Cinematic Game Graphics
CowboyRobot writes "LucasArts engineer Nick Porcino has an article detailing what to expect from graphics in the next generation of game systems including the "influence of cinematic realtime rendering, the promise of advanced lighting techniques and high-dynamic range images, the uses of the rendering pipeline, and the future of multiprocessor-based rendering and advanced geometry."
These will allow run-time rendering of high quality backgrounds and characters, ultimately resulting in games that are closer to full-blown Pixar animations, allowing better narratives and more immersive user experiences."
Is that Jar Jar Binks will now be able to appear in every game they produce. Imagine Knights of the Old Republic II... with Jar Jar! I'm already drooling like a Gungan in heat.
...cause with all the fans making noise you're not going to understand a word of the story.
Wake me when they make a rendering pipeline that corrects for bad story writing on the fly. That'd be useful.
Use the Firehose to mod down Second Life stories!
"Look, the graphics are important, but I must say. Story, story, story.. "
Developers, developers, developers..
Etiquette is etiquette. He kills his mother but he can't wear grey trousers.
Progress only hurts those on the cutting edge, everyone else benefits from your lust to have the latest and greatest.
Having said that...I'll be grabbing Half Life 2 the day it comes out.
"Makes me wonder if spending 2000 to 3000 dollars on my computer or 500 dollars on a graphics card and Half Life 2 is worth it."
Save the money and wait for the game to actually come out. I started saving for DNF when it was first announced. I've now saved enough for the down payment of my new house AND a new car!
Don't forget the part about being in another castle!!! That's the best part!
Tom
Someday, I'll have a real sig.