GTA San Andreas Goes Swimming, Gangbanging, Smuggling
Thanks to Eurogamer for its article revealing a number of new details on Rockstar's forthcoming Grand Theft Auto: San Andreas, as printed in the UK's Official PlayStation 2 magazine. Topics discussed include the 'invention' of swimming ("We just got pissed off with people saying, 'We can't do swimming'... so if you drive off a bridge you're not going to drown"), the advent of gangs ("You can now recruit a gang and take over territories with them, and then lose territories if you don't look after them. So you've got the idea that bits of the map become personalised to you as much as your own character becomes personalised to you"), and the widening out of the game world ("We love, from a technical point of view, the driving in the open spaces on Smuggler's Run. It's awesome. Now you'll be able to do that in GTA, with all of the GTA gameplay.")
Now with more gangbang action!
"Armed forces abroad are of little value unless there is prudent counsel at home" - Cicero
On stupid hair: "If you've got a stupid haircut, people will say, 'You look stupid'."
Something i'm sure the Slashdot crowd is already used to.
Sadly no mention of supported online play. But I suppose it's still early days.
On characters and satire: "We've developed our characters a bit more and to that extent it's more serious. But it's still very much trying to be funny at all points. The satire... I suppose it's levelled at the broader weirdness of America and American consumerism and American action movies as well."
Oh no, consumerism didn't do an ounce of good for this game. Nor did this game try not to exploit consumerism with it's giant advertising campaigns.
I've noticed this since GTA3, but it still find it funny how they crack jokes at the very culture that makes their games sell in the millions.
Until Slashdot fixes the funny modifier, use insightful or interesting. The poster knows your intentions.
If this game doesn't have gourangas, i'm gonna be super pissed.
"I'm not sure which is the bigger disappointment; my failure to formulate a unified field theory, or you."--Stephen Haw
I'm still waiting for them to implement an XBTF-style fully functional economy into the game and maybe add permanent consequences (i.e. if you die or get arrested you have to load your last save). Basically I'd like to see an Elite-style game but on earth, with cars, cities, etc. But then turning GTA from a crime simulator (well, as far as you can call a game where death isn't permanent a simulator...) into a "simulation" game would probably drive the core audience away.
Justice is the sheep getting arrested while an impartial judge declares the vote void.
Since this one takes place in the early 90's, I'm hoping we get some Hammer and Vanilla Ice. Espantoso could probably play Rico Suave. (Hopefully Rockstar is watching "I Love the 90's" this week on VH1!)
The trouble with driving off a bridge and not dying is.. now you have to swim to the nearest coast. I hate it when a game strands me somewhere and then forces me to do something very mundane to get out of the situation. I experienced this occasionally in GTAVC. It'd be nice if I could make my character kill himself so I don't have to find a way out, I can just start back at the hospital. I'm not a fan of loading a previous save when I get stuck. I'm more likely to just quit playing instead.