Counter-Strike Source Beta Set for Late Summer
fistfullast33l writes "Valve has announced via Steam that a Beta version will be launched for Counter-Strike: Source, the multiplayer counter-terrorism mod that will now be updated for release with the Half-Life 2 powering Source engine. It is expected to be kicked off around late summer. Apparently: 'The beta will first be open to subscribers of the Valve Cyber Café Program, and then extended to owners of Counter-Strike: Condition Zero.' Seems like a good time to find out where the nearest gaming parlor is." This move is interesting in light of allegations of Valve bullying cybercafes - we also recently covered the South Korean unveiling of Counter-Strike: Source over at Slashdot Games.
The videos ive seen look very promising. But if the beta release date is anything like HL2's release date then it will be more like late spring instead of late summer...
I would like to get back into CounterStrike with the new engine and release. I quit playing CS a long time ago due to all the cheats (not that there won't be any with the new one).
Unfortunately, it sounds like knowing when, where and how to get it and play it is going to be too much of a hassle.
Just tell me when the game will be released and where I can buy it for how much.
What will come next with steam though?? Built in client side anti cheat tools? Complete control over your games and your rights when playing them? Only being able to buy games through steam? What will happen if a company like ea makes a program like this and then every other game maker does the same? Do you want 6 different programs that you have to run in the background to play your games?
Does anyone have any idea what's next after FPS games? Massively multiplayer games are obviously staking their claim, and casual games that rehash offline games are bringing in big money, but when are we going to see an innovative new game format?
Any ideas? Or am I totally off in left field?
Read the EFF's Fair Use FAQ
Valve wants to charge $10/month/PC for access to all of Valve's games, which right now is the original Counter-Strike. This may not seem like a lot, but multiply this charge by every major game publisher and pretty soon you've strangled the nascent cybercafe industry. Valve should be encouraging cybercafes with generous licensing terms, rather than trying to squeeze every last dime of profit. The worst part is that Valve is targeting high-profile cybercafes that are trying to act as responsible members of the community, while fly-by-night strip mall cybercafes continue to fly under the radar.
I tried Counter-Strike no more than three times. Each time, I started to get into the game, but the maddening immaturity of the players completely turned me off after five minutes. "EAT SHIT ASSDICK LOLOL!! PWNED" got old, and when I encountered a cheater, that was the last straw.
As a matter of fact, I haven't really been into online gaming since. Nothing intrigues me. Looking forward to single-player Doom 3 and Half-life 2, thank you very much.
Is this a sign that Hl2 will take more time by giving a taste of their "Source Engine" (confusing name) to put the final touch on HL2?
.......(impatiently waiting duke nukem forever. #%&@(*&@#%)
I wouldn't be too surprised if there's some sort of feedback tool which asks the user why a certain crash occured and send in the report to valve. Actually I'd love to see that cause that would show they are even more serious about their game which may or may not be as fun and "big" as HL1.
We shall see in time why exactly they're taking this move but I don't like the fact of having to buy CS:CZ to get a license for CS:Source since HL2 comes with CS: Source (that's what the valve guy said in the trailer of ~35mb showing de_aztec).
Anybody have thoughts similar to mine, or am I just too suspicious?
source engine? where did they come up with that.. That has to be the stupidest and most confusing name for an engine.. and "counter strike source to be released" but, they probably did that to get all the people looking for the source for the source engine to get suckered into looking and something called source that doesn't have the source..
It'll be interesting to see what effect this has on the average power of personal computers out there.
It's been widely acknowledged that because of Counter-Strike and The Sims, that people have been reluctant to upgrade their machines since they can still play these two games on a relatively low powered system (by today's standards anyway).
So with Counter-Strike: Source and The Sims 2 most likely requiring a lot more grunt under the hood, will we see an explosion in new home PC purchases for these two releases?
-
-
"I may have invented it, but Bill made it famous." - David Bradley, inventor of Ctrl-Alt-Del
I think not. A regular over at TribalWar has started his own LAN center and bought copies of retail CS for each machine. After installing and running the operation as usual for quite some time he got a notice from valve saying he would have to pay a rate PER machine for ALL of valve software. This does not change that the LAN centers are still having to pay 300% more for Valve software over competing software. The rate is per machine and PER month. Where it was only a grand or two for Ut2k4 one-time fee, CS was $30k a year. If Valve wants gamers happy, they have to make LAN centers happy. Now this is ridiculous that they expect people to shell out for a beta, and at the same time pay for every other piece of yea ever written.
Okay, so admittedly I'm a cynic and I still feel someone burned from the original delay, but this sounds like an artful dodge around bad news.
Supposedly "Summer" is the release date for Half Life 2, according to Valve. My guess is that the reason why they chose Counterstrike for the beta test was as a test for the net code (and possibly the graphics engine) so that they could role-up any bugfixes into same engine that Half-Life 2 would be using. With that in mind, it seems highly unlikely that they would release Half-Life 2 before counterstrike concluded it's beta testing. So if the counterstrike beta will take place in late summer, that doesn't leave a whole lot of time to go from "Beta 1" (does that imply multiple betas then?) to "done".
Here's my take: Half-Life 2 is going to be delayed 'till fall, but the announcement of Counterstrike: Source is an attempt to stave off the lynch mob. I hope I'm wrong, but Valve doesn't have the best track record. Gabe Newell is probably is probably formulating a press release this very second blaming the delay on the Sasser worm.
I this is their method of preventing pirated software then god help them. A few months ago I wrote a piece of software called GCFScape to extract resources from Steam Game Content Cache files with nothing but good intentions. Ironically it can be used to extract CS Condition Zero and install it as a third party MOD. I'm still surprised they haven't taken measures to prevent this. Good work Valve...
Have these licensing practices been tested in court? I mean, if I were running a cybercafe my angle would be that I'm charging for the computer and to share my internet access. Playing the legally purchased games on the hard drives is just a free benefit.
LK
"Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano