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Battlefield 1942 Makes It To The Mac

Tzarius writes "GameSpy has a short article that says Aspyr Media has shipped Battlefield 1942 and the Road to Rome expansion for the Mac [There's more information on system requirements and screenshots on the official Aspyr page for the game.] Surely a little prodding would get them to do that little bit more for Linux?"

54 comments

  1. Well by Otter · · Score: 4, Insightful
    Surely a little prodding would get them to do that little bit more for Linux?

    No, a little money would get them to do things for Linux. No one doubts the ability of Linux users to prod.

    1. Re:Well by b-baggins · · Score: 0

      Money for Linux software? Blasphemer!

      --
      You can tell a great deal about the character of a man by observing those who hate him.
  2. Native ports are the way to go! by PeteyG · · Score: 4, Informative

    I have torn my hair out trying to get games to run in Wine or WineX, but with very little real success. It is just a nightmare!

    However, I've recently acquired the Linux version of Sid Meier's Alpha Centauri by Loki... and it is perfect. It installed like a dream, and there hasn't been a single problem. It could not have been easier. What Linux needs is more quality native ports like that, and if we can get BF1942, then Linux may start expanding as a native gaming platform.

    --
    no thanks
    1. Re:Native ports are the way to go! by FictionPimp · · Score: 1

      Well, you have UT2003, UT2004, Neverwinter Nights, and rumor has it Doom 3 will be for linux and mac. Sounds like linux gaming is growing. Even if it is slowly.

    2. Re:Native ports are the way to go! by fr0dicus · · Score: 1

      There were many more when Loki were in business. Linux gaming grew, blew up, and is now stagnant, only coming out to play every 6 months at best.

  3. Mac gamer! by MoOsEb0y · · Score: 5, Funny

    Sweet! Now we have something to play besides warcraft 3, breakout, super breakout, and photoshop!

    linky for the humor impaired

    1. Re:Mac gamer! by gmhowell · · Score: 1

      You forgot to mention that little puzzle slider thing with the Apple logo. It's cool. I beat it once.

      (It's even in the movie you linked to)

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    2. Re:Mac gamer! by addaon · · Score: 4, Funny

      Yeah. I beat photoshop in version 5, and I just haven't had the heart to sit through the later sequels. They've hardly changed the plot at all!

      --

      I've had this sig for three days.
  4. A trend? by th1ckasabr1ck · · Score: 1, Redundant
    Hopefully this will become more and more of a trend. I know UT2k4 shipped with linux binaries (not sure about Mac), and I know that DOOM3 plans on shipping with Mac and Linux binaries in the box.

    With any luck this process will become more and more common, but I'm not holdin gmy breath.

    1. Re:A trend? by kannibal_klown · · Score: 3, Interesting

      There's a Mac version of UT2004, it came out almost immediately after the Windows version; maybe a day of 2 after.

      But it's a seperate DVD that can be found for about $30. My brand-new Powerbook can't play it as well as my year-old Windows laptop, but it's playable. I haven't tried it on a Powermac (or iMac) though, so I can't comment on how it runs there. But it supposedly flies on the G5's (and dual G4's).

      I own a Powerbook, but I use my PC for gaming. I only recently converted, so my PC is still modern enough to play any game very well. I make enough that I can support both platforms so long as I don't go for top-of-the-line components. I try to shop smart, and find good deals.

      But I'd sort-of like to see Mac's get more gaming attention. Those G5's are sweet rigs, and are just screaming for more games to play.

      Hopefully, the tides will turn for Macs and gaming.

  5. Linux is hard to sell games on. by Sheetrock · · Score: 5, Insightful
    Compared to the Macintosh, which is completely standardized in software and hardware, Linux is a mess. Loading the proper GL handler for X-Windows, ensuring the proper permissions are available to audio and video, and solving the myriad problems that occur with different setups in different distributions makes it extremely difficult to support games even if you get them to run.

    It's clearly possible, as Loki Software demonstrated, but the price disparity between Linux and Windows makes it a hard sell.

    --

    Try not. Do or do not, there is no try.
    -- Dr. Spock, stardate 2822-3.




    1. Re:Linux is hard to sell games on. by Mean_Nishka · · Score: 3, Interesting
      I can really see Linux gaming going from something you boot from an existing Linux installation to something more along the lines of liveCD games like we've been seeing trickling out lately.

      It'll be kinda neat to return to the days of the Apple II when you'd pop in a disc, boot, and get the game :).

    2. Re:Linux is hard to sell games on. by nacturation · · Score: 1

      It'll be kinda neat to return to the days of the Apple II when you'd pop in a disc, boot, and get the game :)

      You mean as you can do now with PlayStation, XBox, GameCube...?

      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
    3. Re:Linux is hard to sell games on. by Blakey+Rat · · Score: 4, Interesting

      No it won't, that's a pain in the ass! How do I get notified of incoming IMs while playing if I have to reboot my computer? How can I use a voice communication software package in the background if I have to reboot my computer? What if I have a SCSI card and it takes like 3 minutes to reboot the damn thing and I have to sit there and wait for it? How do I save my settings, like when I remap the keys? Does it automatically detect the HD, parse the filesystem, and save the settings there? If so, how would it cope with a filesystem it doesn't understand completely (i.e. NTFS.) What if I want to play online, but my network card (say an ethernet->usb adaptor) doesn't have any drivers in your boot CD? Can I add the drivers? Will it detect the drivers on my HD and auto-load them? And if so, how long would that take?

      The reason you could put the game on the boot disk in the past is because the OS did not do multitasking. (Also, computers were mostly instant-on, or close to instant-on.) Now that the OS does multitasking, and computers take a little while to boot, using a boot disk for a game is a dumb idea.

    4. Re:Linux is hard to sell games on. by 13Echo · · Score: 1

      Cards either use DRI or the prorpietary nVidia system. OpenGL is a STANDARD because it doesn't require any special work to get it to function on all OpenGL compatible hardware.

      Maybe you could do a better job explaining what you mean by "Loading the proper GL handler". Permissions aren't a problem either. nVidia drivers automatically configure take care of the permissions issues, and DRI drivers simply need a line in the XF86Config/xorg.conf that tells it to allow all users to access the DRI device.

      Sure, several years ago 3D was a mess on Linux, but that's not the case anymore. I suspect that you are one of those guys that tried to use a 3D card several years ago, gave up, and still have a bad impression because of your experience with Linux.

      Frankly, I've never had a problem with any distro, any hardware, or any program, when it comes to using 3D on Linux within the last few years.

    5. Re:Linux is hard to sell games on. by Forkenhoppen · · Score: 1

      If you have a nvidia geforce card, then OpenGL isn't too bad to get working on a Linux box. Radeon cards are a little more difficult, since you may have to grab the CVS branch from the DRI project to get that working. The latest Radeon cards have drivers from ATI which support several features of the higher-end hardware you won't find in free drivers, but do have a few problems.

      Writing software for OpenGL basic spec isn't too bad. It's whenever you want to use the full capabilities of the hardware that you start running into trouble. Everything is an extension, which shouldn't be a problem except that different manufacturers have different preferred extensions. (The problem is exacerated by manufacturers who tailor their extensions such that they describe only their hardware.) It can make for a pretty fractured codebase on the developer's end of things.

      When the OpenGL ARB ratifies the GL 2.0 spec, which should be happening shortly if the ARB meeting notes are to be believed, things should quieten down a bit in this regard. But I do believe we'll always have some hardware that doesn't completely implement some of the features of these specs, and will either therefor not be able to advertise support for them, or will silently fall back to software. In other words, developers are always going to have to provide multiple rendering paths for their games, unless they want to go back to the days of marketing for a single card. (Think glide)

  6. wineX aka cedega by zal · · Score: 4, Informative

    Transgamings wineX has pretty good support for battlefield1942, so i doubt there is gonna be a port.

    --
    -- never underestimate someone who overestimates himself
  7. Info On Battlefield 1942 by EngineeringMarvel · · Score: 1, Insightful

    I thought I would drop a line and let those curious about the game know something about it. I have played Battlefield 1942 since the demo and bought the game the day it came out, so almost two years now. I have put in tons of pubbing and match game time with the game and I recommend this to any multiplayer fps gamer.

    If you do not plan to play this game online, do not waste your money. The game was built to play online and the single player is very boring. As for multiplayer, well, it gets an A+. Battlefield 1942 is the first game that really integrates infantry and machinery warfare (tanks and planes) rather nicely. EA/DICE has patched the game eight times and is now version 1.6 so almost all the bugs have been quirked out.

    The game is almost two years old, but you will find lots of servers and lots of players still playing. It has a slight learning curve for tanks and a large learning curve for planes, but once you master any of the vehicles I believe you will find tons of fun with this game.

    --
    I couldn't think of anything witty to say, so...you're stuck with this.
    1. Re:Info On Battlefield 1942 by adam.skinner · · Score: 2, Interesting

      I've also been playing this game since the demo. About half of the community has moved to Battlefield Vietnam (as you can see at Gamespy's stat site), but many of these players also play BF1942. The gameplay is very fun, and I remember laughing so much in the beginning when I saw those bodies flying up in the air when hit with a shell from a Chi-ha on Wake Island. The conquest gameplay type is engaging, and there are many community mods, chief among them being a modern desert warfare mod "Desert Combat".

    2. Re:Info On Battlefield 1942 by m05 · · Score: 1

      i play the game for a long time, too. but since patch 1.6 my desktop computer (duron 1300, geforce 2 mx) isnt able to run it smooth anymore. there has been a big performance drop with the patch. even on my brand new dell inspiron (pentium m 1.5, gforce fx 5200 go 64mb) it lags like hell with reduced graphics settings.

    3. Re:Info On Battlefield 1942 by YOU+LIKEWISE+FAIL+IT · · Score: 1

      I had no idea that a BF1942 port was in the works for the Mac, and now I'll certainly run out and pick this up, because I still miss it from my old W2K desktop, but here's a question - does anyone know if those mods need cross compilation or similar for the mac version, or are they pure script or similar?

      YLFI
      --
      One god, one market, one truth, one consumer.
    4. Re:Info On Battlefield 1942 by eliza_effect · · Score: 1

      They're not pure script.
      They have to be ported as well.
      AFAIK, DesertCombat (the largest mod) isn't moving).

    5. Re:Info On Battlefield 1942 by Anonymous Coward · · Score: 0

      :-(

      ( Nice domain, btw. )
  8. Don't forget by GrendelT · · Score: 5, Funny

    Dear Mac gamers,
    Don't forget to Right-click when you want to zoom, call artillery, switch to the TNT plunger, etc.

    Sincerely,
    PC BF1942 players of the world.

    1. Re:Don't forget by hambonewilkins · · Score: 3, Interesting
      Oh, yes, because multi-button mouses aren't available for the mac. And you can't use a standard multi-button USB mouse with your mac. Believe me, back in 1999 when I got my B&W g3 and used a Microsoft USB MULTI-BUTTON mouse with it, I almost crapped myself. I somehow beat the odds.

      BTW, this means that your joke might have been relevant in 1998. Maybe.

      --

      God Bless America. Why? Did it sneeze?
    2. Re:Don't forget by L337Designs · · Score: 1

      Good old right clicking, It's become a luxury since I switched over from easy bake ovens *Err* sorry Macs to Win and Linux.

    3. Re:Don't forget by Lord_Pain · · Score: 1

      I got your "right-click on a Mac" right here buddy!

      /Whips out the trusted Razor Boomslang.

      Get ready to be oWnEd!

      --
      -- What's this '-r *' file doing here? -- Oh well, a simple 'rm' should do the trick.
    4. Re:Don't forget by Anonymous Coward · · Score: 0

      It is an option. Go buy any damn $5 usb mouse and it'll work fine.

  9. My only question: by extrarice · · Score: 2, Interesting

    Can the Mac client play against Windows players, or is it Mac-on-Mac only?

    --
    "Jesus saves, but everyone else in a 10 foot radius takes full damage from the fireball."
    1. Re:My only question: by Anonymous Coward · · Score: 1, Funny

      No, not really, since we're all playing Battlefield Vietnam now. I'm sure that Aspyr will do a Mac port of BV next year, around the time that most of us switch to Battlefield 2: Electric Boogaloo.

    2. Re:My only question: by linklater · · Score: 1

      Yes. I,ve just received an answer to that same question that I placed on the Aspyr support site. Cross-platform play is supported.

      woo-hoo !

  10. How about a patch to convert Windows to Mac? by Anonymous Coward · · Score: 0

    The biggest problem with gaming on platforms other than Windows is that the software companies make the gamers choose in advance what platform they want to play on.

    *Of course* I'm going to choose to buy the Windows version if I'm a gamer - it came out first and my Windows desktop PC is pretty damn powerful.

    But I also have a Powerbook. I'd like to see how well Battlefield runs on it (it would be nice if I could cart that around to LAN parties rather than having to take my desktop PC) - but there's no way that I'm buying it again when I have a perfectly good version for the PC (AND I bought the Road To Rome expansion pack for the PC).

    Game companies need to wake up to the fact that they're only competing with *themselves* with platform specific releases. I understand that they probably do it so that the folks who ported it to the Mac get paid directly from the sales of that Mac version - but from the gamer's point of view it makes absolutely no sense at all. I already have the game, why shouldn't I be able to download the platform-specific files and run it whereever I want to?

    If the gaming is good on my Mac Powerbook, I'd have much less of an issue thinking about getting a Mac desktop when it's time to upgrade...

    1. Re:How about a patch to convert Windows to Mac? by molarmass192 · · Score: 1

      Well, it only makes no sense if you've bought the Windows version already. I wouldn't mind having this game. However, I don't use Windows or a Mac, so I haven't and won't purchase a copy *unless* they come out with a Linux version. They're not competing with themselves, they're expanding their potential customer base. Besides, since BF 1942 is about to slide into the $5 bin at BestBuy, why not port to the Mac and try to milk a few thousand extra $40 sales out of code that's essentially obselete.

      --

      Good people do not need laws to tell them to act responsibly, while bad people will find a way around the laws-Plato
  11. Linux Installs by Mc_Anthony · · Score: 0

    I was under the impressoin that there were more Linux desktops out there than Macs. Anyone know of a good site to get rough number?

    1. Re:Linux Installs by fr0dicus · · Score: 1

      No there isn't. Multiply that by how a Mac generally ships with a half decent OpenGL graphics card vs. the mess that Linux OpenGL is in, and you've got a market that just isn't worth bothering with.

  12. Another Halo? by nacturation · · Score: 2, Insightful

    I sure hope this doesn't turn into a repeat of Halo on the Mac. From the reports, it was buggy, slow, and there was no demo available. Then Macsoft starts complaining about piracy. Gee, with no demo and reports of a crappy port, I wonder why people took to pirating it.

    As for BF1942, the jury's still out. All I want to know is where I can download the demo and try it out myself.

    --
    Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
    1. Re:Another Halo? by Anonymous Coward · · Score: 0

      Halo on the PC was pretty much just as bad

  13. Long time by schnits0r · · Score: 1

    So they've been working on getting battlefeild to the Mac since 1942? Jeez, even my programming teams work faster then that.

    1. Re:Long time by Anonymous Coward · · Score: 0

      Unlike your team, they took a break now and again to get laid.

  14. PC demos by Braudo · · Score: 2, Informative
    No Mac demo yet, obviously, but you can get PC demos of three maps here:
  15. Battlefield Mac == WineX based by Anonymous Coward · · Score: 0

    In this topic there's a lot of WineX/Cedega flaming. You guys should note that Battlefield port was made by Aspyr and Transgaming. In short this Mac port is based on WineX.

  16. Re:Mac version? Why? by fr0dicus · · Score: 1

    The only thing dead is the brains of the morons who are buying Windows machines instead ;-)

  17. Hmm... nah by fr0dicus · · Score: 1

    With so many Linux users moaning about how they have to use closed source graphics card drivers that they get for free, what kind of company that wants to stay in business would ever think about producing software that they expect these same folk to pay for? If you believe there's any market for games on Linux then you're delusional. Mac users have a history and reputation for putting their money where their mouth is. Linux users put their code there instead. WineX is the only real way you'll see a broad selection of games running on Linux for years to come.

  18. Re:Mac version? Why? by Anonymous Coward · · Score: 0

    yeah, and us "morons" will be enjoying half-life 2 in a few months while mac gamers (an oxymoron if ever i heard one) will still be waiting for that half-life 1 port.

    have fun playing a minority of the games months after everyone else has played them.

    ps: i own a mac, use it as my primary platfrom even. but i've never wasted my time buying or installing a single game for it. i have a pc for that.

    pps: yeah, i posted as an AC. i don't need my karma blown by the mac bigots who will, inevitably, mod this down as a troll. the truth hurts, and must be silenced. lol.

  19. Re:Mac version? Why? by fr0dicus · · Score: 1

    I'll be playing it on my Xbox, thanks. No need for Windows with a Mac+Consoles. *8D~

  20. Desert Combat and Mods - Compatible? by joinder · · Score: 1

    Half of the success of the PC version of BF1942 has been the popularity of MODS such as Desert Combat.

    Any word on whether this version is compatible with the PC mods or whether mods will have to be recoded? What has the track record been with other titles ported to the Mac?

  21. Re:Mac version? Why? by evilmuffins · · Score: 1

    Controller, fps, whhhhhaaaa?

  22. But the reality is..... by The+Islamic+Fundamen · · Score: 1

    Who in the hell plays Online Games on Macs these days? Mac gaming is circa 1996(Remembers those days nostagicly.. playing LucasArts Adventure games)

    --
    Call me and my voicemail! 914-713-6795. (wow, I have the balls to post my voip number on /.)
  23. Re:Mac version? Why? by fr0dicus · · Score: 1

    Yeah, incredibly it takes about 5 minutes to get used to. Or 10 if you have to unlearn mouse skills. Even my girlfriend can do it. Halo comes into its own on co-op.

  24. system requirements by Ibuprofen · · Score: 1

    Is it just me or do the system requirements seem high?