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Ultimate Cooling System

OCGeek writes "This should be interesting for the overclockers as VR-Zone has an article up on building a cascade cooling system that cools chips down to -110C. The guide shows you the components that are required for the cascade cooling system such as the compressors, condensers, refrigerants, evaporators, heat exchangers, oil separators etc. and the tools you would need. It allows hot chip like Prescott to reach over 5.1Ghz and ATi Radeon 9800 XT card to reach over 660Mhz core."

54 of 208 comments (clear)

  1. They should of started by Anonymous Coward · · Score: 5, Funny

    ..by overclocking the server

  2. Standard response to the "why bother" crowd. by baryon351 · · Score: 4, Funny

    1. Because it's possible
    2. It's kinda cool (literally0
    3. It keeps overclockers off the streets
    4. It gives us something to do
    5. It's just interesting
    6. Performance!

    1. Re:Standard response to the "why bother" crowd. by danamania · · Score: 4, Interesting

      This has me thinking. Sometimes I do that =)

      But seriously. Anyone seen sites with info on overclocking ancient CPUs? I remember once seeing a 486 overclocked well over 100MHz, perhaps into the 200MHz range, through refrigerated cooling. To me, that's as interesting as getting 5GHz from a brand new CPU.

      Any 50MHz 68000s? A 300MHz Pentium I? 250MHz from a PPC601?

      A 50MHz Commodore 64, even? :)

    2. Re:Standard response to the "why bother" crowd. by ScottGant · · Score: 2, Funny

      Why bother?!?!

      d00d, you can get 5 extra FPS in quake!

      you'll pwn everyone!

      --

      "Music is everybody's possession. It's only publishers who think that people own it." - John Lennon.
    3. Re:Standard response to the "why bother" crowd. by Ed+Avis · · Score: 2, Interesting

      They say that Intel is still manufacturing 386 processors for those who want them, but using a much smaller scale (perhaps 0.2 micron or whatever) because that's the only fabs they have nowadays. These small-scale 386es sound like they'd be easily overclockable. Similarly, someone posted on Slashdot recently about Overclocking the Genesis / Mega Drive because later models have a better m68k CPU than needed.

      --
      -- Ed Avis ed@membled.com
    4. Re:Standard response to the "why bother" crowd. by eclectro · · Score: 4, Funny

      1. Because it's possible
      2. It's kinda cool (literally0
      3. It keeps overclockers off the streets
      4. It gives us something to do
      5. It's just interesting
      6. Performance!


      7. Because liquid nitrogen is "so yesterday".

      8. The angst of our inability to get a date is so great that we do not limit ourselves to one form of technology anymore.

      9. We won't be happy until we force our CPUs into Bose-Einsten condensate so we can laugh in the face of the uncertainty principle and thereby squeeze another 3fps out of quake.

      10. We want to have intelligent discussions with our computers like on the Starship Enterprise (see #8 above).

      11. When our friends and family ask us to fix their computers, we'll be able to take care of their fridge and air conditioning too.

      12. Human Cryogenics should not be limited to rich people and baseball players.

      13. So we can have our own sperm bank, not so much for future generations but so future scientists can map our DNA to understand us.

      14. Blue screen of death??? HAAAA!!! Blue screen of COLD!!!

      --
      Take the cheese to sickbay, the doctor should see it as soon as possible - B'Elanna Torres, "Learning Curve"
    5. Re:Standard response to the "why bother" crowd. by Luminous+Coward · · Score: 2, Interesting
      They say that Intel is still manufacturing 386 processors for those who want them, but using a much smaller scale (perhaps 0.2 micron or whatever) because that's the only fabs they have nowadays.
      What they say is true :-)

      Intel calls them mature processors, and they are now sold to the embedded market. You can still buy a 486, a 386, or even a 186.

  3. Re:Why? by dealsites · · Score: 5, Informative

    In a controlled situation, you wouldn't have any problems with condensation. I imagine when they turn the coolers off, they would want to bring the temperature back up to room temperature via a controlled sequence. You will get condensation if you go from that cold to warm rather quickly.

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  4. ??? Profit? by fuzzy12345 · · Score: 5, Interesting
    There's software guys, hardware guys, and now, HVAC guys??

    This seems a little complex and extreme for the home builder. Maybe a specialty co-lo opportunity, though? "Icebox netbox"? No good for gamers, of course. But for others who need MIPS for problems that can't be parallelized...

    --

    Everybody's a libertarian 'till their neighbour's becomes a crack house.
    1. Re:??? Profit? by ipjohnson · · Score: 2, Insightful

      Would you really want to be processing large amounts of data through a machine that is overclocked? How can you say the data is reliable when you're pushing your gear way out of spec.

    2. Re:??? Profit? by jrockway · · Score: 2, Insightful

      How can you say it's reliable when it's IN spec? Original pentium, anyone?

      --
      My other car is first.
  5. Why not overclock other things? by Amiga+Lover · · Score: 2, Interesting

    I've always wondered this but nobody's ever given a satisfactory answer to "why not".

    Why not overclock network cards as well as CPU and graphics cards?

    think about it

    If I can get 10mg from a normal network card and overclock it for say 15 even if I need shorter cables, that's only shorter than maximum isn't it? So instead of 30ft cables I might be limited to 20ft. Big deal in a home network, NOT. I could overclock some more of my machines and have them all going at 15mg, and get better network speeds. I'm surprised there have not been articles about this. Or what about modems? or monitors? or even sound cards to get higher frequencies and better bass from them?

    Why stop with just a cpu when it's not even a slowest part of a system but hard drives might be more difficult

    1. Re:Why not overclock other things? by cperciva · · Score: 2, Informative

      Why not overclock network cards as well as CPU and graphics cards?

      Two reasons: First, you'd have to overclock every network card by exactly the same amount, or they'd not be able to communicate. Second, the limiting factor is the ability to get a signal through the cables; unless you're going to have LN2 jackets around all your cables, there's not much you can do about this.

    2. Re:Why not overclock other things? by drinkypoo · · Score: 3, Insightful
      Or you could just upgrade to a 100Mbps network. Or, 1000Mbps. Much easier than trying to overclock.

      The bottleneck is usually not the network card, it's the internet connection, or the rate at which you're going to utilize data (say when streaming.)

      The only time overclocking helps is when you've identified a processing-time-related bottleneck.

      Incidentally usually a 10baseT network maxes out at about 8Mbps with no collisions. Many of the older 10baseT devices were only capable of pushing a megabit or so. So, just getting a more efficient network card and somehow prioritizing up network traffic will already provide you more bandwidth.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    3. Re:Why not overclock other things? by DrunkenTerror · · Score: 5, Funny

      Woohoo, that's hilarious. Awesome post my friend.

      "...and I got my harddrives up to 21.2K rpms. You should hear her boot up, man... It's like something out of a freakin' movie... and I uped the voltage on the monitor, too. I gotta wear welder's glasses to freakin' check email, d00d... It's the best," said the greasy yongster between mouthfuls of pizza.

      "Hey, did you up your typematic rate on the keyboard yet?" his friend asked excitedly. "One guy on the forums got his up to 1200 csp. That's uber as shit..." His words trailed off as the nubile 17 year-old waitress passed the geeks' table.

      "..." remarked Pete, the greaser.

    4. Re:Why not overclock other things? by Tandoori+Haggis · · Score: 5, Funny

      How do you overclock the user?

      --
      My hyperlinks aren't worth the paper they're printed on.
    5. Re:Why not overclock other things? by Anonymous Coward · · Score: 5, Funny

      Coffee

    6. Re:Why not overclock other things? by arazor · · Score: 5, Funny

      >How do you overclock the user?

      I believe they attempt this in Florida and Texas a lot it involves something called "old sparky.
      To date all overclocked users end up dead though.

  6. Re:Blasphemy! by LordoftheFrings · · Score: 3, Insightful

    For the ATI radeon overclock, no. For raw CPU power, probably, but a video card (generally speaking) needs to be fast on its own. I don't think you CAN piggyback a whole bunch of video cards to gain such speed improvements. Hell, I bet with a 660mhz core, that card could run Doom3 at 3 fps! That's INSANE.

  7. Google Cache by Anonymous Coward · · Score: 4, Informative

    http://www.google.com/search?q=cache:M3MveYmm8lQJ: www.vr-zone.com/%3Fi%3D618%26p%3D1++site:www.vr-zo ne.com+cascade&hl=de&ie=UTF-8

    1. Re:Google Cache by CaptainBaz · · Score: 2, Interesting

      I hate lazy people.

      google cache

  8. Re:Why? by Hi_2k · · Score: 3, Insightful

    Zero degrees isnt enough. The lower the temprature, the easier electrons move and the faster gates switch. If you were to try to get a prescott to run at 5.5ghz normaly, it would result in errors as the gates wouldnt switch fast enough to keep up with the clock. With this level of cooling, it's no longer about heat concerns, but the speed of the logic gates.

    --
    When life gives you crap, Make Crapade.
    Sluggy Freelance.
  9. Michael's computers... by YahoKa · · Score: 5, Funny

    Sounds suspiciously like they stole the technology from Michael's computers...

  10. What about thermal stress? by Anonymous Coward · · Score: 2, Insightful

    Too much cold can be just as bad as too much heat..

    1. Re:What about thermal stress? by Prisoner+9 · · Score: 2, Informative

      Thermal stress is about temperature gradient. If you don't cool evenly then yes the thing might just shatter. Since semiconductors are designed for good thermal flow in the first place this shouldn't be a problem, so long as you aren't just plunging the thing from +250 to -100 instantly.

  11. Should've used it on their webserver :( by purduephotog · · Score: 2, Funny

    Because that system is toast. And smoking. And there's a puddle of liquified metal under the rack.

    Anyone got another link?

  12. Re:Blasphemy! by Naffer · · Score: 2, Insightful

    Troll? Honestly guys....
    a video card (generally speaking) needs to be fast on its own. I don't think you CAN piggyback a whole bunch of video cards to gain such speed improvements
    This statement is absolutly correct. For gaming, the video card is of incredible importance. In most modern games it is the limiting factor, not the CPU. You'd see much more of a performance increase overclocking your video card by 30% then your CPU by 30%.

  13. Why not overclock other things?-User. by Anonymous Coward · · Score: 2, Insightful

    "Why not overclock network cards as well as CPU and graphics cards?"'

    Hew! Why not sound cards, so that only our dogs can hear them?

    Or our TV cards so that we can watch TV faster.

    Or our mice so that darn cat's unable to catch it.

    There are some things that overclocking will really do nothing for, and just increase cost and complexity.

  14. BBQ anyone? by Gr8Apes · · Score: 2

    This reminded me of another extreme hobby, BBQ lighting by George Goble, who also happens to be a systems engineer (go figure).

    To do something just to show that it can be done is one thing, but I don't think anyone should seriously consider doing this for any other reason than to merely say "I did it".

    And for those asking "why so cold", I can answer that one, it has to do with total thermal inertia, and thermal gradients. Basically, the larger the temprature difference, the faster heat will attempt to move from hot to cold. Just because the outside of the chip may be 0 degrees, doesn't mean the inside of the chip is.

    --
    The cesspool just got a check and balance.
  15. Why not use backside thinning by G4from128k · · Score: 4, Interesting

    These techniques seem like brute force schemes to deal with the thermal resistance of chip packages -- you have to cool the heatsink to -110C in order to keep the "intel inside" at less than +60C). Why not use backside thinning. to bring the hot circuits of the processor within microns of a high coolant flux chamber. Backside thinning could get the coolant to within 10 microns of the junctions. If the CCD people can thin a massive 2k x 2k CCDs (the die is bigger than 1" square), I'm sure an enterprising overclocker could thin a Pentium.

    --
    Two wrongs don't make a right, but three lefts do.
    1. Re:Why not use backside thinning by danamania · · Score: 2, Funny

      Lately I could do with a little of that myself.

      "Does my butt look big in this?" :)

  16. why bother? by attonitus · · Score: 5, Funny
    For cheap cooling for 6 months of the year, just move to Winnipeg and stick your PC on the porch.

    Won't work in the summer, but you'll be too busy trying to scrape mosquitos out of your cooling fan to care.

  17. Actually by Gothmolly · · Score: 2, Funny

    it's -273.16 C

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    I want to delete my account but Slashdot doesn't allow it.
  18. Re:Blasphemy! by TyrelHaveman · · Score: 2, Insightful

    If you have two 3.2 GHz processors, you can't run at 6.2 GHz... you can just run two things at the same time at 3.2 GHz. This means dual processors only benefit a single program (such as a game) if it multithreaded. In that case you could probably have some noticable improvements, but not the same as running a single 6.2 GHz processor for sure.

  19. too many components... by yulek · · Score: 2, Funny
    if you have a million components and each of them has the probability of failing once in a million... you have a problem.

    that's why i like heat sinks. they can only fail if you fuck up their installation. or if the fan fails. or if the power to the fan fails... hmm...

    --
    in this age of communication i'm just not getting through
  20. Re:Hasn't this been done before? by sacremon · · Score: 2, Informative

    Um, there are no 5.1GHz Prescotts for sale anywhere, nor are there likely to be anytime soon. Essentially they were achieving something that could not be purchased for any amount of money off the shelf.

    I had my overclocking phase, but realized that I really wasn't getting that much more out of it that justified the time and energy expended and the issues that I had to deal with.

    --
    If you can't beat them, embrace and extend them.
  21. Tom's Hardware reaches 5.25 GHz by deja206 · · Score: 3, Interesting

    Now this is the ultimate cooling system... =)

    The last part of the video (the flower thing) is even scary!

  22. Yes, featured recently on ./ by upside · · Score: 2, Informative
    --
    I'm sorry if I haven't offended anyone
  23. Re:Why? by Anonymous Coward · · Score: 2, Informative

    Aside from the cost of peltier cooling, my past research (I was interested in this, too) has indicated that they get cold too fast, creating condenstation on the chip before the CPU gets hot enough. Then, of course, you have to devise a way to get the baking heat from the other end of the peltier out of the case....

    I have seen a couple instances of people making this work. One involved using a lot of rubber sealing compound and essentially making an airtight seal around the CPU socket and the CPU itself. Another involved a seperate unit with a power regulator to solve this 'instant condense' problem. It worked very poorly, though.

    Now... if you could create a better delay-on control for the peltier unit, that might work. I also had an interesting concept of mounting a heatsink to the CPU, putting the peltier square on the cooling fins of that heatsink, then attaching another heatsink to the hot side of the peltier, and a cooling fan for that, with maybe some kind of ducting pipe for direct ventilation of the heated air outside of the case. The peltier would have to cool the CPU's heatsink first before forming condensation on the CPU itself, and I imagine that would be enough of a delay for the CPU to get warmed up. But that'd be quite a tower stacked atop a processor, and I wouldn't want to discover a fallen Tower of Pisa inside of my case....

  24. Re:Blasphemy! by vadim_t · · Score: 2, Insightful

    Two things:

    Film has motion blur. Games don't, because calculating it would be slower than outputting more frames per second to make its absence unnoticeable.

    Second, 30fps when looking at a wall will often become 10fps when looking at a big area with lots of things going on.

  25. Re:Blasphemy! by Trolling4Dollars · · Score: 2, Troll

    Saying that people can perceive more than 30 fps is like saying that people can hear beyond 20 kHz. Sure, you have the occasional freak who MIGHT be able to perceive it, but for the most part it's just people who *think* they can perceive it. People who claim they can tell the difference are either, a.) freaks of nature, b.) lying to themselves or c.) just want to pull off some kind of macho attitude about how keen their senses are. In general, the level of arrogance from those types is very much like the level of arrogance you get from an audiophile who claims he can tell the difference in the way something sounds if there are green dots on the wall. I can't stand audiophooles who think they have superhuman ears and the same goes for the gamer who obesseses over useless high fps ratings. To both group, I say, get a life.

  26. Re:Blasphemy! by tylernt · · Score: 2, Interesting

    Early in the 3D hardware days, you could use two cards to double performance. One card did the even scan lines and the other card did the odd scan lines. Not sure if this was possible with all games but it certainly was with Descent and/or Descent II.

    With all the hubub about video performance these days, I wonder why it's not still done today. Probably had scalibility factors...?

    --
    DRM 'manages access' in the same way that a prison 'manages freedom'
  27. The only... by Creepy+Crawler · · Score: 2, Insightful

    The only way to cool is not to get hot.

    Go C3.

    --
  28. Beyond design limits? by Leomania · · Score: 3, Insightful

    While I don't work at a microprocessor company, I do work on the physical implementation of mixed-signal ASICs and I'm surprised these CPUs can work at -110C. As I recall even military limits only go down to -50C (at the maximum allowable voltage, usually no more than +10% of nominal) for design timing closure; beyond this (higher voltage and/or lower temperatures) the flip-flop to flip-flop paths may get fast enough to result in a "hold-time violation" . This is when the signal from one flip-flop reaches a downstream flip-flop so quickly that it is registered one clock-cycle early (basically, it is captured on the same clock edge as it was launched). This is most critical on timing paths with no combinational logic (occurs often in shift registers and cross-clock domain synchronizers) and is further complicated by clock distribution networks that take advantage of "useful skew" to borrow time from one timing path for use on another. I'd be surprised if even CPUs were designed with enough hold-time margin built-in to handle -110C.

    The other variable is the fabrication process corner, so assuming the CPU isn't on the edge of being "fast" there could be some hold-time margin on a given chip to allow this kind of cooling to result in a working processor. Still, I'm kinda surprised it works at that temperature with any reliability.

    - Leo

    --
    You don't use science to show that you're right, you use science to become right.
  29. Ultimate Cooling System by spazoid12 · · Score: 2, Funny

    Ultimate Cooling System ???

    Yeah right. There's no way this thing can top a quality speed-demon from Michael's Computers.

  30. Re:Blasphemy! by rebeka+thomas · · Score: 2, Interesting

    Yes. The original poster saying 30fps is the maximum is mostly correct, in that gamers who say they can tell 300fps from 250fps are full of crap.

    However you're more correct in the specifics, in that the limits of what a human can notice with respect to frames per second is more along the lines of 60-90fps. Almost all humans with sight can notice the difference in smoothness, some a little higher some lower.

    If you get the chance watch a movie recorded in 60fps, played back on machinery that can handle it. It's a truly disorienting experience as you DO notice a much greater level of smoothness and there's less motion blur in even fast switches, which is more akin to that of eyesight experiencing a real event. I had the chance to see this while at University several years ago.

    --
    RST
  31. Re:Cooling may slow down the speed... by eaolson · · Score: 2, Informative
    I am pretty sure that silicon becomes more like a metal at higher tempretures (conductivity increases) and becomes more like an insulator at lower tempretures.

    It's even more complicated than that. Intrinsically pure silicon is basically an insulator. When you add small amounts of impurities, the impurity electrons disturb the electronic structure of the remaining silicon. Extra impurity electrons (n-type Si) are fairly easy to pop off their host atom, and the thermal energy of 300 K is usually enough to do that.

    You don't get much more conductivity if you heat doped Si, because most of the impurities are already ionized. But if you cool it too far, you won't have enough energy to ionize those impurities, and your Si becomes insulating again.

    What I wonder about this system (currently slashdotted, so I can't read the article), is that you can't really cool anything. You just pump heat around. So, yeah, you can generate a local cold zone for your chip, but you have to find some place to move all that extra heat *to*.

  32. Re:Blasphemy! by ophix · · Score: 3, Informative

    your eye has 2 parts, rods and cones.

    cones are the colour receptors (iirc) and do have a "refresh rate" of about 30fps.

    rods, on the other hand, are the b&w receptors. the rods "refresh" at closer to 60 fps.

    this is why most people can see a flicker with a 60hz monitor but not with 75hz and up. its also why people can see the flicker from flourescent lights.

    your eye has a higher density of cones near the center of your vision, but a higher density of rods near the peripheral. this makes your peripheral vision more sensitive to flicker (one of my old bosses cant see 60hz flicker if he is looking at it, but can if he is looking beside it).

    honestly i would say that if you could do 75hz refresh on the monitor with a video card capable of doing a consistent 75 fps throughout the game (which currently is not the case) then you would have about as perfect of a look at the game as you can get.

    i can see a big difference between 30 fps and 60 fps, but beyond the 60fps i cant hardly tell anything different at all (even with 120hz refresh)

    60 feels ALOT smoother than 30 (was tested using a game where keeping 60fps was not an issue given the hardware that was being used) but both are playable.

    a bigger issue is probably the fact that on a modern game if you peak at 30 you hit lows of 5, so peaking at 150 would give you a low of higher than 30.

  33. Overclocking a modem by avij · · Score: 4, Funny

    I was a sysop for a BBS back in the dark ages before Internet, and one of users once asked me if it was possible to overclock a modem to get higher speeds. I promptly answered: "Do you have an external modem? Good, just replace your current transformer with something that gives you more volts for your modem." He thanked for advice and logged off.

    He never called back.

    Why yes, I do like reading BOFH stories, why do you ask?

    --

    Follow your Euro bills at EBT
  34. Re:Blasphemy! by jrockway · · Score: 2, Insightful

    Well, first of all there's only one AGP slot :) Next, I think it would be inefficient for two cards to sync their memory, hence defeating the purpose of drawing even and odd scanlines. By the time both cards had the same internal state, a single card could have drawn four more frames (or something).

    --
    My other car is first.
  35. Re:Blasphemy! by Darth+Fredd · · Score: 2, Interesting

    Yes, but don't forget about condensation. You need some sort of super-dehumidifier, or a solution such as that used by Tom's Hardware several months ago (when they booted a P4 to 5ghz). Too lazy to link/whore karma.

    --
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  36. Re:Blasphemy! by adamjaskie · · Score: 2, Informative

    Well, the ideal is to have a constant fps equal to the refresh rate of your monitor. My monitor runs at 75hz. The ideal for me would be 75fps. Any more than that, and it makes no difference, because my monitor will only DISPLAY 75 of them each second. Any lower than that, and I am not using my equipment to its fullest. There probably is no real difference between 60 and 75fps, but since my monitor runs at 75hz, I might as well have 75fps.

    --
    /usr/games/fortune
  37. Re:You missed one by Thomas+Shaddack · · Score: 2, Informative
    The Peltier should theoretically be able to serve as a thermocouple. You can easily measure the temperature of its heatsink (by slapping a thermistor on it), and the voltage on the unloaded Peltier should be proportional to the temperature difference of its sides. From the temperature of one side and the difference you should be able to get the temperature of the CPU. Then you can regulate the thermal flux through the Peltier by eg. pulse-width modulation control of its driving current, and alternate the cooling and measuring cycles.

    Or you could somehow use the on-chip diode or the temperature sensing diode mounted on the motherboard under the CPU.

    Never tried it, it's just a theory, but it should work. :)

  38. Re:Blasphemy! by Short+Circuit · · Score: 2

    You do run into one problem; is your 75 frames from your refresh rate synced with your rendering? I'd hope not.

    Rendering software found in games generally doesn't keep track of the refresh rate of the monitor. In fact, I don't know that any rendering software outside your graphics provider (X under Linux, Windows has its own.) depends on the refresh rate of the monitor. Even then, I think the refresh rates and dot clock are used to control the resolution, not the actual drawing.

    What that means is your game can keep drawing new frames to represent the absolute latest state in the physics envrinment (position of moving bodies, ect.), and have that latest frame ready when when the next scan proceeds on your display.

    If your rendering was slowed to coincide with your refresh rate, only one frame would be rendered per screen redraw, which means that the frame could be as old as just barely after your previous redraw. Depending on how your OS's scheduling, you might even miss drawing a frame, which could cause you to offset. That could lead to a desyncing of audio and video, so the smart thing for an app to do if it finds itself behind schedule is to simply skip the frame. (I don't think that'd be as much of a problem if your physics and rendering were in two separate threads.)

    If you dropped a frame, the viewer would probably notice it. Especially at lower refresh rates. At higher ones, they might not be able to explain what they saw, but it would probably cause some minor measure of confusion.

    If you held onto that frame and wound up with an offset, the viewer would definately notice a desyncing of audio and video over the course of the game, and you might end up with other programmatical errors resulting from too many held frames.