer system always feel like a hotel and never like my home?

      Of course, I do understand if, to everyone else, it's a question of: should I waste time doing tedious work I see no point in doing given that others have already done it? or, should I swallow my pride and shell out a few dollars so that I can use a product developed by experts?

      I think it all depends on the mentality of the person making a decision between proprietary and OSS, right now. In the future, if desktop OSS gets to the point where it's on par with proprietary, it may be more of a social clique issue (specialty products will always be good for proprietary markets; I understand that much!)... I think that's *really* what Linux advocates are hoping for: not that most graphic designers would flock to The GIMP, but that most casual PhotoShop users would be able to do their work just the same with a free (in both senses of the word) product.

      --
      --TheOrangeSquid Is it any wonder things seem so awry? We swim in a sea of confusion and don't have to think to survive
  33. First Impressions by rjstanford · · Score: 4, Insightful

    You know, you can tell a lot about a product from its screenshots. So let's take a look at this one. First, I should say that I am not a graphics artist, nor do I play one on TV. I do some mild photo retouching, web art, icon design, stuff like that. I've used Photoshop and Illustrator, and currently use Paint Shop Pro (hey, its only $89 and it works).

    What's the first thing that I see? Well, we have a bunch of little windows with a terminal manager peeking through. Annyoing, but I can deal with it. Hmm - they're all showing up on the taskbar, too. More annoying, but lets move on.

    Looking at what I presume is the "new" Gimp interface, on the left, the colored icons are much easier to understand at a glance. The menus, however, leave a lot to be desired. One problem with small windows is that, unless you're using Mac style menus, you have small menu labels. Like these ones. File: fair enough. Help: likewise. Xtns: ...? Xtns? I have no idea.

    Looking at the bottom of the docked options window, I can see some buttons. I'd guess that the first one is Save, the second (greyed out) is undo/back, the third is delete (delete my ink options?) and the fourth is... erm... undo again? You've got me. Hope that they have mouseovers, but they really shouldn't have needed them.

    Looking at the "Brushes, Patterns, Gra" window. Ooh, nice title. Anyway, these seem pretty reasonable, although the weird icons at the bottom are back, and different. I guess the first one is ... no idea, actually, since I assume that the second one is new. The third is probably copy (why can't I copy a circle(11) by the way?), the fourth is delete, and the fifth is - refresh? How often do you need to refresh your brushes that it gets the bottom-right corner of the window all to itself? That's prime real estate!

    Okay, now onto the main window. Heh - they can't seem to draw their rulers correctly so that you can see the stops and read the numbers. Oh, well. Again, we have the problem of the window size - this time the menus are readable, but one of them seems to be "La" - possibly "Lay" - and who knows how many are inaccessible off to the right? Its good to know that I can cancel my picture, however - or could in some situations whenever the button is enabled.

    All in all, from a first glance (which is all many prospective users will ever give it), I'll stick with Paint Shop Pro, thankyouverymuch.

    --
    You're special forces then? That's great! I just love your olympics!
    1. Re:First Impressions by Quarters · · Score: 2, Insightful
      His point about the menus in the image windows is 100% spot on! The menu shouldn't be in the image window. Images can be any arbitrary size and there are times when you absolutely must size the window to be the exact size of the image (e.g. comparing n versions of a picture on one monitor while showing changes to a client).

      Nerfing the menu system so some, potentially needed, menu items are just chopped off if an image window is below a certain size is stupid. If they're going to do the multiple window style of interface the need a global menu bar at the top of the screen, ala Macintosh.

  34. Re:From the article by Blob+Pet · · Score: 2, Insightful

    If Mac users are going to throw hissy fits then let them. "Proper Mac" or not (and I think some Mac users have to get off their philosophical high horse), the fact that the Gimp developers are taking the time to release an OS X version ( and probably won't make a dime as a result, instead getting flames from the likes of you) tells me that they aren't as lazy or deceitful as you would lead people to believe. It's one thing to make a constructive suggestion, but it's totally another to be a trollish flamer.

    --
    "...today consumers have been conditioned to think of beer when they see a bullfrog..."
  35. Re:What?! Old GUI is gone?! by xjimhb · · Score: 5, Insightful

    Think about it for a minute ... a new interface is never as intuitive as the old one you are used to, let alone more intuitive. Maybe, once you get used to it, it will be better, or maybe not ... but it is going to take a fair investment in time and energy to figure out if moving ahead is good or bad, and a real pain to move back if you made a mistake.

    Looking at the writeup, I saw only ONE improvement that I really, really want - the multi-line text tool. And the reviewer was careful to point out that other goodies (like a multi-COLOR text tool) were NOT implemented.

    Personally, I'd be just as happy if someone would retrofit that new multi-line text tool into 1.2 and forget about the rest of it. I've taken the time to get used to right-click menus and floating toolbars and such, it wasn't that hard. So pardon me if I don't enthuse for changes that disrupt all the current users just to make things easier on a few newbies!

  36. Re:I see... (MDI) by kinnell · · Score: 2, Insightful
    Linux will survive by gaining mindshare and marketshare

    Historically, Linux has survived just fine with neither.

    --
    If I seem short sighted, it is because I stand on the shoulders of midgets
  37. Re:I see... by Sax+Maniac · · Score: 5, Insightful
    This is overgeneralized, MDI is not purely evil.

    Everyone likes Mozilla's tabbed browsing, right? Well, that's just another form of MDI. It's windows-within-windows, but done right.

    What is evil is MS's old brain-dead MDI where you have a blank useless desktop with icons on top of it that can be hidden. Tabbed browsing just this trimmed of some extra features.

    What Mozilla does also right is that the whole SDI/MDI model not an either-or choice anymore. Want all pages in different windows? Fine. Want all pages in one window? Fine. Wants some pages in some windows? Fine. I showed Mozilla to various family members who usually use computers, and they all immediately love tabbed browsing.

    MS doesn't seems to understand which is better. They keep going back and forth between SDI and MDI when the answer is both!

    --
    I can explanate how to administrate your network. You must configurate and segmentate it, so it can computate.
  38. Re:And still... by el-spectre · · Score: 2, Insightful

    I haven't used PS elements in years, so I can't advise there. I've owned PSP 5-7, (and maybe soon 8), and more or less stuck with 'em.

    check out appdb.winehq.org for compatibility questions. At this point I pretty much use windows for graphical work, and linux for programming.

    --
    "Faith: Belief without evidence in what is told by one who speaks without knowledge, of things without parallel." - A.B.
  39. Just to get it out of the way now by bonch · · Score: 4, Insightful

    Before everyone starts falsely claiming otherwise, Photoshop DOES do multi-monitor support. Honestly, you think Photoshop wouldn't after all these years?

    Really, I see no reason for having eight taskbar buttons open for one app. I have to devote an entire desktop to Gimp. You can argue with me how "bad" MDI is supposed to be until the cows come home. It hasn't affected the success of Photoshop, and it's what people want.

  40. Moving the Masses by felonious · · Score: 3, Insightful

    I've been using PS for many years and as new features are implemented I recommend PS to people but the price is prohibitive to say the least. This is where Gimp owns the competition and particularly PS. Although Gimp isn't a dupe of PS it is very, very powerful and intuitive and with the price how can it lose?

    Personally I am moving into Gimp from Photoshop as well as Openoffice from MS Office because I'm just tired of the ridiculous upgrades to keep compatibility issues in check.

    Open source is the single greatest thing to happen in a very long time. It has opened up a new horizon for me and the people I recommend software to. I am our company's "IT Guy" for our state and my top recommendations of late are Firefox, Openoffice, Gimp, and SuSe for those looking for a change. This is coming from a strictly Adobe/M$ house. I figured I could use the "$" now since I'm an open source fanboy now!

    It's pretty cool when I can move 100's of people in the direction of open source and this filters down to their families too so I am doing my part.

    --
    You aren't free to do anything, until you've lost everything.
  41. Re:What about the rest of us? by tverbeek · · Score: 2, Insightful
    If I wanted to do a bunch of click, slide, click nonsense with a cascading menu, I wouldn't be complaining about the dozen windows that collapse into a single "GIMP" item on my taskbar. I don't mind wasting the pixels used by a taskbar; they're cheap. :)

    A toolbar is very useful for single-click access to perhaps a dozen currently-open documents or apps... or at least it would be if it not for the GIMP cluttering it with buttons which are neither apps nor docs, and which serve no useful purpose there... or on a cascading menu that groups windows by application.

    --
    http://alternatives.rzero.com/
  42. Re:Flame me if you want... but... by Anonymous Coward · · Score: 2, Insightful
    Are any of these features NOT copied from PhotoShop?

    Not flaming, but how many features *are* there to put into an image manipulation app, anyway? GIMP and Photoshop are two programs that do basically the same thing. Of course there are going to be similar features.

    To put it another way: My Honda has a steering wheel on it, just like a Ford. It has a gear shift, and tires, and pedals too! It's so unoriginal. Are any of the features of the Honda NOT copied from Ford?

  43. Re:And still... by Johnathon_Dough · · Score: 5, Insightful
    Well, I am not sure about on the windows side, but I have a ton of apple scripts set up for Photoshop on the mac. Between those and photoshops built in actions I can automate just about anything that I would want to.

    The biggest issue with the GIMP that I see, is that the majority of people out there making money with photoshop have no desire to learn something new. I include myself in that...I have been using photoshop now since version 2, and can use the app practically in my sleep. There is no need to think about "now how will I do that? What menu/palette/option is that?"

    I have played with the GIMP off and on, and while I think it is a great program. I see no reason to switch to it for my main app. Especially as 2 hours of billable work pays for an upgrade to photoshop.

    --
    If you are one in a million, then there are six thousand people who are just like you.
  44. Re:Virtual Desktop! Dual Head! by TekPolitik · · Score: 1, Insightful
    I have yet to see a Linux graphical desktop that does not have multiple virtual desktops all over the place. Assign one to the GIMP, and use it for nothing else. The clutter problem is solved.

    Not really. I find using multiple desktops for this much clumsier than the MDI capability of Windows. In fact I tried multiple desktops in Windows years before switching to Linux and after about 6 months found the whole capability annoying. The only reason I use multiple desktops under Linux is because so many applications have been written in such a way (may windows popping up in an unstructured and independent way) that there is no viable alternative.

    I don't get this insistence that you find among Linux GUI developers that "multiple desktops" enables you to do everything that some other alternative window management strategy allows you to do. It doesn't, unless you look at it on a massively over-simplified level. Different window management strategies have different strengths and weaknesses, and some people find one strength or weakness better than others.

    But the greatest weakness is forcing a particular desktop management strategy on other people when it may well not be the best for them.

    Not that I expect anything else - the "multiple desktops roolz" camp is a fundamentalist religion, not open to rational discussion.

  45. Re:And still... by ktakki · · Score: 3, Insightful
    Why that? What can you do with Photoshop that you can't do with the Gimp?

    Adobe has integrated Photoshop and Illustrator to the point where they might as well be the same application. Photoshop's .PSD files have text layers that are editable in Illustrator, and you can use many of the same filters and plug-ins in both programs.

    This vertical integration extends from fonts and color management at one end to printing at the other, with the applications (Photoshop, Illustrator, GoLive, InDesign) in between. The Gimp might get awfully close to Photoshop's feature set, but until there are mature and stable open source vector graphics and page layout packages, all the Gimp will do is steal market share from PaintShop Pro.

    k.
    --
    "In spite of everything, I still believe that people are really good at heart." - Anne Frank
  46. Re:And still... by NanoGator · · Score: 5, Insightful

    "Why that? What can you do with Photoshop that you can't do with the Gimp? Gimp now has the CMYK color scheme, so the only real pro-Photoshop argument has faded..."

    Faded? A few days ago, a buddy of mine decided to venture into the wonderful world of Texturing as it related to 3D animation. He took a digital photo and wanted me to help him make a textur. He didn't have Photoshop, so he downloaded Gimp. I use Photoshop on a daily basis, I've gotten to know virtually all the features in it. I've learned quite a bit about how to do some of the things you need to do. I don't mean just what buttons to push, but what is being done to the image to get to the result. I sat down at his computer and started flipping through the features in Gimp and.. ouch. It felt like Photoshop lite. It was very limited in what transparency modes it had. There was almost none of the workflow shortcuts that PS has, like Layer sets etc. My experience trying to paint or smudge was... inconsistent. It's like they didn't tune it to what an artist would use it for.

    That was about as far as I got. GIMP is not in a state right now where it'd save me $150 for the next PS upgrade. Not only that, but Adobe's chugging ahead with new stuff as well. (I can't believe what an upgrade 7 was from 6...)

    I'm going to be honest with you: I think most of the peeps that are dependent on Photoshop are terribly interested in voicing in on this argument, thus the perception that it's "faded". No, it's not Photoshop. But that's not really the question, is it? It's "is it Photoshop enough for you?" Well that's a different deal. You can do your cropping, color balancing, contrasting, etc. That's fine. Just don't get too general about this. Photoshop is a $600 tool. Mastering it can earn you a living. Apps like that are very difficult to keep up with in the Open Source world.

    --
    "Derp de derp."
  47. Lol, when Photoshop trolls come out to play. by theolein · · Score: 3, Insightful

    I agree 100% that the GIMP is not a Photoshop replacement but it sure as hell offers a huge amount of features, and finally, a decent GUI, for $0.

    I have just waded through about 20 +5 insightful modded posts about how bad GIMP 1.2's GUI was. Sigh, I know this is slashdot, but is even reading the editor's comment to much, even if RTFA is?

    How on earth can you say that the GIMP 2 is crap unless you've tried it. I can see this working quite well for web graphics and standard home printer stuff, and the new interface with dockable palettes and menus in the image window saving one from having to right-click all the time are fantastic.

    I don't know what pisses the PS people off more: the fact that the GIMP is finally improving or that they spent an enormous amount of money on Adobe's tools that they only use for web graphics in the end.

  48. Re:And still... by NanoGator · · Score: 3, Insightful

    "You can't do that so easily with Photoshop unless you've already invested the time and money to make it common practice. (Which, sadly, a lot of firms do. It's easier to commit to trudging an extra couple of miles in familiar territory than risk learning something new.)"

    This might be a killer app if artists tended to be heavy into scripting. About the only thing most of us would use it for would be automating a bunch of repetitive tasks, and Photoshop has a wonderful macro recorder that handles that with a nice useful UI.

    The R&D for GIMP is coming from a software engineer's perspective, not an artist's. I don't really have an issue with that until people start asking why us "stupid people would pay so much for an app." It's sort of like asking why somebody would drive with a manual transmission. Frustrating, iddn't it?

    The R&D for GIMP, if it has aspirations to compete with Photoshop, need to change gears. Those of us that make livings off the software want our healing brushes more than we want perl scripting.

    --
    "Derp de derp."
  49. Re:I see... by bay43270 · · Score: 2, Insightful

    I fought this argument for quite a while at my last employer. I agree with everything you say - except the Microsoft bashing. MS was completely wrong with their MDI implementations of 1987. MDI implementations in Program Manager, Word (until Office 2000), Excel, VB (until v6?), and other programs all sucked bad. But Microsoft did sort things out. They now recommend against MDI in traditional terms (they don't seem to agree with your definition of MDI).

    Meanwhile, they started transitioning office to SDI (which is appropriate for most Office apps). They also use both MDI and SDI in Outlook (you can switch views with the navigation on the left, or open an entirely new window).

    But the topic that started this all: Photoshop. The Windows version of Photoshop uses the traditional MDI windows for the images (which is a pain in the ass for multiple monitors), but separate panels for the tools (which are NOT constrained to the MDI interface). The Photoshop tool panels are even an improvement over the Gimp, as they don't show up as separate tasks in the task bar. Photoshop for the Mac beats them both however. EVERYTHING is treated as it's own window, but the pallets can still be hidden quickly, accessed on demand as a pull down or arranged on a another monitor.

  50. Re:What you're used to. by justsomebody · · Score: 2, Insightful

    So I guess it's hard to judge the interface accurately and without bias

    Just a little info.

    I was intensive user of Photoshop from 2.5 up to 5.5 (in that time I even worked for graphic company). When they completely rearranged menus in 6.0, I just didn't wanted to bother, because Gimp has already overtaken my Photoshop needs. But then again I never needed CMYK (after I left that job) and Photoshop just didn't feel well with multiple monitors (3), for that kind of monitor layout MDI is a real NO GO. I even tried to switch to Apple, because Apple hasn't got MDI, but having menu on one screen was to clumsy and I trashed my Apple&Photoshop high hopes.

    But to dump about being unbiased, I still support some DTP companies so I couldn't avoid 7 and CS. And there's nothing better about them either.

    --
    Signature Pro version 1.13.2-3 release 83.5 beta3try7 after-breakfast edition
  51. Re:And still... by Anonymous Coward · · Score: 2, Insightful

    The other area that Photoshop is currently way ahead is interface. It remains to be seen how much of that gap will be closed by the new version of the Gimp.

    Well, that's what you think. I think the Gimp interface is better. Why? Because I've used Gimp far more than Photoshop, so I'm used to the "weird" Gimp interface. In fact, it goes so far that I don't even like the look and feel of Photoshop.

  52. How can you take the product name seriously? by g_bit · · Score: 2, Insightful
    With a name like "The GIMP", how can you take this product seriously if you're a professional?

    This is one thing that has always annoyed me about certain Open Source packages. GNU - Oh, that's so clever I forgot to laugh!

    Do you think that Adobe would have sold Photoshop if they had named it "The WIMP" (Windows Image Manipulation Program) or "The APP" (Adobe Photo Program).

    I mean, "Photo IMP" or almost anything else would have been better.

  53. So many people complain GIMP isn't Photoshop by Azureflare · · Score: 2, Insightful
    Well, no shit! Why do you have to go on about how photoshop has tons more features? (1) Photoshop has been around longer (2) Photoshop has a hella lot more money behind it!

    Try to appreciate GIMP for what it is and give the maintainers some support instead of going on about things photoshop has that gimp doesn't.

    GIMP isn't trying to replace photoshop, and I feel people don't give it as much cred as it deserves.

  54. Re:Well, how the hell do ya' draw a circle by Quarters · · Score: 3, Insightful
    Yup, sounds like an OSS user. Rudely suggesting the wrong program for the wrong task.

    Drawing bezier lines in Photoshop is useful for any number of bitmap editing reasons. You wouldn't do a full on vector based layout with it, it's not designd for that. But bezier shapes that can be resized without resolution loss are great for masking, selecting, using as templates, vitural frisket for airbrushing, etc...

    Since isn't a bitmap editor it wouldn't have served the poster's wife's needs at all.

  55. Re:And still... by denks · · Score: 1, Insightful
    The core system does a lot, but the real usefulness of the GIMP (at least for professional folks) lies in that they can write up a perl script to accomplish any damn thing they can think of. Of course, you can write C plugins as well.

    Unfortunately until graphics artists learn Perl or C, which is not likely to happen...ever, this will not exactly be a good selling point for them. Its a bit like trying to convince them they should be using Linux instead of a Mac because they can view the source code. They make their money from designing graphic art, not coding.

    --

    I am Monkey, the Great Sage, equal of heaven!
  56. No proper colour management and NO 48bit support! by Anonymous Coward · · Score: 1, Insightful

    Two major things are missing:

    1) proper colour management for the workflow (X, Gimp, scanning and printing).

    2) no 16bit per channel support. This indeed very important for higher end cameras, scanners and printers.

    3) no LAB or CMYK support.

    I use these daily and they are an absolute nessessity, unfortunately.

  57. Re:Whining about one window by IntergalacticWalrus · · Score: 2, Insightful

    MDI != tabbed browsing

    Tabbed browsing is having one single window with tabs to switch between views.

    MDI is having multiple "fake" windows of various nature (tool palettes, document views, etc) inside one big window. The reasons why MDI sucks (and why Apple has always diaproved its use):
    1) Windows in windows are confusing.
    2) The "grey void" in that big window is a total waste of display real estate. With a multiple window app, you can actually see (and use) other programs under that app.
    3) It's not multi-head friendly. With, say, The GIMP, or any Mac OS app (no MDI on Macs), you can freely drag the various windows to different desktops.

    Interesting note: MDI was created by Microsoft (and therefore mostly seen in Windows programs), but even Microsoft has now gradually stopped using it. Look at later versions of Word: each document now has its own window (and toolbar).

  58. Gimp is a great program by Adam+Wiggins · · Score: 5, Insightful

    I'm rather shocked to see all the complaints about the Gimp here. The comments seem to be divided into two categories:

    1. I've never used it, but from the screenshots it looks scary! It sucks!

    2. I've used it, and it didn't work exactly like Photoshop. It sucks!

    As a person who has used Photoshop (and a bevy of other paint programs, all the way back to the days of DPaint) extensively, I feel the Gimp is by far the best program available for creating (pixel-based) graphics, especially in the realm of web imagery.

    I have used it to create from-scratch graphics for countless websites, including: this, this, this, and this. I have also used it to do many print items, such as this flyer. (Amazingly enough, CMYK is not really that necessary if you don't mind slight variations in the color on the final product. If you are doing serious print work, you should really be using a vector illustration program for everything but photo retouching anyhow.)

    I think perhaps the Gimp's strength is how a non-artist (ie, me) can create pretty nice looking art with it - as I believe the links above will attest. It has a number of features not found in any other paint program, such as highly configurable tablet sensitivity.

    Unfortunately, the hardest thing about using it for someone who has switched from Photoshop is that it looks _very_ similar to Photoshop, but yet it is really not very similar at all. Much like an expencied Windows user switching to KDE, they will find themselves fooled into expecting the interface to behave exactly the same way - and it doesn't. It's a different program, with a different interface.

    But those who either have the patience to un-learn their Photoshop habits, or are not burdened by them to begin with, will find the Gimp to be one of the most powerful graphics tools available today. It is also quite likely one of the most impressive and mature applications available in the realm of free software - on par with Mozilla, OpenOffice, and Evolution. I'm not sure why it doesn't get the same respect that these packages do.

  59. My opinion on Gimp 2.0 Preview by Kyouryuu · · Score: 4, Insightful
    Being a long time Paint Shop Pro user, I found myself rather disappointed with the buggy version 8. I recently learned that Gimp 2.0 Preview was ported to Windows, so I gave it a try there. It's fundamentally the same as its Linux counterpart.

    Anyhow, I was very impressed with it. Admittedly, there are some things that are still rough around the edges, but this is a significant improvement over previous releases. Things I especially liked:

    - Relocation of the line stroke button that makes it easier to use Bezier curves and the like.

    - Better resizing and resampling algorithms that produce that nice, anti-aliased effect.

    - Quick, no frills approach to plugins and features.

    Things that I still think need improvement:

    - I think that rather than have a smattering of premade brushes with the option to make your own that Gimp should adopt a system like Paint Shop Pro where the menu for the paintbrush (and other relevant tools) lets you adjust the brush size, density, step, etc. in one convenient panel, rather than having to go through the effort of making an entirely new custom brush for the task. The current approach is functional, but unnecessarily clumsy.

    - Have something akin to the Browse feature in Paint Shop Pro. This feature analyzes all graphics in a directory, produces thumbnails of all of them, and displays them in a window where you can pick and choose which ones to open. It's like a pictoral file selector.

    - Implement more features that can be done with Layers, like adjusting gray channels for example and allow layers to modify layers beneath them (e.g. a Multiply layer or a Screen layer). If this ability exists, I haven't found it.

    - I'm not still not a huge fan of the MDI approach. If you have related taskbar icons cluster in Windows or Linux, it's not too bad however, and there are pros and cons to both approaches.

    But it's not at all bad. For free, it's a remarkable product. As an example, I selfishly submit this plug for my webcomic whose most current chapter was done with Gimp (true until this Sunday, unless I decide to use Gimp again): http://dragonangel.keenspace.com

    It's just that with Paint Shop Pro already costing about $60 on sale (as low as $15 for previous users), and being more substantial and feature packed than Gimp, I don't have a reason to switch to Gimp (unless PSP 9 is a similar flop), but I would certainly recommend it for the graphic artist on the cheap.