On The State Of Handheld Videogaming
Thanks to GCAdvanced.com for its mammoth 30+ page article interviewing developers and journalists about the state of the handheld videogame industry. Highlights include Karthik Bala of Vicarious Visions on why wireless matters for handhelds ("We've done plenty of multiplayer game modes for our GBA games, but the need for a link cable really limits the number of players who will play them. Our first N-Gage title supports Bluetooth multiplayer and we'll also be supporting the upcoming GBA wireless adapter in [an] upcoming game"), and Steven Kent's predictions for handheld market share by the end of 2005: "My guess [in descending order]: GBA, DS, PSP, N-Gage QD, Zodiac."
but the need for a link cable really limits the number of players who will play them.
It's not just the need for a cable, but the price of the cable when you go and look for one. It is not uncommon for these cables to be $30+.. and, for what, two proprietary plugs with some wires in between? Not encouraging!
I have to say, though, wireless handheld gaming units could be really popular, but I think cellphone based systems will ultimately prove more successful than the Gameboy. Almost everyone in the target market carries a cellphone nowadays, and the beauty of wireless gaming is that you can play whenever you feel like it. Most people won't carry their Gameboys around with them all of the time.. but they'll have their phone.
Most people who DO play Gameboy games together using the cable are usually meeting up at someone elses' house anyway.. and if you're going to do that, why not play just play multiplayer on an XBox or PS2? That's why cabled mobile gaming hasn't caught on so far.. people just don't all take their Gameboys and meet up in inconvenient locations just for the fun of it.. with wireless, they could.
The fact of the matter is that 3D doesn't translate easily to the small dimensions of handheld units. The screen size mixed with the limitations of battery life, portable computational power and reasonalbe price point make 3D handheld gaming a prospect best fitting for future generations.
After all, the PSP is going to cost several hundred dollars, which going by current speculation, could nab you a GBA, DS(or GC) and a game or two by the time it comes out. I know what I'd prefer.
Looks can be deceiving. Or CAN they?
I may be the only person who sees the Sony as (possibly) failing with the PSP. I think the PS2 has had a great life, but the latter part of it (the part we're in) is nothing to write home about.
Sony, I think, more than Nintendo and Microsoft, is badly in need of something that will prove itself at about this time. Since the PS3 is not going to come out a whole year before the competition, they had better give more reason to buy it than backwards compatibility. The PSP will also not have the same advantage from the start that the PS2 had...
Sony is still dominant, but hasn't given me much of a reason to buy into that dominance in the last several years. They simply enjoy a larger user base.
Nintendo is in somewhat of a similar situation, however, they don't need to worry about where the next generation gamers are going. Nintendo delivers quality... and there are a lot of people that live by that rule before all else (me included).
DS isn't a guaranteed hit either, but I think it's more guaranteed than the PSP.
Certainly every man at his best state is but vapor
Per the latest EGM (I think it was them, EGM or OPM - whatever) the PSP will be $150 without the wireless cart, and 50 bucks adds it. Which I kinda dig, because I don't expect to do a lot of wireless gameing.
GTRacer
- I need friends with money to spend on gaming
Defending IP by destroying access to it? That makes sense, RIAA/MPAA. Go to the corner until you can play nice!
Ok heres my take:
The One who has an obvious advantage is nintendo since they have the lead with the gameboy but the whole Dual screen idea looks more like a novelty than an actual feature. Even before launch developers have showed themselves a bit esceptic on it taking off. Nintendo had always said that their advantage would be their price, but now that the DS is rumoured to have a 3d chip it would affect it directly. Parents and gamers wont mind buying a GBA at $100 but a DS at $200+? with less than half the battery life?(speculative price) why not just buy a GBA instead?
The PSP is the second most important contender, while many think that is a sure bet as the handheld king, sony has actual little to no experience in the handheld market, and actually had a flop in their past (the pocketstation). The biggest problem according some analists is its price which would range around $200-$300 and that the product will not be targetted at kids-teens but at the teenage-adult market (just like the PS according some) while teens and young adults have always been haldheld consumers the adult market is a niche that has never been touched. In order to achieve this the psp will have MP3, MPG and rumored MiniDVD and TV playing capabilities (plus other apps like a personal agenda and even a digital camera with an add on) it will be advertised as a multi task device instead of a handheld. The problem still persits: will gamers be willing to expend the extra cash in a "multi device" when all they want is a handheld?
The N-Gage 2, with the history of n-gage is easy to discard this one of the list as a contender at all, while N-gage 2 will fix a good part of the designs problems that make the first one a joke, Nokia still has the problem that they dont develop any games and that not many 3rd party companies will be willing to risk to partner with them (again) after their big flop. Technical problems aside, the pricing, useless user packages and complete lack of support were also terrible and none of them seems to have been tackled off for its succesor.
In my opinion this "war" was already over before it started, Sony and Nintendo will each take a section of the market and "share" it somehow. Nintendo will hold most kids, some teens a small group of young adults and their old fanbase. Sony will get a small group of kids a good part of teens, most young adults and their old fanbase. Even if both systems turn out to be flops they will still offer better quality and game libraries than their competition. (ngage2, zodiac and cell phones) So basically (unless something unexpected happens) it is a no brainer.
p.s. About the article: seriously do you think is a good idea to hear handheld predictions from a guy who greenlighted a N-gage game?
Thanks for reading fellow slashdotters, peace!
My new upcoming sig:
Slashdot needs 2 new modifiers: -1:Frantic fanboy and -1: Compulsive whinner. Unfortunately I get the feeling everyone (including me) would get modded -2 practically all the time
Go ahead MOD my day!
More opinions here
Some ex-Palm employees get together and finally make a good gaming Palm and people start thinking it's doomed?
I got one for my brother and he loves it. Of course, he wired Wi-Fi and Bluetooth into his car, so the Zodiac also works with wireless internet in there and controls Winamp through the computer in it, but he enjoys it nonetheless.
It'd be one thing if I heard people bagging on it like the N-Gage, but everyone I know loves it aside from the early analog stick problems. Heck, the thing isn't even fully launched yet. They don't have enough ready to ship to stores.
People can be so quick to judge.