When $1B in Online-Game Sales Isn't
jvm writes "On Curmudgeon Gamer a new analysis article by Kyle Orland examines the recent announcement by the NPD Group that sales of "online-enabled console games" reached $1 billion dollars last year. A rudimentary analysis of the numbers behind the numbers shows that at least a third of those online-enabled games probably aren't being (and probably can't be) played online."
The article does say that these online-enabled games aren't being played online (which makes sense), but not that they can't be played online (which doesn't). What it says is that not everyone has the hardware and/or server subscription required to play online.
Rob
More seriously, I tried to get an account with NPD so I could see the different sales charts for systems and games. I never got more than a basic top-10 deal. Is there something I'm missing or do you have to be a paying customer/industry insider to get to the real data?
GTRacer
- Jaded poser, offline gamer
Defending IP by destroying access to it? That makes sense, RIAA/MPAA. Go to the corner until you can play nice!
50% sports games, eh? I think we should just make it half a billion from games that are played online then
No, I don't really like the idea of playing such games online, and I seriously doubt many indeed do. Sports games are meant to be played face to face, and possibly with some fists.
Sports games are meant to be played? I thought I had too many coasters...
Phantasy Star Online (Ep 1 & 2) is not the only game for GameCube that has official Internet support. PSO Episode 3 also does.
I've given up on online games because it gets tiresome having listen/read l33t speak by some 13 year old. Oh and god help you if your not the shiznit in WarCraft. That 13 year old will cuse you out and threathen to tell all of his script kiddie friends how much suck. When that happens, which does a lot, I log off and go have a beer and then have sex with my girlfriend.
-Dipster
Obligatory PA Reference
It's like sex, except I'm having it!
I like how the Article is trying to make it look like the gaming companys are lying just becosue it s online enabled never ment you could go online and play it.It just means you can go online and download stuff for the game doesnt always mean go online and play it. The companys and the Article are playing with techincalitys
So...you can go online and compare scores? I thought that was what message boards were for....
Games that don't connect to Live themselves but use the bundled content and/or stats downloader to support non-realtime updates are "Assisted Download". Games that do connect to the Live service but just to allow friends list presence and cross-game invites are called "Xbox Live Aware". Games that support full online play are "Xbox Live Multiplayer".
In my personal opinion, and this is only anecdotal because I don't have hard data to back it up, network support is one of those loss-leader things you do for strategic reasons much like supporting widescreen or HDTV 480p. Only a small minority of gamers (15% at most for any of these in the USA) will ever benefit from the feature directly but the extra mindshare it earns you from the media, influential hardcore gamers and the retail channel makes it a good business decision. There's also the experience you're building up doing that sort of development.
Graham
The other obligatory PA reference.
or download maps and such.
I hate liberals. If you are a liberal, do not reply.