C, Objective-C, C++... D! Future Or failure?
TDRighteo writes "OSNews is carrying a quick introduction to a programming language under development - D. Features include garbage collection, overrideable operators, full C compatibility, native compilation, inline assembler, and in-built support for unit testing and "Design by Contract". With all the discussion about the future of GNOME with Java/Mono, does D offer hope of a middle-road? Check out the comparison sheet."
Who said computer geeks don't have any creativity in naming their programming languages?
Oh, wait...
Microsoft will come out with it own version, and call it D-.
This signature is a waste of 42 characters
Looking at that comparison table, it's clear the author hasn't looked at Java since 1.4
I like this. It was about time someone saw the need of a cleaner, more modern version of C/C++ that takes the best features of the modern languages that are supplanting it in higher-level application development, like Java and Perl.
However, I it is doubful it will gain a foothold in the current ocean of multiple, semi-specialized languages.
The perfect sig is a lot like silence, only louder
D drops archaic C++ features like the preprocessor and forward declarations. It adds modern features like design by contract, unit testing, true modules, automatic memory management, first class arrays, closures, and a reengineered template syntax. D retains C++'s ability to do low level coding, and adds to it with support for an integrated inline assembler. C++ multiple inheritance is replaced by single inheritance with interfaces. D's declaration, statement and expression syntax closely matches C++.
Opera Watch - An Opera browser blog.
Looking forward to job ads saying :
Duh !!
We want C!
.NET, I go tit for tat with anybody who's setting this bit, that bit
with apologies to eminem...
to the tune of 'without me'
Two GUI classes go on the inside; on the inside, on the inside
Two GUI classes go on the inside; on the inside, on the inside
Guess who's back Back again C is back Tell a friend
Guess who's back, guess who's back, guess who's back, guess who's back
guess who's back, guess who's back, guess who's back..
Sun's created a monster, cause nobody wants to code Java no more
or basic, but something quicker
Well if you want speed, this is what I'll give ya
A language called C that won't let you do "is a"
Some "has a" that makes me feel sicker
than the bugs when I build patch that's critical
using make to compile and be building
with a language that allows object orientating
Your var name's too long, now stop line breaking
Cause I'm back, I'm a new var and instantiating
I know that you got a job Bill and Steve
but your company's trust problem's complicating
So GCC won't follow ANSI or copy memory, so let me see
They try to recompile with visual C But it feels so bloated, without C
So, connect with SLIP, or create a RIP Fuck that, write a function, and shift some bits
And get ready, and use a pattern like proxy MS just settled their lawsuits, expect a levy!
Now this looks like a job for C So everybody, just code in C
Cause we need a little, bit more speed Cause it runs so slowly, without C
Now this looks like a job for C So everybody, just code in C
Cause we need a little, bit more speed Cause it runs so slowly, without C
Little Hallions, MS feelin litigious Embarrassed that users still listen to RMS
They start feelin like ellen feiss 'til someone comes on the television and yells SWITCH!!!
A visionary, beard's lookin' scary Could start a revolution, lives in a bear cave
A rebel, although emacs ain't real fast and there's the fact that I only got one class
And it's a disaster, such a castastrophe for you can see so damn much of my class; meant to use C.
Well I'm back, i-j-k-x-y-z-out-ta-var-names Fix your damn indentifier tune your code and I'm gonna
open it, under vim, maybe pico and variables, no such thing as a member
I'm interesting, the best thing since assembly but not Polluting the namespace with inherits
We're Testing, your functions please Feel the tension, soon as someone commits some C
Here's my webpage, my code is free who'll pay the rent? What, You code with vi?
Now this looks like a job for C So everybody, just code in C
Cause we need a little, bit more speed Cause it runs so slowly, without C
Now this looks like a job for C So everybody, just code in C
Cause we need a little, bit more speed Cause it runs so slowly, without C
An object in
AT&T, you can get your ass kicked worse than those little C++ bastards
And Ruby? just like a static property not even used with KDE and QT
You're not like C, you're too slow, let go It's over, nobody'll code in OO!
Now let's go, -9's the signal I'll be there with a whole list of XM and L
I use SOAP, XPATH with XSL And you know perl's just like coding in symbols
everybody only just codes C so this must mean, some com-pile-ing
but it's just me i'm obfuscating And though I'm not the first king of controversy
And i'm not the worst thing since assembly but I am the worst thing since 86 XFree
do use BASIC and JSP and used it to get myself wealthy
Here's a concept that works twenty million new coders emerge
but no matter how many fish in the sea half of them can't even code C
Now this looks like a job for C So everybody, just code in C
Cause we need a little, bit more speed Cause it runs so slowly, without C
Now this looks like a job for C So everybody, just code in C
Cause we need a little, bit more speed Cause it runs so slowly, without C
Unpretentious Sydney reviews by unqualified Sydney reviewers
Actually, the post was a bit misleading -- D only provides *link* compatibility with C. You can link to C libraries without any trouble, but you can't compile C source code in the D compiler.
As you say, programmers don't want to spend time worrying about error checking. The problem with return values is that some functions return -1, some return NULL, and others return some magic number depending on the problem. You can come up with rules and standards, but these are often broken or forgotten while programming.
Exceptions provide an obvious answer to the problem of how to handle different types of problems. If a file doesn't exist and someone tries to open it, a FileNotFoundException is thrown. If a file exists but the permissions don't allow access, an IOException is thrown.
Exceptions also provide a MUCH cleaner way of propagating errors. If one method calls another method to open a file, and the file can't be opened, how do you tell the original caller that there was a problem? With exceptions, you simply declare that your method throws IOException, and then (typically) skip the try-catch-finally block.
Of course.
There are fads in programming just as there are in clothing and management methodologies. And there are always people telling you to adopt the flavor of the month, I mean wave of the future if you don't want to become obsolete.
And you can usually ignore them.
I sat out PL/1, which, well, gee, it had BIG BLUE behind it (in a day when IBM's domination was far more complete than Microsoft's is now). And it doesn't seem to have done me much harm.
True, you can score big by being the person who actually has the "two years experience in" (language-that's-only-existed-for-two-years) that the recruitment ads want, but if you go this route remember that it's easy to be knowledgeable in the latest language if you've just spent some unpaid years in college learning it. If you want to make a career out of always having the skill that's in demand, keep in mind that the only reason the skill is in demand is because it is rare--and you'll need to be quite clever at guessing the next fad, and dedicated about finding out how to educate yourself in it while keeping your day job.
"How to Do Nothing," kids activities, back in print!
I've seen this language before, and I happen to think it's pretty cool. It's been almost ten years since we've seen a language that isn't compiled to bytecode and interpreted on a VM come out. If I need to write something that compiles to straight Linux ELF/Win32, I'm stuck with C (which I dearly love, but is 34 years old an not even OO) or C++ (g++ gives me terrible headaches, what with refusing to compile code with throw statements), and D is a pretty interesting bare-bones compiling language with very nice features.
Really, kudos to Walter Bright for this little piece. It needn't become popular, if it stays good it's plenty more than enough.
D is certainly a very interesting language;
However, there are many interesting languages. Over the years, I've explored Prolog, Modula-2/3, Oberon, Haskell, Ocaml, and others. All of those embody some very interesting concepts; in some cases. they may be "better" than mainstream languages.
But the fact remains that no one has ever paid me (or anyone else I know) to write code in Ocaml, Haskel, Oberon, Prolog, or D. For the most part, it is C, C++, and Java that feed my family; upon occasion, clients need Python and Fortran 95. I'd love to be paid for a project in D or Ocaml; I'm not going to bet the farm on that happening.
I wish the world of languages (both human and computer) was more diverse -- but reality suggests a hard road to popularity for original concepts like D. I respect and appreciate Walter Bright's abilities; his Zortech compiler paved the way for C++, and provided excellent optimization. I wish him luck in promoting his vision.
All about me
is that when you get an error that is properly handled 3 or 5 or 10 levels out from where the error happens, you DON'T want to have to check for that error in all the intervening calls. Your code would be messy as hell, and what happens more often, as you can see in a LOT of C code out there, is the coder pretends the error just won't happen.
Exceptions let you throw the error where it happens and catch it where it makes the most sense, however far down the stack that may be.
I don't understand why these people keep designing C-like languages that are nothing like C. By the time they are done, the resulting language has so many more features than C, the surface similarity is more of a boondogle than a benefit. While not perfect, C syntax is great for what C is, "human-readable assembly language". When you try to extend it to object oriented systems, the end result is a confusing mess.
There are far better syntax models for an object-oriented programming language than C. I wish people who feel a need to create new languages were willing to base their efforts on a framework more suited to their goals.
Bander (in curmudgeon mode)
What we need more of is science!
This is a very very big problem. Plugin problems, binary compatibility problems, DSO problems, vtable format problems, and all other things we hate in C++ and that absent in java/c++
For those of us who don't like unpredictable...
pauses...
in our programs while the garbage collector does its work, will we be able to turn off garbage collection entirely or run the garbage collector only at specified times?
directly, them you're a good enough programmer to ensure that you've called for each new. And with std::auto_ptr, it's as easy as How much simpler does it need to be?I'll answer my own question: even if this is possible, if D ever becomes a serious language, we will be using libraries written by other people, libraries that do rely on garbage collection.
So, no, we won't (realistically) be able to turn off the garbage collector, which means that we won't be able to write real-time programs, and it'll even be touchy writing programs, such as, oh, audio or video players, that require near real-time performance. (Not to mention the disappointment we all felt with the various java window-widget APIs (AWT, Swing) that looked great but couldn't run fast enough to respond to the mouse.)
Look folks, taking care of your own garbage wasn't possible in C for a library writer (even ones returning opaque pointers to structs that allocated their own memory) because you had to rely on the library user to call your cleanup function(s).
But the library user could clean-up. The problem was essentially that some programs didn't care enough to be careful -- pointers actually had to be tracked.
Now, it's fine if a library user wants to add on a garbage collector by re-writing malloc to track allocations. But libraries, which are intended to be used by lots of programmers, to write code, and by lots and lots of end users who run code should not use garbage collectors themselves -- because that forces the library user to use garbage collection too.
But in C++, library writers can write libraries that take care of their own garbage even when used by careless users, because the compiler will automatically call class destructors which can do clean-up. (Yes, except in the case of derived classes -- the writer of the derived class has to explicitly write a dtor to ensure the parent class dtor is called.)
And in C++, with the Standard Template Library, there's little need for non-library writers to do explicit allocation at all -- std::vector and std::string and std::auto_ptr, just by themselves, take care of most of the problems of memory leaks and buffer overruns.
If you're using C++ and you feel that you're a good enough programmer that there's real need for you to be calling
So why complicate things with garbage collector and tracking down circular references and unpredictable pauses? Garbage collection is a bad answer for non-trivial programs, and pretty much necessary for trivial programs.
Opinions on the Twiddler2 hand-held keyboard?
Being a long-time C++ software engineer (10+ years), the biggest thing that irritates me about C++ is backwards compatibility with C. I would love to have to explicitly cast everything, including between signed and unsigned scalars: in such a case, it is perfectly clear to the programmer when he is performing a type-mismatched comparison or assignment, something that has bitten me often in the past.
In sum: C++'s biggest problem is its C legacy. Tear it away, add real type-safety, and you have a language much more powerful and safer than Java.
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It's seems that a lot of people are complaining about something that was seriously mis-reported. D CAN'T COMPILE C CODE!! (Sorry for shouting.. but I'm hoping to get peoples' attention). D can link to C binary code.. wow.. what a concept.. almost every programming language can do this. It's almost a requirement for any new language. Without it you would start with 0 code base, and no one will use it. The below text is taken directly from the article. Notice 'Binary Compatibility' and 'Link Compatible.'
Binary C Compatibility:
D programs can import and link against C code and libraries, providing D with free access to a huge amount of pre-written code. Note, however, that D is not link-compatible with C++, so pure C wrappers are required to access C++ code in D.
Personally, I've been praying for years for a language like this to get adopted. Why is it that I can only use full object oriented programming for web/network applications?! Sure.. I know you can do more than this with Java or C#, but is it really practical?? Usually it's just a massive drain on resources. If you need high performance, then you can't do better than C++. Unfortunately, C++ is a transitional language (just look at it's name..). A pure object oriented, fully compilable language that has no VM is desperately needed. I can't believe it's 2004, and such a thing still hasn't been adopted. I hope D (or something like it catches on.. As much as I loved it when it first came out, I'm sick of wrestling with C++ code.
Yep - totally agree. But the guy behind D is not a wet-behind-the-ears college kid. He wrote one of the first C++ compilers for Zortech.
So if somebody with those credentials thinks there are things we could do better, maybe we should at least take the time to listen to him....