Nintendo e-Reader Gets Homebrew Dot-Code Games
figa writes "Tim Schuerewegen announced that the Reed Solomon error correction used by the Nintendo Game Boy Advance e-Reader has been figured out. This was the last remaining obstacle to creating custom dot-code printouts for use with the GBA e-Reader (more info), which scans special Nintendo trading cards to load in mini-games on your Game Boy Advance. This should be a boon to homebrew GBA developers who want to print their own games - Schuerewegen has examples and documentation on his site, and has released a dot-code version of the homebrew BombSweeper game by SnowBro."
What this project has managed to do is extend their hobby to GBA's e-reader system. The e-reader is a hardware attachment that you can plug into your gameboy, and it'll let you play special games for the GBA, written on cards. Though these games aren't as complex and full-featured as those on carts, they are much much cheaper, and great for kids as well as collectors.
As for the GBA being an "ancient little hand-held" thing, they are VERY popular, and with good reason. The machine has matured much with it's long-life rechargeable battery, wonderful backlight, and it's stylish case. Throw in the huge gaming collection and it's portability, and you can't lose with it. It's impressive RPG selection (Fire Emblem, Final Fantasy Tactics, Zelda: Four Swords, Tactcis Ogre, Golden Sun, etc..) is reason enough to invest in one.
Reed-Solomon codes are also what does error correction in Compact Discs
On the site he has a seperate app for printing: dotcode-print-v10.zip
Cheers
"If you're flammable and have legs, you are never blocking a fire exit." - Mitch Hedberg
Repeat after me: Gameboy IS NOT OLD SCHOOL.
Huh. It looks like he's right.
You probably shouldn't click this.
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I would discard it as destined to fail if I didn't know the tremendous attraction that card trading games have for kids (see Magic The Gathering, Yu Gi Oh and Pokemon).
Actually considering that Nintendo is once again failing to promote a cool idea (the e-Reader) you might as well discard it. Currently there's little to no marketing to push the e-Reader, and it's dying a slow lonely death (at least by mass-market standards). Nintendo's let this happen before with other addons in the past, and only they know what logic there is to spending money to develop something cool then letting it languish in marketing hell.You could start with this kernel :)
They're really, really, really tiny dots. Too tiny to be scanned and reproduced by the equipment in most people's houses.
The Human Cow - bringing you scrumtrelescence since 1995
Does this remind anyone else of Paperdisk? Paperdisk
http://www.rayn.net . Funny. Stuff.
As a 1337 homebrew GBA coder, I think I should clear some stuff up: :)
First of all: Yes, you can write your own code for GBA. The most used language is C, and ASM for heavy optimizing. The compiler used is called Devkit Advance, but there's an even better one called... DEVKIT ARM (which also supports Gamecube and Gp32).
The GBA is reverse engineered pretty much 100%, and everything documented in some way. It's really simple too. Just set a few registers, and ZOOOOM, you have everything ready to use, I recomend it to everybody who needs a short break from everyday coding.
Also, ARM ASM is really cool to code for too
Game Boy Advance: modern, insanely popular, color backlit handheld portable game player, backwards-compatible to old Game Boy games. Basically a portable Super NES.
e-Reader: A contraption you attach to your Game Boy Advance, which works like a magnetic paper card reader as in a subway or parking garage. Nintendo sells packages of paper cards, printed with dots. You swipe these through your e-Reader, and load small games onto your Game Boy Advance.
Point of story: Somebody has figured out the system of dots so that you can print your own software onto cards, and swipe them through your e-Reader into your Game Boy Advance.
All employees must wash hands before seeking equitable relief.
Obviously you're not looking very hard.
games that have no personality
I mean, really, you sound like a whiny film student...
Maxim: People cannot follow directions.
Increases in truth directly with the length of time spent explaining them
Now, it only supports enough of the NES's features to work with anything but very simple or very old games, but this is exactly why they are able to distribute Excitebike, Balloon Fight, Donkey Kong, etc.
They are the NES games running under emulation.
Theoretically, I guess one could convert some of the older games by yourself to play on it.
Uh...dude, R-S codes are common and well known in academia. My dad works with R-S codes.
And the point of open source is not to evade the law. If it is, you're here for the wrong reason; go find some warez group on IRC. (Disclaimer: that does not count as an endorsement of warez.)
How can this be "informative"? It is total bull**.. game cardridges are not screen printed.
Try some IC-fabrication 101 textbook.