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N-Gage QD - Nokia's Answer To The Critics?

JayBonci writes "According to CNET News, Nokia is preparing the N-Gage QD for release at the end of June. The redesign is an attempt to address design criticisms; such as 'side-talking' and the need to take out the battery to replace the game. Will this signal new life for the console, or is it too little, too late?" We linked to leaked pictures of the N-Gage follow-up late last week on Slashdot Games, and there's further information at GameSpot, which mentions: "When bundled with a service contract, the QD is expected to sell for $99. Without subsidy from a service provider, the phone will go for $199 (with the platform's Tony Hawk title bundled in at that price)."

22 of 249 comments (clear)

  1. QD by Slashdot+Hivemind · · Score: 5, Funny

    Quiet Death

    Not with a bang but a whimper etc etc

    1. Re:QD by Anonymous Coward · · Score: 4, Insightful

      :-)

      I'm surprised it even got out the door in the first place. So, of all the people that work for Nokia and had the chance to look at the thing before release, no one was smart enough to figure out that replacing the battery to change the cartridge was a bad idea? Or that side-talking was not comfortable at all?

      Makes for a good textbook example on product failures...

      Also, one of the biggest mistakes of our time: companies focus too much on what consumers say (mostly companies addicted to CRM systems). They should also listen very carefully to people that chose not to buy (the non-consumers).

    2. Re:QD by Turmio · · Score: 5, Interesting

      Oh, come on, stop spreading that FUD. That was proved to be false long time ago. It's not Nokias that explode, it's the crappy 3rd party batteries that do.

  2. Good Ideas 101 by PretzelBat · · Score: 5, Funny

    The NGage has "been redesigned for more comfortable use as a cell phone."

    Wait!--they are going to make their cell phone/game system a functional phone? What a great idea.

    Oh--they're also going to make it usable as a gaming device? You don't even have to take out the battery to change games anymore?

    This thing is going to be awesome.

    I bet someone in R&D is getting a big bonus for these ideas.

  3. Dudes! They can't take away my sidetalkin'! by teamhasnoi · · Score: 5, Funny

    I mean, I'm like totally sidetalkin', and this bums me out.

  4. Re:Too little, far too late by Wellmont · · Score: 5, Interesting

    I've tested the new Nokia models, and was privey to the designs that they went through...although the interface is till "confussing" to quote one tester, their new design is a drastic step over the old design.

    One problem is the fact that they are treading into an area where actual console producers, such as nintendo, would love to smash them in. They could go for another year or two and finally perfect the technology but Nintendo is known for success late in the game, and doing it cheaply.

    Nokia doesn't understand yet that their production and licensing is draining their investments and at the same time Giants who specialize in the field of gaming are looking at similar and alternative investments in the field of Mobile gaming....including microsoft. (keep that on the hush hush)

  5. Convergent products by theRG · · Score: 4, Interesting

    I was in Hong Kong for business recently and noticed that everyone (well about 75% of the population) was wearing earphones attached to either cellphones, flash-based MP3 players, or cellphones playing MP3s. I think there really is a huge market for combining things that people want into small packages. Just look at how ubiquitous camera phones are becoming. Hopefully the new N-Gage will be more successful.

  6. Price by Shakey_Jake33 · · Score: 4, Insightful

    For me, the problem once again comes down to pricepoint. I am well aware that the price is relatively cheap as far as mobile phones go. However, I neither want, nor need, a mobile phone. I would be buying this product strictly as a games console, and from that perspective, the $199 price point suddenly seems unreasonable considering the probably short future of the product. If I'm going to spend such a substancial amount on a handheld, I'd save my money for a PSP, which promises a larger lime-up of games, from more developers, on a product line which is more likely to actually have a future. Or get the cheaper, but trusty GBA. Which is a shame because there are some games that truely interest me on the NGage... I loved the original Pandemonium! to bits, and a handheld Tomb Raider sounds pretty cool also. Ultimately unless you intend to use this as a phone also, it's just not worth the asking price, and that's a pretty sizable chunk of the market Nokia are blocking out (I mean, even if a person does use a cell phone, will they want to be limited to this one?).

  7. Re:MP3/FM Support? by Kris_J · · Score: 4, Informative

    For MP3, just download the Helix player for the S60.

  8. N-Gage (QD) value by Anonymous Coward · · Score: 5, Interesting

    Besides of the obvious design flaws, I never quite understood the amount of negative feedback for N-Gage. A Series 60 phone with MP3-player, Bluetooth, Calendar, Java support, FM-radio and some Gaming capabilities for $200 (or even the original $300) was IMHO never that bad a deal.. Considering that Series 60 phones typically retail for about $400-600, the QD (without the major flaws) seems at least an reasonable deal.

    The fact people are almost fanatical with their dislike with the N-Gage has never made sense to me. I guess one problem was that it was marketed as a game console even though it's still primarily a cell phone (with an innovative SideTalking (tm) interface ;)

    I can understand that people prefer the $100 Gameboy as portable console or that they don't wan't hybrid device or that they just don't like the design, but people seem to take "hating the N-Gage" very personally.. Is this just another episode of the "One True Console"-wars, or what?

  9. misunderstandings by child_of_mercy · · Score: 4, Insightful

    OK, I think you're all misunderstanding this product.

    It's not a destination, it's a journey.

    The day after tommorrow there won't be phones, mp3 players, games consoles, or even computers as we currently think of them.

    As it is why buy and ipod when your phone is going to have a Gb of storage and an mp3 player next year?

    Interfaces will vary according to function, so you'll still have a keyboard and montior on your desktop, and a pad and a stylus in your palm, and a TV and huge speakers in your home.

    But the storage and processing and comms will all be the one package that you'll carry around everywhere you go.

    Nokia want a piece of that, the N-Gage is a step down that path.

    Their building expertise and experience and making relationships with crucial content developers.

    Microsoft, Intel, and Sony also see themselves as possible players in the space.

    who's going to win?

    My money's on the guys that embrace open standards and open source, simply because all this stuff is going to have to play together really well.

    Anyway Nokia are trying to make the best product they can for now, but even if the next dozen N-Gages are flops have to keep trying to get it right.

    --
    'There is a Light that never goes out.'
  10. N-Gage was a cool platform. QD won't be. by otter42 · · Score: 5, Interesting

    I used to have an N-Gage. Until it broke and then got stolen. (Fortunately in that order.) The platform was actually quite good for what it was, and quite terrible for what it was advertised for.

    From a computing standpoint, the thing was awesome. It ran Java apps, so that meant that within 24 hours of owning one, I had already downloaded a messenger client so I could be on all the IMs 24-7, no matter where I was.

    Then there was the ogg player, the Gameboy emulator, etc. All for free.

    Plus, it could understand Palm Pilot files, so no need to carry around both if all you use in the Palm is the address book. With a 512MB card, it was like carrying around a giant USB key, one that I used both under Linux AND Windows.

    However, this new one looks as if it takes all the funcionality away with it's awkward button layout. It's never been easy to type on a cell phone. With this design, it'll be practically impossible.

    And since I never played any N-Gage games on it, 'cause they were terribly boring and the platform was no good as a game machine, I agree with an earlier poster-- QD= Quiet Death. I won't be buying another one, that's for certain.

    --
    www.eissq.com/BandP.html Ball and Plate System. Amuse your friends. Crush your enemies.
  11. Selling Ice to Eskimos or Condoms to Lesbians by Lord+Kano · · Score: 4, Insightful

    Nokia is making a HUGE mistake with the N-Gage. They're trying to muscle in on two markets at once with this. Nintendo is the undisputed heavyweight champion of mobile gaming, and they have been for half of my life. From the time of the original Gameboy no one has been able to unseat them, dispite better products. Sega's Game Gear, Atari's Lynx, NEC's Turbo Express, and the Pocket Neo Geo were all superior to Nintendo's offering of the day; each and every one of them got their asses stomped by Nintendo. This one will be no different.

    They have a large stake in the cell phone market, in a sense they're trying to sell a gaming device to people who just want a cell phone. People who want a cell phone will buy a cell phone, possibly one of Nokia's. Their cell business will eat away potential customers of N-Gage. People who want mobile gaming AND cell phones will buy a Gameboy and a cell phone.

    What they've done is put themselves in a no win situation. They're trying to sell things that people either don't need or don't want.

    Ice and Condoms.

    LK

    --
    "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
  12. Re:formula for disaster by Lord+Kano · · Score: 5, Funny

    I hear it's like talking into a taco!

    Women listen best when you talk "into the taco".

    Trust me.

    LK

    --
    "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
  13. Re:Too little, far too late by thesaur · · Score: 5, Insightful

    I disagree. Nokia is well known in Europe for their innovations, and they've been targeting young consumers (i.e., pre-teens and teenagers). This revision of the N-Gage may just be the ticket to getting young people to buy it.

    It's amazing how often young people I know get new phones. All it takes is for one kid in the school to get it and think it's cool. Then the hundreds of others will "need" it. That's the way cell phone marketing works over here, and I think it's very compatible with the N-Gage.

    Though you might think otherwise, the main thing young people use the phones for is games and sending SMS's. Calling each other is too expensive. And Nokia is well aware of that fact.

    Another thing is the price factor. If, as has been stated, it retails for $199 without a service contract, it will be available in Europe probably for 1 EUR with a 24-month contract. That's a decent price, and very afordable for the young. I know many who regularly pay 100 EUR to buy phones on ebay. The phones are usually worth about 300 EUR.

    If Nokia is smart (and I think they are), they'll have easy access to this huge market. If not with this revision, with the next.

  14. Well, let's see what's happened. by Inoshiro · · Score: 5, Informative

    As someone who quite seriously bought the N-Gage as the cheapest unlocked GSM worldphone I could get, I think I'm in the position to review the changes ;)

    In positives steps, the new N-Gage QD is:
    * A bit smaller (nice of them).
    * Hot-swapable MMC (not a big deal, really).
    * Better battery life (YAY).
    * Separate OK button (double YAY!).
    * The d-pad and buttons seem ok (E3 well tell if they're any good).
    * Auto-run for inserted MMC games (eeh).
    * Vibration/enchanced speaker for games.
    * Quick-game key (handy if they had good games).

    However, there are some significant drawbacks for those who want some of the features of the original phone:
    * It's dual-band (EGSM 900/1800) -- no more 1900 support (the band we use in North America). No more GSM phone use in North America with N-Gage QD.
    * Also no more radio support, which also means no more recording radio (I listen to the radio a lot when I've listened to the MP3s I have too much).
    * And no more MP3 or AAC support (which is the main use for my phone besides a phone).
    * Movies? Nope!

    Essentially, it's a $200 USD Gameboy in North America, since it has none of the features which redeemed the original N-Gage, except the ability to play AAA-quality gaming titles on MMC.

    I don't know how the folks at Nokia can claim that the N-Gage games are AAA-quality titles. I guess most Gameboy games are AAAAAAAAAA-quality titles, because every single one of the games I've tried has sucked so fucking much. But, hey, at least I got a phone/mp3 player/movie phone/mms capable/colour with calendering device out of it. Purchasers of the N-Gage QD won't get that at all.

    I don't think Nokia will be back for a third round, considering they've lost the second round right here. If they'd managed to get any decent titles, it might be a different story, but no one except maybe Nintendo seems to have the ability to float a platform with 1st-party titles. Without really great 3rd-party wooing via buckets of money (MS) or sheer momentum (Sony), there's no way to get into the game market. Sorry, Nokia, but I think we'll just have to agree to disagree.

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  15. One small thing.. by superhoe · · Score: 5, Insightful
    A device which you can use to call + receive phone calls, play games (emulator as well, from gameboy to C64 and MAME), use calendar, browse net, email, listen to radio, mp3 and do pretty much anything else by installing loads of nice s60 software. F.ex. Teletext application is my big favourite.

    Is even $200 (if it's even that much) really expensive for all that? For me, it is definitely not. I'm unaffiliated with Nokia; I just like this particular device because it's very useful and cheap phone which allows me to do everything I wish and lots more.

    --

    -el

  16. Finally! by ooPo · · Score: 4, Funny

    Now we can get to complaining about the real meat of the Ngage: Boy do those games SUCK!

  17. Re:Too little, far too late by DarkZero · · Score: 5, Interesting

    Just a brief question, since we don't often hear much about the European gaming market:

    Is the N-Gage suffering the same sort of bad press in Europe that it's suffering in the United States? Here in the US, it's been the butt of gaming magazine and website jokes for months, to the point where just mentioning it to any gamer would probably elicit laughter. It's really to the point where the only way they could possibly be less popular is if they sent out a press release announcing that "9 Out of 10 Convicted Child Molesters Agree: The N-Gage Kicks Ass". I'd say that they have a much bigger PR problem to tackle than the Virtual Boy or the 32X ever had.

  18. This will sell well by Jarnis · · Score: 4, Informative

    This will be a hit. I know first N-Cage was a dog, but look;

    - It no longer looks stupid
    - You can hotswap cards (upto 256MB MMC cards)
    - Its a *full series60 phone for 199$ with upto 256MB memory for apps/MP3s*. Web browsing, email, downloadable Symbian apps...

    While the screen is still small, considering that you previously had to pay 400$+ for these features I think its a great deal. Lack of triband sucks for US guys, but I honestly could not care less.

    I was already 'sold' on the first one as a cheap phone with good feature set, but the 'sidetalking' issue killed it for me personally and I skipped it when it became obivious that an improved version was coming. It just looked stupid and I didn't feel like using a HandsFree-kit. Nokia fixed the major issues, is selling it cheaply considering the feature set as a *phone*, and as a bonus it has some promising titles incoming. Those buying it as a 'gaming machine' first may be disappointed. I'm looking at a phone that has some added features, and as such I'm happy with what I see.

    Or could someone else point out a comparable phone for 199$? If we ignore triband, what other phone at that price offers all the non-game features that N-Cage QD has? Please enlighten me!

  19. Re:Too little, far too late by Jace+of+Fuse! · · Score: 4, Insightful

    I'd say that they have a much bigger PR problem to tackle than the Virtual Boy or the 32X ever had.

    I'd say the Virtual Boy and 32x may even have a better chance of success than the N-Gage. :)

    I speak not only as someone who buys just about anything game related, but also as someone who has many like-minded friends. The major issue that gamers have with the N-Gage isn't the shape, and it isn't the location of the memory card, though both of those issues ARE major turn offs, they ALMOST might could have been overlooked if it weren't for a few other serious factors.

    The first buzzkill was the screen. Tall and Skinny Works for early 80's upright cabinets and that's it. It doesn't work for handhelds, and there's almost nothing you can do to make it work.

    In a day and age were video is making a push for "WIDE SCREEN", doing the total opposite is the kiss of death. Human vision is wider than it is tall, and we've become spoiled by a wide field of vision. For that reason, the screen layout of the N-Gage pretty much prohibits it from having games most people are going to stand playing for very long.

    Next, the button layout is crap. It had all those buttons (in the form of a number pad) and they wasted the chance to do something really innovative by trying to turn the interface into a stylish phone. Only it's not a stylish phone, so they failed that too.

    If the N-Gage actually has a future, it won't be in it's current, or even it's newly announced form. It'll require a MAJOR overhaul.

    --

    "Everything you know is wrong. (And stupid.)"

    Moderation Totals: Wrong=2, Stupid=3, Total=5.
  20. One thing to point out by Effugas · · Score: 4, Insightful

    Yes, the nGage itself is a steaming pile of crap -- and everyone knew it, from the moment we excitedly tried it at GDC last year. And we all know the games for nGage suck -- Nokia, memo from 1987, sprite acceleration makes Puzzle Bobble play at speeds higher than 7fps. But what's not well realized is that, for all of the Gameboy Advance's massive library, the vast majority of the content is Atari-market-crash level crap, and most of the remainder is unplayable by anyone over the age of 14.

    Don't believe me? I swear on everything that is true in this world that the following was excitedly exclaimed from a Fry's in Campbell, CA, just a scant few months ago:

    "Mommy! Mommy! It's American Idol for the Gameboy Advance!"

    The kid was ten. The game was not purchased.

    Don't get me wrong. I own a GBA. Hell, it's my second one, since I lost my first one. There's a good dozen games on the system that are actually playable -- the Castlevanias, the Metroids, some of the work coming out of Squaresoft. But even if the hardware is the spiritual successor of the SNES, the software selection is embarassing, bordering on mortifying.

    And Nokia knows all this -- they know there's a pent up demand for gaming that scales to people who don't need to beg for a candy bar. Sony knows this -- and could actually destroy Nintendo on a whim, simply by releasing a handheld Playstation 1 (and re-releasing
    a small chunk of the old library on new media). But everyone seems to be skipping a generation of failed machines (the "Don't Be Sega" effect?) and trying, better or worse, to do portable, multiplayer 3D gaming right.

    And if you don't think MS is in this game, you're not paying attention to those "portable video players" with DRM support and space for a gamepad.

    There's alot at stake here. I'm frankly surprised to still see Nokia still involved -- if nGage was any worse, the FCC probably would have refused to certify it on principal -- but you can't fault their recognition of the potential size of this market. Nintendo may have owned this space since the 80's -- but they've gone from the company that returned quality to video games ("Nintendo Seal of Quality" meant something) to ... well, one that adds another screen.

    Yay.

    --Dan