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Counter-Strike - Condition Zero Finally Released

daitengu writes "After almost a year and a half of 'It'll be out soon', Valve Software has finally released Counter-Strike: Condition Zero. It is available on Steam for the low-low price of $29.95 or, rumor has it, you'll be able to buy it in stores today or tomorrow. Counter-Strike is the world's most popular online First Person shooter, and Condition Zero brings updated maps, skins, and graphics to the game, as well as a single-player mode. It also brings what some reviews have claimed as one of the best AI they've seen." The submitter continues: "If this game was released 9 months to a year ago like Valve was promising, I may have invested the $30 or $40 to buy it. Now, however, It's just not worth it to me." Does CS:CZ pique your interest at all?

80 comments

  1. Re:I waited all damn day... by Anonymous Coward · · Score: 0

    How do you think I feel?

    second post? =(

  2. CD keys. by ivern76 · · Score: 1

    I lost my CS CD key a year or so ago. Will I be able to play traditional CS if I buy CS:CZ? Or will the key only work with CS:CZ?

    1. Re:CD keys. by fireduck · · Score: 3, Interesting

      CS is available free if one owns HL. so assuming you originally bought HL (and not the retail CS), then you should be able to play either no problem...

      as for the original question of whether we have any interest in CS:CZ, I have none. Day of Defeat is my HL mod du jour. and for those "realistic" moments, I am messing around with America's Army.

    2. Re:CD keys. by Creepy+Crawler · · Score: 1, Interesting

      Heh.. Just call up Valve and say there was no CD-key in your box set.

      --
    3. Re:CD keys. by Anonymous Coward · · Score: 0

      Same here. I've dabbled in CS, but DOD is by far my favorite.

    4. Re:CD keys. by Jackazz · · Score: 2, Informative
      I bought CZ last night, it does come with a multiplayer version which is basically the same as CS. It has a few new maps, and all the old maps are slightly redone, new ramp here and there, more detailed textures, bump mapping, and extra touches like junk on the floor.

      Basically, it is just CS with more polygons added to each map, and better textures. The bots are fun, they are so good it is like playing with real people, except you know they aren't cheating, and your teammates will actually stick with you and follow your orders.

    5. Re:CD keys. by Some_Llama · · Score: 0

      No, the cd key for CZ is about 10 characters more than the old HL/CS keys, I confirmed this last night with steam as all I need to play CZ is a CZ key, I have like 7-8 HL keys and I was going to use one of these but they are not compatible (forwards or backwards).

  3. oh come on.. by dackroyd · · Score: 4, Interesting

    If this game was released 9 months to a year ago like Valve was promising, I may have invested the $30 or $40 to buy it. Now, however, It's just not worth it to me."

    Seeing as it's going to be another year before HalfLife 2 is released, and CounterStrike is now pretty much broken (post the 1.6 patch) it's probably worth the money.

    /ducks

    --
    "Free software as in beer, copy protection as in racket" - Telsa Gwynne
    1. Re:oh come on.. by joeljkp · · Score: 1

      I haven't been keeping up with my CS since the late beta days... what broke it? Define "broken".

      --
      WeRelate.org - wiki-based genealogy
    2. Re:oh come on.. by colinramsay · · Score: 1

      It's not. I play it regularly over Steam, and it's just as popular as ever.

    3. Re:oh come on.. by Squidgee · · Score: 1

      One word: cheaters.

    4. Re:oh come on.. by aeinome · · Score: 1

      Get Cheating Death. I haven't seen any cheaters in a long while.

      --
      When you don't have a leg to stand on, don't even get up.
    5. Re:oh come on.. by Frnknstn · · Score: 1

      I don't want to start a Steam-bashing war, but Steam is broken. I used to be able to play online over my 56k modem, but not with Steam. I can't even play it at LAN parties, because no home user in South Africa has enough bandwidth for more than 2 Steam clients.

      --
      If it's in you sig, it's in your post.
    6. Re:oh come on.. by Pxtl · · Score: 1

      9 months? Look at it. Try 3 years. While CS is good, its the most overrated game in the history of the industry.

    7. Re:oh come on.. by Anonymous Coward · · Score: 0

      www.cs-hacked.com says hi.

    8. Re:oh come on.. by Anonymous Coward · · Score: 0

      I think the title of most overrated goes to Halo.

    9. Re:oh come on.. by Some_Llama · · Score: 0

      CS has got to be one of the most balanced games I have ever played with one of the most (at the time it became popular) original multiplayer game styles ever seen (once again at the time of popularity, beta5.2 and on). There is a reason it made HL one of the best sellers out there past the usualy life of most FPSs and why it still sold millions of copies as it's own standalone game (CS retail).

  4. I am going to play it. by FriedTurkey · · Score: 3, Funny

    It will be at least 4 days before a cheat comes out. So I can play on even field for a little while.

    1. Re:I am going to play it. by Pluvius · · Score: 0, Flamebait

      Coincidentally, one of the warez groups released this game about four days ago.

      Rob

    2. Re:I am going to play it. by FriedTurkey · · Score: 1

      Great there is already a hack for it. At least this version has bots. I wonder if you can set the skill level for the bot to "cheat".

    3. Re:I am going to play it. by Anonymous Coward · · Score: 0

      sadly i dont think he was joking.

    4. Re:I am going to play it. by freakmn · · Score: 1
      It will be at least 4 days before a cheat comes out. So I can play on even field for a little while


      I'm gonna be on the safe side, and wait for the official cheats to be released by Valve, sometime in the next decade...
      --
      warning: This post is likely to contain gobs of dripping sarcasm. Consume at your own risk.
  5. Not worth it. by elasticwings · · Score: 4, Insightful

    I think I will probably wait until Half-Life 2 comes out. I just recently picked up Battlefield Vietnam, and I think it's going to tie me over for awhile as far as online fragging goes. Half-Life 2 on the other hand, will hopefully still be inovative when it comes out. But then again, at the rate their going, all the inovations in it might already be out in other games by the time it comes out. Hopefully it doesn't go the way of Daikatana and be too late or never come out like Duke Nukem Forever.

  6. sys requirements by gothzilla · · Score: 5, Informative

    After clicking several links on different counterstrike sites (including the official ones), I finally found the system requirements on the Amazon.com page. Just in case anyone else is looking for them....

    Windows 2000/NT/XP
    Pentium III 500 MHz processor
    96 MB RAM
    16 MB Video Card
    500 MB HD Space

    When you have slightly older equipment, this info is important before shelling out $$$.

    1. Re:sys requirements by colinramsay · · Score: 2, Informative

      One thing I've found that it runs fairly slowly. I'm running 800x600 on a P4 1.7 with a Geforce Ti500 and 512mb of RAM and on some of the new maps there is slowdown - there really shouldn't be.

    2. re:sys requirements by @madeus · · Score: 1

      One thing I've found that it runs fairly slowly. I'm running 800x600 on a P4 1.7 with a Geforce Ti500 and 512mb of RAM and on some of the new maps there is slowdown - there really shouldn't be.

      This isn't intended as a flame, but I would yes you should expect slow down on your system, even at that low resolution. I want a sophisticed engine in my PC FPS games. I don't expect games to stay stuck looking like 4 year old titles, that means they need to take advantage and embrace new hardware.

      Now I haven't tried the game yet (I will likely to do tonight, as it's easy to purchase and doesn't involve a trip to a store, even if I think it looks disappointing and not like something that will hold my interest) and so I don't want to pre-judge the performance too much as I can't see just what it's rendering but I don't expect it to be a worse engine than the origional.

      I am already put off by CS:CZ as it is because it looks so crue and dated compared to games like Far Cry, Crome and BF:Vietnam. It seems they are catering to the lowest common denominator with this incremental upgrade, and that the preference to much older hardware is bad enough as it is.

      I understand that many people have other commitments like family, or expensive hobbies which take up most of their resources and they do not feel like spending much money on their money on a computer system, but at the same time many of these same people reguard themselves as commited gamers dispite having very outdated setups incapable of running modern games a decent speeds.

      Many of us us who have invested in decent systems are sick and tired of technology being held back by users on 3/4 year old graphics cards, 2,3 or even 4 year old CPU's and very low amounts of memory due to their own tightness and entirely unrealistic expectations.

      I am able to play all my games in 32 bit @ 1600x1200 or higher with 4xFSAA, or in some cases I drop the resolution to 1280x1024 for the most demanding and brand-new titles like Far Cry (though the Far Cry beta performed a lot better at 1600x1200 than the demo does for some reason). I would just hate to play at 800x600 on a PC, the jagged edges and low resolution would drive me to distraction

      I don't have a cutting edge and costly P4 3.4 Ghz 'Extreme' or a 64 Bit AMD CPU, nor do I have a 'cutting edge' Radeon XT series card. ALl these are very exenspive, I'm not advocating people break the bank and go for broke, just upgrade reasonably and try to keep realistic expectations of performance.

      I have a P4 3.2 Ghz, 2 GB RAM, Radon 9800 Pro 256 MB, 160 GB SATA RAID0, and before that it was an AMD 3200+, 1 GB RAM and Radeon 9700 128 MB with SATA, just to emphasise that system is a year old and I've given the parts away or put them in my work system to make my GL screen savers prettier under X and dispite that according the Value Survey most systems arn't even close to that, which is appaling IMO.

      According the Value Survey a typical PC looks like this:

      Resolution: 1024x768 16 bit
      Graphics card: Nvida GeForce 4 Series
      CPU: 1.8 Ghz
      Memory: 256MB-512MB

      I think that's very poor. I didn't by that system as new year ago, so why are people still expecting new games to preform well on it today? I for one, to not wish to see the development of new technology stand still just so cheap individuals can play the very latest titles on PC's 2 or 3 years old without upgrading a single component. It's one thing to want to continue to use a system that's a few years old, it's another to have the expectation that the latest games will still run well on it.

      Cheap 1.8 Ghz CPUs where kicking around in the Autumn of 2002, and the GeForce 4 hit the selves in early 2002 (and would have been released in 2001 but were only deliberately held back due to strong on going sales for the GeForce 3 series).

      It's not expensive to keep your system upgraded every 12 months - by which I mean it's within the budget of even a college

    3. Re:sys requirements by Some_Llama · · Score: 0

      wait wait wait, so this wont run on windows 98 se? why does steam allow me to "buy" the game then?

    4. Re:sys requirements by gothzilla · · Score: 1

      It's possible you can play on 98, but its not "officially" supported. I don't have a 98 machine to test with.

    5. Re:sys requirements by damiam · · Score: 1
      One thing you're missing: Counter-Strike is a mod of Half-Life. Half-Life is based on Quake 1. Not Quake 2, Quake 3, or Unreal 2003. It's the most ancient engine available in any game still sold today. If it didn't work on a 500Mhz box, I'd be quite disappointed.

      Now, I won't expect Half-Life 2 to run well on a 500Mhz box, because it's a new engine. CS:CZ is not (just a few incremental improvements), so it had better run well.

      --
      It's hard to be religious when certain people are never incinerated by bolts of lightning.
  7. So where's TF2, then? by Anonymous Coward · · Score: 2, Interesting

    Most of the things that TeamFortress 2 was supposed to do have already been done by mods and by other commercial games (BF1942, UT2003/2004, etc). Where the heck is TF2?

    1. Re:So where's TF2, then? by Trejkaz · · Score: 1

      No shit. I wanted that game so badly it hurt. Yet if it got released right now under the original specifications, it would be way behind the pack, just like what happened to OMF: Battlegrounds when they took too long to finish. :-(

      --
      Karma: It's all a bunch of tree-huggin' hippy crap!
    2. Re:So where's TF2, then? by mayns · · Score: 1

      Were you one of the people who hid his eyes and ears when the HL@ sourcecode got stolen? One of the big suprises out of that is appearantly TF2 is built-in to HL2 as a multilayer mod out of the box. Or there are a bunch of references to it in the multiplayer portion of HL2 for no good reason. Your call.

    3. Re:So where's TF2, then? by Trejkaz · · Score: 1

      If I was a development company, I would build the source for my mods (which TF2 comes under) into the same source code repository, even if I wasn't going to distribute it with the game. This way you get a nice categorisation of your projects so if you want a specific mod checked out, you checkout hl2/tf2.

      However, I will remain hopeful that this was in fact not the case, and that something good is going to happen.

      --
      Karma: It's all a bunch of tree-huggin' hippy crap!
    4. Re:So where's TF2, then? by niai · · Score: 1

      I believe that Team Fortress 2 is part of the multiplayer component of HalfLife2. Probably in the same kinda way that TeamFortressClassic was the good multiplayer component of HalfLife1, before CounterStrike.

      AFAIK there hasn't been any official information about this, but I recall reading websites mentioning that the leak included TF2 stuff.

    5. Re:So where's TF2, then? by PainKilleR-CE · · Score: 1

      Actually, it seems more likely that TF2 will remain a seperate release, as was announced some time ago. After all, CS2 is supposed to be a seperate release and was in the HL2 code release, also.

      --
      -PainKilleR-[CE]
    6. Re:So where's TF2, then? by BTWR · · Score: 1

      what is the point of team fortress? i've never played (only CS). Is it like capture the flag?

    7. Re:So where's TF2, then? by Nick+Harkin · · Score: 1

      Among other things, yes.

      I personally prefer it to CS, due to the people who play it (There are still people intent on spoiling the game, but less than on CS, at least in my experience.)

    8. Re:So where's TF2, then? by BTWR · · Score: 1

      What are the "among other things?" Please excuse my ignorance, and a google search basically turns up 1,000 clan/map pages. I just wanted a quickie synopsis of the game (if you have the time I'd appreciate it). Thanks!

    9. Re:So where's TF2, then? by British · · Score: 1

      What made Team Fortress ultimately boring for me was the ever-so-few amount of available maps. It seemed 99% of the servers were running the 2fort map and that was it. You had to go out of your way to find custom maps(one of my faves was the gigantic house where you are he size of a mouse).

      Sadly not many servers ran alternatives to CTF, like attack/defense. If you had un-regulated classes, every person on defense went engineer and you had to fight your way through 2x(# of ppl on defense) sentry guns. Proved to be rather difficult.

      Tribes 2 when i played it often had custom maps I've never seen before that loaded pretty darn fast. The only downsides was that some servers had some HORRIBLE mods(like the shifter mod). Some of those mods required you to reassign class presets and then learn how to play with the souped-up vehicles and/or weapons. Only one person per server usually knew this and was capping the flag over and over while everyone else was still figuring things out.

    10. Re:So where's TF2, then? by Some_Llama · · Score: 0

      Team fortress is a mod of the halflife engine that has different team oriented game play types, the cool thing about it is that the map you are playing determines the game play type. so on one server you could be playing 'capture the flag' on one map and in the next map be playing 'king of the hill'. From what I remember, there were like 4 types of game play at first (capture the flag (2 bases 2 flags), grab the flag (1 flag 2 bases/capture points), domination/ control the points, and hunter-hunted) but what really made it popular was that if you created a map you could create the game play of the map, so there became new playstyles like soccer (grab the ball and return it to your base), jailbreak (kill players to put them in "prision", teammates can free you from prision, all of a team in prison wins round) assualt type (path of controls points, capture each one in succession, when all points captured you win, then teams switch sides), etc... This pretty much defined a new type of game play with other games following the model (UT2004, quake3 (with mods), etc...).

    11. Re:So where's TF2, then? by Some_Llama · · Score: 0

      oops forgot i had html mode enalbed.. sorry for the "no paragraph" style

    12. Re:So where's TF2, then? by @madeus · · Score: 1

      It's bascially capture the flag but also has player classes (Support, Engineer, Sniper, Heavy Weapons, etc) to encorage co-operative team play. The player classes were the most significant element IMO. There were also other level varients with things like multiple points to hold, as in BF1942 or BFVietnam.

      More info on TFC

      It was somewhat 'superceeded' (not exactly, but in the eyes of many players) by the likes of Tribes (to which many TFC players jumped). I mention this as in many ways, the closest thing to a modern version of TFC these days is SOE's PlanetSide, whos lead developer worked on Tribes 2, and indeed a lot of ex TFC players play PS.

  8. Re:Wow by Mr+Beano · · Score: 0, Offtopic

    No, no, I was in bed by 2.

    --
    this sig left intentionally blank
  9. I've Bought It by colinramsay · · Score: 5, Informative

    Seems like all the posts here are offtopic or by people who haven't bought the game, so here's my impression.

    I bought it over Steam using a credit card, and it downloaded it in the background before it was released. Then the game was unlocked this morning. Apart from a little bit of network slowness when I first ordered it, this was totally seamless and I'd buy all of my games this way with confidence.

    The game itself shouldn't be a disappointment if you've read any previews. It's a Tony Hawks style "complete these objectives" game fit into the traditional Counter-Mtrike match format. Essentially you and your team of AI bots fight against another AI team in a normal match, but you'll have to make 5 kills with the Scout or something like that.

    There's also the single player missions that Ritual did - this is a kind of storyline section, like their Elite Force 2. In other words, it's a generic shooter.

    I'm enjoying it. It's nothing amazing, but it's challenging and all the maps have been re-done and look really good. The thing that makes it cool is the AI - the bots are truly amazing, very lifelike. I saw one knife another when it ran out of ammo, it was a shock to see a skill like that transferred to a computer opponent.

    All in all, it's "ok". Don't expect a revelation and you'll be fine. And Valve are offering it at a cut down price for a few more days.

    1. Re:I've Bought It by Anonymous Coward · · Score: 0

      Sounds like good news for me. I used to play CS online all the time. Then I had to move when I transferred from a community college to a university. Ironically, my internet connection was downgraded from DSL to dialup (I don't live on campus, or close to town for broadband). Then, they went and pulled the bots out of the program! I'm really looking forward to being able to play CS again, even just against bots.

    2. Re:I've Bought It by Sigma+7 · · Score: 1
      I saw one knife another when it ran out of ammo, it was a shock to see a skill like that transferred to a computer opponent.
      Actually, that's been around for quite a while. Unreal Tournament bots switch to the Impact Hammer when they run out of ammo and will attack opponents using that melee weapon. There's even one bot that has the Impact Hammer as a favourite weapon - it will switch over and attack with it even though other weapons are more suited to the situation. (They will normally retreat if they are stuck with that weapon, but they will use it if cornered.)

      The same bots also know how to use the impact hammer to jump to high places (sometimes to catch up with a flag carrier.)
  10. Valve = Slow by superpulpsicle · · Score: 1, Funny

    Well I guess judging by their release speed, Half Life 2 will be in the market by 2010.

  11. Far Cry in stores tomorrow by CoreyGH · · Score: 3, Interesting

    I'll be spending my money on this http://farcry.ubi.com/ Check out the demos if you haven't seen them; you owe yourself that much.

    1. Re:Far Cry in stores tomorrow by CaseM · · Score: 1

      I'll second this. I bought FC yesterday and, let me tell you, the Next-Gen FPS titles have arrived. Doom 3 and Half-Life 2? They're now playing catch-up to this amazing title, imho. FarCry is out - it has amazing graphics, and those graphics (in a rare convergence) actually facilitate good gameply instead of just being eye candy. id and Valve's offerings? Nowhere to be seen.

  12. 2004 by Tom7 · · Score: 2, Insightful

    ... and I'm still looking at axis-aligned rectangles and big unaligned textures.

    1. Re:2004 by ildon · · Score: 1

      Then stop playing games on a 6 year old engine.

    2. Re:2004 by Anonymous Coward · · Score: 0

      6? More like 10. Half life = quake/quake2.

    3. Re:2004 by ildon · · Score: 1

      I gave Valve the benefit of the doubt that they had added at least some optimizations, and that it might run better than Quake. Plus Quake only came out 8 years ago. Not 10. Quake2 came out 6 years ago. So even if it were unmodified Quake2 That's still 6 years.

  13. I had this pre-ordered over a year ago by Johnny2Bags · · Score: 0, Offtopic

    I had 2 copies pre-ordered on Amazon.com over 18 months ago (when it listed as coming out in August of 2002)... after a couple of delays I cancled the order. (1 copy was a gift for a buddy)

    I doubt I'll order it now... I barely play CS anymore.

    BTW... nothing useful about my reply.

  14. valve link by Corporal+Tunnel · · Score: 5, Informative

    The link in the story goes to ValveNET, which certainly isn't Valve Software.

  15. What do you mean! by irokitt · · Score: 3, Funny

    This is unreal! Valve released a game! Armageddon must be upon us!

    --
    If my answers frighten you, stop asking scary questions.
    1. Re:What do you mean! by MMaestro · · Score: 1

      No its not. Unreal Tournament 2004 was released last Monday. Whats this about Valve releasing games?

  16. Interesting phrase by irokitt · · Score: 2, Flamebait

    Yeah, "broke" is right. There are two games that have such horrible communities that I avoid on-line play entirely: CS and Unreal Tournament 2003 (Haven't got a copy of UT2004 yet, see if it's better now). Cheaters and trash-talkers have ruined the game for me, and quite a few people I know.

    --
    If my answers frighten you, stop asking scary questions.
    1. Re:Interesting phrase by paulcammish · · Score: 1
      Entirely agreed - I believe Mr John Gabriel said it best with his 'Greater Internet Fuckwad Theory'...

      Normal Person + Anonymity + Audience = Total Fuckwad

    2. Re:Interesting phrase by Some_Llama · · Score: 0

      I would agree with 1.6 CS, it has some plusses but too many minuses to make it my "flavor" of CS choice, as a clan leader we run CS 1.5 with an extensive ban list which helps to keep out most miscreants and when one pops up it is fairly easy to tell and ban

  17. Doesn't pique my interest by xQuarkDS9x · · Score: 1

    Doesn't get my interest going as I played CS to death a few years ago and got tired of it. Especially when other mods such as TFC (TeamFortress Classic) are much more fun and encourage more teamwork IMHO then any CS game.

    --
    You must master your joystick like a fisherman masters bait! - Gimpy
  18. 1 c@n s3z 1t n0w by Anonymous Coward · · Score: 0

    3y3 0wnz3d y0z3 w1t4 3117 w@11 h@xzor

  19. Will the "pros" migrate? by miyako · · Score: 1

    I'm not personally a fan of the FPS genre, personally prefering RPGS, but I do have a friend whos CS clan is sponsered, they placed pretty high at the CPL last year (7th or something I think), he seems to think that Conditon Zero is going to pretty much flop, at least for the hardcore CS players.
    What do other slashdotters think? Will players migrate and new clans form leaving the old CS clans antiquated memories, or will the original CS continue to flourish for a few more years?

    --
    Famous Last Words: "hmm...wikipedia says it's edible"
    1. Re:Will the "pros" migrate? by ildon · · Score: 1

      Supposedly the multiplayer is identical and compatible. So I don't see why anyone not interested in bot matches or single player would buy CZ. And I don't see any bot match tournaments popping up...

    2. Re:Will the "pros" migrate? by Anonymous Coward · · Score: 0

      I think the opposite. CZ will flourish for the hardcore CS players while average players will just play regular CS, but those who play CZ will also play CS. CZ is not suppose to be a replacement for CS. CS will continue to be strong as long as CAL and the CPL are alive. I don't have CZ and I'm in no rush to get it but I imagine I will play it almost entirely offline as a break from pubs, cheaters, etc.

  20. I agree - the communities are awful (long) by @madeus · · Score: 2, Insightful

    CS, UT2003, UT2004, BF1942 and BF:Vietnam are all full of abusive, team killing, selfish morons who don't know how the play the game and appear to have a collective IQ lower than a squirrel's. The 'communities' in MMOGs are generally full of great people, but the number of repeadly abusive and purile kids is a number one thing that turns me off and had lead to me cancelling my subscription for MMOGs.

    Just last night I was playing Battlefield Vietnam, which, apart from the retarded menu system, and a bug which causes you to die randomly and inexplicably when falling from short heights, is a very good game to actually play on line. At least in theory. I've been playing it for a few days, as an example of how thing go, I played two sessions each on different servers last night, this is how it went:

    Server 1:

    Had Team Killers runing up behind players and stabbing them firing rockets at them and generally runing the game. 3 of the players had negative kills scores, this later went up to 4 as a large number of people resorted to hunting and killing the TKers rather than playing the game (which is understandable, given how distruptive they were being). They would constantly log on and off and change names and teams so you wouldn't know if you could trust the person next to you not to turn round and kill you, or if the 'friendly' tank or helicopter instead of escorting you was going to suddenly open fire on you.

    I eventually got fed up of this and found another server...

    Server 2:

    The player teams were constantly hugely uneaven, making victory impossible for the other team (given the nature of the game). At one point, it was 2 vrs 10 (after being like this for over a minute, that was the point I quit). I changed sides 8 times trying to keep it even, but moronic players would constantly join the server and pick the winning side, which ever side that was, it didn't matter to them, they would just pick that side making the game pointless for the already overwhelmed team. They would all refuse to change teams themselves, while asking each other to change.

    So, I'd much rather play with bots and avoid the purile and abusive 'smack talk' from kids (who accuse you of 'cheating' and 'being a n00b' because you used a particular weapon to kill them with, and saying some weapons are, for whatever mystical reason 'out of bounds' and 'unfair').

    Sadly, as has been already observed by other players, bots are pathetic and useless in all the EA Battlefield series. They don't understand the point of the game, don't capture points or hold them (instead drive right past them), can't drive vehicles or helicopers (they just crash them in to obstacles and run aircraft into the ground, for reasons not obvious). They also don't follow orders (dispite claims to the contrary by the blurb from EA) and are eager to take any and every vehicle going first, even though they will more than likely just drive it into a wall - or even an open space - and sit there in it (I've seen this on all difficulty levels). When playing with bots its always wise to shoot them first, then take the vehicle for yourself.

    To make it even more frustrating, they don't seem to suffer from not being able to see you because your hidden in cover (I would guess they 'see' you reguardless due the the feeble 'AI'), which further ruins the atmosphere, given that a large part of this game relies on finding good cover.

    Given this and the pathetically few number of levels in Battlefield Vietnam (made all the more repetative as many of them are just slightly different versions of other maps) I feel it's a rip off for what you are charged, and is worth no more than 20 USD/ 15 UKP for the content you get. It may have lots of new shiney shader effects (and it does look good and the gameplay is fun) but the shameful level of the bots and the few number of levels are appaling. This is epecially true given that in singe player games you'd have twice as many unique levels, with hand placed and well balanced enemies

    1. Re:I agree - the communities are awful (long) by Quill_28 · · Score: 1

      Just curious how old is an old man?

      At least when it comes to gamers.

    2. Re:I agree - the communities are awful (long) by kubrick · · Score: 1

      S, UT2003, UT2004, BF1942 and BF:Vietnam are all full of abusive, team killing, selfish morons who don't know how the play the game and appear to have a collective IQ lower than a squirrel's.

      ... and this is different from Slashdot how, exactly? :)

      --
      deus does not exist but if he does
  21. Bots AI by PeeweeJD · · Score: 1

    I have counter-strike for Xbox (I have a mac, sadly half-life was never ported to macs). If they used a similar AI for condition zero as they did for xbox counter-strike, you guys are in for a treat. On xbox, you can scale the AI from Walking Meat to Unblievably Tough (with a couple steps in between). WHen I say unbelievably tough, I mean they are hard as hell. The bots actually camp. And they dont just sit there, they will move around a little, then camp a little. Its pretty cool. I couldnt believe it when I first saw it.

  22. Not sure if this was a typo... by ThrasherTT · · Score: 1

    I may purchase it and see if I am wrong and that the screen shots are not representative, but I'm very disappointed given it's use of the HL2 engine.

    It's my understanding that is uses a (once-again) beefed-up version of the original Half-Life engine (which was of course a beefed-up version of the original Quake engine).

    --

    All Your Memory Are Belong To Java
  23. Not worth the cash anymore by jjhlk · · Score: 1

    I played the game, but it wasn't great. I played for a day or two almost straight in the single player and it was Ok, but nothing special. It seemed kind of boring - run through the corridors and kill the baddies, get the key, etc (though you get the opportunity to sneak around sometimes).

    Multiplayer might be worth it for some. I didn't get a chance to play.

    With Far Cry and Unreal Tournament 2004 out, I wouldn't spend my money on CS:CZ.

  24. Retail CS comes with a valid HL cd key. by splerdu · · Score: 1

    You can go grab yourself a warez version of HL and use your CS retail key to play as normal.

  25. But it was ported by MacFury · · Score: 1
    I have a mac, sadly half-life was never ported to macs

    Actually...what's even more sad is that it was ported to the Mac. After being over 90% complete, it was axed.

    http://www.cdmag.com/articles/023/139/hl_mac.html

  26. Do I have any interest? by Anonymous Coward · · Score: 0

    No. None at all.

    Although its a obviously a very popular formula CS remains the opposite of the type of FPS game I want. Realism is the new black but I find it actually offers less in terms of fun, strategy and competition. I HAVE actually played it long enough to feel my opinion is valid although I'm almost ashamed to admit it.

    UT2004 seems the obvious anti to CS but I find it to be cumbersome and irritating.

    I'll stick with CPMA: www.promode.org

    I'm sure this looks like a shameless plug but I have never encountered a more polished, well thought out FPS in my many years of playing virtually all of them and I would like to share the love.

  27. Finally CS is complete! by {tele}machus_*1 · · Score: 1

    I am very positive on CS:CZ. First and foremost, the bots are remarkable. They talk to you, listen to you, work with you, complete mission objectives if you go down, and navigate well. Enemy bots, at least in the lower levels of difficulty, are not hard to kill or outsmart, but they do work to achieve their objectives with a surprising amount of intelligence. For example, if the T bomb-carrier goes down, the rest of the Ts will work to to get the bomb and carry out their mission. The only bug I have seen in bot behavior is when a bot is clearly looking in one direction but is able to fire and hit you in another direction.

    Second, the single player game is fun and mildly challenging (on Normal difficulty, which is all I have tried so far). Although the single player game is a bit of a rehash of the original CS with bots for opponents and teammates, it is a sufficient challenge to keep me going for "just that next map." And it's fun. I enjoy playing CS, but I don't play all the time, and I am far from 1337. In single player, I can actually compete. It's not as difficult as being online, but it's still fun in a different way.

    Third, Steam is a great way of delivering content. CS:CZ pre-loaded without any action on my part. Then I pre-ordered the game without any trouble. On Tuesday morning, I started up the game and was playing without any significant snags (except for restarting CS:CZ a couple times when my firewall needed me to grant permission to the game for online play). No trips to the store, no CD, no hassle. I love Steam.

    I also tried out the Deleted Scenes bonus game (I played only the first level, so these are first impressions only). It would be nice for an occasional diversion, but I'm glad that Valve told Ritual and Gearbox that their attempt at CS:CZ wasn't up to snuff. The Deleted Scenes is nothing like actual CS and everything like a traditional FPS including poor enemy AI, unrealistic damage models, health packs, etc.

    Overall, CS:CZ is what CS retail ought to have been. It's a great intro to the game for new players (I'm not sure that there is a big market there anymore though). It's a great game for those of us who are not 1337 and who want the occasional chance to pwn. It's probably not all that interesting to highly competitive, 1337 online players.