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History Of Doom Movie Debuts

Rogerpq3 writes "A G4/Tech TV feature on DOOM 3, offering a history of the DOOM franchise in the words of the folks at id Software. The clip can be found on the air on The DOOM Franchise, episode 310 of a series called 'Icons.' The piece offers clips from DOOM 3 and other games, interview footage, analysis and more, and for those without access to the program. You can download the movie at: 3DGamers, Doom3HQ, Doom3.de, Doom3maps.de, and FileShack. It's really worth the download for any Doom and id fans out there. (Thanks: BluesNews)"

11 of 147 comments (clear)

  1. Something good on G4TechTv by secondsun · · Score: 4, Interesting

    Does this mena that there will now be another good thing to watch on G4TTV? (The first being the back of my eyelids of course).

    TechTV wasn't a GREAT network, but I never turned to it and felt like my brain was being removed from the back of my head. Now, post merger, the content is trite, the reviews are lame (but getting better at least), and the Screen Savers has passed into unwatchable. Maybe I am missing some show that comes on in my off time, but what is good on the network?

    --
    There is nothing wrong with being gay. It's getting caught where the trouble lies.
  2. More Mirrors by scifience · · Score: 5, Informative

    I've put up a mirror of this, here:
    http://www.scifience.com/g4_icons_doom3-hi.zip
    My mirror will be live at about 9:40AM EDT; I am uploading the file now at 1000KB/s.

    FilePlanet also has this:
    http://www.fileplanet.com/files/140000/143505.shtm l

    So does FileFront:
    http://files.filefront.com/3469815;/pub2/Doom%203/ Media/Videos%20and%20Trailers/

    1. Re:More Mirrors by noisehole · · Score: 5, Informative

      spare your bandwidth
      torrent

      currently:
      seeds: 5 seen now, plus 0.982 distributed copies
      peers: 9 seen now, 34.8% done at 378.8 kB/s

  3. history of dooom by spacerodent · · Score: 4, Insightful

    Doom is such an integral part of gaming history. How many of you played it as your first game? How many of you remember the first modding tools? Or the joys of downloading your first TC? Anyone remember Aliens TC by Justin Fisher? That mod had better atmosphere and gameplay than most comercial games I've played. Fourty or fifty years down the line I bet our kids look back on doom as the Model T of PC gaming.

    1. Re:history of dooom by back_pages · · Score: 3, Funny

      First game? Are you old enough to drive? I was born in 1980 and my first computer game was on a Vic-20. DooM as the Model-T of PC gaming? Are you watching Nickelodeon as you type? Over Christmas my much younger brother asked me what "Atari" was and couldn't believe that there were video games before the Playstation. Maybe you two could hang out.

  4. .torrent available by zaphod.nu · · Score: 5, Informative

    There is a torrent available here.

  5. My Doom History by mfh · · Score: 5, Interesting

    - First played doom on a 486 at my buddy's place
    - His mother had to kick me out after playing on the family computer for 8 hours at a time
    - Could not afford a system that could run Doom
    - Finally got a p100 and bought Quake
    - Headfirst into the mod community
    - Made levels for Quake, Q2, Q3
    - Mods include Thunderwalker 2, Allstar2 CTF, Painkeep Arena
    - Invented Doom for Columbine that will likely never see the light of day (for obvious reasons)
    - Decided to design Doom 3 mod tenatively called "Doom 3 Bloopers" where we have some fun modding the orginal game
    - Still can't afford a computer that can play latest Doom Game

    --
    The dangers of knowledge trigger emotional distress in human beings.
    1. Re:My Doom History by mfh · · Score: 3, Interesting

      > More details on those mods please! Especially Doom for Columbine and Doom 3 Bloopers. Just curious.

      Doom for Columbine was in pre design for some time over at Sourceforge. We were going to try and do something to show that violent video games were not the cause of violent actions, but it was stupid to think that this would mean anything to anyone, and it was going to be far too difficult to do it in a tasteful way so that the victims families of the Columbine tragedy would not be hurt.

      We tried several different designs out in concepts and none of them panned out. We looked at doing a mod where the main character was an undercover FBI agent trying to crack down on school gangs, and while it sounded good on paper, the display of extreme school violence still would have upset the families of the victims.

      The other approach was to do a kind of nonviolent game where your goal was to obtain reputation by pranking different people in the school, but it seemed off-topic to do that, when the results of Columbine were so clear. Two students decided to wage war on their peers as a way of getting even for years of abuse. It was a tragedy that I think isn't too far in the history to warrant a mod using the game blamed for the violence in the first place.

      Looking back, I would have liked to do a realistic Doom/Columbine mod that enabled people to go on shooting rampages in a school setting. This may sound outrageous, but we believed that the mod might enable students to get out some of their daily frustrations in a fairly realistic setting, before actually going as far as really killing students. The problem we faced was that of liability; if a student played our mod and decided they it was a good idea to start really killing students (you know, used free will) then there existed the possibility that we could be held responsible -- not that we should legally be held responsible for someone else's actions, but it would be a messy situation.

      I guess our rights to do a mod using the Columbine theme exist, but we're not sure how to proceed with that. Suggestions are welcome if you want to see this mod made.

      Meanwhile, because we're nerds, we've been looking at doing a bloopers mod for Doom 3, to make fun of the serious and scary theme Id Software spent millions putting together. Why? Because I think it will be easy enough to pull off without having any models people onboard. We can use existing models to create the mod, and as you may know it takes quite a bit of time to do even one Doom 3 model, let alone animate the damn thing. Plus, my experience tells me that models people are the least reliable type of team member because they generally get snapped up for big bucks when they are any good, thus leaving free projects desolate of talent above the age of 15.

      The bloopers could be a total rewrite of the Doom 3 game, but by fouling up the script and making the levels dysfunctional. I think it would be funny as hell if chainsaw weilding enemies dropped their weapons during a crucial cutscene, or someone turned on the lights when a really scary part of the game came up. Or if the guys forgot or messed up their lines in the game...

      The greatest need on that kind of project would be for voice talent. I could easily program all the events by simply changing and rearranging the scripted events. The dialog would be pretty damn funny and I could write most of it myself. Level alterations, I could do too.

      Since I've been in the mod community, I've noticed that you just can't rely on people to work hard at something, unless they've got a good reason to.

      The negative press we received for Doom for Columbine overshadowed what we were trying to do with it. It made it so it wasn't going to be fun to make that kind of mod. The negative press stole away any desire I might have had to do something with Columbine. But I really think a bloopers mod would be fun as hell to do, and it would be played by everyone if it was hilarious enough. Plus I wouldn't have to rel

      --
      The dangers of knowledge trigger emotional distress in human beings.
  6. Re:History of Doom, eh? by shplorb · · Score: 4, Interesting

    You've got your dates off by a year there!

    Doom was released in 1993
    Doom II was released in 1994
    Quake was released in 1996

  7. Re:ID software...how do you say the name? by LMCBoy · · Score: 3, Informative

    Rhymes with "lid". It's from the three parts of the mind in psychology (ego, superego, and id)
    (IANAP).

    --
    Liberal (adj.): Free from bigotry; open to progress; tolerant of others.