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Final Fantasy I & II Remakes Confirmed For GBA

Thanks to 1UP for its story revealing Square Enix has announced a Game Boy Advance compilation of Final Fantasy I & II, due to debut in Japan this July. The article mentions: "That's the same pair of 8-bit RPGs that came to North America for the PlayStation as Final Fantasy Origins. However, the GBA remakes will feature a few new extras on top of the content from the original games", including new dungeons and substories - the remake also "seems to use the magic point system from later games in the series", and a U.S. release is likely but unconfirmed.

64 comments

  1. Great. by Vargasan · · Score: 2, Insightful

    It's about time.
    They've been out for the Wonderswan for ages.

    --
    Putting the romance back into necromancer.
  2. Sweet by j0nb0y · · Score: 3, Funny

    I've been hoping for this ever since I saw a Gameboy-game shaped box for Final Fantasy Origins. Then I noticed that it said Playstation on it and not Gameboy. It was just a ploy to lead me astray.

    Now, finally, my hopes will be realized. I can't wait.

    --
    If you had super powers, would you use them for good, or for awesome?
  3. Wow by (trb001) · · Score: 3, Funny

    Apparently, the Square guys really do read and take to heart Slashdot comments...

    --trb

  4. Huzzah! by KevinKnSC · · Score: 1

    I hope this leads to still more Final Fantasy goodness on the Nintendo platforms.

  5. Square milks the cash cow again by Pluvius · · Score: 4, Interesting

    Thanks again, Square, for not including FF3 in your compilation in order to make even more money when you put it in another compilation somewhere down the road.

    Rob

    1. Re:Square milks the cash cow again by May+Kasahara · · Score: 2, Insightful
      You should see the icon that's on the front page of Crunk Games regarding this particular piece of news... I think it compliments your comment nicely ;)

      And I too would like to see a US release of the original FF3. As I recall, Square had been planning on releasing a port of this game for the Bandai Wonderswan, but it got cancelled :P

    2. Re:Square milks the cash cow again by JabberWokky · · Score: 0, Flamebait
      Ahmighad! A company, made up of people with families, is trying to *make* *money*?!!? So those "people with families" can "make a living" off their "work" to "feed and clothe themselves and their families"?!?!?

      HOLY FSCK!! Somebody get Bush on the phone! We have to put Shock and Awe on their asses! Shove a plunger up their butts!

      --
      Evan

      --
      "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
    3. Re:Square milks the cash cow again by Pluvius · · Score: 1

      Ahmighad! A company, made up of people with families, is trying to *make* *money*?!!?

      There's a difference between trying to make money by making new, interesting products and trying to make money by doing nothing but selling old products and making crappy MMORPGs.

      Rob (Nice try at being clever, though)

    4. Re:Square milks the cash cow again by JabberWokky · · Score: 3, Interesting

      What is the difference between doing this and a traditional book publisher doing reprints? Some reprints even come with a new author's foreward or a couple of extra maps. Often they are cheap paperbacks or nicely bound collector's editions. That's pretty much the same as the $10-$15 "classic reissue" video games or the special anniversary editions. Of course they are going to republish. That's what publishers do - publish a work as long as there is interest. Bantam is going to publish the new Song of Ice and Fire novel, "A Feast for Crows" this year. It's the fourth in the series, but the first novel, is still being reprinted. There have been 44 different covers, I have no idea how many editions. Or maybe you are saying that Lord of the Rings shouldn't be published because there are "new, interesting" novels out, and it's an "old product". What about Hamlet? That's public domain, and it's still being actively printed. Horrible. The fact is, there are people who want this, who want it for GBA, and the publisher is working to satisfy that demand and make a living doing it. Nothing wrong with either side of that equation as far as I can see.

      --
      "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
    5. Re:Square milks the cash cow again by Anonymous Coward · · Score: 0

      Thanks for stating this case so succinctly. My own arguments on the issue are proving to be far too verbose.

    6. Re:Square milks the cash cow again by paulcammish · · Score: 1
      Thanks again, Square, for not including FF3

      Erm, theyre Square Enix now, or as I like to call them, 'Squeenix'.

      I wonder what a square Enix looks like... in fact, for that matter... I wonder what an Enix looks like, even if its not square...

    7. Re:Square milks the cash cow again by Pluvius · · Score: 2, Interesting

      It costs money to republish a book; most people aren't going to read a book off of a computer screen, or waste time and money printing it themselves. A game, on the other hand, is simple to re-release; just provide it for download with an emulator (they could even use P2P if they want to minimize server costs). Playing a game on a PC is not very different from playing a game on a console, especially if you get a PC gamepad or controller converter. There are emulators for consoles too, if you're really adamant about it, and flashcarts for the GBA. The bottom line is that I'm not sure how Square can justify charging $20 or more for a 15-year-old game.

      Oh, and one other thing; the book hasn't made any leaps in technology since the invention of the printing press. Video games make leaps every year. Hamlet is not obsolete; FF1, in its current form, is.

      Rob

    8. Re:Square milks the cash cow again by Pluvius · · Score: 1

      I'm too oldschool to refer to Square and Enix as the same company. Besides, it takes longer to type.

      Rob

    9. Re:Square milks the cash cow again by JabberWokky · · Score: 3, Interesting
      Uhm... I'm still looking forward to Final Fantasy Eight. I'm also waiting for PS2 prices to drop so I can get one (game machine and games).

      A good game from ten years ago is still a good game.

      As for the emulator issue, book publishers could release their books as text files (then your computer emulates a book, basically). Baen is doing this as an experiment. That might happen eventually, but that's not how it works right now. It would be nifty if we had a space elevator and a nanotech assembler commerce society, but right now, authors make money from publishers who make money by publishing. That's the way it works if you want to make a living writing either books or video games.

      I'm not sure how Square can justify charging $20 or more for a 15-year-old game. [...] Hamlet is not obsolete; FF1, in its current form, is.

      If it is obselete, nobody will buy it. I would; I was watching the Wonder Swan with interest. FFI is a fun game. Hell... I drop a quarter into just about every Ms. PacMan machine I see because it's a fun game.

      "Obselete" is not defined as "Pluvius is not interested in it". More to the point, a story (even one as simple as the Light Warriors against Chaos) or a game (even one as simple as the original FF battle engine), never becomes obselete. Aesop's Fables are simple stories, and checkers is a simple game, but they aren't obselete after thousands of years... and are still published.

      --
      Evan

      --
      "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
    10. Re:Square milks the cash cow again by Anonymous Coward · · Score: 0

      Got sick of trolling AGFF, did you?

      --you know who I am

    11. Re:Square milks the cash cow again by Pluvius · · Score: 1

      Got sick of trolling AGFF, did you?

      I can do more than one thing at a time. But it's true that there's not much going on over there right now. /. has a lot more interesting conversation (or conversation, period).

      --you know who I am

      Guessing Pahsons, but you could be just about anybody.

      Rob

    12. Re:Square milks the cash cow again by Anonymous Coward · · Score: 0

      FF3 is a huge game. I think it would merit its own cart, esp. judging from the additions to the FF1 and 2 remakes.

    13. Re:Square milks the cash cow again by Sancho · · Score: 1

      I missed the part in the article where Squenix is forcing you to buy the rerelease. Obviously there is a market for it, or else rereleases wouldn't make money. Don't blame Squenix for making a product there's a demand for, blame the people who will go out and buy the same game 10 times over.

  6. Thisis why we NEED emulators.. by Creepy+Crawler · · Score: 1, Insightful

    So we can play "pirated" games when they dont allow us due to unfair geographical restraints.

    --
    1. Re:Thisis why we NEED emulators.. by CashCarSTAR · · Score: 4, Informative

      Actually the GBA doesn't feature version encoding.

      You can play Japaneese games on a US game boy and vice versa.

    2. Re:Thisis why we NEED emulators.. by Anonymous Coward · · Score: 0

      But how in hell can you read their hieroglyphs?

    3. Re:Thisis why we NEED emulators.. by oskillator · · Score: 1

      But how in hell can you read their hieroglyphs? Emulators won't help that.

    4. Re:Thisis why we NEED emulators.. by Pluvius · · Score: 1

      Translation patches can.

      Rob (Only way you can play an English FF3 currently)

    5. Re:Thisis why we NEED emulators.. by Anonymous Coward · · Score: 2, Funny

      I'm an Egyptologist, you insensitive clod!

    6. Re:Thisis why we NEED emulators.. by Hettch · · Score: 3, Informative

      Actually, the GBA has emulators (pogoshell) which you only need a flash cart and USB cable to transfer games over. I've been playing the NES version of FF1 on my Game Boy for quite a while. It's the only way I was able to get through some boring lecture classes. Google for Flash Advance for the cart, and Pogoshell for the OS (of sorts)

    7. Re:Thisis why we NEED emulators.. by Anonymous Coward · · Score: 0

      You don't need pogoshell to use emulators.

  7. Are you as confused as I am? by gklinger · · Score: 4, Interesting
    I saw this news posted elsewhere and was instantly confused by which versions were being released because the Japanese and North American numbering schemes are different. I had heard that what was released as Final Fantasy II in North America was called Final Fantasy IV in Japan and Final Fantasy III in North America was Final Fantasy VI in Japan. I did some web searching and came across an interesting site about the History of Final Fantasy that cleared up all my confusion. I highly recommend checking it out.

    Numbering scheme aside, it's nice to see these games being (re)released so that fans can relive the good times and new RPGers can experience what all the fuss was about. And if Square Enix and Nintendo can make a few bucks, great. Everybody wins.

  8. port/remakes show a complete lack of originality by radimvice · · Score: 4, Insightful

    How many times are videogame companies going to expect people to dish out money for the same exact games? These 'technological update' port/remakes are completely against the progressive nature of technology because they depend on the suppression of our rights to play games that we have already purchased. Instead of allowing people to continue to play classic games they have already paid for on new hardware (via official emulators and hardware ROM extractors and the like), they rely on the short life-cycle of console systems to sell us the same games again in a new packaging. While they do update the technological presentation, they don't make any significant changes, or even create superficially different levels and challenges to make the games any different the second (PSX), third (WSC), fourth (GBA) time around. It's even more revolting than sequelitis. If they -must- remake, instead of making a re-re-re-release of FF1-2, why don't they remake FF3 for once and use the opportunity to localize the only Final Fantasy still officially missing in the US? While it's proven to be more successful to re-release classic games on new hardware than to actually develop new games, it also shows that the monolithic Square can't come up with any better games than their last-ditch effort twenty years ago when they were a two-bit videogame company on the verge of bankruptcy (which, oh the irony, is what the 'Final' in FF actually stood for at the time).

  9. Addendum by May+Kasahara · · Score: 2, Interesting

    (not to say that the Wonderswan was a system popular over here, but the Wonderswan ports of FF1 and FF2 did find their way to the US as Final Fantasy Origins... Maybe if the FF3 port had been completed, we'd have that game as well)

    1. Re:Addendum by shadowcabbit · · Score: 3, Interesting

      [...]but the Wonderswan ports of FF1 and FF2 did find their way to the US as Final Fantasy Origins... Maybe if the FF3 port had been completed, we'd have that game as well[.]

      All things considered, it still might. Assuming S/E decides to bring this over (and let's be totally honest here, they'd be insane not to), it's very likely that any hopes for a US localization of FF3 will hinge on sales of FF1&2.

      I bought Origins when it came out, played through it sporadically for a while until I finished FF1, and then sold it because I had no intentions of going through FF2 on my PS2. The games' repetitive nature (read: combat every fifteen seconds) makes them very well-suited to the GBA, and once the cart is released here, I'll be starting FF2. Personally, I'm surprised this wasn't S/E's first title on the Game Boy.

      I haven't read the article yet-- will do so when I get home-- but the idea of using the MP system just feels so alien to me. Sure, I played through FF1 on Easy Mode, but it was far more challenging than some other RPGs I've played because you actually had to think about your magic use rather than use the time-honored tradition (snicker) of "use Ultima on all enemies, chug Ether, repeat until final boss is crispy".

      --
      "Why Subscribe?" Good question...
  10. AFAIK... by Ayanami+Rei · · Score: 2, Interesting

    Ever since FFVII came out, Square doesn't refer to the US numbering scheme anymore for identifying it's previous games (it'll say something like FFIII US if they were trying to make that distinction. Otherwise they'll say FF VI. So FF II is the real FF II, not FFII US (which would be FF IV). Capiche?

    --
    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
  11. Re:port/remakes show a complete lack of originalit by dyefade · · Score: 2, Interesting

    so? I've been looking for an excuse to buy a GBA, assuming this comes to Europe fairly quicky, this will probably be the reason I do. I've never owned or played FFI/II, but I kept intending to buy Origins for the PSX, now I'm thinking I'll hold off and get this instead.
    Square at a profit-based company don't forget, and they make good games. Isn't it better that they release good games and occasionally go off and re-release them for profit that not make good games at all?

    Also, hopefully this will improve relations between Square and Nintendo, having Squares support for the Gamecube 2 (or whatever it is) will really help Nintendo.

  12. Re:port/remakes show a complete lack of originalit by Pluvius · · Score: 1

    Also, hopefully this will improve relations between Square and Nintendo, having Squares support for the Gamecube 2 (or whatever it is) will really help Nintendo.

    Not if Square keeps making throwaway games like Crystal Chronicles for it. Face it, the only reason Square is producing for the GC is so they can produce for the GBA.

    Rob

  13. Re:port/remakes show a complete lack of originalit by analog_line · · Score: 5, Insightful

    How many times are videogame companies going to expect people to dish out money for the same exact games?

    Probably as long as those games ported from older systems continue to be among the biggest selling GBA games. Hell, that's why I got a GBA, to be able to play all the older classic games without needing to deal with ROMs. Fully half, at least, of my GBA collection is remade SNES/NES games.

  14. Re:port/remakes show a complete lack of originalit by Anonymous Coward · · Score: 0

    Wow, are you one of those guys that buys the same car year after year, because the damn things just keep getting re-released annually?

    No, you can't be. Nobody's that stupid. Those cars must be for new buyers.

    Oh, we were talking about re-released games, weren't we? Hmm.

  15. Re:port/remakes show a complete lack of originalit by Pluvius · · Score: 2, Insightful

    I didn't know a 2004 Ford Mustang was almost exactly the same as a 1988 Ford Mustang.

    Learn something new every day!

    Rob

  16. Why? by sn2k · · Score: 3, Insightful

    The first screenshots of the remakes also indicate that the original Final Fantasy will have a different magic system. Instead of the Dungeons & Dragons-style spell level system from the original game, it seems to use the magic point system from later games in the series.

    This seams like a weird thing to do. The original magic system was not confusing, just different then the current one. I think doing this would completly reshape how magic is used in the first final fantasy. Since there was not an actual picture of the screenshot, I am wondering if perhaps they saw a picture of final fantasy II which did have the MP magic system. I hope so because I would hate it if a major gameplay feature was altered.

    1. Re:Why? by Pluvius · · Score: 1

      For the same reason they changed the battle engine in FF Origins: Whiny players. I'd say this will be an optional change like that was, though.

      Rob

    2. Re:Why? by Kleedrac2 · · Score: 1

      However if they options from FFO are any indication, the only thing that couldn't be shut off to revert to the original goodness was the improved graphics and cutscenes! If they do implement an MP system I wouldn't mind seeing it, as long as it's an option when you start a new game and not "always on" like the new graphics! Hell I've beat FFI so many times I'd enjoy playing it again like this ... mebbe with an all mage party!! :)

      Kleedrac

      --
      Sure we wang, can.
    3. Re:Why? by CashCarSTAR · · Score: 2, Interesting

      Because the FF1 magic system kind of suckd.

      Ok, it really sucked.

      Some levels would be left without any good spells to use, especially with White magic, and there would not be enough points with the 9 max to use cure spells for white. It really limited the options you could use.

      The Easy mode on FF Orgins fixed it a bit, breaking the 9 a level limit, making White mages a lot more valuable, and the game a lot more enjoyable. An optional MP based system would be a nice thing to try as well.

    4. Re:Why? by Anonymous Coward · · Score: 1, Informative

      Many of us who were used to a MP systems in other RPGs of the time (Might & Magic on the Apple II for me) found the magic system of the first Final Fantasy to be part of the challenge, not a misfeature. Spell management is significantly different, as you explain, and I found myself conserving high-level spells for bosses much more than I would in an MP-based game (where MP can usually be refilled with items at any point during travel or battle).

      One other thing that I actually liked was being forced to go without every spell in the spell list for any given level. Contrasted against Final Fantasy VI, where everybody can know every spell (making bosses a breeze), I absolutely loved both the magic system in the original FF and the challenge that it introduced into the game. It's why my fondest FF memories are of playing through the first game when I was 10, even more memorable than the great storyline of FF6.

    5. Re:Why? by Pluvius · · Score: 1

      Many of us who were used to a MP systems in other RPGs of the time (Might & Magic on the Apple II for me) found the magic system of the first Final Fantasy to be part of the challenge, not a misfeature.

      Same thing with the "Ineffective" battle engine, which (as I said earlier) was only optional in FF Origins. Battles in FF1 actually required some strategy because your characters couldn't change attacks mid-turn; compare to one of the middle FFs, where you could easily win most fights just by pressing the confirm button constantly.

      Rob

    6. Re:Why? by Kleedrac2 · · Score: 1

      If anything I like the original FF Magic system as it emulated the D&D Magic system. This can do nothing but add to the strategy, and shouldn't make White Mages useless.

      Kleedrac

      --
      Sure we wang, can.
  17. Re:port/remakes show a complete lack of originalit by Anonymous Coward · · Score: 0

    As soon as PSP is released, I'd expect Square to leave Nintendo behind completely, regardless of the PSP's guaranteed low penetration against the GBA and its Nintendo successor. That's just how they are.

    But the smartest thing Square could do is to leverage their developer relationships against each other. Increase their bargaining power with Sony by releasing more exclusive Nintendo titles, and continue to demand a high level of promotion from Nintendo regarding their releases on Nintendo platforms.

  18. Re:port/remakes show a complete lack of originalit by Anonymous Coward · · Score: 1, Interesting

    Friend: There is a difference between buying new and buying used. I don't buy used games for gifts, for example, although that may be considered a peculiarity nowadays, what with the cheapskate nature of many gamers.

    Besides, it becomes a matter of renewed circulation. I don't see 5 copies of Dragon Warrior IV at every gaming store I walk into, and I don't already own the original. If I did want the original, I'd have to pay quite a bit for it. So I for one would love to see an American re-release of it for a current system, at a reasonable price. I couldn't care less about a re-release of DW I-III, because I already own them....although someone else may want them to be re-released (again) because they don't have them. And that's FINE.

    (Let's ignore the portability and convenience issues. I'm sure you've already thought of them.)

  19. Re:port/remakes show a complete lack of originalit by override11 · · Score: 1

    a re-re-re-release of FF1-2,.....

    Where all of the swords have been digitally replaced with Walkie Talkies, and black mages have been replaced with teddy bears....

    --
    No I didnt spell check this post...
  20. Re:port/remakes show a complete lack of originalit by Pluvius · · Score: 2, Insightful

    Friend: There is a difference between buying new and buying used.

    That has nothing to do with your flawed analogy. You said that buying re-releases of games is the same as buying new models of cars. I pointed out that it is not.

    As for playing old games that you didn't have the chance to play originally, that's what emulation and abandonware are for. (Sure it's illegal, but I don't see the FBI arresting people for pirating decade-old games. And it doesn't even have to be illegal if the copyright owners would make their old games freeware instead of milking them until there's nothing left.)

    Rob

  21. Re:port/remakes show a complete lack of originalit by JFMulder · · Score: 1

    two-bit videogame company
    Actually it's 8-bit.

  22. Re:port/remakes show a complete lack of originalit by Anonymous Coward · · Score: 1, Interesting

    "You said that buying re-releases of games is the same as buying new models of cars. I pointed out that it is not."

    Your basis was that of price. Well, understand that you are not being forced to re-buy today what you've bought yesterday: You can very freely choose not to buy the latest and greatest re-iteration of what you've already paid for. And unless you've imported the Wonderswan versions of FF 1&2, you haven't purchsed a portable version. Very simple.

    Meanwhile, in non-Pluvius land, where the happy newbie gamers live, somebody somewhere is glad that they will be able to play these games on GBA. Would you fault them for that?

    "That has nothing to do with your flawed analogy."

    Oh, it most definitely does.

    Speaking of either cars or game carts, the latest version has a feature you either want or don't. Whether that feature be portability or extra dungeons or snazzy Yosemite Sam mud flaps is irrelevant. If you want it enough to pay the for extra features, you have the choice to buy the new version. If the old one doesn't work any more, perhaps your decision is partially made for you. If you don't want or need the new features, awesome.

    And the middle ground between buying a new game (or an update of an old game) and buying nothing at all? Buying a used copy of the old game. That is why I use the analogy of used car:new car::used game:new game - buying used games is the only legal/moral alternative that takes the crux of your argument (price) into consideration.

    BTW, did you happen to absorb my point about re-released games being intended primarly for new buyers in my initial post? I wish you would; it's one point that many of us old-school gamers don't think about (being largely self-centered bastards and all).

    "As for playing old games that you didn't have the chance to play originally, that's what emulation and abandonware are for."

    Well, we are drifting into off-topic discussion here, but I don't emulate games that I don't own. I emulate games that I do own and for which I do own the original console, sure, for convenience's sake, as well as to preserve the physical well-being of my original carts, discs, and console hardware. That is the extent of my flexibility on the issue, and I consider it a moral compromise that leans towards the high ground.

    "(Sure it's illegal, but I don't see the FBI arresting people for pirating decade-old games. And it doesn't even have to be illegal if the copyright owners would make their old games freeware instead of milking them until there's nothing left.)"

    This is where our ideas converge the most. I have no problems refraining from downloading DW IV because I haven't paid for a physical ROM. That's the thing about compromises. You have to draw the line somewhere.

    Wishing for copyright infringement to be legal doesn't make it so. However, I consider this a useless point as well, since it's my conscience, not the law or the government's ability to enforce the law, that keeps me from downloading ROMs for which I don't already own a physical equivalent. No problem, I have a backlog of legit games that will take a lifetime to get through as it is, whether via console or emulation.

    Most importantly: YMMV. I don't give a damn about what other people do or how they act, as long as it doesn't involve me, what I do, or how I act.

  23. Re:port/remakes show a complete lack of originalit by Kleedrac2 · · Score: 1

    The only thing I believe that still needs to be explained to this gentleman, is that in case you haven't noticed, it's getting harder and harder to find original NES hardware/software. Plus I've always wanted to play FFI on a portable system. I for one don't mind all the remakes, it's not like they're remaking a game from last year now is it?

    Kleedrac

    --
    Sure we wang, can.
  24. Re:port/remakes show a complete lack of originalit by Pluvius · · Score: 1

    Your basis was that of price.

    Actually, my basis was that of the fact that a 2004 Ford Mustang is very, very different from a 1988 Ford Mustang. There's barely any difference between the 1988 FF1 and the 2004 FF1, however, besides the portability issue. And heck, you can play FF1 portably using PocketNES.

    Beyond that, your post clarifies your position well. As long as the retarded Disney-backed copyright laws exist, abandonware vs. copyright is basically a moral issue, and not worth arguing.

    Oh, and I don't fault people for wanting to play FF1 on a GBA; I fault Square for taking advantage of them.

    Rob

  25. Re:port/remakes show a complete lack of originalit by Pluvius · · Score: 1

    BTW, none of this explains why Square hasn't re-released FF3 yet. If Square really cared about its fans being able to play re-releases of its games, then FF3 certainly would've been re-released in this compilation, at least (fool me once with FFO, shame on you...)

    Rob

  26. Re:port/remakes show a complete lack of originalit by Kleedrac2 · · Score: 1

    If anything I'd be more dissappointed about it not being on the PSX version as on the 700MB CD it's only using 238MB!! However it won't break my heart for it not to be in this compilation, as long as it comes out some time later on. After all ... if it was 238MB on the PSX, I'm not sure how much data can be stored on a GBA Cart, but that's pretty good as is!

    Kleedrac

    --
    Sure we wang, can.
  27. No by MMaestro · · Score: 2, Interesting
    Are you as confused as I am?

    No. Given the insane game market at the time of the NES, I'm not surprised. We get the NES but shun the Sega Master System, Japan goes gaga of Dragon Quest and America laughs thinking its just a fad, Japan embrace video games openly, America blacklists them as 'only for children'.

    This sorta thing also happened to the Dragon Warrior series. America only recieved I - IV, and then jumped to VII. Wheres V and VI? Thank god Nintendo didn't form a habit of naming the Fire Emblem series with numbers as well. (Japan has been playing the series since the first NES and we recently got episode 'zero' on the GBA.) The only series that really made it over here intact with its numbering was the Megaman/Rockman series, but we still missed a couple side-games.

  28. Re:port/remakes show a complete lack of originalit by radimvice · · Score: 1

    Wow, are you one of those guys that buys the same car year after year, because the damn things just keep getting re-released annually?

    No, that is an inappropriate analogy because cars from the 1980's still drive on highways today, and it would be ridiculous to design them otherwise. A more appropriate analogy would be a car that only ran on the roads that were built in the mid 80's, so if you wanted to drive anywhere in the 90's you had to buy a new car, and continue that expensive cycle every 5-10 years... I don't mind and in fact support the idea of continuing to make classic games available for generations of newer players who have never bought or played the originals. It's the fans of the originals who end up buying the new games for nostalgia or simply to play the game again that are getting shortchanged by short-lived console platforms and the tactics developers use to capitalize on it. Even us fans of classic games don't have enough floor space to keep our old NES and Atari machines around after upgrading to XBoxes and Playstations.

    Think how ridiculous it would be to buy a Windows '98 game a second time because you upgraded your system to XP.

    'Portability' is not a feature of a game itself, it's a fabricated 'feature' created by preventing you from playing your legally purchased games on newer platforms.

  29. Woo-hoo! by josh+glaser · · Score: 2, Insightful

    This is so cool. I mean, new dungeons! I'm almost glad I haven't boughten Origins yet (although I'll probably end up buying them both - I get stupidly irrational when it comes to Square games). Now, if only they'd continue the trend and bring out CT, SMRPG, and, more importantly, FFIII.

  30. Cool, but by Anonymous Coward · · Score: 0

    Final Fantasy 2 is an awful game, the skill system just turns it into a single-player MMORPG grind fest.

  31. Re:port/remakes show a complete lack of originalit by drinkypoo · · Score: 1

    My GBA collection is only two games so this is pretty meaningless (well, not THAT meaningless) but I have exactly two games: Final Fantasy Tactics Advance and Super Dodge Ball (Advance? I forget.) FFTA is a remake of a Playstation game, which is amusing. Super Dodge Ball is an ancient arcade game which has been ported to or remade for basically every video game platform to come out since.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  32. Re:port/remakes show a complete lack of originalit by josh+glaser · · Score: 2, Informative

    FFTA is not a remake of Final Fantasy Tactics, the PlayStation game. It's entirely new - new story, new enemies, etc. I mean, it uses the same battle system, and the graphics are a bit similar, but it's about as far from a remake as you can get. An easy mistake, though.

  33. Re:port/remakes show a complete lack of originalit by drinkypoo · · Score: 1

    Ah. I never saw the point of buying a game like that for the playstation because I can play miniatures combat instead - but when they offered it for GBA I had to have it. Thanks for the correction.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  34. Re:port/remakes show a complete lack of originalit by C0rinthian · · Score: 1

    By this argument, classic movies should not be released in new formats. Why should we have to buy Casablanca AGAIN just to get it on DVD? Agreed, the turnover on console tech is much faster, but in this case at least it's from a non-mobile (NES/PSX) to a portable platform. (GBA)

    Obviously, theres a market for these ports, or else they wouldn't be made, and having a choice of what platform to buy the game for is kinda nice. I'm sick of buying new consoles just for one or two games I know I want to play. (I bought N64 solely in anticipation for FF before they switched to PSX)

    It's not like you need to buy these anyway. If you own the game for another platform, no reason to buy it again. (Unless you prefer to play it on the new platform it's being released for)

    One other point: When did SE stop developing new games? These ports are not their only output. FFXII is in development for PS2 as we speak. The fact that people are willing to buy their old games again just reinforces that they're quality games. This does not automatically detract from the quality of their current titles. I would expect ports of FFVII-IX to future consoles once PSX games really become obsolete. (the backwards compatability of the PS2 makes porting unneeded right now)

    I agree on one thing tho. They REALLY need to get FFIII over here.

  35. Re:port/remakes show a complete lack of originalit by Anonymous Coward · · Score: 0

    Good points, both of you. I've been waiting for FF3 myself.

    A little less than half of the total data on the FFO disc is FMVs. Those FMVs will probably not exist in a high-resolution format on the GBA version, and any sound would probably be downsampled and compressed. I can't say that the FMVs will be cut out altogether, since FMV can and does exist on the GBA.

    BTW, official Playstation CDs are 650 MB, maximum. GBA carts can officially be as large as 32 MB. That's huge compared to even the biggest SNES games (6 MB). Fitting enhanced versions of FF 1&2 on one GBA cart should be very easy to do, although I believe that including an enhanced FF3 would not have been very feasible. We can only hope that 3-6 on the GBA will follow!

  36. Re:port/remakes show a complete lack of originalit by Anonymous Coward · · Score: 0

    I understand your opinion, but I still disagree.

    "No, that is an inappropriate analogy because cars from the 1980's still drive on highways today, and it would be ridiculous to design them otherwise."

    I see yours as the flawed analogy. Those highways from the 80s still exist; they didn't go anywhere. But if some new hypothetical highway system were to have been built since then, that technically required a specific type of vehicle to traverse, then you'd have to upgrade to that type of vehicle to ride on the new highway.

    After all, if you still own your older software, isn't the most likely scenario that you still own your older hardware too?

    Nothing is guaranteed when it comes to format changes.

    "It's the fans of the originals who end up buying the new games for nostalgia or simply to play the game again that are getting shortchanged by short-lived console platforms and the tactics developers use to capitalize on it."

    Short-changed, maybe, but that's only because they are willing to buy the newer revisions. It must be restated: Nobody is forcing anybody to buy anything.

    "Even us fans of classic games don't have enough floor space to keep our old NES and Atari machines around after upgrading to XBoxes and Playstations."

    I sympathize, because it's a problem I have to deal with too. I moved my Master System, Genesis, and PSOne to another room to make room for my GameCube, Dreamcast, and PS2. (But I left my NES, SNES, and TurboDuo right where they are!)

    Anyway, this is only a problem because we make it a problem. Regarding the topic at hand, I would say that a GBA or GBA SP with a GBA cart-sized version of Final Fantasy 1&2 takes up less space than even a PSOne, an LCD screen, a controller, a power brick, and the Final Fantasy Origins CD. I am going to use this fact to my advantage, and I won't have to be stuck playing in my house to do so.

    "Think how ridiculous it would be to buy a Windows '98 game a second time because you upgraded your system to XP."

    Think how ridiculous it would be to buy a VHS movie a second time because you upgraded your home theater system to DVD! :) You wouldn't have to, but you might want to. The availability of choice makes all the difference.

    "'Portability' is not a feature of a game itself, it's a fabricated 'feature' created by preventing you from playing your legally purchased games on newer platforms."

    Well, that's your opinion, but I don't think the same way. One could use that line of thinking to complain about anything, such as why the GameCube doesn't have N64, SNES, and NES cart slots somewhere on it. After all, what is the problem we are trying to solve here, that some people are complaining about? Not being able to play two classic NES/Famicom games on the GBA for free, assuming we already owned them? Or perhaps, someone wanted to be able to play the Sony Playstation version of FFO on their handheld Nintendo GBA? Well, these two problems have existed since the the first day that the second console ever was created (whatever that system was). Re-released games are a solution to both problems, not a problem themselves.