HK-47, Puzzle Pirates - Big Hits at GDC Awards
Thanks to Frictionless Insight for its article recounting the proceedings of the 2004 Game Developers Choice and Independent Games Festival Awards, which were held last night in San Jose. Multiple GDC Award winners included Call Of Duty and Prince Of Persia: The Sands Of Time, and Savage: The Battle for Newerth won the IGF independent game award, with Oasis triumphing in the Web/downloadable category. Among the highlights: "When the Yohoho! Puzzle Pirates team moved to the stage to accept the [IGF Web/Downloadable Audience Choice] award, dressed as buccaneers, they basked in the most thunderous applause of the night", and the piece also notes that "...the audience was [almost equally] vocal when HK-47 (from Star Wars: Knights of the Old Republic) took the award for [GDC] Original Game Character of the Year." There's further coverage of the events over at GameSpy.
RTFM.
"...HK-47 (from Star Wars: Knights of the Old Republic) took the award for [GDC] Original Game Character of the Year."
That'd be a CHARACTER in a Star Wars game. Can you think of another amnesiac droid serial killer, who calls humans meatbags? HK-47 add a huge amount of feeling to KotOR, with his disdain for living creatures and his sordid past. His translation of the Sand People alone was priceless.
-lw
Mods: Disagreeing with me != my post Offtopic / Flamebait.
World without hate or war, invaded. Tragic?
POP clearly deserved "Game of the Year". With KOTOR was a great game it had some faults and a fair ammount of bugs in the release.
Prince of Persia is the most polished and well put together game I have ever played. The game is visually stunning, the control scheme flawless, and a fantastic story that really ties the whole thing together.
Yeah, HK-47 provided more than one actual "laugh out loud" moment for me during that game.
Tusken Chief: (unintelligible hooting)
HK-47: The Chief demands you state your reasons for coming here. Shall I obliterate him now, master?
I'm paraphrasing, but that's pretty much how the convo went. Great stuff, and the reason why I tried to take HK with me out of the Ebon Hawk whenever possible.
What a GOOD game.
El riesgo vive siempre!
"Can you think of another amnesiac droid serial killer, who calls humans meatbags? "
In a game? No, but he sounds quite a bit like Mr. Gordons from "The Destroyer" series of novels.
Nikkos.
Hooray for Puzzle Pirates =D good to know that they're getting the recognition they deserve. I've played my fair share of mass multiplayer games and for the most part, and they're all the same, except for this one =D just... needs to be less addictive =(
WANNAWIKI Wannawiki WannaWiki WANNAWIKI!
That should teach those meatbags to mess with robots for awhile.
... how the Gamespy article doesn't mention Puzzle Pirates at all. :(
The Tlog - a technology blog
yes, yes i can... his name is Bender .....skin tube
May you be touched by His Noodly Appendage. RAmen.
Prince of Persia is the most polished and well put together game I have ever played. The game is visually stunning, the control scheme flawless, and a fantastic story that really ties the whole thing together
It was indeed a very solid game. All the things you mention about it are good - but it did have some problems, chiefly in terms of variety and replayability.
There was, what, 5 or 6 different enemies in the whole game? And how much did those enemies differ from one another? There was pretty much "ones that let you vault over them", "ones that you bounced off walls to kill", and pointless birds/bats.
90% of the difficulty (which there wasn't much of) in the game was either timing the back-and-forth walljumps or in the first fight with your father (which you do before you have a good handle on the controls).
That said, it had a lot of things going for it - excellent control, camera, story, and general polish. I might even call it game of the year - a dead heat with Wind Waker - but I can understand those who don't like it. It's an "experience once" sort of game, and it just isn't very long.
Let's not stir that bag of worms...
> yes, yes i can... his name is Bender .....skin tube
Bender was an amnesiac? And he *actually* killed folk? Bender was never really dangerous, unless you got him near a can opener.
Similar, sure - robots with attitude. But not the same.
-lw
Mods: Disagreeing with me != my post Offtopic / Flamebait.
World without hate or war, invaded. Tragic?
You'll love it. Especially towards the end. The Evil path on whatever planet that was with the Old Ones is much more...satisfying.
I like to think of myself as a pretty callous individual, but even I was moved at some of the decisions are available to make. The writers apparently said "Why be a little evil when you can go balls out evil?" I'm surprised there were no puppy-kicking side quests.
El riesgo vive siempre!
For more on pirates, check out Talking like a pirate is fun, but annoys people, a writeup I did a long time ago. Includes a link to a most excellent techno mix of the writeup done by a friend of mine.
ARR!
According to Gamasutra Prince of Persia won game of the year and Beyond Good and Evil won excellence in writing. But GameSpy says that Bioware won both.
Which article is correct?
I have a lot of opinions about Cyborgs and Architects