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E3 - Sony Drops PS2 To $149, Shows PSP, Hints At PS3

JSDopefish writes "Not much of a surprise, but Sony announced today at their E3 press conference that they're lowering the price of the PlayStation 2 console to $149, including the network adapter. That matches the already in-place $149 price of the Xbox system. The GameCube remains at $99." Elsewhere, jasoncart writes "Sony has just unveiled their Playstation Portable specs to the enthralled masses at their pre-E3 conference in LA. The result is the first photographs of the new device (alt. link), confirmation of the impressive specifications (Wi-Fi ahoy!) and hints on the games we'll be playing on the PSP, including 'clips of Gran Turismo... Wipeout [and] Metal Gear Solid'." 1UP also discusses mentions of the PlayStation 3 in the press conference, including "some rather grand predictions for the future of Sony's game console efforts."

72 of 326 comments (clear)

  1. Re:Yea, but does the PS2 run Linux? by stratjakt · · Score: 2, Insightful

    Yep

    But it'll cost you a few hundred bucks, and its severely crippled.

    --
    I don't need no instructions to know how to rock!!!!
  2. Re:poor microsoft by Anonymous Coward · · Score: 3, Insightful

    Pretty soon? They were selling it at a loss on launch day, it's just been getting worse since then.

  3. Re:Yea, but does the PS2 run Linux? by Globe199 · · Score: 5, Informative

    Yes, the PS2 runs linux:

    http://playstation2-linux.com/

    Quite well-established, actually.

    Globe199

  4. Familiar? by bizpile · · Score: 4, Interesting

    Reminds me of the Sega Game Gear of so long ago.

    1. Re:Familiar? by jawtheshark · · Score: 2, Interesting
      I still have my Game Gear. I bought a battery pack so that I could play longer. Recently I removed the dust from my Game Gear to show it to someone who thought that the backlit Game Boy Advance was the best thing since sliced bread. I could show him that I had the same thing ten years ago. Yeah, I know the games were more primitive, but still.

      I wonder what would happen if I tried using those high-power NiMh AA batteries thought for digital cameras. The Game Gear lasted about 2 hours on normal NiCad batteries back in the day. Perhaps now I could squeeze 4 hours out of it ;-)

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
  5. Re:Yea, but does the PS2 run Linux? by Anonymous Coward · · Score: 3, Funny

    Ah, so it runs the licensed version of SCO/Gentoo ?

  6. More info on the PSP by ProudClod · · Score: 5, Informative

    For more info on the PSP, including a look at the specs in depth, we've done an article over at GE.

    Sony PSP Specs Information

    Close examination of the specs seems to suggest some odd things - most importantly, it looks like Sony will be implementing region codes after all.

    (I had submitted this article, but it looks like with this one FPed, my one will get lost)

    --
    Gamers Europe - Gaming News. Reviews.
    1. Re:More info on the PSP by bludstone · · Score: 4, Insightful

      I suggest taking these specs with a grain of salt.

      Sony has a history of promising incredible things, and then backtracking on them a week or so before launch.

      "ps2 renders toystory in real time." Indeed. PSH.

      --

      no .sig
    2. Re:More info on the PSP by VooDoo999 · · Score: 2, Interesting

      What mainly killed the other challengers (in no particular order):
      1) lack of (good) games
      2) battery life
      3) cost
      Seems like 1 and 2 are taken care of - tons of devs signed and 10 hrs of game support from the li-ion battery. No mention if it's proprietary or not, it's handy to be able to grab some AAs in a pinch.
      Curious what the cost will be.

  7. Nintendo DS by Microlith · · Score: 4, Informative

    And Nintendo finished their thing where they introduced the DS.

    It's got both bluetooth local play for up to 16 players but also supports WiFi for internet play. Two slots for DS carts and GB/GBA carts, touch screen, 3D support (with Super Mario 64 and a 3D Metroid game on the way for it.)

    To be honest, watching the demonstrations of it give me high hopes for the DS.

    1. Re:Nintendo DS by NanoGator · · Score: 3, Interesting

      Won't it be cool if you were able to sit on the recliner with the DS, connecting on-line, playing multiplayer wirlessly, and using the touch screen as an OSD to chat? I can't believe how overwhelmingly cool that is compared to what Sony's shown today.

      --
      "Derp de derp."
    2. Re:Nintendo DS by RickHunter · · Score: 4, Interesting

      Even just looking at the pictures and reading that it supports Bluetooth gave me high hopes for it. Unlike Sony's PSP, this device actually looks nice, and even though the screen's smaller and the CPU is less powerful, the touchscreen and backwards-compatibility seem to seal the deal. I'm sure the Sony fanboys are going to prattle endlessly about how Nintendo's doomed, but I think the DS, especially since its going to be parallel with the SP, has a real shot at success.

      Especially since Square's already confirmed to be making games for it, among others...

      And that the Bluetooth support means that you could, in theory, play multiplayer against GB games ported to PDAs, Apple laptops, or even some mobile phones! If Nintendo has their act together there, that could be a massive advantage for them.

  8. WHY! Why does a portable system have so many ports by DarkFencer · · Score: 4, Interesting

    I know the financial reasons for it, but why must every damn portable system have so many ports from their non-portable cousins?

    Metal Gear Solid, Gran Turismo... make some new games for launch! Don't just sell the system with "play your console games that you've already paid for on your portable!".

    I don't mind a few ports, but if you look at the GBA it seems like a majority of the games are ports/remakes/pokemon. If the PSP will be the same I will great it less then enthusiastically. At least the GBA is $100

  9. wi-fi ahoy? by burgburgburg · · Score: 4, Funny
    Arghh, there be the dreaded wireless networking protocol, mateys. Sharpen your harpoons and we'll untether our gaming devices yet!

    What precisely would place wi-fi into the sea-faring realm?

  10. Server Error in '/' Application. by rjstanford · · Score: 4, Funny

    Shouldn't that read, Server Error in '/.' Application.?

    --
    You're special forces then? That's great! I just love your olympics!
  11. Re:poor microsoft by nate1138 · · Score: 2, Insightful

    Hello, earth to guy with no clue how the market for game systems works. Can you hear me?

    Microsoft NEVER made any money on the Xbox. The console is sold at a loss, and the profits come from the games. I believe it took 3 titles purchased for Microsoft to break even when the XBox was launched. With the reduction in component prices and the increases in manufacturing efficiency, they probably aren't losing much, if any, more than they were when the console was launched.

    --
    Where's my lobbyist? Right here.
  12. Re:Yea, but does the PS2 run Linux? by incubusnb · · Score: 4, Informative

    it does, and you don't even have to Hack the PS2 to get it to run Linux, you just have to Buy the Linux Kit from Sony

    --
    /. is overrun by bed-wetting elitist nerds
    let it be known, for anything other than servers, a *nix OS sucks
  13. Re:This will sell like acid at Woodstock . . . by bludstone · · Score: 4, Insightful

    I wouldnt be so quick to judge.

    This will be an interesting competition. MANY technologically superior handhelds have gone up against nintendo, only to be defeated soundly.

    Also realize that, if properly utilized, this touch screen could adapt the handheld to any control scheme necessary. Heck, Maybe in the future all controllers will be touch screen, and the button configurations will depend on the game programmers themselves.

    We shall see.

    Now. Gimme some ubisoft news. (play "beyong good and evil.)

    --

    no .sig
  14. And we all know what chip the PS3 will use... by Power+Everywhere · · Score: 2

    The one that's changing everything. :-)

  15. Re:poor microsoft by stratjakt · · Score: 5, Insightful

    No, it's been improving, and ahead of schedule. Word is xbox will profitable sooner than originally expected, due to increased sales and drastically lower production costs. It makes me wonder how much of that includes boxes sold to dorks who think buying xboxes to mod and run linux on "screws microsoft over". It doesnt. An item sold is an item sold.

    Xbox outsold PS2 this month. The list of third party titles and developers is snowballing.

    I really dont get being a fanboy for any console based on the "company x is evil!" philosophy. Both are big companies with histories of Evil(tm), hell add Nintendo and their emulator witchhunts and censorship of games to the list, oh and their illegal developer lockin contracts of days-gone-by. Hell, if they had their way, Capcom, EA, et al would be contractually obliged to only develop for them.

    --
    I don't need no instructions to know how to rock!!!!
  16. Slashdotted... by Anonymous Coward · · Score: 5, Informative

    So here's the article:

    With Sony's pre-show conference now in full swing the Playstation Portable has been fully unveiled to the awed masses. As well as the first images of the wee beast in action, we've news herein on the specifications and other such details, including clues to the titles that we'll be playing on this device Sony claim can produce full-motion "3D-CG" visuals similar to the PS2.
    The PSP will initially be available in black, and will include a 16:9 ratio TFT LCD wide screen, centred on a sleek, ergonomically designed controller that Sony hope will fit snugly in the hand. The dimensions are 170mm x 74mm x 23mm and it will reportedly weigh 260g. The screen will support the full sixteen-million or so colours of the spectrum, in a resolution of 480 x 272. The positioning of the PSP's D-Pad and buttons are apparently based on the Playstation's - for convenience - and the device will incorporate stereo speakers, a headphone jack and volume/brightness controls.

    Connectors offered include a full 802.11b wireless LAN option (for connection in the home and to the wider network), as well as USB 2.0. The wireless functionality will allow several PSPs to connect and enjoy multiplayer gaming or take the player online. Data will be downloadable wirelessly, via USB, or using the Sony Memory Stick compatibility offered.

    PSP software will come in Universal Media Disc format, which supports 1.8gb of data, despite being only 60mm in diameter. This format will offer support for movie and music files as well as games and other software, and a robust anti-piracy encryption system is touted.

    Here's the cold hard technical truths of this prodigious new handheld:

    Product Name: PlayStationPortable (PSP)
    Color: Black
    Dimensions: Approx. 170 mm (L) x 74 mm (W) x 23 mm (D)
    Weight: Approx. 260 g (including battery)
    CPU: PSP CPU (System clock frequency 1~333MHz)
    Main Memory: 32MB
    Embedded DRAM: 4MB
    Display: 4.3 inch, 16:9 widescreen TFT LCD
    480 x 272 pixel (16.77 million colors)
    Max. 200 cd/m2 (with brightness control)
    Speakers: Built-in stereo speakers
    Main Input/Output: IEEE 802.11b (Wi-Fi)
    USB 2.0 (Target)
    Memory StickTM PRO Duo
    IrDA
    IR Remote (SIRCS)
    Disc Drive: UMD Drive (Playback only)
    Profile: PSP Game
    UMD Audio
    UMD Video
    Main Connectors: DC IN 5V
    Terminals for charging built-in battery
    Headphone/Microphone/Control connector
    Keys/Switches: Directional buttons (Up/Down/Right/Left)
    Analog pad
    Enter keys (Triangle, Circle, Cross, Square)
    Left, Right keys
    START, SELECT, HOME
    POWER On/Hold/Off switch
    Brightness control, Sound Mode, Volume +/-
    Wireless LAN On/Off switch
    UMD Eject
    Power: Built-in lithium-ion battery, AC adaptor
    Access Control: Region Code, Parental Control

    Accessories:
    Stand
    Headphone with remote commander
    Headphone with remote commander and microphone
    External battery pack
    Case
    Strap
    E3 Prototype Exhibition: USB Camera for PSP
    USB GPS for PSP
    USB Keyboard for PSP

    UMD Specifications
    Dimensions: Approx. 65 mm (W) x 64 mm (D) x 4.2 mm (H)
    Weight: Approx. 10g
    Disc Diameter: 60 mm
    Maximum Capacity: 1.8GB (Single-sided, dual layer)
    Laser wavelength: 660nm (Red laser)
    Encryption: AES 128bit
    Profile: PSP Game (full function)
    UMD Audio (codec ATRAC3plus, PCM, (MPEG4 AVC))
    UMD Video (codec MPEG4 AVC, ATRAC3plus, Caption PNG)
    The lucky blighters in Japan will be getting their paws on the PSP at the end of 2004, whilst North American and European gamers will have to wait until the Spring of 2005 for local launches. The following 99 firms have also pledged their support of the new device:

  17. Re:where? by ProudClod · · Score: 2, Informative

    Sorry to pimp ourselves out yet again, but over at Gamers Europe News, we're working flat out to bring you the digest of all the latest news coming out of LA. Seriously, my keyboard is taking a major beating at the moment :)

    Such is the life of a games journalist. It's harder than you think.

    --
    Gamers Europe - Gaming News. Reviews.
  18. Slashdotted! by MonkeyCookie · · Score: 3, Funny

    The web site is already toast. Looks like someone is running ASP.NET

    Server Error in '/' Application.
    Runtime Error
    Description: An application error occurred on the server. The current custom error settings for this application prevent the details of the application error from being viewed remotely (for security reasons). It could, however, be viewed by browsers running on the local server machine.

    Details: To enable the details of this specific error message to be viewable on remote machines, please create a <customErrors> tag within a "web.config" configuration file located in the root directory of the current web application. This <customErrors> tag should then have its "mode" attribute set to "Off".

    <!-- Web.Config Configuration File -->

    <configuration>
    <system.web>
    <customErrors mode="Off"/>
    </system.web>
    </configuration>

    Notes: The current error page you are seeing can be replaced by a custom error page by modifying the "defaultRedirect" attribute of the application's <customErrors> configuration tag to point to a custom error page URL.

    <!-- Web.Config Configuration File -->

    <configuration>
    <system.web>
    <customErrors mode="RemoteOnly" defaultRedirect="mycustompage.htm"/>
    </system.web>
    </configuration>
    1. Re:Slashdotted! by bonch · · Score: 2, Insightful

      After all, Apache sites never go down when Slashdot links them.

  19. PSP looks very slick! by Humorously_Inept · · Score: 5, Funny

    My N-Gage just scuttled back into the comforting environment of my pocket. I think it's crying.

    --

    ~Someday, I hope to be an aspiring author.
    1. Re:PSP looks very slick! by fatgraham · · Score: 2, Funny

      so YOUR the guy who bought the other one

    2. Re:PSP looks very slick! by Thrakkerzog · · Score: 4, Funny

      it fit in your pocket?

    3. Re:PSP looks very slick! by Humorously_Inept · · Score: 2

      Actually, I really like my N-Gage. There isn't any phone on the market now that I'd rather have. Granted, I use it as a phone more than anything, but it's the only gadget I carry around anymore.

      --

      ~Someday, I hope to be an aspiring author.
  20. Re:huh? by Anonymous Coward · · Score: 5, Funny

    How many Slashdotters does it take to screw in a light bulb?

    One to screw in the light bulb, one to suggest porting Linux to the lightbulb, one to suggest porting NetBSD instead, one to remind the others that *BSD is dead, one to post an unnecessary "Micro$oft" comment, one to mod said "Micro$oft" comment to +5 Funny, one to submit it as an article even though it was "mentioned yesterday," and one to link to the Google cache of the link.

  21. Re:poor microsoft by OrangeTide · · Score: 4, Funny

    I'm going to buy an Xbox every week and throw it away just to hurt microsoft!

    --
    “Common sense is not so common.” — Voltaire
  22. Workstation by leandrod · · Score: 4, Interesting

    Not playing games, I was still interested in the workstation. As it seems the Cell processor is some variant of PowerPC, and given the current state of GNU/Linux in both Sony entertainment and IBM, it seems like a sure bet that this workstation will mark one more step by IBM in trying to validate GNU/Linux on the PowerPC as a general purpose platform rivalling Wintel.

    Were I still in Europe I would hopefully already have an IBM POP-based Pegaso or A1 system running Debian GNU/Linux on the PowerPC. Sony seems to base their PS2 port of GNU/Linux on Red Hat. Perhaps the Sony Cell workstation will reach my country before the POP systems do.

    While a port rivalling Wintel can only be a good thing, and perhaps may help validate GNU/Linux as a platform and give it a better competitive advantage agains MS, it still remains to be seen how much freedom will benefit, given the doubtful records of Sony (DRM, crippled PS2 GNU/Linux) and IBM (soft patents).

    --
    Leandro Guimarães Faria Corcete DUTRA
    DA, DBA, SysAdmin, Data Modeller
    GNU Project, Debian GNU/Lin
  23. Swoon... by bobej1977 · · Score: 5, Funny

    I realize how deep my geekiness really runs when I see things like the PSP. Were there cave men at the other end of history that couldn't wait to get their hands on the latest in sharp sticks?

    --
    The meek shall inherit the earth, in 3 by 6 plots. - Lazerus Long
  24. Re:poor microsoft by buffer-overflowed · · Score: 5, Informative

    Wrong. All consoles(except the Dreamcast and XBox) have sold at at worst a break even point upon launch.

    If you count R&D sunk costs, they yea, they all sell at a loss, but that's not how you calculate such things.

    --
    The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
  25. Re:where? by kevinvee · · Score: 4, Informative

    Blue's News always has more gaming news than you can read in a day (but you should still try!), including slashdot-friendly summarizations of the proceedings. E3 Insider is the "official virtual gateway" to E3 that started I believe last year. I don't know to what extent the coverage will be, but its got more of a marketing feel to it so take that for what its worth.

  26. WiFi? hrm.. by d4rkmoon · · Score: 2, Informative

    Battery life must drain pretty quickly out of that. WiFi is a power hog. Or else they're sporting some new fangled battery pack. That, or you're getting some major suckage on range.

    --
    -- Friends don't let friends buy Nokia.
  27. Re:Yea, but does the PS2 run Linux? by worst_name_ever · · Score: 3, Funny
    I'd really like to get a few more flops under my belt

    Overdid it on the herbal Viagra, eh?

    --

    In Soviet Rush, today's Tom Sawyer gets high on you.
  28. Addtional links by doctor_no · · Score: 4, Informative

    Here are some additional links with pictures in case of /. effect:

    Gamespot
    GameAsylum
    IGN PSP
    Reuters

    and info about Movies and Music on the PSP

  29. Re:Yea, but does the PS2 run Linux? by Jason1729 · · Score: 4, Funny

    Isn't that Sony's motto these days?

  30. Re:This will sell like acid at Woodstock . . . by NanoGator · · Score: 4, Insightful

    "I'm going to be in line on day one. It almost makes you feel sorry for Nintendo with that dual-screen monstrousity of theirs. "

    Monstrosity? Sorry, I don't feel sorry for Nintendo here. The system has wireless capability built in. This means both head to head play AND net play. It's got the touch screen interface like a Palm Pilot, that means you can play multiplayer + chat. Forget doing that on the PSP. It plays GBA games. Sorry, no backwards compatiblity for PSP. It has a built-in microphone. Sorry Sony, no voice recognition for you. Undoubtedly, the Nintendo system will be a lot cheaper than the PSP as well.

    Who should feel sorry for who?

    --
    "Derp de derp."
  31. Re:huh? by Espectr0 · · Score: 4, Funny

    How many Slashdotters does it take to screw in a light bulb?

    You forgot one saying that in soviet russia, light bulbs screw you, one saying imagine a beowulf cluster of bulbs and one welcoming their new light bulb overlords

  32. Mirror of Images here by aardwolf204 · · Score: 2, Informative


    Mirror of Images

    Just incase you get that nasty "Server Error in '/' Application."

    --
    Im dreaming ofa big bndwdth, That can resist the /.crowd.May ur days b merry & bright & may al
  33. SCE == Vaporware by CMiYC · · Score: 4, Informative

    I'd like to point out that SCE is really good at promoting vaporware. They *always* announce incredible specs and features with their products, but then change over time.

    These are just fresh on my mind... I'm sure there are older examples:

    Remember how the PS2 was going to ship with a hard drive?

    How about the LCD panel or AOL?

    All the cool features that were going to be included in America's version of the HDD... web browser, music jukebox, etc... nope.

    The PSX with all its great features... scaled back at the last minute.

    I'd love to believe that the PS3 and PSP will come out with the features and specs promised, but I just don't think it'll happen.

    I guess we'll see what happens. Of course, despite my negativity, I'm sure I'll end up buying a PSP to go with my PS2... ;)

    1. Re:SCE == Vaporware by doctor_no · · Score: 3, Informative

      Sony NEVER said they were going to ship the PS2 with a Hard drive.

      You must be thinking of that rumor that Sony was going to add the HDD for the US PS2 in response to the Xbox (when that rumor began the PS2 was already launced in Japan).

      Later it was proven to be just a another stupid rumor. You have learn to tell the difference between rumors and actual news.

  34. ps3 workstation by Johnny+Mnemonic · · Score: 3, Interesting


    Article states that IBM and Sony are collaborating to develop a workstation, which will be used to develop games for the PS3. IBM will supply the OS, Sony will supply the development tools, etc. Seems like the emphasis will be on game-development, but will have other uses like movie editing etc (and who will develop applications for that process remains unsaid--Adobe? Avid?)

    Question is, why redevelop the wheel? Why not use G5s from Apple? Or, G5s from Apple with a "PS3" personality PCI card? Wouldn't that be a whole lot cheaper?

    --

    --
    $tar -xvf .sig.tar
    1. Re:ps3 workstation by AltaMannen · · Score: 2, Insightful

      I think they mean development tool like the ps2 tool, which is a linux pc you can't access (no video out, no keyboard or mouse interface other than the ps2 USB & firewire) but that handles debugging over LAN. You still need another computer to interface with the machine.

      They are not in the business of making cheap development systems - the more expensive to the developer the fewer low-budget developers.

    2. Re:ps3 workstation by El_Ge_Ex · · Score: 2, Insightful

      hmmm... they (Sony, IBM, and Toshiba) plan to have a development station available sometime this fall.

      Meanwhile, Microsoft already and developers using G5's to develop for the X-Box2.

      Considering it can sometimes take two years for a game development project from start to finish, who should start to be worried???

      Just a thought,
      -B

    3. Re:ps3 workstation by MJOverkill · · Score: 4, Informative

      No, for several reasons.

      1. When buying from Apple (or from any middleware company, for that matter), you will end up paying extra because of the markup so that Apple can make money. IBM and Sony both have the capabilities to produce their own hardware systems, which is ultimately cheaper in the long run.

      2. The G5 processor is IBM's chip, not Apples. IBM already has the hardware to make their own systems using the PPC 970 (G5) processor. Again, they do not need to go through the middleman and pay the mark up if they want to use a PPC 970 based system.

      3. The cell processor will be used in many more systems than just the PS3. An operating system and development platform will be needed to develop for the new platform. It's in IBM's interest to develop these tools quickly, and preferably long before it launches its own cell processor based produces.

      And finally...
      4. Developers need a test system to run and debug their programs on. It is much easier to use a native system than to use emulation on a completely different platform.

    4. Re:ps3 workstation by Wesley+Felter · · Score: 2, Interesting

      A volume system (Power Mac) plus Apple markup is still cheaper than a low-volume exotic workstation.

      The article says that the Cell workstation is not the PS3 developer system.

  35. Re:where? by NanoGator · · Score: 2, Interesting

    "Ok damn it.. maybe a stupid question, but where is the best place to get all the e3 news? thanks! "

    I went to news.google.com, typed in the part I was curious about (Nintendo DS) and set it to "show stories from the last hour"... Not too shabby.

    --
    "Derp de derp."
  36. Re:WHY! Why does a portable system have so many po by cubicledrone · · Score: 3, Insightful

    have so many ports from their non-portable cousins?

    Because games are too expensive to develop.

    --
    Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
  37. Why are people fawning over the specs? by LilMikey · · Score: 3, Insightful

    Yes, they slaughter the GBA and Gamepark but those were fairly underpowered on release. Compare it to something like the Zodiac it doesn't beat it on any field except the 1.8gig disk.

    We all know it's going to be the games that make the system... so I'm sure this thing will be stunningly successful. As for the specs, it's almost exactly what I was expecting at the price-point, nothing more, nothing less.

    --
    LilMikey.com... I'll stop doing it when you sto
  38. Re:huh? by Frizzle+Fry · · Score: 2, Funny

    You're neglecting the one who says "I'm a slashdotter, I don't screw anywhere, you insensitive clod!", you insensitive clod!

    --
    I'd rather be lucky than good.
  39. Hmmm by ndogg · · Score: 2, Interesting

    I wonder what the battery life will be like. That's been a major factor in Nintendo's dominance and if Sony doesn't get that right, they're going to be squashed in this area like everyone else.

    --
    // file: mice.h
    #include "frickin_lasers.h"
  40. Check out the controls by b00y4 · · Score: 2, Informative

    I'm a little worried about the placement of the d-pad and the buttons. In the pictures they appear to be located right at the edge of the unit. It appears as though you'll have to hold it in your fingers rather than letting it rest in your palms to be able to operate the buttons.

  41. Battery life by SuperKendall · · Score: 2, Interesting

    Nintento right now is probably chortling with glee that SOny did not include bluetooth support for the PSP, which the DS has (as well as WiFi).

    That should equate to better battery life for the DS, which Nintento has always been very careful about.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  42. Sony/PSP Owned by lotsofno · · Score: 4, Informative
    DS (2 high res shots):

    WarioWare Inc. DS, & Super Mario 64x4 screens
    WarioWare, Inc. DS: One screen isn't big enough to contain Wario's greed and ego. He appears on the top screen and drops boxes to the bottom one, where they open an assortment of wild mini-games. Use the stylus and touch screen to drag a net and catch some fish, or to cut a rope to drop a cage around a duck. Players might have to erase or draw pictures, or slice at food that gets thrown at them. Finish as many mini-games in 35 seconds as possible. The game features the same good humor and fast pace that are hallmarks of the WarioWare franchise.
    Super Mario 64x4: The landscape and the characters all look familiar. This is the opening castle area of Super Mario 64, only with a few DS twists thrown in. Up to four players can link up using the wireless capabilities. Players move familiar characters like Mario, Luigi, Yoshi and Wario around the 3-D landscape, exploring and looking for stars. While one screen shows the player's character position, the other provides an overall map of the area. Touch a spot on the screen to pop the camera over to another player's position, or to take a close-up look at the castle.
    Metroid Prime: Hunters, & Pictochat screens
    Metroid Prime: Hunters: This amazing first-person battle game uses wireless technology to connect up to four players simultaneously (in the E3 demo version). Each player gets a Metroid suit of a different color, and then tries to destroy the three opponents. Touch the stylus to the bottom screen to rotate the camera, aim and fire, or to transform into a Morph Ball. The game features the same artwork, sound, graphics, architecture and ambience found in the huge hit Metroid Prime.
    PictoChat: Up to 16 players (two in the E3 demo version) can use the wireless functions to link together and exchange instant messages or drawings. The bottom screen shows a standard keyboard, while instant messages from other users appear in the top screen. Players can type text messages using the keyboard, use the stylus to send messages in their own handwriting or simply draw and transmit a picture. If another user sends a picture, the recipient can modify it and send it back. Play a game of wireless virtual hangman or send covert messages to other users.
    Other 1st party demos they will be showing includes Mario Kart DS, Animal Crossing DS, NEW Super Mario Bros., Nintendogs

    GCN:

    Advance Wars: Under Fire screens

    Metroid Prime 2: Echoes quicktime movie

    MATURE ZELDA screens
    1. Re:Sony/PSP Owned by ZaMoose · · Score: 2, Insightful

      Holy crap, indeed! Those Advance Wars shots for the GC look amazing!

      Great, just great. I had enough problems kicking my addiction to the AW GBA incarnations.

      --
      I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
  43. Whoa flashback! by los+furtive · · Score: 3, Interesting

    Am I the only one who thought this looks just like the Atari Lynx?

    Oh how I miss my Lynx.

    --

    I'm a writer, a poet, a genius, I know it. I don't buy software, I grow it.

  44. Re:This will sell like acid at Woodstock . . . by MoonBuggy · · Score: 4, Insightful
    Maybe in the future all controllers will be touch screen
    Ugh, I hope not. No analog sensitivity, no tactile feel and no raised buttons. It'd be an absolute nightmare - imagine the simple on/off of a PC keyboard compared to the 2cm travel of an Xbox pad shoulder button. Imagine having to look down at the controls rather than just feel a large, well placed button like on a Cube pad. No thanks.
  45. Not Likely by oGMo · · Score: 2, Insightful
    Heck, Maybe in the future all controllers will be touch screen, and the button configurations will depend on the game programmers themselves

    Given current touchscreen technology this isn't likely. Currently, touch screens (or even touch pad mice) register only a single touch at a time, and they wear out after a number of touches (usually like 100k). Given that you at least need two buttons at a time (direction and action), usually more, this probably won't happen.

    Maybe someone will come along with cheaper better technology that makes this possible, but the tactility of mechanical buttons along with the cheaper manufacturing costs will keep them around for the foreseeable future.

    --

    Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    1. Re:Not Likely by Short+Circuit · · Score: 2, Interesting
      1. Take two sheets of tin foil
      2. Place them on top of each other
      3. Cut them into identical 10x10 grids.
      4. Now attach a wire to each piece.
      5. Place a soft insulator (e.g. plastic wrap) between the two sheets of squares
      6. poll the pairs of wires for a change in capacitance


      Voila!

      You've got a pressure-sensitive touchpad that will register any number of identical presses on an XY grid.

      Repeat the process with transparent conductors (e.g. saltwater) and you'll have a touchscreen you can see through.

      Make it a little more advanced, and you can measure the distance between the conductors by sending a signal to only one of the two conductors in a cell. (for example, measure the current flow in an AC signal of sufficient voltage.)

      BTW...I claim this as prior art for patents.
  46. My God, Sony Is Going To Get Their Asses Sued by BRock97 · · Score: 2, Funny

    Check out the following image!

    Look at all those poor cross-eyed people! Who in their right mind would sacrifice their eyes for that little handheld?!

    Navin Johnson is probably rolling in his grave!

    --

    Bryan R.
    The price of freedom is eternal vigilance, or $12.50 as seen on eBay.....
  47. Re:Big screen by Cpt_Kirks · · Score: 3, Funny

    Smoke?

  48. Re:PS3...P.S. Three by dancingmad · · Score: 4, Informative

    Who modded this interesting? Unlss this guy is completely talking out of his ass, he means the PSX, not the PS3. The PSX is a home entertainment version of the PS2 with a lot of additional bells and whistles (TV recording onto a hard disk, etc). At its gameplaying core, the PSX is nothing but a PS2.

    The PS3 hasn't even been fully spec'd yet, let alone in production. Although it will likely be similar in architecture to the PS2, it is NOT the PS2 nor is it the PSX.

    Also, if this guy is actually in Japan, how on earth does he believe Sony is the end all, be all of entertainment? They're still selling (and buying!) Dreamcast games over there, let alone the Gamecube, which is doing well in its homeland. My experience has been there has always been plenty of room for the dominant company and other secondary companies (PS2/Gamecube, Gameboy/Wonderswan.

    All and all, I call shennigans. As for the mods, don't mod stuff up unless you know what's being discussed.

    --
    "There is no time, sir, at which ties do not matter," Jeeves, (Jeeves and the Impending Doom)
  49. Some thoughts... by Hellasboy · · Score: 4, Interesting

    Battery life has always been the killer on portable systems. The turboexpress had a color screen before any other portable and rivaled the systems of the time (basically a shrunk down tg16). but it was expensive and drained batteries quickly. The atari lynx had a color screen but ate batteries even worse than the game gear, and of course the game gear. all superior systems to the game boy of their respective eras and all dead within a few years.

    Rumors have it that the PSP has 2-2.5 hours of game playing time. How much time with the audio turned up? How much less with 802.11b enabled? Also, it's not too portable considering its size. If the dpad and buttons areas would have folded up to protect the screen, well, it would be an improvement in portability. (I expect a check from you, sony).

    The DS seems nice but looks horrible. What's up with the extremely rounded edges? The top screen that utilizes the ARM-9 chip should have used a larger screen. If I was a designing student, this would be something I would crank out the night before it was due. The buttons are tiny. Sizewise it looks to be about a little smaller than the PSP.

    Overall, the DS will have backward compatibility, 100$ cheaper, no region encoding, graphics just slightly less than the PSP. No word on battery life or media type of the new format.
    The PSP will be able to play movies, mp3, horrid battery life, region encoding, 100$ more expensive, and slightly better graphics.

    Other portables have offered to do more than the game boys of their generations and they've all failed. I think that the outcome will really depend on the DS. If the DS has a strong start and really takes advantage of the 2 screens, then I don't think we will see the PSP last long.

    --

    "Tread softly because you tread on my dreams"
  50. Eye Toy by mi · · Score: 2, Interesting

    Is there anything like EyeToy for anything but the PlayStation2? IMHO, this is the greatest entertainment device ever, and just might put most aerobics instructors out of business -- you play with your entire body and an hour or two provide quite a workout...

    --
    In Soviet Washington the swamp drains you.
  51. Re:poor microsoft by Metallic+Matty · · Score: 3, Insightful

    Actually, at current prices, Xbox is selling at a loss to Microsoft. They are hoping this will encourage sales for the system, and that they'll make it up on the sale of games.

    And you're right, no point in supporting one company over another for "evil corp" reasons. Frankly, the way I see it, each company has its own domain. Up until recently I would say PS2 was the best system; but I think Xbox has taken over, with an excellent selection of games. Not to say that PS2 or Gamecube aren't good. Crystal Chronicles alone makes that system amazing.

  52. Re:This will sell like acid at Woodstock . . . by dasmegabyte · · Score: 3, Insightful

    It is entirely possible to have analog sensitivity with a touchscreen.

    Anyhow, they're not meant to replace all the buttons. They're meant to make in easier to perform selections based on variable options. Sure, it's pretty easy to select "Attack monster" with an analog stick, or to scroll through a list of weapons to find the one you like. But it's even EASIER to have a visual catalog of options that you can slide your thumb down and tap to select. It'll make for some GREAT controls, and for some INSANELY quick and intuitive gameplay.

    --
    Hey freaks: now you're ju
  53. Never buy first generation Sony stuff by DigiShaman · · Score: 2, Insightful

    I've been burned with the failure of both my PS1 (the original that was released on 9/9/95) and PS2. And of course, they managed to fix the bugs with future product revisions. And this isn't limited with game systems, but it's rather more apparent with all of Sony's products I've encountered. As much as I want a PSP, I'll wait till a newer product revision (I don't mean model) is released before I crack open my wallet.

    --
    Life is not for the lazy.
  54. It plays Toy Story in realtime! by MacFury · · Score: 4, Funny
    "ps2 renders toystory in real time." Indeed. PSH

    I was able to pop in the toy story DVD and it rendered the video in real time. :-)

  55. Alpine Touch Screens Have Tactile Feel. by albieomoss · · Score: 3, Interesting

    although i pretty much agree with you, there are touch screens now that use a technolgy called PulseTouch(TM), it uses vibrations to simulate the effect of pushing a real button. Here is a link to one model that incorporates the technology.

    --
    DankLogic - There is a system to everything.
  56. Re:This will sell like acid at Woodstock . . . by pzycho · · Score: 2, Interesting

    Have you thought about the cost situation? The lowest estimate right now for PSP is $250. That is the lowest estimate. That is way too much for almost any gamer to spend on a portable. Also, the standard estimate for DS is $150. That is right in the sweet spot for launching a handheld.
    On top of this, think of software. People expect their portable games to cost $30 bucks, but when you have a system that runs up with the PS2 it is going to see almost exclusively PS2 ports. This is going to make games cost $50 because you can't ask for GT4 on PS2 to cost $50 then GT4 (which has been announced) for PSP to cost only $30. It wont work. Even original games will have to follow suit because of the high cost of developing on such an advanced system. I am not saying that it couldn't be the same for DS, but at least it isn't set in stone at this time.

    Just a final note, how much graphical power can you really appreciate on a 4 inch screen anyhow? I am really surprised there was no video out for TV support.