Tekken 5 Arcade Debuts, Shows Off ALL.Net Networking
Thanks to 1UP for its pair of articles discussing initial details and new character listings for Namco's arcade fighting game Tekken 5, listed as "Arcades in 2004, Console in 2005." In the burgeoning Japanese arcade market: "Namco plans to initially market Tekken 5 to Japanese arcades as a package of two linked cabinets and an attached 42-inch plasma TV monitor. All told, the set will run operators 3,129,000 yen (about $28,500)." It's also noted: "Each cabinet will also be equipped with a card reader to let players take advantage of the [recently announced, Sega-Sammy partnered fiber-optic network] ALL.Net online rankings, character customization, and ghost character system."
Does this mean we'll ever see the game outside of Japan besides from a console port or a warezed version of the game online for MAME?
So glad someone else is taking the initiative and polluting the public spheres' perception of the ".NET" thing. I intentionaly did -not- read this article at first since I saw the ".NET" bit and figured "bah ... some boring shit about some more boring shit I don't want to know anything about from those Microsoft shits" ...
Cool. Hope we all get ".NET"-deprogrammed/-programmed eventually. I would hate to have seen that word piracy actually result in yet another 'product from Microsoft' world view.
; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
Can any Tekken fans enlighten me on what exactly the draw is with this game? I've played and enjoyed the game in the past, but I'm at a loss as to why there are so many sequels. Is it just the fact that there are new characters in each one? Do the fighting styles change often? What would you consider the major selling point of the franchise? (i.e. what keeps you putting the quarters/100yen in)
as original as your spelling of "sequel"
I gotta wonder how many times they are gonna freeze these guys to bring them back in the next game. Jun's gonna end up fighting her great great great great great great grandson in Tekken 12.
Screw namco. They have got to figure out how to put all the Tekken characters in every sequel without losing a few and gaining a few.
Imagine buying a sports game, for every team you put in you lose a team. Fuck it. If the characters are not worthy enough to keep coming back, there must be something wrong with the character development.