First Person Shooter - Under 100KBs of Code
Cariad Ilmara writes "For those of you old-timers who spent days & nights trying to get your code fit into 64Kb, here's the first beta of .the .produkkt's next FPS: .kkrieger. Moderately beautiful, what's impressive is it can fit inside the UT2004 readme. The demo is 96Kb zipped. All textures are procedural and generated at startup. Screenshots available
here, here, here, here, and here. You still need a relatively recent computer (~1.4Ghz, 512MB RAM) and a DirectX8 GPU (Windows required)."
YES! They finally released.... Duke Nukem Forever!
*jumps for joy*
*looks again*
Oh shit. Wrong program. Damn you, 3d Realms!
I bookmarked your site, and will visit again some time. But please, in your next release, allow me to invert my mouse.
Note to self: No more arguing with the faithful.
DirectX would be a perfect name for a graphics library for X windows?
Looks to me like it was run through a code obfuscator... sure, you could write code with 1 and 2 letter vars for everything, but would you want to?
I'd have a personalized plate on my car, but "toxic bachelor" won't fit into 7 letters.
you mean like this one
There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
learn to keep you fuckin mouth shut you /. asshat grammer/spelling/penis nazi.
How is this offtopic? Short maybe, but perfectly relevant...
The really need to move the "Post Anonymously" checkbox away from the "Submit" button. :(