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N-Gage QD - Nokia's Answer To The Critics?

JayBonci writes "According to CNET News, Nokia is preparing the N-Gage QD for release at the end of June. The redesign is an attempt to address design criticisms; such as 'side-talking' and the need to take out the battery to replace the game. Will this signal new life for the console, or is it too little, too late?" We linked to leaked pictures of the N-Gage follow-up late last week on Slashdot Games, and there's further information at GameSpot, which mentions: "When bundled with a service contract, the QD is expected to sell for $99. Without subsidy from a service provider, the phone will go for $199 (with the platform's Tony Hawk title bundled in at that price)."

73 of 249 comments (clear)

  1. QD by Slashdot+Hivemind · · Score: 5, Funny

    Quiet Death

    Not with a bang but a whimper etc etc

    1. Re:QD by ozbird · · Score: 3, Informative

      Not with a bang but a whimper etc etc

      It's a Nokia, so it may well go off with a bang.

    2. Re:QD by Anonymous Coward · · Score: 4, Insightful

      :-)

      I'm surprised it even got out the door in the first place. So, of all the people that work for Nokia and had the chance to look at the thing before release, no one was smart enough to figure out that replacing the battery to change the cartridge was a bad idea? Or that side-talking was not comfortable at all?

      Makes for a good textbook example on product failures...

      Also, one of the biggest mistakes of our time: companies focus too much on what consumers say (mostly companies addicted to CRM systems). They should also listen very carefully to people that chose not to buy (the non-consumers).

    3. Re:QD by Turmio · · Score: 5, Interesting

      Oh, come on, stop spreading that FUD. That was proved to be false long time ago. It's not Nokias that explode, it's the crappy 3rd party batteries that do.

    4. Re:QD by dj245 · · Score: 2, Interesting
      It's not Nokias that explode, it's the crappy 3rd party batteries that do.

      The parent said nothing of exploding batteries, they merely said the nokia platform would fade slowly, not vanish overnight.

      By the way, any lithium battery will explode violently (and by violently I mean lethally) if you manage to short it out internally. Not just crappy 3rd party batteries This is why you are allowed to take only 2 lithium batteries on a plane, but not 3. The easiest way to test this would be to drive a nail through it. In actual life, extended use of a damaged battery could cause such a short.

      --
      Even those who arrange and design shrubberies are under considerable economic stress at this period in history.
    5. Re:QD by wfberg · · Score: 3, Interesting

      It's not Nokias that explode, it's the crappy 3rd party batteries that do.

      Only in Nokia phones though. No reports of aftermarket parts exploding in other brands of phone.

      That's like saying "It's not your Ford that explodes, it's the non-Exxon fuel! If you use Exxon fuel your Ford won't explode.."

      Even if the aftermarket batteries are the "explosives" where does Nokia get off making detonators?

      --
      SCO employee? Check out the bounty
    6. Re:QD by halk · · Score: 2, Insightful

      Yeah, it is conspiracy! Nokia is making batteries to explode on purpose!

      Or maybe it is because Nokia is by far the biggest manufacturer (~40% marketshare) and so has by far the biggest counterfeit battery problem?

  2. Too little, far too late by mao+che+minh · · Score: 2, Insightful

    There was almost no interest in the N-Gage due to inflated prices, poor design, demand miscalcualtion (hardly anyone was actually looking to buy such a device), and corny marketing. Removing the idiotic features won't help this late in the game.

    1. Re:Too little, far too late by Wellmont · · Score: 5, Interesting

      I've tested the new Nokia models, and was privey to the designs that they went through...although the interface is till "confussing" to quote one tester, their new design is a drastic step over the old design.

      One problem is the fact that they are treading into an area where actual console producers, such as nintendo, would love to smash them in. They could go for another year or two and finally perfect the technology but Nintendo is known for success late in the game, and doing it cheaply.

      Nokia doesn't understand yet that their production and licensing is draining their investments and at the same time Giants who specialize in the field of gaming are looking at similar and alternative investments in the field of Mobile gaming....including microsoft. (keep that on the hush hush)

    2. Re:Too little, far too late by thesaur · · Score: 5, Insightful

      I disagree. Nokia is well known in Europe for their innovations, and they've been targeting young consumers (i.e., pre-teens and teenagers). This revision of the N-Gage may just be the ticket to getting young people to buy it.

      It's amazing how often young people I know get new phones. All it takes is for one kid in the school to get it and think it's cool. Then the hundreds of others will "need" it. That's the way cell phone marketing works over here, and I think it's very compatible with the N-Gage.

      Though you might think otherwise, the main thing young people use the phones for is games and sending SMS's. Calling each other is too expensive. And Nokia is well aware of that fact.

      Another thing is the price factor. If, as has been stated, it retails for $199 without a service contract, it will be available in Europe probably for 1 EUR with a 24-month contract. That's a decent price, and very afordable for the young. I know many who regularly pay 100 EUR to buy phones on ebay. The phones are usually worth about 300 EUR.

      If Nokia is smart (and I think they are), they'll have easy access to this huge market. If not with this revision, with the next.

    3. Re:Too little, far too late by DarkZero · · Score: 5, Interesting

      Just a brief question, since we don't often hear much about the European gaming market:

      Is the N-Gage suffering the same sort of bad press in Europe that it's suffering in the United States? Here in the US, it's been the butt of gaming magazine and website jokes for months, to the point where just mentioning it to any gamer would probably elicit laughter. It's really to the point where the only way they could possibly be less popular is if they sent out a press release announcing that "9 Out of 10 Convicted Child Molesters Agree: The N-Gage Kicks Ass". I'd say that they have a much bigger PR problem to tackle than the Virtual Boy or the 32X ever had.

    4. Re:Too little, far too late by thesaur · · Score: 3, Interesting

      To be honest, I've not been actively reading gaming mags, so I can't say exactly how poorly gamers view the N-Gage.

      However, one German IT site reviewed it in November and gave it a failing grade because it wasn't good at either gaming or a cell phone.

      They also report that a German discount chain sold the N-Gage starting April 1 for 159 EUR, without contract binding. It sounds like Nokia is trying to clear out their stock to make way for the new, cheaper version that has fixed a number of flaws that the previous version had: sidetalking, 4k colors, etc.

      I don't think that it's much of a liability that there's no MP3 player included: the comments on the original article pointed out that there is one available.

      Now, on a more offbeat note, if it indeed were the case that N-Gages were popular among child molesters, it would mean that N-Gages are popular among young people. It would not necessarily mean that such creeps like it for themselves. At any rate, I doubt a headline like that would ever make it to press, because there would be enough positive headlines to fend off a stupid attack like that. Come to think of it, I suppose 9 out of 10 child molesters agree that computers are an absolute necessity. And the internet, too. But that doesn't make either computers or the internet unpopular. But we do know how often people like that get caught by undercover police officers.

      All in all, I think that Nokia is doing the right thing with this revision and that they have a chance to make right what they messed up last time.

    5. Re:Too little, far too late by Jace+of+Fuse! · · Score: 4, Insightful

      I'd say that they have a much bigger PR problem to tackle than the Virtual Boy or the 32X ever had.

      I'd say the Virtual Boy and 32x may even have a better chance of success than the N-Gage. :)

      I speak not only as someone who buys just about anything game related, but also as someone who has many like-minded friends. The major issue that gamers have with the N-Gage isn't the shape, and it isn't the location of the memory card, though both of those issues ARE major turn offs, they ALMOST might could have been overlooked if it weren't for a few other serious factors.

      The first buzzkill was the screen. Tall and Skinny Works for early 80's upright cabinets and that's it. It doesn't work for handhelds, and there's almost nothing you can do to make it work.

      In a day and age were video is making a push for "WIDE SCREEN", doing the total opposite is the kiss of death. Human vision is wider than it is tall, and we've become spoiled by a wide field of vision. For that reason, the screen layout of the N-Gage pretty much prohibits it from having games most people are going to stand playing for very long.

      Next, the button layout is crap. It had all those buttons (in the form of a number pad) and they wasted the chance to do something really innovative by trying to turn the interface into a stylish phone. Only it's not a stylish phone, so they failed that too.

      If the N-Gage actually has a future, it won't be in it's current, or even it's newly announced form. It'll require a MAJOR overhaul.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    6. Re:Too little, far too late by Eviljay · · Score: 2, Interesting

      Am i the only one who really likes the n-gage. The display is crisp and clean, the graphics are great.

      As it has it's own operating system you can install new programs. It has an mp3 player, a radio, real one to watch movies and can play games, far more than any other handheld console. And it's a phone to boot, a perfect reason to carry it around with you at all times.

      Fair enough, the games at the moment are pretty uninspiring but there's some great stuff on the horizon including quite a few n-gage only games.

      I'm just a little annoyed that i got my phone at the weekend and they announce a revamp literally 3 days after!

      As a console it's a lot better than the gameboy, it's comfy to hold and it's really isn't that large slipping into my pocket quite easily where i can hardly feel it.

      Nokia really have thrown everything they've got at the n-gage it's got more bells and whistles than you can shake a stick at. I don't think it deserves to be slated as much as it has been.

      Remember, everyone slated the Xbox when it came out for it's immense lack of games but now it's got a pretty strong foothold due to the slow trickle of games being constantly added to the range.

    7. Re:Too little, far too late by Anonymous Coward · · Score: 2, Insightful

      Certainly not enough to overcome the might and innovation of PSP.

      Is there anything on N-Gage 2 (nee QD) that couldn't have been technically and commercially implemented on the original N-Gage, released around 9 months ago? Nope.

      Did Nokia listen to the critics who pointed out the faults inherent to the original (pre-release) N-Gage. Non, non, non!

      Is N-Gage 2 "revolutionary" or "innovative" in any way? Nein, danke. No aspects to the interface are compelling in any way - there are no shoulder buttons, analogue input (as per PS2, perhaps?), wide aspect screen (try tunnel vision for side-scrolling platformers), or anything remotely beyond the expected. For example, in the era of transparently mobile digital media why are we constrained to carrying numerous and valuable MMC cards around just to play games? This is analogous to the old days of tapes and Wlakmans. Why could Nokia not implement a satisfactory online distribution channel? They do have the expertise, but sadly not the capacity for original thought...

      Beyond the removal of added-value features such as the radio and media support, numerous design faults are still inherent - e.g. there is no satisfactory Hold switch or function, therefore the user is required to traverse up and down through interface trees for even the simplest action (i.e. removing and replacing the phone from a pocket), etc etc

      In my view Nokia are 9 months behind where they could have been, and are distancing themselves (in the wrong direction) even further from the competition.

    8. Re:Too little, far too late by BasilBrush · · Score: 2
      Tall and Skinny Works for early 80's upright cabinets and that's it.

      And the games most played on mobile phones? 80's style arcade games. When you are waiting for a bus, or idling away a few minutes of break time, you don't want anything more involving.

      Here's a few game types that work better with vertical aspect ratio: vertical scrolling shoot-em-ups, tetris, breakout, bust-a-move, golf, card games, pool, pinball, platform games, any game based on gravity (bomb-jack, lunar lander, gravitar).

      Your comment about peoples wide FOV is true, but only applicable to FPS and other 3D games. But those sorts of games are not what the mobile phone user typically wants to play. They are too immersive and time demanding. If you want to work your way though Quake X, you'll probably do it on your console or PC.

    9. Re:Too little, far too late by Lumpy · · Score: 2, Insightful

      Nokia had a horrid design from the beginning and I guarentee that the new one sucks just as bad. They need to put 4X the processor in there at MINIMUM. Crips the GameBoy SP looks like a cray supercomputer compared to the NGage. They need to more than double the memory.. and the LCD just plain sucks.

      In fact it is easier for me to carry a SP + a couple of cart's and my regular nextel cellphone than it was to carry and use the Ngage.

      They can redesign all they want... I know that it will continue to suck in useability, in game selection and in quality.

      Yes the ngage i have has 3 broken buttons and a cracked case... one drop to a tile floor, the same drop that my nextel takes almost weekly and that the SP has taken 3 times all with no damage.

      --
      Do not look at laser with remaining good eye.
    10. Re:Too little, far too late by gl4ss · · Score: 2, Interesting

      production and licensing on nokia are draining their investments?

      How can that be when practically anybody can make games for series 60 and sell them on for example handango? however, this could be a reason why some companies don't like the platform, it's too open for anybody to enter the market. with gameboy the companies have privilidge of being the exclusive provider to even the most simplest shit(as it takes money to launch even the smallest title).

      how can you justify the price of 20-30$ for a game some highschool kid can make just as well and sell for 1.99$ on the net?

      good luck selling tetris for 30 bucks on n-gage! however it's easy to sell it for that price for gameboys when there is no competition that can sell simple stuff like that for 3.99 or better yet, provide it for free.

      already true for several games for n-gage. the best I've tried so far is Sky Force a splendid shoot'em'up that's selling just for 10 bucks online(and it installs on an mmc you have, like the other games you can buy online, so no mmc swapping), demo version available as well.
      besides, if you don't target JUST the n-gage you get a much bigger potential audience(from other series60 phones).

      while at it, please buy my game.(It's your basic arkanoid/breakthrough clone. compatible with all s60 devices installs either on phone memory or mmc) or download my freeware game from the sig. contrary to the rumours it's not a really _that_ hard platform to work on either.

      --
      world was created 5 seconds before this post as it is.
    11. Re:Too little, far too late by Lemmy+Caution · · Score: 3, Insightful

      Nokia has been big and powerful for far longer than 5 years. You think they made their first cell phones in a garage in Helsinki or something?

      Nokia is about 140 years old, has been Finland's largest corporation for decades, and started off by making paper. They are probably no more corrupt and decadant now than they were 5 or 10 years ago - they just made a crappy phone, that's all.

    12. Re:Too little, far too late by Ayaress · · Score: 2, Funny

      They could go for another year or two and finally perfect the technology but Nintendo is known for success late in the game, and doing it cheaply.

      Yeah, but when you're competing with Nokia, you don't have to worry about price very much. If you keep it under the $500 mark, you're pretty much going to win, even if you're just selling real tacos.

    13. Re:Too little, far too late by Ayaress · · Score: 2, Insightful

      More ranting about the screen: In the majority of games, the interesting stuff takes place along the horizontal. In FPS, you're both generally standing on a floor/ground of some sort. In sidescrollers (like Sonic, which is one of the N-Gage's core games), you don't usually worry much about what's above you. It's what's in front of you you need to see. This is even worse in Sonic, where you regularly get up to such speeds that the narrow screen gives you roughly one frame to dodge an oncomming enemy. A TV screen gives you roughly two to three times the reaction time. Another of their major games is Tomb Raider. We all know how crappy the camera angles are in this game. It's bad enough on a wide screen when you can't see what you're shooting at (and being shot by). The narrow screen conspires with the shitty camera angles to make sure you die more efficiently. Then there's the sports games. You'd think that, knowing the screen setup, FIFA Soccer would have had the field running virtically, so you could see some distance downfield. But no, they have it running side to side, so you're seeing maybe 5 yards worth of green while you're kicking at a goal five screens away. Frankly, I think a more or less square field of view is best for sports games and (more importantly, since I don't like sports games) strategy games, as well as other top-down games, since it gives a balanced view on all sides. About the only thing the tall skinny screen is superior for is for the virtically scrolling shooters and games like Tetris (if you strip out the console that takes up half the screen in the Gameboy version) - and I'm not spending $400 to play Tetris when I can already do that on my GBA, which cost me $50.

    14. Re:Too little, far too late by Cpt_Kirks · · Score: 2, Informative

      I prefer to carry my Zodiac. Nice, tough aluminum alloy case simply wont't crack.

      Hopefully, the GBA emulator will be released this weekend. In the meantime, we have GB/GBC, NES, SNES, Atari ST, TG-16, C64, Colecovision, Xcade and GameGear/SMS emulators to keep us busy.

      Oh, and video, mp3, web/email via bluetooth and Palm OS stuff also. And of course, games written for the Zodiac that take advantage of the custom video/audio chips.

      I prefer my phone (with bluetooth) as a seperate device too.

  3. Finally! by illumen · · Score: 2, Interesting

    This should go quite well.

    As now there a few decent games for it(and some experienced developers), it's cheapish, and actually usable.

    I just hope it is compatible with the old games.

    Have fun!
    http://www.holepit.com/

    1. Re:Finally! by jayzee · · Score: 3, Informative

      I just hope it is compatible with the old games.

      According to a followup to the original 'leaked images' post"All games will be compatible with both versions of the N-Gage, however"

      They also say no MP3 player or radio in the new version.

      --

      Mole? 4? Cars?
  4. Good Ideas 101 by PretzelBat · · Score: 5, Funny

    The NGage has "been redesigned for more comfortable use as a cell phone."

    Wait!--they are going to make their cell phone/game system a functional phone? What a great idea.

    Oh--they're also going to make it usable as a gaming device? You don't even have to take out the battery to change games anymore?

    This thing is going to be awesome.

    I bet someone in R&D is getting a big bonus for these ideas.

  5. Dudes! They can't take away my sidetalkin'! by teamhasnoi · · Score: 5, Funny

    I mean, I'm like totally sidetalkin', and this bums me out.

  6. Convergent products by theRG · · Score: 4, Interesting

    I was in Hong Kong for business recently and noticed that everyone (well about 75% of the population) was wearing earphones attached to either cellphones, flash-based MP3 players, or cellphones playing MP3s. I think there really is a huge market for combining things that people want into small packages. Just look at how ubiquitous camera phones are becoming. Hopefully the new N-Gage will be more successful.

    1. Re:Convergent products by Daneurysm · · Score: 2, Insightful

      I hate to disagree with you...as what you said just seems to make sense. People want product A, and people want product B...so why not put them both together and get product C? That's sure to win over both camps, right?

      Do you remember the 'all in one fax, scanner, printer, copier, modem' units that were all the rage a couple years ago?

      Do you remember which of those functions it was really good at?

      Probably not. 'Cuz they sucked at all of them.

      Convergence devices have always promised to be a panacea. However, in reality it comes down to this:

      These devices are the jack of all trades, but master of none.

  7. It's too little, too late. by Delphix · · Score: 3, Interesting

    The N-gage was doomed from the beginning. If the system was really that well received, then a minor overhaul might fix it. But smoothing design flaws like having to remove the battery to change the game doesn't fix the core problem.

    The Gameboy. Perhaps problem is the wrong word. The Gameboy is awesome at what it does. It's a handheld video game console. It's not a bastardized cell phone pretending to be something it's not. It does one thing and it does it very very well. It's hard to unseat a product like that.

    The downfall of hybridizing products like this is two fold. You're targeting two different customers. One's who want a badass cellphone and will occasionally buy games. They're not hardcore gamers, they're just looking for diversion from time to time. You're not going to sell massive amounts of carts to them. Then you have the other type of customer: the ones who don't need a cell phone, don't want to change their current cell phone, or can't get a cellphone. Children fall into that latter category. People/Parents aren't going to buy the thing just to play games on and ignore it's functionality as a cellphone.

    There are two ways Nokia could have pulled it off. They could have either hooked up with Nintendo and sold a phone that also played Gameboy Advance games. Thus they'd have a huge library of games, and both audiences are tailored two. Or if they really wanted to compete, they should have created a standalone console that wasn't tied to the cell phone.

    I'm a good example. I've got a Gameboy Advance and it's great. I've also got a Motorola v120 that I love. I'm not going to trade up my favorite cellphone just for another portable. Now, if it played GBA, I'd be tempted. I don't often carry my GBA with me, except on travel, but I always have my cell phone. If it played GBA games they might stand a chance of convincing me. Or if they had badass games, they could probably convince me to buy a stand alone unit. But as it stands, their hybridization model just isn't appealing. And they don't really have any titles that are must haves... That's just not a formula for success.

    Sony may have something though with the PSP though. If they or Nintendo tried to do a hybrid with a cell phone, they'd probably do alright.

    1. Re:It's too little, too late. by NamShubCMX · · Score: 2, Interesting
      I tried a few game with this new N-Gage. This new model is really cool, seriously.

      It *still* lacks shoulder button, but it fits so nicely in the hand, way better than GBA or GBA SP. Of course, it still lacks decent games...

      Also, it's smaller than the Nokia 6600, so for a phone it's a good size, compared to the first model.

      In any case I hope to see competition in the handheld gaming market! :)

      --
      We've always been at war with Eurasia.
    2. Re:It's too little, too late. by S3D · · Score: 2, Insightful

      There are two ways Nokia could have pulled it off. They could have either hooked up with Nintendo and sold a phone that also played Gameboy Advance games. Thus they'd have a huge library of games, and both audiences are tailored two. Or if they really wanted to compete, they should have created a standalone console that wasn't tied to the cell phone.
      Both not viable alternatives. Nokia pushing Symbian OS. Switch to another OS or make an emulator with limited CPU/memory for niche product is not practical. Standalone console is not what Nokia targeting. Nokia target middle segment between hardcore and casual, people who want have handheld gaming device, but don't want carry another box.Another point is communication. The idea was online gaming through GPRS/WAP. Those games never materialize, but that is another problem (prices still too high). Overall impression of this new NGage - it's more like patched original device , not new. It should be exchanged for old for free (or with huge rebate), or original owners would feel cheated. Trouly new device should have twice bigger screen, twice faster CPU (at least 200 mHz, for now this "gaming" device have 104 mHz vs 150+ mHz of SonyEricsson P800) and, most important - Symbian 8.x OS with hardware OpenGL ES. If NGage 2 will not reach those parameters it will be another falure.

    3. Re:It's too little, too late. by Jussi+K.+Kojootti · · Score: 2, Insightful
      Then you have the other type of customer: the ones who don't need a cell phone, don't want to change their current cell phone, or can't get a cellphone. Children fall into that latter category. People/Parents aren't going to buy the thing just to play games on and ignore it's functionality as a cellphone.



      Boy, do we live on different planets... My (mostly european) experience says kids absolutely 'need' a cell phone, change to a new one often and would kill for a cooler devices/phones. I'm not saying this Ngage2 is that kind of device though.

  8. here are offical ...... by entropy1980 · · Score: 3, Informative

    pictures and full press release... http://www.mobileslash.com/content/hardware/nokia- announces-ngage-gd.shtml

    1. Re:here are offical ...... by entropy1980 · · Score: 3, Informative

      woops clickable link here

    2. Re:here are offical ...... by kaitsu · · Score: 2, Informative

      More pictures and information at http://www.n-gage.com/qd

  9. Hmm. by JanusFury · · Score: 2, Funny

    The redesign is an attempt to address design criticisms

    So they taped a gameboy advance to the front? Well, it sounds a little bulky, but it'll probably do the job.

    --
    using namespace slashdot;
    troll::post();
  10. It's all about the applications support by StandardCell · · Score: 2, Insightful

    Seriously, what marketing genius decided to launch the original N*Gage with Tomb Raider and seven other mostly older games? Tomb Raider is almost 8 years old now. This is really an irrelevant piece of hardware unless it's up to the task of real 3D gaming with real apps that people want to play on the go - something that has not escaped Nintendo's Game Boy line.

    1. Re:It's all about the applications support by kaitsu · · Score: 2, Insightful

      Old 8-bit Nintendo games seem to be doing rather well on GBA and they are _really_ old...

    2. Re:It's all about the applications support by sashako · · Score: 2, Interesting

      NGage is system60, so it supports emulation for ZX Spectrum, NES, C64 games. Anyone knows if there is Sierra scripts interpreter available? I am playing my favourites titles from 80s on my 3650 phone that lacks good joystick like one in NGage.

  11. MP3/FM Support? by zackeller · · Score: 2, Interesting

    So they take out two of the few things that made it worth buying. Wouldn't it just be a matter of some easily-coded software to give it mp3 support? The proc is certainly fast enough to run it software.

    1. Re:MP3/FM Support? by Kris_J · · Score: 4, Informative

      For MP3, just download the Helix player for the S60.

  12. Poor product presentation by Borg453b · · Score: 3, Interesting

    My brother and I saw the thing at Saturn (huge electronic store in hamburg), and it wouldnt let us load any of the games.. think it gave us some kind of out of memory msg. We both laughed at it and left

    --

    - Mad, ingenous - they've both left you puzzled -
  13. Price by Shakey_Jake33 · · Score: 4, Insightful

    For me, the problem once again comes down to pricepoint. I am well aware that the price is relatively cheap as far as mobile phones go. However, I neither want, nor need, a mobile phone. I would be buying this product strictly as a games console, and from that perspective, the $199 price point suddenly seems unreasonable considering the probably short future of the product. If I'm going to spend such a substancial amount on a handheld, I'd save my money for a PSP, which promises a larger lime-up of games, from more developers, on a product line which is more likely to actually have a future. Or get the cheaper, but trusty GBA. Which is a shame because there are some games that truely interest me on the NGage... I loved the original Pandemonium! to bits, and a handheld Tomb Raider sounds pretty cool also. Ultimately unless you intend to use this as a phone also, it's just not worth the asking price, and that's a pretty sizable chunk of the market Nokia are blocking out (I mean, even if a person does use a cell phone, will they want to be limited to this one?).

  14. Too little too late? by BinaryC · · Score: 3, Insightful

    This would have been a great product if it was released first, but I have to wonder if anyone will care now -- You only get one chance to make a first impression.

    --
    Ne Quid Nimis - All things in moderation
  15. Nokia and Software Patents by Serious+Simon · · Score: 3, Insightful
    They push for software patents in Europe. Software patents are a threat to innovation.

    I for one will not buy any more Nokia products.

  16. Re:You have got to wonder... by Kris_J · · Score: 2, Insightful
    The parent is not insightful. The original N-Gage is a very nice peice of kit. For example: I notice nobody ever complained about how thick it is. Few, if any, people complained that the controls were worse for gaming than any other phone one the market.

    Given that the new one is losing Tri-band (a must for international travellers) and the FM radio (also handy for travellers and others), I'm particularly content with mine. Meanwhile, if the updated model provokes a few more games releases, well that's great to.

  17. N-Gage (QD) value by Anonymous Coward · · Score: 5, Interesting

    Besides of the obvious design flaws, I never quite understood the amount of negative feedback for N-Gage. A Series 60 phone with MP3-player, Bluetooth, Calendar, Java support, FM-radio and some Gaming capabilities for $200 (or even the original $300) was IMHO never that bad a deal.. Considering that Series 60 phones typically retail for about $400-600, the QD (without the major flaws) seems at least an reasonable deal.

    The fact people are almost fanatical with their dislike with the N-Gage has never made sense to me. I guess one problem was that it was marketed as a game console even though it's still primarily a cell phone (with an innovative SideTalking (tm) interface ;)

    I can understand that people prefer the $100 Gameboy as portable console or that they don't wan't hybrid device or that they just don't like the design, but people seem to take "hating the N-Gage" very personally.. Is this just another episode of the "One True Console"-wars, or what?

    1. Re:N-Gage (QD) value by MrAngryForNoReason · · Score: 2, Interesting

      A Series 60 phone with MP3-player, Bluetooth, Calendar, Java support, FM-radio and some Gaming capabilities for $200 (or even the original $300) was IMHO never that bad a deal..

      Yes its a phone, but talking on it not only makes you look silly its also very difficult due to poor placement of the speaker and mic. Yes it plays games but the button layouts are poor and the screen flickers making playing for more than 10 mins painful on the eyes.

      The reason it got such bad press it that it was a very poorly thought out product with some serious and blatant design flaws. They just fixed 2 of them, the game changing one is crucial to its success as a gaming system. But unless they have made it usable as an actual phone its not going to do well. Its only real advantage over the GBA is that it is a phone hybrid, if the phone part is crappy then sticking with your existing phone and buying a GBA for considerably less money is a much better plan.

  18. misunderstandings by child_of_mercy · · Score: 4, Insightful

    OK, I think you're all misunderstanding this product.

    It's not a destination, it's a journey.

    The day after tommorrow there won't be phones, mp3 players, games consoles, or even computers as we currently think of them.

    As it is why buy and ipod when your phone is going to have a Gb of storage and an mp3 player next year?

    Interfaces will vary according to function, so you'll still have a keyboard and montior on your desktop, and a pad and a stylus in your palm, and a TV and huge speakers in your home.

    But the storage and processing and comms will all be the one package that you'll carry around everywhere you go.

    Nokia want a piece of that, the N-Gage is a step down that path.

    Their building expertise and experience and making relationships with crucial content developers.

    Microsoft, Intel, and Sony also see themselves as possible players in the space.

    who's going to win?

    My money's on the guys that embrace open standards and open source, simply because all this stuff is going to have to play together really well.

    Anyway Nokia are trying to make the best product they can for now, but even if the next dozen N-Gages are flops have to keep trying to get it right.

    --
    'There is a Light that never goes out.'
    1. Re:misunderstandings by Kizzle · · Score: 3, Funny

      Take the enter key off of your keyboard. Throw it away.

  19. Re:formula for disaster by FrYGuY101 · · Score: 2, Funny

    Don't be so harsh on the NGAGE man! It combines the Video Gaming possibilities of an ordinary phone with the reception and sound quality of a 1980's Gameboy! I hear it's like talking into a taco!

    --
    "If we let things terrify us, life will not be worth living."

    - Seneca
  20. N-Gage was a cool platform. QD won't be. by otter42 · · Score: 5, Interesting

    I used to have an N-Gage. Until it broke and then got stolen. (Fortunately in that order.) The platform was actually quite good for what it was, and quite terrible for what it was advertised for.

    From a computing standpoint, the thing was awesome. It ran Java apps, so that meant that within 24 hours of owning one, I had already downloaded a messenger client so I could be on all the IMs 24-7, no matter where I was.

    Then there was the ogg player, the Gameboy emulator, etc. All for free.

    Plus, it could understand Palm Pilot files, so no need to carry around both if all you use in the Palm is the address book. With a 512MB card, it was like carrying around a giant USB key, one that I used both under Linux AND Windows.

    However, this new one looks as if it takes all the funcionality away with it's awkward button layout. It's never been easy to type on a cell phone. With this design, it'll be practically impossible.

    And since I never played any N-Gage games on it, 'cause they were terribly boring and the platform was no good as a game machine, I agree with an earlier poster-- QD= Quiet Death. I won't be buying another one, that's for certain.

    --
    www.eissq.com/BandP.html Ball and Plate System. Amuse your friends. Crush your enemies.
    1. Re:N-Gage was a cool platform. QD won't be. by Tony+Hoyle · · Score: 2, Interesting

      You'd have been better off with a P800 or P900 (P900 looks cooler). It does all this, costs half as much (on contract anyway) and doesn't look stupid.

      It also has a faster processor. There's a camera too that can shoot movies (although the camera quality is a bit crappy so don't buy one for that).

  21. Selling Ice to Eskimos or Condoms to Lesbians by Lord+Kano · · Score: 4, Insightful

    Nokia is making a HUGE mistake with the N-Gage. They're trying to muscle in on two markets at once with this. Nintendo is the undisputed heavyweight champion of mobile gaming, and they have been for half of my life. From the time of the original Gameboy no one has been able to unseat them, dispite better products. Sega's Game Gear, Atari's Lynx, NEC's Turbo Express, and the Pocket Neo Geo were all superior to Nintendo's offering of the day; each and every one of them got their asses stomped by Nintendo. This one will be no different.

    They have a large stake in the cell phone market, in a sense they're trying to sell a gaming device to people who just want a cell phone. People who want a cell phone will buy a cell phone, possibly one of Nokia's. Their cell business will eat away potential customers of N-Gage. People who want mobile gaming AND cell phones will buy a Gameboy and a cell phone.

    What they've done is put themselves in a no win situation. They're trying to sell things that people either don't need or don't want.

    Ice and Condoms.

    LK

    --
    "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
  22. Re:formula for disaster by Lord+Kano · · Score: 5, Funny

    I hear it's like talking into a taco!

    Women listen best when you talk "into the taco".

    Trust me.

    LK

    --
    "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
  23. Well, let's see what's happened. by Inoshiro · · Score: 5, Informative

    As someone who quite seriously bought the N-Gage as the cheapest unlocked GSM worldphone I could get, I think I'm in the position to review the changes ;)

    In positives steps, the new N-Gage QD is:
    * A bit smaller (nice of them).
    * Hot-swapable MMC (not a big deal, really).
    * Better battery life (YAY).
    * Separate OK button (double YAY!).
    * The d-pad and buttons seem ok (E3 well tell if they're any good).
    * Auto-run for inserted MMC games (eeh).
    * Vibration/enchanced speaker for games.
    * Quick-game key (handy if they had good games).

    However, there are some significant drawbacks for those who want some of the features of the original phone:
    * It's dual-band (EGSM 900/1800) -- no more 1900 support (the band we use in North America). No more GSM phone use in North America with N-Gage QD.
    * Also no more radio support, which also means no more recording radio (I listen to the radio a lot when I've listened to the MP3s I have too much).
    * And no more MP3 or AAC support (which is the main use for my phone besides a phone).
    * Movies? Nope!

    Essentially, it's a $200 USD Gameboy in North America, since it has none of the features which redeemed the original N-Gage, except the ability to play AAA-quality gaming titles on MMC.

    I don't know how the folks at Nokia can claim that the N-Gage games are AAA-quality titles. I guess most Gameboy games are AAAAAAAAAA-quality titles, because every single one of the games I've tried has sucked so fucking much. But, hey, at least I got a phone/mp3 player/movie phone/mms capable/colour with calendering device out of it. Purchasers of the N-Gage QD won't get that at all.

    I don't think Nokia will be back for a third round, considering they've lost the second round right here. If they'd managed to get any decent titles, it might be a different story, but no one except maybe Nintendo seems to have the ability to float a platform with 1st-party titles. Without really great 3rd-party wooing via buckets of money (MS) or sheer momentum (Sony), there's no way to get into the game market. Sorry, Nokia, but I think we'll just have to agree to disagree.

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  24. It's still too big to use as a mobile by edxwelch · · Score: 3, Informative

    Nobodys going to use this thing as a mobile unless it's small enough to fit in your pocket. Also, the screen should be oriented horizontaly, not vertically

    1. Re:It's still too big to use as a mobile by MacroRex · · Score: 2, Informative

      Undoubtedly they'll change the screen orientation in the N-Gage 2(Nokia tries to react to user feedback), but this is supposed to be compatible with the games designed for the vertical screen in the original N-Gage. As for the form factor, the pictures seem to make it look a lot more massive that it is. Reading from the specs the QD looks quite small, definitely small enough to fit in your pocket.

  25. One small thing.. by superhoe · · Score: 5, Insightful
    A device which you can use to call + receive phone calls, play games (emulator as well, from gameboy to C64 and MAME), use calendar, browse net, email, listen to radio, mp3 and do pretty much anything else by installing loads of nice s60 software. F.ex. Teletext application is my big favourite.

    Is even $200 (if it's even that much) really expensive for all that? For me, it is definitely not. I'm unaffiliated with Nokia; I just like this particular device because it's very useful and cheap phone which allows me to do everything I wish and lots more.

    --

    -el

  26. Missing it completly by AdamInParadise · · Score: 2, Insightful

    I think you're missing the point of the N-Gage.

    Think: handheld game console + cell phone = ? Mobile online gaming of course! Even the demo game shipped with the N-Gage supported that. Of course for now the GPRS charges are killing it, but it the near future, this is going to be huge!

    --
    Nobox: Only simple products.
  27. Finally! by ooPo · · Score: 4, Funny

    Now we can get to complaining about the real meat of the Ngage: Boy do those games SUCK!

  28. It's *not* the N-Gage 2 by Dynamoo · · Score: 3, Informative
    Rumors about an N-Gage 2 have been doing the rounds for a while. This isn't the N-Gage 2 - it's a stripped down version of the original with a couple of enhancements, and I guess this is actually a good thing.

    But.. they've taken out MP3 support, the radio and still haven't added a digital camera. The display is a little small by current standards too.

    My guess is that the "N-Gage 2" will be announced in a few months time with another model name (what the heck does QD stand for anyway) and will have more features, and maybe a better screen.

    Doing it this way means that they should still be able to shift the original N-Gages still in the supply chain, then they can announce the "N-Gage 2" later.

    There's a useful independent writeup of the N-Gage 2 here.

    --
    Never email donotemail@WeAreSpammers.com
  29. This will sell well by Jarnis · · Score: 4, Informative

    This will be a hit. I know first N-Cage was a dog, but look;

    - It no longer looks stupid
    - You can hotswap cards (upto 256MB MMC cards)
    - Its a *full series60 phone for 199$ with upto 256MB memory for apps/MP3s*. Web browsing, email, downloadable Symbian apps...

    While the screen is still small, considering that you previously had to pay 400$+ for these features I think its a great deal. Lack of triband sucks for US guys, but I honestly could not care less.

    I was already 'sold' on the first one as a cheap phone with good feature set, but the 'sidetalking' issue killed it for me personally and I skipped it when it became obivious that an improved version was coming. It just looked stupid and I didn't feel like using a HandsFree-kit. Nokia fixed the major issues, is selling it cheaply considering the feature set as a *phone*, and as a bonus it has some promising titles incoming. Those buying it as a 'gaming machine' first may be disappointed. I'm looking at a phone that has some added features, and as such I'm happy with what I see.

    Or could someone else point out a comparable phone for 199$? If we ignore triband, what other phone at that price offers all the non-game features that N-Cage QD has? Please enlighten me!

  30. Two things Nokia got right... by Anonymous Coward · · Score: 2, Interesting

    The N-Gage QD appears to offer nothing at all over the original N-Gage, apart from two things: the C key is with the rest of the keypad (if you make a mistake when typing an SMS, you have to go right over to the other end of the phone), and the MMC slot is accessible. Everything else makes it just look crap.

    Over here in the UK, the N-Gage sells for UKP100 on a pay-as-you-go connection. That's under half the price of the 6600, which has fewer features than the N-Gage (no MP3, no radio, etc). Knock it all you like, but the N-Gage is the only device I can find for UKP100 that combines MP3 player, FM radio and phone. Never mind the fact that it lets me IRC on the train.

  31. Re:No MP3 player?! by Jarnis · · Score: 3, Insightful

    It's a symbian phone. You can install a separate MP3 player.

    Lack of radio is slightly annoying tho.

  32. Official site by BasilBrush · · Score: 3, Informative
  33. Nokia's official press release... by macsuibhne · · Score: 2, Informative

    is here

    --
    -- "Quis custodiet ipsos custodes?" -- Juvenal
  34. Re:Looks fine to me. by BasilBrush · · Score: 2, Insightful

    The slashdot crowd are very reactionary. They make a snap mob judgement on whether something is good or bad, and then stick with it, no matter what. It makes not a damn bit of difference whether Nokia have fixed the flaws in the ngage. Nokia is evil and ngage sucks, and that is that!

  35. Re:Buttons by jorleif · · Score: 2, Insightful

    Why would anyone dial a number on a cellular!?

  36. Re:formula for disaster by Anonymous Coward · · Score: 2, Funny
    Women listen best when you talk "into the taco".

    Unless you piss them off and then it's like "talk to the hand coz the taco ain't listening".

  37. One thing to point out by Effugas · · Score: 4, Insightful

    Yes, the nGage itself is a steaming pile of crap -- and everyone knew it, from the moment we excitedly tried it at GDC last year. And we all know the games for nGage suck -- Nokia, memo from 1987, sprite acceleration makes Puzzle Bobble play at speeds higher than 7fps. But what's not well realized is that, for all of the Gameboy Advance's massive library, the vast majority of the content is Atari-market-crash level crap, and most of the remainder is unplayable by anyone over the age of 14.

    Don't believe me? I swear on everything that is true in this world that the following was excitedly exclaimed from a Fry's in Campbell, CA, just a scant few months ago:

    "Mommy! Mommy! It's American Idol for the Gameboy Advance!"

    The kid was ten. The game was not purchased.

    Don't get me wrong. I own a GBA. Hell, it's my second one, since I lost my first one. There's a good dozen games on the system that are actually playable -- the Castlevanias, the Metroids, some of the work coming out of Squaresoft. But even if the hardware is the spiritual successor of the SNES, the software selection is embarassing, bordering on mortifying.

    And Nokia knows all this -- they know there's a pent up demand for gaming that scales to people who don't need to beg for a candy bar. Sony knows this -- and could actually destroy Nintendo on a whim, simply by releasing a handheld Playstation 1 (and re-releasing
    a small chunk of the old library on new media). But everyone seems to be skipping a generation of failed machines (the "Don't Be Sega" effect?) and trying, better or worse, to do portable, multiplayer 3D gaming right.

    And if you don't think MS is in this game, you're not paying attention to those "portable video players" with DRM support and space for a gamepad.

    There's alot at stake here. I'm frankly surprised to still see Nokia still involved -- if nGage was any worse, the FCC probably would have refused to certify it on principal -- but you can't fault their recognition of the potential size of this market. Nintendo may have owned this space since the 80's -- but they've gone from the company that returned quality to video games ("Nintendo Seal of Quality" meant something) to ... well, one that adds another screen.

    Yay.

    --Dan

  38. Better photos and analysis from GameSpy by redune45 · · Score: 2, Informative

    Found this article at GameSpy.
    Has a lot of cool pictures of the the N-Gage as well as a hands on preview.
    It almost makes me want one of these things (Never had any desire for that old ugly thing)

    --
    redune.com: The World 3.2 Megapixels at a time
  39. Now It's About The Games by blueZhift · · Score: 3, Insightful

    While many here are counting Nokia out, they actually have a good chance of success. First, by coming out with a redesigned console so quickly, they show that they are serious about making it in the gaming market. This is not good news for Nintendo or Sony at all.

    It is no surprise either that the redesign came out so fast. Nokia makes cel phones! Cel phone designs and features seem to change on almost a weekly basis. So it is likely that Nokia is accustomed to working on short design and manufacturing cycles. Indeed, this may be why they felt they could release the first N-Gage with all of the design errors. Again, this is not good news for Sony or Nintendo who are accustomed to longer cycles.

    In the end, it will be the games that decide who makes real money in the portable space. If Nokia gets traction, we'll see a real fight. I would guess that Nintendo is most at risk because they haven't had a real fight in the portable space in yea...like ever. Sony I think will recognize the threat and use their muscle and money to get exclusives for the PSP early. But the PSP had better not be too late to market, or they'll be looking at the 3rd or 4th iteration of N-Gage by then. Finally, one wildcard here is Microsoft. MS has said they're not interested in the portable market. That said, MS makes the best development tools in the business, if it suddenly becomes easy to develop for Nokia using Visual Studio .Net (which it is not right now) and XNA suddenly is part of the mix, then things could get interesting.