Rare Working On The Nintendo DS
Sean O'Neill writes "Ken Lobb mentioned to a GCAdvanced writer that Rare is already working on titles for the Nintendo DS. "After him mentioning that, I began to speak to him about the Nintendo DS. He loves the DS and confirmed with me that Rare does have DS development kits and that two titles are in the works for the DS."
(Then again, I'm curious to see how twisted they'd get with those....)
Rare are owned by Microsoft. Does this pretty much confirm that Microsoft are not considering entering the handheld market with their own console?
I'd like to know if they (or other MS studios) are also working on PSP games. It could be significant if they are supporting Nintendo only. Tactical?
I'd kill to play Golden-Eye on Gameboy DS. I mean, seriously. 4+ players duking it out? That'd be friggin' amazing.
What's so bad about being lazy? What if there was a war and nobody showed up?
According to this month's Edge, Diddy Kong Pilot for the GBA has been resurrected post Nintendo-split as Banjo Pilot.
So its definitely looking like we're on target to see more Rare releases on Nintendo hardware this year than we are Microsoft (with GBA Sabre Wulf already on shelves). Oops.
"I Know You Are But What Am I?"
No more than a few days ago I had a nice little discussion about PD:DS. It sure would be nice to see this come true.
To this day I still play Perfect Dark quite a bit. It's about the only N64 game my friends and I still play. One thing the GC lacks is a good multi-player shooter. The EA shooters just aren't as good as what Rare has made in the past. EA has really butchered the Bond games, Golden Eye is by far the best Bond shooter.
"Armed forces abroad are of little value unless there is prudent counsel at home" - Cicero
Is it just me or am I the only one not sold on the whole 2 screen thing? and The product pictures I have seen look really plasticky
nick...
Haven't played it myself, though watched it in action and it looks very fast-paced. At any rate, it's made by the same team that made Goldeneye, and seems to be highly regarded by those who played it.
Could it be that Microsoft is realizing that Rare is just too much like Nintendo (family friendly, quality over bottom line, etc.)???... or that it was really Nintendo that made Rare strong? Remember that some of their best games were Nintendo properties. It could be that Rare is better at bringing the ideas of others to life than bringing the ideas themselves.
Perhaps this is just Microsoft making the most out of a potentially failing investment... perhaps Nintendo knew that Rare's image would be hard to re-shape... and knew getting rid of them would kill Rare... perhaps I'm just rambling.
Certainly every man at his best state is but vapor
Second, why is Rare news and not a bigger developer like Square-Enix, or Konami? It is widely known that the talented development team left Rare several years ago (hence talk of "the Goldeneye team" making games for various non-Rare studios). Look at the big console games Rare released this generation; Star Fox Adventures and Grabbed by the Ghoulies. Two poorly-regarded titles total (one of which was a pushed back N64 title IIRC) from a developer who used to pump out a title every few months (10 N64 games from 1997 to 2000, and the N64 was much harder to program...).
The DS is nothing new!
Basically all this is showing is that Microsoft does not view any strength on Nintendo's part as a thread. I would be VERY surprised to see any Rare game ever being released again for the PS2 or especially the PSP.
It would be in Microsoft's best interests to help Nindendo get stronger on the handheld front so that Sony does not get stronger. April was the first month EVER that xbox sales exceeded PS2 sales. If MS is catching them on the console front, they certainly don't want Sony to earn revenue on another.
http://www.tomandemily.com
This means that the rumored Microsoft handheld device that plugs into the Xbox 2 is either bullshit or doesn't share any features with the Nintendo DS.
;)
Remeber that little thing about Rare being bought by Microsoft?
--
I meant to say THREAT, not thread. I simply just lack the ability to read my own typing.
http://www.tomandemily.com
"The control has been thought through. Trust Nintendo, you have reason to."
Uhh, Nintendo isn't God you know. Have you heard of this device called the Virtual Boy? What about the Power Glove? Ever heard of the Super Scope? Maybe the 64DD? Or for that matter have you ever compared the GameCube's control pad to the N64's or the SNES's?
Nintendo makes great games, but on the hardware design, it's not always a success. Keep in mind they no longer have Gumpei.
...carrying a 200 lb bear on his back...
Except that Kazooie is female.
From these pictures it looks like the demo units were made of metal.
Also the designs are not necessarily final. Some cosmetic touches can be added before now and the winter holiday season.
I joyfully remember Rare's fantastic N64 (and even SNES) titles. But after playing StarFox Adventures, and hearing about the GBA Banjo-Kazooie (Grunty's Revenge) from a friend who played it, I find it difficult to become excited about Rare's upcoming developments.
I do believe that somewhere in the last console generation, most of their development talent disappeared.
Glog!
I think the real thing that attracted people to Goldeneye is not that it was the first Console FPS, but the first MULTIPLAYER console FPS. When I think back on Goldeneye, I don't remember the long difficult single player, but of the lengthy sessions of deathmatch with friends. Even if it was only 4 people at a time, it still rocked.