Is The 32-Bit Gaming Era The New Retro?
Thanks to GameSpy for its 'Pixel' column discussing whether the early days of the PlayStation and Saturn are a newer, but nevertheless interesting stage of 'retro'. The author points out: "Moving to 3D brought a lot of challenges along with it, not the least of which involved graphics. The 32-bit generation differs greatly from its 16-bit predecessor in that a lot of 32-bit games' visuals have not aged well." But he nevertheless highlights the fact "there were so many vibrantly original games released for these machines, some obscure, some blockbusters... Motor Toon Grand Prix brought cartoonish designs to 3D life. King's Field put you in a truly non-linear, 3D dungeon. WipeOut married futuristic racing with high-caliber visual design. Panzer Dragoon gave flight to every kid's 'Neverending Story' fantasies." What were your favorite titles from the early days of 32-bit?
Nights into Dreams!
Single-handedly sold the saturn to me.
Downmix - The Artscene News Source!
Thanks to GameSpy for its 'Pixel' column discussing whether the early days of the PlayStation and Saturn are a newer, but nevertheless interesting stage of 'retro'.
They're not retro yet if people still actually use them. I know people that still play games on their original PlayStation.
Give them another 10 years or so. Nothing picks up speed as being "retro" until the people who grew up with it get to the point where they have the capability of enabling their want for nostalgia.
NO CARRIER
Wipeout and its sequels kicked ass! And apparently, the nameless evil pigowl company had smart enough employees to get a good soundtrack for each one. Totally added the right touch to the game at top speeds.
anyone have a track listing for Wipeout (the first one?) I could never find it.. some tracks I had never heard before
Mario 64...ok so the Nintendo 64 wasn't 32bit, but is from the same era, and I think it has some of my favorite classics.
Mario 64 is still one of my favorite games of all time, and the graphics are still quite good, if primitive. This was really a revolutionary game, and I can't really even think of a game on any non-nintendo system even today that has quite re-created the formula.
Tekken - I've always prefered the tekken series over the virtua fighter series. These two titles though really brought the fighting game genre into it's own with 3D fighters.
Blood Omen - Legacy of Kain. While I did not care for the sequals, this remains one of my favorite games of all time. With lots of great voice acting this macabre adventure surpasses even a number of the zelda games in my mind.
Resident Evil - this game is like one of those 60's horror flicks, it was scarry at the time, but even now it's a lot of fun because while the graphics "special effects" are dated, it's great fun to go back and laugh at.
Final Fantasy VII - One of my all time favorite Final Fantasy games, the rich detailed pre-rendered backgrounds still look good today, and the storyline and gameplay still offer plenty of fun. I would love to see a sequal to this game, rather than that dreadful FF:X2.
Famous Last Words: "hmm...wikipedia says it's edible"
when you can play PS games on PS2, though Sega fans may miss the days.
BTW, 8-bit rules!
People called 16-bit durring the late 32-bit era, I don't see why 32-bit wouldn't be retro now. It certainly will be when the next set of consoles come along.
My very first RPG ever which I got for a birthday present when I was but a young lad of 9 or 10. Thus began my decent into dorkdom.
nights into dreams
shining force 3
Panzeer Dragoon!
Such a great system. I still play mine although it does feel like I use to feel playing atari.
There exists some positive integer N that you are the Nth person to read this signature.
All this talk of 32-bit 3D games and not a single mention of Nintendo's Virtual Boy. Despite it's poor showing in the marketplace, it does have several classic games such as Wario Land and Jack Bros. And the system and its games are popular in eBay circles. Nintendo DS? I say bring on the Virtual Boy Advance!
Im quite looking forward to the next Paper Mario. Its visual style is truly cool and 'new' yet quite retro.
As always i stand by my sig.
I want 2D games back.
Still my favourite game from the 32-bit era. I'm a bit saddened that Sega hasn't yet made a sequel for the newer systems. RPG-like storyline + Massive army battles = fun for all.
extremely fun...and vertigo-inducing...
alas, too odd an interpretation of ol' platformers to catch on too strongly
Ceci n'est pas un post.
I wish I still had a 32x and a doom cartridge... the again, I could get the same thing from a copy of Doom for the pc by replacing all the different perspective sprites with the same head's on view...
stuff
That was the first game I played for the PS, and it was a great one. The graphics were great, and the cartoonish gameplay was a lot of fun after you get used to it.
Am I the only person that belives that the 32-bit era never really got a chance to get off of the ground?
I mean the "16-bit era" (I use that term loosely since one could endlessly argue specs of the systems at the time.) had a solid amount of time to create very unique gameplay and push it boundaries wheras the 32-bit boom was merely a blink of an eye. The platforms were introduced, games were made and then new consoles took over.
In a way that whole time frame has kinda scarred me when trying to classify new classics on the 3 leading platforms. It's almost like game manufacturers are no longer concerned with pushing the limits of their hardware. They only feel threatened when a bigger and badder system is introduced.
Even though it's only 16 bit, I think(know) that Secret of Mana for the Super NES is perhaps the best game ever.
Tempest 2000, Alien Vs. Predator, and Battlemorph were great on the Atari Jaguar.
In fact, Tempest 2000 and Guardian Heroes are my second and third favorite games of all time (Grand Theft Auto III claims the top spot).
The only game worth playing from that "period".
I've always been more of a 16-bit fan myself - the graphics just seemed more polished. I did get a playstation however, here's my list of favorites from the 32-bit era:
Castlevania SOTN (best graphics & sound ever?)
Suikoden II (rare gem that few people played)
Breath of Fire IV (ditto)
Strider 2 (still fun to play)
Grandia (great for an earlier game)
As well, there was a huge collection of remakes:
Lunar 1 & 2 (these were awesome!)
Final Fantasy 1-2, 4-6 (pretty good)
Chrono Trigger (so-so, but still a great game)
In Soviet America the banks rob you!
I'm not denying that there weren't some great games, but nothing like the breadth that the SNES offers the retro player, and what there is has been watered down by remakes for the modern hardware.
Why do they keep referring to the "32-bit era" in the past tense? Aren't we still in that era today?
Marketing-speak aside, the PS2, Gamecube, Xbox and most of your PCs and Macs are 32-bit machines.
for me... it was Metal Gear Solid & Gran Turismo 1 and 2. I don't know if I was the only one that did this, but I would tape myself playing and record all the awesome CG intros for all the cool games like GT or Tekken, etc, then bring the tape to school and showoff to all my friends and get them all hyped up about the games... those were the days..
*604x
Hours and hours of multiplayer, thumb callouses that could etch glass, and that damn clown. Between the Paris & New York Hi-Rise maps...now that's some good stuff.
Vigilante 8 tread a lot of the same ground, and it had its own charm.
I also fondly remember the homemade 25ft link cable made for head-to-head Armored Core.
What were you expecting?
No mentions of Radient Silvergun, Burning Rangers, or Panzer Dragoon Zwei and Saga yet.
I had a copy of RS in my hands at the mall and didn't buy it as I could get it for $5 less (Total $45) from an importer website. Of course I never got around to it and now it goes for up to $200 on e-bay.
Also notice whenever people talk about great old games how many of them were on Sega consoles. I guess keep forgetting that 'cool' is better than 'good' these days for gaming.
I was always a big fan of the original Rayman. That was absolutely beautiful 2D platformer that was tough, but fun to play. I saw someone mention Jumping Flash already, another quirky, but fun game. Daytona USA launched with the Saturn was the best racing game until...Wipeout was incredible for the time and I'd love to see a sequel on the three platforms. With the newer graphics/CPU power, I'm sure it could be fantastic. I'm sure there were many more that took too much of my time when I was younger, but its too late to remember anymore.
"The quality of life is determined by its activites."--Aristotle
Saturn:
Daytona USA we played it for HOURS and HOURS and HOURS.
Sega Rally - Game Over Yeah!
Guardian Heroes
Radiant Silvergun
XMen vs. Streetfighter (import)
Saturn Bomberman
Playstation:
Gran Turismo
Metal Gear Solid
Castlevania: SOTN
Square RPGs
N64:
Mario
Zelda
GoldenEye
Perfect Dark
CD32 had lots of cool games. Here's a short list of my faves:
S uperfrog...
:)
Pinball Fantasies
Super Stardust
Zool
Banshee
D-Generation
Premiere
And many more
Now that games like Mario Kart 64, Goldeneye, Perfect Dark, and [insert your favorite N64 title here], even 64-bit games could be considered "retro" in the right setting. Then again, since some 32-bit and 64-bit titles helped to kick off the 3D gaming era, I don't think I'd call them retro just yet... maybe throwback games to yesteryear.
:-)
"Retro" is still limited to 2D, although it is no longer restricted to the early classics like Pong, Pacman, and Galaga. Now it can include NES, SNES, and Genesis titles like Super Mario Bros and Sonic the Hedgehog... or insert your favorite 8-to-16-bit titles here.
The first one that comes to mind is Die Hard Trilogy, what could be better the driving down a crowded sidewalk having blood splashing all over the windshield only to have the windshield wipers go back and forth and Samuel L Jackson scream out OH NO! or something. Another good game was FOX HUNT (http://www.gamespot.com/ps/adventure/foxhunt/read ers.html)
which was unlike anything I had ever played.
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Syphon Filter.
Had to be the most revolutionary game of it's time, not only graphically, but the gameplay as well.
I probably replayed that game 10 times, which is always the ultimate compliment.
Uhhh...that was the farthest thing from my mind when playing Panzer Dragoon.
Panzer Dragoon was pretty much a full-on rip-off of Nausicaa, visually, and in large part thematically. Christ, comparing Panzer Dragoon to Neverending Story is kind of like comparing Predator to ET.