Nintendo's Iwata Talks European Neglect, DS Origins
Thanks to Kikizo for its transcript of an interview with Nintendo's president Satoru Iwata, also available in video form on the site. When asked, Iwata "apologise[s] to the fans of Nintendo products in Europe" over repeated delays, presumably including games such as Animal Crossing, finally out this September in Europe, mentioning "we are now putting our energies so that the European version of Metroid Prime 2: Echoes will be launched in Europe by the end of this year, at the sacrifice of the Japanese launch by the end of this year." He also discusses the origin of the Nintendo DS, "Talking specifically about the DS, [legendary 76-year old Nintendo president Hiroshi] Yamauchi specifically hit upon the idea, and proposed, 'Why not have the two screens?'"
Made in Taiwan! (Not japan?)
Iwata says...
Nintendo's laid-back approach to upcoming generations worries me. I think the problem he cites is a real one; sheer processing power is only helpful if you have something to process, which can often mean longer development time. But he proposes that instead of beefing up the processing power they should be looking at alternate user interfaces (like they did with the DS). While there can be cool innovations this way, I'd prefer to see the company attack the problem head-on by aggressively working to make better tools for the developer. Microsoft appears to be working on this, and it just may pay off for them.
Gamecube will look like if they keep lisenning to the 76 year old.
"Why not fuzzy?"
"Why not eadible?"
I really don't see what the all the fanfare surrounding the two screens is. The idea had been milked by Nintendo for years before they decided to dump it in favor of the Gameboy. Not sure what I mean? Check these out: Donkey Kong, LCD game Zelda, LCD game and there were a multitude more. So when legendary 76-year old Nintendo president Hiroshi Yamauchi specifically hit upon the idea, and proposed, 'Why not have the two screens I think he was just having a flashback to the good old days of 2 screen gaming.
I think he should appologize to americans too. We often get the short end of the stick (not as bad as europe however) It sometimes takes Nintendo to translate games for us as well. We still haven't received the Nintendo Puzzle Collection. And Sony should appologize for territorial lockout
I think you're missing the perhaps more important features in the DS. It has a pen-based touch screen which will undoubtably improve many turn-based games and allow some very interactive and unique action games. There is also a microphone jack on the DS which could evolve into some interesting, although probably not compelling, game features. And finally, the greatest feature in my opinion, up to 16 player wireless in a 100-foot area. Not 4 players and you had to have it so every person had a cable to player. 16 players and you just need to be in the same general area.
You might say, well the PSP has wireless, but it uses WiFi which is incredibly more power hungry than the Nintendo proprietary short-range alternative. As a device, I think most people would agree the DS is quite functional and the second screen is only gravy on top.
Gee, I don't know.. Maybe because it's a stupid gimmick that won't improve games one bit?
He's comparing the numbers (16 million to nil) of the GBA vs the PSP. So what? There was millions of NESs when the Genesis took over, and millions of SNESs when the PSX started dominating, even if it was expensive at the time.
I don't think they understand the threat of the PSP, this is the 2D->3D jump in handhelds, and they look like they'll be over in the corner preaching to the Nintendo choir as Sony again grabs the attention of mainstream gamers.
It takes a lot of guts for a company to apologize to the consumer for its mistakes. I salute you, Iwata-san.