Tecmo Upgrades Ninja Gaiden Via Xbox Live
joinder writes "IGN is reporting at that Tecmo will be releasing an freely downloadable upgrade of Ninja Gaiden via Xbox Live, including 'improved AI' and 'full 360 degree control of the [in-game] camera', as well as new enemies, bosses, and weapons. As far as I know, this is the first time such wholesale gameplay and content changes have been made on a console title - fortunately, the Ninja Gaiden upgrade is free if you have Xbox Live. Could this be a symbol of a positive trend to come, or a negative one that would equate to the bugfix/patch crazy world of the PC gaming world?"
I thought Microsoft would only allow patches that directly influenced online gaming perfomance?
;)
(Of course, I could be wrong)
(Though very unlikely, I rule!)
The reason why console games are so vigourously play tested is because once you make a playable disc or cartridge on a system, there's no such thing as a do over.
This will probably only encourage laziness on the part of some x-box designers.
Alcohol, Tobacco and Firearms should be the name of a store, not a government agency.
And that's regardless of the platform. Blizzard has always tweaked gameplay to make it more balanced after delaying the game multiple times to make sure it would be finished upon release.
I see absolutely no difference here - in terms of content (in terms of content, this is a whole other story). They're fixing issues that gamer had, and increasing difficulty for the online tournament.
This sort of patch is great. Keep them coming.
If online updates for console games become widely accepted it might cause releases to be rush released and patched later, but what about the Thief AI difficulty bugs? Problems can still happen without the parachute of updates.
I can't beileve there hasn't been more demand for developers to update Xbox games or add content.
Is an attempt to further drum-up support...
They've pushed the price as low as they can go, and they're vehemently criticizing (but not disputing) reports that the XBox 2 will not be backwards compatible.
'full 360 degree control of the [in-game] camera'
Dear god... make it so, make it so!
The funky camera in Ninja Gaiden is perhaps the hardest aspect of the game for me (admitely, I haven't got very far in the game) and I constantly wish for "Super Mario Sunshine"-like camera control. Screw the first person view, it's not that useful anyway.
No sig
but, we don't want to bring pc mentatlity to consoles. If they had advertised this "upgrade" as a cheat code, woul we have cared? Is that even possible?
Thief had a problem with their difficulty settings and they were able to patch it on the PC, but not for Xbox. Why? Because Microsoft wouldn't allow them to patch something that does not affect Xbox Live play.
However, here comes Ninja Gaiden patching something that does not affect Xbox Live play, but bundling it in with new content.
Could the creators of Thief just make new content and then just put the difficulty patch in with it, to get Microsoft's approval? Or did they perhaps not code the game with additional content in mind?
1) Developers make a great game
2) Have developers not include all the features
3) After the game has been released and sold well, have developer release the extra features and levels etc which are only available through XBox Live
4) People will want those extras and will get XBox Live
5) Profit
GENIUS!
[/conspiracy theory]
Left 4 Dead Gaming Group - http://www.l4dgg.com
If the network were free, I'd have less of a problem with this. But XBL isn't free.
People without paid network access have no means of obtaining these patches. Tecmo sure ain't shipping patch CDs. Even Microsoft themselves provide multiple distribution formats for their countless Windows and Office patches, but not here. And all of a sudden, Xbox owners without XBL are second-class citizens who are missing out on more than just network access by foregoing the monthly MS tithe. Bad precedent, but miraculously, nobody will ever notice.
Put another way, the application of XBL changes. The application of Xbox is to play games. The app of the remote control is to enable DVD playback. The app of XBL is to provide online competition, cooperation, and communication. But now, XBL is a patch delivery system as well. And what happens when Xbox owners who don't have XBL (and weren't previously interested) start to see it as such? They get XBL. What does that make this? Paid patching, that's what. Now, what happens when Microsoft starts seeing paid patching as a revenue stream (thereby making its use as a selling point to publishers quite attractive to MS)? QA goes down, because both pubs and MS will see post-shipment bugfixing as nothing but a good thing - MS gets XBL subs, pubs can be lazier and can meet ship dates by shipping buggier code. Welcome to Windows gaming, console fans. How stupid we've been these nigh 20-30 years.
So what happens when there is no HD in XBox2? Where do the patches get downloaded to? A memory card? Do I get to have a memory card patch for each one of my games now? Aye, this better not be the beginning of console games acting like PCs. The very reason I play console games is because they're not buggy and upgraded all the time -- I like that I just throw them in the XBox and they work, nothing else to worry about.
Disagreeing with me does not mean you get to mod me troll.
1) The updates are adding new content and changing game "features" that they deliberately decided to implement (i.e. the original camera control) I guess it's a technicality, but it's more of an artistic reinterpretation on the designer's part than a "bug fix". None of the stuff they're changing is "broken".
2) Part of the update makes the game AI "harder" for round two of the "Master Ninja Tournament", which they've planned to do all along. Everyone can't be in the second round of the tournament, but everyone can still play the "Tournament Version" of the game.
I absolutly cannot believe all the negativity. Tecmo, in an effort to both add replay value to an extremely popular title & address user complaints (camera mostly), is releasing a free add on for Ninja Gaiden and all that everybody can do is insult both Tecmo & Microsoft? I don't uderstand. What should Tecmo have done? "Fixed" the "problems" before release? How are new enemies & weapons a problem? The camera, maybe, but I dare any user on this board to name 1 third person action game that has a flawless camera - especially a game that moves as fast as Ninja Gaiden already does. Had Tecmo offered to give every body who owned Ninja Gaiden $100 would you all still cry foul? What do you people want?
About time they started to fix bugs in console games, they have been ignoring bugs in console games for years. And now they start releasing patches it's a bad thing?
Valve's Steam is similar
Read more at www.steampowered.com
Better AI for Ninja Gaiden enemies?
For god sake's! those damn thing's are hard as nails as it is! what are they going to do now? trace me up in every corner of the map? steal my credit card number? lookup my home address?
(please link the obligated penny arcade reference)
Go ahead MOD my day!
More opinions here
A number of pessimistic posters are perhaps unaware of Microsoft Policy regarding Xbox Live updated. Developer contracts limit downloadable patches to new content and features -- game-makers are not permitted to release bug fixes or compattibility updates via the online service.
Well, if ANYONE remembers, Dead or Alive 3 was upgraded via the Official Xbox Magazine (before Xbox Live was in place). I still have the disc, I paid $10 for the mag just to get the upgrade. I hope there's a way to upgrade Ninja Gaiden via the magazine, too, cause I don't have Live (nor will I ever get Live).
Yes because before now console games have been bug free. Always and forever.
These are minor bugs that do not prevent an enjoyable experience. They are merely enhancing it.
And in conclusion you're a fucking idiot.
Great news! NG was already a good game, but I'll take a free, unexpected update any day. I think it's only a matter of time before consoles follow the way of the PC (in regards to patches, bugfixes, etc) anwyay, so I don't mind it starting now....even if this isn't necessarily a bugfix, per se.
Xbox and consoles don't have patches.
Xbox has game updates, which mean additional downlodable content is delivered.
Live is not just gaming online... it is a delivery service for content, play, and comms.
Microsoft have stated and re-stated, and it is no secret, that games are not to be patched once released. This is new content for the next stage of the Tournament. This game is Live! enabled for exactly this reason. The bulk of this release is new models and weapons, and harder AI. It could even be argued that they saw fit to make the camera a bit better because the AI is harder. Either way, this is not a bugfix, but a feature pack (and a bloody good one at that). It most certainly is not a 'bugfix/patch' release.
...at least we wont get this kinda crap from nintendo
Well, the latest regards Thief comes from a quote from the Eidos boards... 'We are working on a solution that is palatable to Microsoft and other related parties' - which sounds to me like they are looking at a Live patch for it. Hope they don't do this though, as I'm without Live. As for Ninja Gaiden, the content may end up on a Official X-Box Magazine coverdisk some time. I've certainly not noticed the camera being a swine or any other problems with the game.