On Religious Violence And Videogame Violence
Thanks to the IGDA for its 'Culture Clash' column discussing the violent nature of many religious texts, and how that relates to religious criticism of game violence. The piece references The Passion Of The Christ, mentioning: "The film's portrayal of the delight these men took in administering the scourging draws an alarming parallel to some claims that video games desensitize young people to violence." It then goes on to argue: "The history of opposition to games is a long one, and religion is often used to justify that opposition, though naysayers tend to ignore the fact that religion itself is a major source of violent acts", before concluding: "Frankly, the arguments for and against violence in games, as in any entertainment media, must be assessed in context or not at all."
more people have been killed in the cause of religion (crusades, inquisitions etc), that have been killed because some kid "learnt" how to aim and shoot with a mouse.
CJC
more people have been killed in the cause of religion (crusades, inquisitions etc), that have been killed period. ;)
..is used blankly on just about anything one with religious position wants.
it can be used to justify *any* opinion about *anything* and it has been used too. yealous about your neighbour? well your neighbour obviously did a pact with the devil and must die! well not that straightforward most of the time but you get the point.. one should be wary of any unfounded argument pulled from somebodys hat, no matter who he is(as made up arguments against something are usually just something used to enforce superstition or some to get some personal goal through).
world was created 5 seconds before this post as it is.
GTA: The Second Coming
You'll play jesus come again (voiced by Willem DeFoe), wreaking havoc in Jerusalem by converting people.
Using a shotgun and a Katana.
You'll get to drive a flaming chariot and turn water into funk.
"
This article is great. It brings up major points on both sides and addresses a very sensitive issue in a way that should make most people stop and think.
I think, though, that there still is a fundamental difference between media like Passion of the Christ and a violent game.
In this particular movie, (though I have not seen it) I believe there was a message for people of religion, to look upon a man they believed in and see what he went through specifically for them. The violence was there as a tool to make people think in one specific way (as religion is so oft to do).
However in most games the violence either exists for the sake of violence itself (Doom; because its fun to blow up enemies), or merely as a more exciting vice for conflict (Counterstrike, which could be developed with nearly the same mechanics using a more innocent, but less gripping, theme).
Still, killer article. Glad to see people tackling such great subjects. True gaming journalism is NOT dead, it's just out of the limelight.
Okay, let me first start out with what I always argue this with:
You show me a gun that has a mouse and moniter to aim it with, and I'll show you a priest that doesn't molest children.
The fact is that the church simply uses the topic of games to force people to look away from it's real problems. One being that they lost their control over the world's countries. The second being that they have so much corruption in their system that it makes Windows look better alongside a Linux array.
Is there problems in some games? Of course, but that is why they are rated mature. You can't blame a developer like id because they develop a game that 95 percent of their fans enjoy but the other 5 percent is sue happy.
Bottom line, parents make sure your children play the games that are meant for them.
I'm glad my parents didn't enforce this rule on me, and look at me, I turned out alright... yeah...
I'm f#$king magic!
> more people have been killed in the cause of
> religion (crusades, inquisitions etc)
More people have been killed in the cause of *xenophobia* than have been killed in the 'cause' of religion.
Christianity didn't tell the crusaders to slaughter all the men, women, and children in Jerusalem when they surrendered. It didn't tell them to rape the nuns when they took Constantinople in the 4th Crusade. Islam didn't tell the terrorists to fly a plane into a building.
Don't know enough about the Christian concept of a 'Just War', but there are several rules of engagement for combat in Islam:
- Treaties must be upheld.
- Cannot kill innocents/non-combatants.
- If the enemy seeks quarter, give it to them.
- Prisoners are never tortured, and fed well.
- Declaration of war unless you are occupied.
- Cannot destroy churches, synagogues, etc.
- Cannot destroy property, trees, animals, etc.
- Should try to reach an agreement first.
- No religious compulsion or coercion should ensue.
- Give prisoners of war a chance for freedom.
- Bury the dead with dignity.
The Qur'an describes those people who are permitted to fight:
[Quran 8:61]"If they resort to peace, so shall you, and put your trust in GOD. He is the Hearer, the Omniscient."
[Quran 4:90]"...... Therefore, if they leave you alone, refrain from fighting you, and offer you peace, then GOD gives you no excuse to fight them."
However frustration and the feeling of impotence makes people willing to believe anything. I don't think that religion is the cause of all evil - I think it's evil people that are the cause of all evil.
This article is not what you expect. How to tell if someone hasn't read the article: ranting about religion being used to justify political positions.
...do people oppose game violence because they oppose violence, or because they oppose games?
There were two really good points in the article:
I've always thought people who oppose games just don't like to have fun. They see it as wasteful.
And while I'm not comparing the Bible to a video game, it's worth noting that those games which don't get much attention from pro-censors fit their violence into the overall milieu of the game, just as the Bible fits violence into its context.
This is very interesting - the games cited as examples (Max Payne, etc...) do a very good job of making the violence as part of the story line.
-- $G
It actually might be really funny to do a bare knuckled version of the bible in one of the role-playing engines like Neverwinter Nights. Start off in eden, with gratuitous sex and nudity. Eve would be super-hot and 3d, IYKWIMAITTYD. The player could have sex with her whenever and however they wanted as long as they stayed away from the pooper, and she wouldn't kiss *it* as long as they didn't take the apple. Just render the whole bible like that interactively, in all the gory detail, in Sodom you could do anything, animals, any people, trees, kill them, f-them, their corpses, while burning, whatever. What could the morality police get pissed off about. It'd be the ultimate GTA, and so depraved Ron Jermy would blush. You could crucify Jesus yourself. And stab him with the lance. Dogs and cats could live together in domestic partnerships. It'd be sweet. And kids could play it in Sunday school. It'd be so depraved it'd flip back over to wholesome.
Seriously, wouldn't that be sweet? The religious types would be beside themselves with confusion. Not that Mel would ever give them the rights, of course.
Slashdot quality declines as the number of hot grits posts decreases. - Provolt's Law, Apr-09-2005
I've never really seen much of a clash between video games and religion. For the most part, the industry seems to battle more with racial groups, anti-gun groups, and parental groups. Most of the people that back these kind of groups in public are lawyers and politicians, take that for what you will.
In this article, Matt Sakey fails to show how religion is against video game violence in the first place! When it comes down to actually showing hard examples as to how religion is against violence in videogames, he doesn't really have anything. This doesn't prevent him from pointing out the hypocrisy of religion, though. Take for example the quote aforementioned in the Slashdot article: "The history of opposition to games is a long one, and religion is often used to justify that opposition, though naysayers tend to ignore the fact that religion itself is a major source of violent acts". Matt never does say exactly when religion was used to justify opposition in video games.
I'm not arguing against Matt Sakey's article because I'm religious. In fact, I'm an atheist. But, I think that Matt just had a bone to pick with relgion as opposed to a strong debate pointing out religion's opposition to video game violence, an opposition that he never did show to exist.
Until Slashdot fixes the funny modifier, use insightful or interesting. The poster knows your intentions.
The story is there. The one of hope, of faith, of sacrifice. It, however, is not in the forefront. Maybe it shouldn't be. As it is, and as people appear to take it on average, it is basically a thorough record of the grevious injuries Christ suffered as recorded by the gospels with a furniture joke randomly added for randomness. This of course completely misses the point. That he submits himself to the whim of man, which he well knows will treat him so badly that a latin phrase (excruciate) will be used in english to describe a shadow of his suffering, because his God asks it of him and does not tell him why. To trust that which one cannot see, when one has no reason for it. To have an unassailable bulwark of certainty in a world that is by nature perilously uncertain. To have that still point, I can only imagine, must be fantasticly empowering and freeing.
Christianity forsakes icons, perhaps rightly, as they distract one from one's relationship with one's God, and their spiritual emotional connection. Yet how many Christians are walking around with WWJD, crusifixes, stupid little alpha fishes, and now crusifix nails. Instead of a story about a man who, though he did not completely understand, chose to save the world at the cost of his own life, who questioned God, but never doubted, it's a story about some dude who was like wickedly beatdown and totally killed by ass-hats and what's worse he would have totally given us presents. And to focud not on the gift of a life free from regret, not on the power of faith, but on a the wicked beat-down, is to lose the message for the image. And a shame.
And as an Atheist, can I just say how fucked up that is? One's a story of generosity and hope, like an adult version of a "Secret Wars" comic, and the other is a lament that one was two millenia late to a party.
Great work, it's about time someone pointed out the monstrous religious chutzpah of decrying violence.
A quick read through the bible or quran will reveal fluffy love-thy-neighbour stuff, and not so fluffy women-are-unclean, treat-your-slaves-nicely, homosexuals-must-be-executed, an-eye-for-an-eye, break-the-sabbath-and-die, unbelievers-will-wear-garments-of-fire-forever stuff.
"And why beholdest thou the mote that is in thy brother's eye, but considerest not the beam that is in thine own eye?"
If the religious practised what they preached, they would throw away their holy texts and make the world a less violent place...
Oh boy! I can't wait for Coverting the Heathens IV: This time, its Biblical ;) Maybe the lead developer on that game would be Ned Flanders.
That does sound a little scary, though. Religions are having trouble reaching youths, so they try to use ulterior methods for getting their message across. To me, it seems like they don't respect people's intelligence enough; they think people can't evaluate the message on its own merits. They have to sneak it in, when people are least expecting it.
Pretty underhanded, no?
/. is a bunch of nerds at a million typewriters. It's not a political conspiracy determined to undermine your beliefs.
This is a fascinating topic. I remember the spate of school shootings in the US a few years ago, with Columbine as the grisly centre-piece. I remember how shocked people claimed to be that this spate of shootings was centred on the "Bible Belt" and how quick religious groups were to blame games and how shrill they were in this condemnation.
This got me thinking...
Aren't "bible-belt" communities going to be more likely to ostracise and condemn those who don't fit into their own (fairly narrow) pattern of social behaviour? Aren't they, whether well-meaningly or maliciously, going to make life worse for those who, as they go through an extremely difficult stage in anybody's life, find themselves as outsiders? Aren't these religious groups and communities actually the real "pressure cooker" that create the environment in which these events can occur?
Maybe these fine, upstanding religious groups are so eager to blame computer games because it stops the finger of blame pointing where it really should... at themselves.
I sought out a similiar set of rules for Christians in my Bible, and this is what I came up with:
.. " (1 Timothy 4:1) [Illustrating Christ's Kingdom on earth begins with his appearing.]
"But Jesus said to him, 'Put your sword in its place, for all who take the sword will perish by the sword.'" (Matthew 26:52)
"Jesus answered, 'My kingdom is not of this world. If My kingdom were of this world, My servants would fight, so that I should not be delivered to the Jews; but now My kingdom is not from here.'" (John 18:36)
".. the Lord Jesus Christ, who will judge the living and the dead at His appearing and His kingdom
Is it fair to ask then why (if Christ's Kingdom isn't established yet) Christians have been fighting at all?
(It's a different case to discuss with Old Testament Israel who, according to the Bible, was actually a nation representing the Kingdom of God at that time.)
-73, de n1ywb
www.n1ywb.com
Go read the Book of Joshua.. txt
http://www.gutenberg.net/etext05/web0610
Unilateral agression. Conquest. Pillage. Rape. Genocide.
All _directly_commanded_ by God.
Wait a minute. Didn't I say that on the other side of the record? I'd better check
A. Bombed a Federal Building.
B. Bombed the Olympics.
C. Hijacked an airplane and flew it into a building.
Remember, this country was founded by religious zealots that were driven out of England by religious zealots.
The constant is religion - which as someon points out below is a political tool used to control morons with FUD.
That's all for now fellow citizens, if you're offended by these remarks, go to heaven. Now.
Love,
Jah
I think a better question is: why don't we call them on their claims of being proper [Christians|Muslims|*]? They say that "the less a politician amounts to, the more he loves the flag." A similar parallel could be drawn to the Shakespearean observation, "The Devil can cite scripture for his purpose."
I put it to you (nay, everybody) that most people responsible for the crap going on today are shabby examples of piety at best and their hypocrisy should be pointed out soon and repeatedly. For instance, I've heard it said that proper Christians don't resort to lawsuits... After that, the question becomes what to do about them. It's like my favorite twist on an old saying, "If we outlaw guns, then how will we shoot the conservatives?"
You cannot truly appreciate Dilbert until you read it in the original Klingon.
I thought the whole violence in video games debate is based on the games being targeted for and played by children. The Passion of The Christ was never intended for a younger audience, which many people said use discretion when taking your children to see it. To me, this seems like comparing apples to oranges, but perhaps that is not the point...
Religion doesn't cause war any more than a gun will rise up and shoot someone all by itself.
People cause war. We may use religion as an excuse, but I think people that wage war--at least in the name of Christianity--are adhering more to the word of man than the word of God. Unfortunately, favoring the word of man over the word of God seems to be the standard MO for most religious people today.
All right, let me begin my noting that I am not against violence in video games and I play my fair share of very gory and meaningless FPS games. The reason I am posting also is due to the incredible slant in this forum for violence and against religion.
On the topic of the Crusades: the Crusades were politically motivated. The people who started and controlled the wars were not in it for God, Christ, or religious altruism. They were in it for themselves. I could go out and kill 20 people and claim that Christ ask me to do and I could doubtlessly find a bible passage that seems to give me the power to do it, but the bible is a text written by humans inspired by God and like all things it is far from impossible to misinterpret it. So just because I say religion give me the power, the truth of the matter is, particularly if you are Christian, only God has the power to take life.
On the topic of the goriness of the bible: The bible is graphic because as a whole it is a fairly descriptive book. It is attempting to paint the scene which occurred. The key to the bible though is its motivation and meaning. Its motivation is to make people realize the frailty of humanity and the power of God and impress upon them that they must care for their neighbor and love their God and show their neighbor the path if they have stepped of it. NOW, I don't care whether or not you agree with this intent; just realize that this or something close to what I have described is the intent. When it comes to games violence is there purely for entertainments sake, heck that's why they are called games. The problem here is that people who would like to see less violence in society believe that this violence for entertainments sake, in graphic visual and audio description, makes kids who get access to these games more likely to commit these actions in real life because their exposure to it has jaded them. (And kids will get access even if you restrict sale to 18+ and have solid parenting.) I personally don't know if this is true, I've played quite a bit of quake, doom, unreal, and half life but I also enjoyed the classic adventures games. And I am far from a violent or hateful person. The moral of my story is: it's unwise to judge whether games do or don't have an effect on children and teens yet. But it is an important issue. Much of the Slashdot community tends to believe wholeheartedly that children AND ADULTS are not affected by what they are exposed to and I argue then what are they affected by. My solution is not the removal of violence from games, but a balance of violence with other themes. Max Payne was still a little too violence focused, the story being revenge. The Bible tends to be fairly balanced describing violence and then arguing that despite all of this we should have compassion for all.
I find this quote the most intriguing of what is said. How violence in video games and in any other media "must be assessed in context or not at all." Saying that the violence portrayed in The Passion of the Christ is the same as some of the violence in games spoken against recently like GTA, is definitely taking things out of context. Sure there is violence in both media...but how is it being portrayed. Who is performing the violence? Why is it happening? How is it looked upon?
Violence in Christianity is frowned upon by Jesus himself. When Peter rose to his defense and cut the ear off of the soldier...it was Jesus who calmed Peter...Jesus who put the ear back on. As far as historical events "in the name of religion"...just because they were done in the name of Christ doesn't mean those who committed the acts were right, or acting justly. Just look at Scripture and you will find no justification for the Crusades...Jesus said to love your enemies, not exact violent punishments upon them in His name.
Which brings me back to my point, the context in which the violent acts were being performed in The Passion of the Christ were performed by the antagonists of the film. The 'bad guys' per say. The sheer delight the soldiers took in punishing Jesus was wrong and portrayed as such.
The problem with some violent video games is how the violence is portrayed. I've heard people quote that they enjoy playing games like GTA so they can committ crimes and not be punished for it. Some people find pleasure in pretending to committ violent acts. The violence is glorified...a selling point if you will. People didn't go to The Passion of the Christ to see violence, they went to see the story of Christ and His suffering for our sin. Some play these games for the violence and the violence in context is detestable. Some violent games I don't have a problem with...wars happen, sometimes you have to fight and kill in defense of a nation, or a world. In those respects the violence is inescapable. But when the violence is glorified...pursued...that's when I have issues with the violence in the respective video games that contain it.
It's all to be taken within context. Just like Scripture. If you want to know why one verse says what it says, you must compare it to the verses around it, as well as the grammatical techniques being used. I would encourage people to stop using old hat attempted justifications of violent games by speaking of the Crusades and other such events. A relationship with Christ and understanding of His word is all anyone needs to know that those were not Biblical acts. The Bible teaches of false prophets...those who will do things in disobedience to God in His name. Do not be surprised and do not believe for one instance that they have Christ's approval. Another thing that isn't funny is these jokes about video games in which Jesus comes back with things like shotguns and swords exacting violent punishment. This portrays Jesus to be like those who have taken His name in vain and mocks everything He lives for. Jesus meant for us to have life and have it more abundantly. He came to seek and save the lost. He died for our sins. He intercedes on our behalf to God. He lives for us. Please do not mock Him for a punch line.
Joshua
His God is the "this is what the priest/father/cleric/pastor told me, and I'm about 14 so it seems more or less workable." And as an atheist who's found himself surrounded by christians, some born again (yikes!), his whole life, I've done a lot of investigation on this, into innerspace and other places. God is supposed to be a refuge not from infallability, or a source of easy answers. God is supposed to be a refuge from regret, the inequities we work, those worked upon us, and doubt. Faith is the star that guides one to that refuge. It's entirely a feeling, free and independant from reason. It's about questioning everything, even God, and being certain that one with be provided with the strength to find the answers. God doesn't want to be worshiped, in so far as a typical monotheistic God would want anything. It's not about being the center of attention or winning American idol. His hope is not for himself, but for us, that we each allow Him to lead us to that refuge so that we may more easiliy make a life that is better for ourselves and those we cherish. His reward isn't presents it's peace.
Religion, however, is a completely different animal. It would seem to be the get rich quick scheme to spiritual wealth. Even in TPoTC the problem wasn't the Jews but the Priests who wanted to maintain and consolidate their power. Not so different from clergy who just move people who prey on children around because they don't want people to find out and have donations dry up. Or Imams who preach about America being the great satan because it puts asses in the seats.
In which case, we daren't mention Christianity, which has been around for about 2000 years, which kinda makes my 20 years paltry.
In fact, I was ordained (by my gf) as the religious leader of my own religion not 5 mins ago, called VILOGAME, in which the doctrine is to play violent games all night, eat pizza and drink copious amounts of beer - is that up to date enough?
The point I was trying to put across is that things have not changed, and in fact were (or seemed to be) a lot worse many years ago, when gamers were considered wierd by the general population anyway, gaming was relatively new, and the church was a much more powerful force to contend with. In the current MTV days, the political correctness and general apathy most people have towards religion (especially in the West - except for in the Bible Belt, where... oh, let's not go there), the cries of horror from the churches are usually drowned out by teenagers screaming 'Yeah man, did you see me blow his f*****g head off!!'
It hasn't changed in years, it will never change, because the church is an archaic form of control which is rapidly becoming redundant... although there will always be someone willing to wail and moan about it.
Personally, I'm not overly sure they are wrong sometimes - I find the whole idea of using Chenobyl as a backdrop for a game involving freaks and mutants completely repugnant - there are still people living in the area who have had to deal with the after-effects for years... if that doesn't get the 'holier-than-thou' ones going, I think we win!
Tal
If a man speaks in a forest, and there is no woman to hear him, is he still wrong?