Previewing ATi's Radeon X800 XT & X800 Pro
Giant_Panda writes "A few short weeks ago, it looked like NVIDIA was back on track as they were
able to overtake ATi and reclaim the 3D performance crown with their GeForce 6800
Ultra. Now, it seems like ATi has fired back with a killer card of their own.
HotHardware just posted a preview of the new
12-Pipe ATi Radeon X800 Pro ($399) and 16-pipe ATi Radeon
X800 XT ($499). The X800 XT seems to be faster then even the new GeForce 6800 Ultra
Extreme cards that were rumored to exist on a few sites this past weekend
and the X800 Pro is a great performer as well. (Other sites have just
posted previews:
TechReport,
Hexus, Lost Circuits)"
At what point is there simply too much noise Vs. signal about how good one card is VS. the other. If you're a fan of nVidia you're going to buy their card no mater what and likewise for ATI no? -nB
whois gawk date unzip strip find touch finger mount join nice man top fsck grep eject more yes exit umount sleep dump
Is there any point in getting one of these cards for any reason other than playing the latest games?
Someone please divide price by benchmark and plot this in a graph please!
Maybe I'll do it if no one else can be bothered.
A blog I run for the wealth
Make no mistake, I'll eventually buy one like these .. after it's well down the price curve, bugs fixed, drivers updated, in a couple years.
One line blog. I hear that they're called Twitters now.
Don't count on it working well in the next kernel release, as nvidia's current kernel drivers are incompatible.
It NEVER hurts to have the best performance.
Sure, both nvidia and ATI's latest cards will play all current games at great framerates, but once you start to pile on things like high resolution, anti-aliasing, antisotropic filtering... you need all the performance you can get. Even these newest cards probably won't be able to play FarCry perfectly at 1600x1200 16xAA 16xAF with full details...
More performance is never superfluous.
What, exactly, would be the purpose of running this card on a *nix box? To play cutting edge games like America's Army and Quake 3?
I don't mean to troll, but every time there's a post about some new bleeding edge video card, there's always someone getting modded up to +5, insightful for saying he'd buy it if it weren't due to lack of driver support, and I'm left wondering what the hell for?
with ultra shit support.
The fanboy following video cards is endlessly annoying. I own a Radeon 9800, and it was good value for the dollar all around, but quite frankly, the support sucks.
ATI relies on big benchmark numbers over real world results, I guess that's what 'uber pc geeks' want. nVidia seems to cater to gamers by working with developers to make sure games USE all those fancy new functionalities of the GPU. Ie; nVidia's "The Way it was Meant to be Played" program. ATI plays lip service to it with it's "Get in the Game" program, but they don't provide the same support (like sample codes for killer shader effects, etc)
So we end up with TRON 2.0 having really cool glowing effects on nVidia, but flat and tacky looking on ATI. We have soft shadows in Splinter Cell for nVidia, blocky PSX-era crap for ATI.
Hell, I could go on for months listing all the anomalies in actual real-life games I've encountered. Texture corruptions in Tomb Raider: AOD, outright crashes in Halo.
For all the hype around FSAA and anisotropic filtering - just about EVERY GAME I've enabled them for has crashed hard. Unreal 2, Halo, XIII.
Oh, and the worst, the absolute worst, is frame drops to 5fps and worse in CounterStrike when there's smoke onscreen. I mean COME ON, I had a RivaTNT2 that played the game properly. There's no excuse for that, save a piss poor opengl implementation.
So I tried Will Rock, the game whos screenshots were on my 9800's box, and is a member of the "get in the game" program. This ought to SMOKE on an ATI card, right? Almost, awful looking texture corruption in menus, stuttering in-game for no apparent reason (nothing on screen).
Missing proprietary nVidia features is fine, substitute your proprietary ATI features. Just make them stable and working.
I've used ATI forever, they used to be a cut above the other retail level cards. Now they've slipped hard.
This is a case where nVidia will slowly strangle the competition, because the competition sucks. I'd really like to see ATI turn around and focus on the gaming experience, not the mutual masturbation you see on rage3d.com (the unofficial "support" forum) - with a bunch of kids comparing benchmarks and overclocks, with two or three frustrated folks chronically posting for advice on with mishmash of driver files will actually work with Counter Strike.
Anyhow, hooray for leapfrogging nVidia in phony-baloney do-nothing benchmarks. Will this fabulous new technology actually work with games or is this just more MARKETING BULLSHIT for the likes of toms hardware and hardocp to spread?
I don't need no instructions to know how to rock!!!!
I plumped for an NVidia card for my new machine, but did consider the ATI ones. In the end I went for NVidia because the drivers seemed better supported. My question is, did I miss anyone? Are there any other cards that can run modern(ish) 3D games under Linux?
Anyhow, the original poster is wrong and therefore this discussion is irrelevant.
Mother is the best bet and don't let Satan draw you too fast.
Seeing as how none of the other replies mentioned it, one reason is to do cutting-edge OpenGL development under Linux. There is significant interest in doing Linux game development using cross-platform toolkits of various types. One example is Garage Game's Torque engine. Write to that, and get Windows, Mac and Linux support with very little (if any) tweaking. IMO, Linux is the best and most cost-effective platform for game development.
This is why, once again, my next video card purchase will most likely be from NVIDIA. I'll get ATI if I manage a G5... ;-) (I wonder how soon the G5s will get these cards?)
Galileo: "The Earth revolves around the Sun!"
Score: -1 100% Flamebait
Honestly I thought it was just the mac side cause tech support for most companies loath us mac guys because they refuse to have one mac tech on call. But hearing it from two PC guys who homebuild their systems I felt a little better.
"Slashdot, where telling the truth is overrated but lying is insightful."
I STRONGLY suggest you read around about the problems people are having with Nvidia's 64 bit drivers before investing your money. True, ATI have NO 64 bit drivers but perhaps that should tell you that perhaps it is too early for you to get a 64-bit system. They are unstable and run at half the speed. Now, if that is "good enough" for you, fair enough, but I'd much rather wait for a couple to six months so that things settle down on the 64 bit arena.
Mother is the best bet and don't let Satan draw you too fast.
The difference I see this time (and which I wrote about in a related post here) is that the new nVidia card is a power hog and requires you to buy a new power supply if you don't meet the requirements for its two-slot design. The X800 takes up just one slot while generally matching the quality.
I guess I just see that two-slot, power-sucking design as a huge hassle. I can't imagine how noisy it must be, though I haven't heard it really mentioned in review. But I think the non-fanboys will take a look at the two cards, see that one takes up one and the other takes up two, and go with the one...