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DS Ideas To Maximize Dual-Screen Gameplay?

Thanks to IGN Pocket for its feature suggesting a range of game ideas to make the most of Nintendo DS' dual-screen touchpad features, since, as the introduction argues, the forthcoming DS "offers the most vast number of opportunities for unique game design types than any handheld or console in quite some time." The theoretical, not in-production suggestions include a Total Control Boxing title where "the touchpad of the Nintendo DS gives developers a lot more room to explore and move the controller in an analog space", a touch-screen based version of previously mentioned Ragdoll Kung Fu ("Like shiny shirts are the new black, physics is the new jumping"), and double-character platform gaming ("The large touchpad and double-screen system means that doubled playing fields could easily be the norm rather than an abnormality.") What gameplay ideas would you like to see the DS innovate with?

3 of 92 comments (clear)

  1. DS Bad for 14% of people? by Anonymous Coward · · Score: 2, Funny

    I was just wondering what Nintendo is doing for left handed gamers. Using the stylus and d-pad at the same time would be virtually impossible. I have heard that the right action buttons would be switched to d-pad functions for left handers, but that would take some major getting used to as every console i have ever played has had the d-pad on the left.

  2. Before this, I only had staples to contend with by brejc8 · · Score: 4, Funny

    My idea(nsfw) didn't turn out well.

  3. Re:Hmm by ArmpitMan · · Score: 4, Funny

    "Interesting new technology! Wow, imagine what we could do with this!"
    "No! Clearly the fact that you cannot immediately enumerate all of the possibilities of this technology means that it is garbage!"
    "But what if--"
    "NO!"