Hackers: The Art of Abstraction
scubacuda writes "Wired: Inspired by McKenzie Wark's The Hacker Manifesto , Madrid's MNCARS's exhibit, Hackers: The Art of Abstraction , explores the connections between hackers, artists and anyone engaged in any kind of creative work. The centerpiece of the exhibition are documentary films and videos made by independent filmmakers and hackers from all over the world, including Freedom Downtime by Emmanuel Goldstein, Free Radio by Kevin Kayser, The Hacktivist by Ian Walker, Unauthorized Access by Annaliza Savage, New York City Hackers by Stig-Lennart Serensen and Hippies From Hell by Inne Pope."
Well, maybe for the few true geniuses out there. But for most hackers it's merely a skill, maybe a craft at most.
"Chaos is what drives the creative process"
It really depends on what you are trying to create. If you want to create strictly art then maybe chaos drives teh creative process but much of the creative process is due to there being something needed to be created. Like something an engineer creates. An engineers creating something has little to do with Chaos and a lot to do with structure.
Evolution or ID?
I believe that art (fine art) and computers are integrally related in the methods of abstract creativity requried for the initial creative phase. After that, they deviate in the techniques and level of creativity required. Fine art generally allows for more creativity, because there is not necessarily the business push to "get it done now". As a fine artist whose day job is I.T. related, I can say that it is an easy transition.
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Why do all these programmers want to be considered artists anyway?
An artist is someone who ignores function and concentrates on form where they think beauty lies. An engineer is someone who sees beauty in pure dedication to achieving a function in the most efficient fashion.
A perfectly calculated arching cantilever is beautiful, a painting of a waterfall is just an inferior copy.
-- An Engineer
Beep beep.
The mathematician, contributor to the Manhattan Project -- and a founder of modern computing -- John von Neumann, considered by knowledgeable colleagues to have contributed to all fields of mathematics except topology and number theory, disagreed. Describing the qualities of a good mathematical proof, von Neumann wrote : (John von Neumann as quoted in William Poundstone, Prisoner's Dilemma).
Perhaps unsurprisingly, given von Neumann's seminal influence on computer programming, his description of a good mathematical proof reads to me very much like a qualities I expect to see in a good algorithm, function, or class when I'm reading or writing code. Foe me, elegance is always of first importance when I -- and I use the word consciously -- craft code: a function that does not flow, a class the instances of which cannot be used in an elegant and (at least from the user's point of view) transparent way, is almost always bad code, and illuminates a lack of understanding on the part of the coder.
Kludges are offensive, not because they don't work -- the only justification for a kludge, after all, is that if nothing else, it works -- but because they are indicative of a lack of craft, and because they indicate a lack of understanding, either on the part of the coder himself, or the on the part of framework/clases/language he is coding in or with. A kludge is bad because it is the pulled thread in the fabric of the program, a pulled thread that threatens or exposes a potential for further and MORE disastrous unravelling.
Opinions on the Twiddler2 hand-held keyboard?
Yeah, I been there, but with differences.
I didn't go around breaking others' art; I made some of my own.
I was bright enough to figure out that, if I do it the way the teacher wants it done, I don't get hassled. I can always do it my way when I'm doing it for me, and then nobody has the authority to tell me I'm doing it wrong.
I showed some promise and was rewarded with more challenging (and interesting) stuff by teachers who cared. That's how you *find* teachers who care.
You can learn the system and get what you want. Or you can turn your back on it and let it hit you from behind. Your choice.
Programming is essentially a creative endeavor where beauty emerges from the harmonious implementation of function - i.e. a function (creation) in harmony with the object (material or imagined) which is the program's intention to model and with a given set of factors or rules (the API, language, instruction set.) This kind of creativity is in this sense more akin to that expressed in building architecture and industrial design than that expressed in the fine arts and philosophy.
Terming programming as a fine art is quite a stretch apart from the latter's primary concern - which is the creation of beautiful objects. Programming's primary concern is the creation of interactive models of objects in harmony with their material or imaginary counterparts and the boundaries that define the model space.
In this other sense, the aesthetic pleasure derived from programming or observing beautiful code is similar in nature to that derived from the construction or contemplation of philosophical concepts - both can recur to visual metaphors but are in essence invisible.
HAD
Art work is there to create an atmosphere, to procure an emotion, so it has a function.
Its not because the function is psychological that it is inexistent. The summit is to be able to associate beautiful with practical form, and that's what design is all about.
I have seen beautiful designs by hackers, so to me many have artistic concepts, and are inspired.
Hacking a way of slicing reality for mathematical minds?
A good cook is creative in his art so is a doctor undertaking a chirurgic operation, so is, so is so is.....
All professions have their amount of creativity, and some are more creative then others, no matter the occupation.
In all cases, the inventor has to master the rules who define the medium he applies, thus to use the maximum possibilities, for the creation to be well balanced, i.e. ingredients in the case of a dish, colours for a painting, sounds for music, etc...