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Picking The Top Ten FPS Titles Of All-Time

Thanks to GameSpot for its 'TenSpot' feature selecting picks for the top ten first-person shooter (FPS) games of all-time. The article argues: "So what makes a first-person shooter good? Is it a cohesive story and a well-designed campaign? A creative multiplayer mode? How about a devastating arsenal of weapons? Or fiendishly clever AI enemies? The games in this list exhibit one or more of these qualities and have all affected the way shooters are made in a tangible and lasting way." It goes on to identify top titles such as Duke Nukem 3D ("...good-natured attitude... great level design, and solid engine"), Battlefield 1942 ("...an excellent game made better by retail expansion packs"), and, naturally, Doom ("one of the true classics of computer gaming.")

48 of 135 comments (clear)

  1. Top _ _ _ _ _ of all time.... by Lust · · Score: 5, Interesting

    Is anyone else getting tired of these monthly polls that rank the top games, FPS, strange NPCs, in-game music, text-based games, etc. etc. of all time? How many times must we slice and dice the past? Contemporize! :)

  2. No Marathon? grr... by Anonymous Coward · · Score: 4, Informative

    Ok, as the original Marathon never officially came out for PC, I can see them just leaving it off.

    But they specifically mention Marathon in the Halo entry, and allege Halo is superior. WTF!

    Halo is nice and all, but aside from graphics as such being better simply because it was made much later, it doesn't hold a candle to the Marathon trilogy in terms of story/gameplay/suspense/etc. By Marathon standards the game doesn't even feel finished. (In pre-MS days, Bungie had a saying "we'll release it when it's done" none of this rushing things out the door with cut features to fit with X-box marketing.)

  3. Re:hello? marathon? by arglesnaf · · Score: 5, Informative

    They did mention Marathon, and that Halo is the current version. They even talked about how great it was. Probably not exactly what you were looking for, but it is there.

  4. Re:hello? marathon? by jabberjaw · · Score: 4, Informative

    For those of you interested in finding out what it is all about, see here.

  5. Re:hello? marathon? by Distinguished+Hero · · Score: 3, Informative

    From the article:
    In the mid-'90s, many gamers thought Bungie had reached its creative zenith with Marathon. They were wrong. By the time the classic Mac and PC shooter had wasted millions of man-hours worldwide in 1999, the Bungie wizards were repackaging Marathon's rich story and innovative visuals into a next-generation first-person shooter. That game was Halo: Combat Evolved.

    Link

    Seems like they mentioned it to me...

    --
    Uttering logically derived and empirically supported truths to the disciples of the orthodox establishment.
  6. Re:Top _ _ _ _ _ of all time.... by Anonymous Coward · · Score: 4, Insightful

    Not me, but I am really tired of whiners. It seems these days they come out with every story.

  7. Bah! by Gothic_Walrus · · Score: 4, Interesting
    Shooters are meant to be simple games: run around, blow stuff up. Right?

    If so, then "Serious Sam" is undeniably the best shooter of all time. That's all you do in the game - run around and blow stuff up. Simplistic, but hellishly fun.

    --
    Goo goo g'joob.
    1. Re:Bah! by ziggles · · Score: 4, Informative

      I'm surprised Serious Sam wasn't on their list since it was their 2001 Game of the Year.

  8. Serenity Now!!! by Anonymous Coward · · Score: 2, Flamebait

    Please, whoever keeps posting (and submitting) these damn "top ten" articles to slashgames, please, I'm pleading with you, stop.... Each "article" is obviously a thinly disguised fanboy rant by whoever wrote it for their favorite games in a particular genre.

    There is no really meaningful list that can come out of a tep ten, when you're including all of time as your scope. At first, it was enjoyable to see people try, but the novelty has worn off. Give up the ghost...

  9. kinda off topic but related to your comment by imr · · Score: 3, Insightful

    Here on slashdot, we hear mostly from site like gamespot, gamespy, whatevergamething.com. And most, if not all, of their interview/article are dull beyond expression (at least beyond polite expression).
    So if there is ONE gamer around who know of one or more good related news/article video game site, where i can find original and personnal material to think and get informed from, i would gladly thank him. (i know at least one in my language, but none in english, that's why I ask).

    1. Re:kinda off topic but related to your comment by simoniker · · Score: 4, Informative

      I think, if you look carefully enough, that a number of the articles posted at Slashdot Games aren't from the 'usual' sites, and there's plenty of interesting, alternate views out there.

      How about Gamers With Jobs, GamerDad, Insert Credit, DIY Games, Terra Nova, Skotos, Curmudgeon Gamer, and GamesIndustry.biz? That's just off the top of my head.

      And, of course the normal response applies - if there are alternate views and intelligent comment that aren't being covered here, then write it up, and send us the link - we'd love to include it.

    2. Re:kinda off topic but related to your comment by May+Kasahara · · Score: 3, Informative
      Lately I've been checking out Crunk Games. It's got more of a fanzine feel compared to these bigger sites, and the features tend to be interesting/witty as well. They also have a larger focus on Japanese imports than many other sites.

      Kid Fenris is another "fanzine-style" fave of mine; updated randomly, but still worth checking out.

  10. Skynet by BrookHarty · · Score: 5, Informative

    I had to look up the dates, but heres the list of games that I played way too many hours on, in order. .

    1992 Wolfenstien 3D
    1993 Doom
    1994, Heretic, Rise of the Triad (Overlooked as Doom came out before it and took most of the credit for FPS games)
    Then later that year Doom2 came out.
    1995 Hexen
    1996 Terminator Skynet (My favorite at the time) and of course Quake.
    1997 Quake 2, Hexen 2, Shadow Warrior, Blood
    1998 Unreal, Tribes, Half-life, SiN, Blood2,
    1999 Quake 3 Arena, Unreal Tournament
    2000 Soilder of Fortune, Heavy Metal Fakk2 (That one collected Dust, But I Finally went back and finished it), KISS Psycho Circus (Didnt play this one much, but it was lots of fun)
    2001 Return to Castle Wolfenstien, Serious Sam, Red Fraction, Tribes2(Many patch problems, but damn if it dont run great in 2004!) Max Payne, Ghost Recon
    2002 BF1942, UT2003, SoF2, MOHAA, Serious Sam 2
    2003 Call of Duty, XIII (Didnt get into this one as much), Unreal2.

    I still find myself playing CounterStrike and Tribes, with some Mohaa, Serious Sam1/2 action. Don't think all my choices are all mainstream.

    But the first game that kept me playing for hours was Duke Nukem 3D on ipx lan parties, so that has to be my number 1 choice.

    Then Tribes lasted over 4 years, then Counterstrike going on 5.

    1. Re:Skynet by mutewinter · · Score: 3, Interesting

      Wow, nice to see someone mention Skynet, much less say they enjoyed it! I could never figure that one out. For a game based off of a movie it was absolutely amazing at the time and completely sucked me in.

      Sadly for me, my gaming timeline has a huge gap between the release of Quake and Q3A. I was stuck on a p100 with win3.1 until late 1999! I really missed out on alot, especially considering I was stuck with an aweful internet connection for years until I got broadband.

      I have to agree with you on Duke Nukem 3D as well. While in Doom you were just kind of wondering around, Duke Nukem 3D had areas and a storyline that really pulled you in. And strippers. Oddly enough, I bought very few games at the time and was limited to shareware and demos. Duke Nukem 3D just happened to be one of the full games I had. (friend of a friend bought the PC version when he had a mac and never returned it, and somehow I got ahold of it.)

      Instead of being called the top ten FPS titles, it should be called Ten Years of Doom Clones!

    2. Re:Skynet by Deliveranc3 · · Score: 3, Funny

      If you had Quake 1 you didn't miss anything. Now back to e1m2!

  11. Re:hello? marathon? by Anonymous Coward · · Score: 3, Informative

    They stylings may be similar, but Halo is definitely NOT 'the current version' of Marathon. They aren't even in the same universes.

    The way they refered to it makes me question if the writers have even played Marathon.

  12. I question the value of this poll by SamSim · · Score: 5, Interesting

    I question the value of this poll. How many people can honestly say they have played most of the FPSs in existence (or at least most of the ones on the list) and are therefore in a position to judge which one is the best? People will vote for the only game on the list that they've played, so it'll simply boil down to "which game is currently the most popular?" and of course, the winner will be something that was released within the last year. This, in my opinion, is a subject best left to objective videogames reviewers.

    Besides which, "best" is poorly defined. Are we talking the most fun games to play right NOW? Or the games that were the best at the time they came out? Or the games that were the most influential?

  13. lame! by Tumbleweed · · Score: 4, Funny

    No mention BZFlag, the greatest FPS of all time?! *phbbt*

    - Easy Target

  14. Decent by cgenman · · Score: 4, Insightful

    Most of these also leave out the truly excellent FPS Decent. Decent and Decent 2 were revolutionary for their time, creating an experience so original (and nauseating) as to never have been duplicated since. Sure, it's a ship. But it's in first person, it shoots, and it moves just like every other FPS character except that it also goes up and down and can rotate along its 3rd axis. I didn't even know I had a 6th finger until I played that game.

    Imagine trying to explain to people that you need a PC because the Mac keyboard won't let you strafe down-backwards-left while rotating up-right and firing.

    Decent was legendary at it's time, but because there have been few or no clones of it, it has faded into history. It deserves more recognition than this.

    1. Re:Decent by Canar · · Score: 5, Informative

      Never heard of a game called Decent. Sounds decent.

      I've played *Descent* before though, and that was a good game.

    2. Re:Decent by Kyouryuu · · Score: 2, Interesting
      After you get through their top 10, you can go and submit your own. Each game in the Descent saga is an option, so obviously they must count it as an FPS. Write a short blurb about why you think it's so great and maybe they'll include it in the reader's choice top 10.

      I used to think Descent was the top dog before I was exposed to the almighty Unreal Tournament. But I still think it deserves to be on the list because it had an inventive concept that has since rarely been done with equal skill. Also, I would argue against the GameSpot article's claim that Quake had the best lighting effects of its time. One can hardly notice them compared to their use in Descent 2. You could destroy lights and areas would go dark. Most games today can't even do that.

      It was hardly an average, run-of-the-mill FPS. Since its release, there have been a handful of clones. Some decent, like Forsaken. Others shoddy, like Terracide. But the idea hasn't been touched after the disaster that was Descent 3. One hopes that after Unreal Tournament 2004 and the upcoming Battlefield resurrect interest in flying vehicles that we'll see a mod that exploits this type of gameplay, and then maybe spur enough interest for a developer to build something like it.

      Ideally, I would see a modern Descent clone utilizing a control arrangement like that of Freelancer. Use mouselook and WASD and merely don't restrict movement to the ground plane. Also, enable the ability to get out and walk around on foot, possibly to explore and find other ships to pilot.

      Descent 3 was a disaster in the sense that it didn't sell very well. I think a key reason, aside from the lack of good marketing, was that it was too far divorced from Descent 1 and 2. Although they had a flashy new engine, it lost the gritty, dark corridors that the old games were notorious for. The robots weren't creepy, they were almost cartoon-like. And the whole appearance of the game had a plastic, strange look (it must be the textures or the lighting). The missions were also loaded with inane puzzles that had no place in a corridor shooter like this. It's unfortunate that because of Descent 3, no one has stepped up to the plate to try again. I hope someday, some developer will.

  15. Thank goodness by Overdrive_SS · · Score: 4, Interesting

    I was going to shoot someone if Goldeneye 007 was not on that list. I wasted many, many hours playing multiplayer Goldeneye against my friends. The AR, the RCP, rocket launchers, timed mines, proximity mines, grenades, all sorts of fun. Perfect Dark was just as amazing, with some even cooler weapons.

    However, my friends now insist Halo is the best FPS ever. Halo is a fun multiplayer game. It looks nice, the controls are well thought out, the weapons are pretty balanced, and you can get the whole 16 player thing going on.

    But for a game called Halo: Combat Evolved, it is lacking in the combat evolved part. I mean, they went to take over an alien planet with an assault rifle that has the firepower of an automatic Daisy Red Rider. They have an amazing pistol that works like a sniper rifle and the sniper rifle itself is quite nice. The vehicles are fun. But where are the jet packs or rocket boots or guns that fire through rock or around buildings or thermal vision or guns that don't need to reload or something evolved. Where are the bots? Would it have been that hard to add some AI to fight against in the multiplayer? I can play Halo a lot, but I never got bored of playing Goldeneye and Perfect Dark, there was always some new way to keep yourself entertained. Anyways, I just had to rant a little, maybe someone else here can sympathize with me.

    1. Re:Thank goodness by CashCarSTAR · · Score: 3, Informative

      Me.

      I can sympathize for you, because I feel the same way. Halo isn't a bad game. It's just not a great game. Sure it adds some pretty graphics and good AI, but the game itself tends to be on the boring side.

      Problems with Halo:

      #1. You're exactly right. Most of the weapons are on the boring side. The Needler is pretty cool, but rather weak at the same time. A nice pistol, I'm not a big fan of the sniping in that game however. The grenades are fun, but that's another problem..

      #2. Because of the weakness of the weapons, the game can become a grenade fest.

      #3. The single-player levels, as is, can become boring.

      #4. Multi-player is fun, but just tacked on. Like you mentioned, no bots. BIG mistake. Keeps Halo from being a great game. Multi-player Halo is fun, if you're using the tunneling to play 4v4 CTF or something. Good teamwork required. The PC version would be great if it didn't suck technically.

      Timesplitters 2, released around the same time by the people who made the original Goldeneye, is a much better game. Why it doesn't get the props it deserves, is beyond me.

    2. Re:Thank goodness by Q-Mont · · Score: 2, Interesting

      I believe the thing that seperates good FPS games from great ones is the multiplayer factor. All of the FPS games that i have played get pretty boring after awhile, but with the multiplayer aspect there is always something new. AI tends to be predictable but another human playing against you is quite the opposite. I get bored with halo in single player mode, but when we link up a few XBoxes and play a team game, i can play for hours. A different game every time.

      --
      "Damn TV, you've ruined my imagination, just like you've ruined my ability to -- to, um...uh...oh well."
  16. Re:hello? marathon? by gl4ss · · Score: 4, Insightful

    sorry but as far as large gaming community goes nobody cares about them.

    they may be the ultimate underdogs but that wouldn't change the fact that they just don't make the cut.

    I myself am more intrested in what constitutes as fps since all the greater games have had deeper aspects than just shooting away(ultima underworld for one, system shock for another - they had advanced engines and a game that kicked some serious ass too. deus ex 1 as a more recent example).

    well.. my list:
    1. ultima underworld 1&2
    2. system shock (1)
    4. wolfenstein 3d
    5. doom I & II
    6. duke nukem 3d
    7. deus ex
    8. half-life
    9. gunman chronicles
    10. vietcong

    +maybe dozens of games.. but anyways, first person is more of a view to the game rather than just a game type at all. this is like choosing the best isometric game of all time or best top down 2d game or whatever.

    --
    world was created 5 seconds before this post as it is.
  17. Erm... There the hell is Dark Forces? by paulcammish · · Score: 5, Insightful
    So, where is Dark Forces?

    That was truly one of the best first person shooters I ever played - incredibily atmospheric, and for the time had some very nice graphics.

    For those of you who didnt play it (no excuse at all), its rather closely linked to the whole Star Wars (it was called that in '77, and so thats what im calling it) - not to mention the fun of running around Imperial Instalations being chased by Stormtoopers shouting "Stop, Rebel Scum!"

    For a game released in early 1995, there wasnt much to touch it (apart from Doom) - you could Jump AND Crouch - pretty much a full year before Duke Nukem 3D.

    1. Re:Erm... There the hell is Dark Forces? by Have+Blue · · Score: 4, Interesting
      That engine was actually pretty advanced...
      • Jump and crouch
      • 3D models (textured too!)
      • Brushes that could move horizontally and rotate
      • Fog and primitive colored lighting
      • Real elevators (floor and ceiling move)
      • Room-over-room, including some limited true-3D areas.
    2. Re:Erm... There the hell is Dark Forces? by fredrikj · · Score: 2, Interesting

      Agree completely, Dark Forces was immensely atmospheric, and probably the best FPS next to Doom.

    3. Re:Erm... There the hell is Dark Forces? by Haeleth · · Score: 2, Informative

      Not only did they leave it out - well, they do say on the front page that they consider multiplayer to be important - it isn't even in the list of games they let readers vote for at the end.

      Nor, unbelievably, is Jedi Knight - the first game I ever played with areas that felt large, unlike the claustrophobic experience of Quake. Even Jedi Outcast is missing.

      I can forgive them for leaving them out of the top ten, but leaving every episode in a whole major series out of the list of other candidates beggars belief.

    4. Re:Erm... There the hell is Dark Forces? by Cerpicio · · Score: 2, Informative

      Ahh, glad someone else brought this up. I loved Dark Forces! My favorite was the grenades ("He's holding a Thermal Detonator!") with a timed delay (as opposed to ones that exploded on impact). I loved hearing them "tink-tink-tink" down the stair well, followed by a slight pause, then *BOOM*-"ARRGH!"

      I wonder if I still have that around somewhere. Might be worth installing again.

      -- C.

  18. Some favorites that didn't make the cut... by Decaffeinated+Jedi · · Score: 2, Insightful

    I guess it's tough to squeeze everything into a top ten list, but it would have been nice to have seen nods to the Thief, System Shock, and No One Lives Forever series.

    --
    DecafJedi
    my weblog: apropos of something
    1. Re:Some favorites that didn't make the cut... by xTown · · Score: 2, Interesting

      I didn't even think about NOLF until you mentioned it, and it's one of my favorite games ever. IIRC, I was truly surprised at how everything turned out, which almost never happens. The weapons were fun, the maps were good, and I liked Cate Archer.

      Another one that was overlooked was Rise of the Triad. Back in the early days of multiplayer games, this was the one we fired up on the LAN most often.

    2. Re:Some favorites that didn't make the cut... by Jacek+Poplawski · · Score: 2, Insightful

      I guess it's tough to squeeze everything into a top ten list, but it would have been nice to have seen nods to the Thief, System Shock, and No One Lives Forever series.

      I think you missed point of article. It was about shooters. It is possible to play Thief as shooter, but I don't think you could win this way (and I am sure you can't on highest difficulty).

      While I disagree that shooters should be simple and stupid (never liked Serious Sam), I agree that game like Thief is not real shooter. It is something much better.

  19. Duke Nukem Forever by Anonymous Coward · · Score: 3, Funny

    wins once again in the "most anticipated FPS title" competition for the 12th year in a row!

  20. The reason Deus Ex / System Shock didn't cut it: by M3wThr33 · · Score: 4, Informative

    Look at the end of the list:
    Remember, we're not counting role-playing games like System Shock 2 and Deus Ex that are played from a first-person perspective. You won't find those titles on the voting list because they aren't action-games at heart.

  21. My changes by M3wThr33 · · Score: 3, Interesting

    I would have combined CS into HL.
    Then with the leftover spot, I would have included Jedi Knight, somewhere between HL and Halo.

  22. Operation Flashpoint... by Dr.+GeneMachine · · Score: 2, Insightful

    Why is Operation Flashpoint and its sequels always missing in such lists? Strong tactical element, highly nonlinear gameplay, great mixture between all-out action and stealth, great replay value - I still am playing this game.

    --
    This comment does not exist.
  23. Decent by cgenman · · Score: 5, Funny

    Fading into history, one letter at a time. :)

  24. RIP Decent by grumpygrodyguy · · Score: 5, Insightful

    Decent and Decent 2 were revolutionary for their time, creating an experience so original (and nauseating)

    Yes, nauseating. Almost all succesful FPS games of today are constrained to 2 dimensions of play. Sure you can jump, and fly in some games, but for the most part they are simplified to 2d.

    Decent was an attempt at marrying legacy flight sims(falcon, wing commander, etc) and games like Wolfenstein. It was very confusing, and quite frankly it didn't work.

    Imagine trying to explain to people that you need a PC because the Mac keyboard won't let you strafe down-backwards-left while rotating up-right and firing.

    You still can't explain it to people...much less enjoy doing it in a game.

    Counter-strike, TFC, Doom, Tribes, Everquest, all of these are popular because they appeal to our nature. Plane contsrained first person perspective is natural and engrossing. If we were a species of fish, or birds instead of homo-sapiens...maybe decent would be more popular(and thus more copied) than it was. But we are for the most part 2-demensional beings, and we like our games that way too.

    --
    The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
    1. Re:RIP Decent by billcopc · · Score: 4, Informative

      True, I both loved and hated Descent, and I was probably the only guy in my circle of geeks to play it for more than one evening. The main problem was that you really needed a flight stick to play it well; key+mouse was just hell. The game itself was also very difficult, with blowing up the generator and then you had only a limited amount of time to get out of there, meaning you had to spot the exit ahead of time and make sure you remembed the escape route.. kind of took the "instant action" aspect away from the game because you could literally spend hours on the same level just trying to find your way around.

      A few years later there was Forsaken, which took the old Descent genre, dumbed it down a tiny bit and gave it amazing visuals (for its time). It was a fun multiplayer experience but laggy players were essentially invincible (you were shooting at their 'ghost' and they wouldn't register the damage). Descent 3 came out shortly after, fixed many technical issues but it was back to the hyper-difficult mazelike levels, focusing on exploration rather than action.

      And now I'm waiting for someone to one-up Forsaken, which probably never will happen because the market is smaller due to most people being too dumb to fly a ship.

      --
      -Billco, Fnarg.com
    2. Re:RIP Decent by Have+Blue · · Score: 4, Interesting

      Some people do play games in order to do things that are absolutely impossible in the real world. Is it realistic to be floating, bodiless, over the field where the army you command is fighting? And yet, RTSes remain popular.

      I hate to trot out this old argument, but sometimes a game and a person just don't "mesh" and the person will never be good at or enjoy the game. I'm like that with fighting games, which depend on combos and timing. I was able to grok Descent pretty quickly, but I could easily understand if someone doesn't.

    3. Re:RIP Decent by Ninja+Master+Gara · · Score: 3, Informative

      I think Descent's weakness was that number of people who couldn't mesh with it was disproportionately high, with reactions going to the extreme of physical illness. But man, no other FPS could give that kind of rush. Forsaken was absolutely awesome as well. Those are the types of games they should use to test total immersion gaming. If the subject doesn't puke, it works! :)

      --

      ---
      When I grow up, I want to be a kid again.
  25. WTF? No Daikatana by Operating+Thetan · · Score: 5, Funny

    Some people have no taste

    --
    Worried you might not keep your virginity forever? Try new Linux(TM), guaranteed twice as effective as LARPing
  26. Americas Army is worthy of mention by Roland+of+Gilead · · Score: 3, Informative

    My #1 pick is Americas Army,

    www.americasarmy.com

    This is an awesome realistic FPS. There are over 3 million folks registered for this FREE game.

    Free servers to play on, stats tracking and a great community, you cannot go wrong trying AA if you are a FPS fan, seriously.

    Dod I mention that this is FREE!?

    www.aaotracker.com

    1. Re:Americas Army is worthy of mention by inkless1 · · Score: 3, Insightful

      Actually, it's only free if you ignore the tax money spent on it.

      That stuff comes from somewhere, ya know ;)

  27. Am i the only one.. by nemiak · · Score: 2, Interesting

    ..that can't find a way to get interested in the latest permuation of the FPS? I'm sure this will be an unpopular post here at Slashdot but here goes anyway..

    I enjoyed playing Doom(/2), Duke3d & Quake(/2) when i was in highschool but since then there seems to be an infinity of FPS games that are only a slight variation on each other.

    The latest drawing/physics engines may be amazing when compared to the grand daddies like Wolfenstein and Doom but it seems to me there is a real lack of innovation in the FPS genre - with game development companies content to just slap some new maps and a few cheezy video interludes on the latest gaming engine and release a new game.

    Seriously, how many different ways can there be to walk around a 2D map from a first person perspective viewpoint and shoot things?

    Is it good for gaming that a single genre is so dominant?

    Am i missing the point? Probably.

    I feel like a relic, missing the Amiga/Atari gaming days.. and worse, increasing find myself turning to Nintendo for my gaming needs!

  28. Re:hello? marathon? by GiMP · · Score: 2, Insightful

    There is some conjure about the subject.

  29. Missing by robnauta · · Score: 3, Interesting

    What games are missing ?
    No One Lives Forever was game of the year, I think it should be included. Along with Star Trek Elite Force of course. Those were solid FPS adventure games.

    Duke Nukem 3D was OK at the time, but only 2.5D when 3D was arriving. It also sucked at multiplayer, the levels were too big and multiplayer just wasn't any fun. I don't know why it is on the list, maybe because it's old and came after doom, but the list is the top 10 greatest FPS'es, not top 10 FPS corrected with a release date factor.