History Of Doom Movie Debuts
Rogerpq3 writes "A G4/Tech TV feature on DOOM 3, offering a history of the DOOM franchise in the words of the folks at id Software. The clip can be found on the air on The DOOM Franchise, episode 310 of a series called 'Icons.' The piece offers clips from DOOM 3 and other games, interview footage, analysis and more, and for those without access to the program. You can download the movie at: 3DGamers, Doom3HQ, Doom3.de, Doom3maps.de, and FileShack. It's really worth the download for any Doom and id fans out there. (Thanks: BluesNews)"
Does this mena that there will now be another good thing to watch on G4TTV? (The first being the back of my eyelids of course).
TechTV wasn't a GREAT network, but I never turned to it and felt like my brain was being removed from the back of my head. Now, post merger, the content is trite, the reviews are lame (but getting better at least), and the Screen Savers has passed into unwatchable. Maybe I am missing some show that comes on in my off time, but what is good on the network?
There is nothing wrong with being gay. It's getting caught where the trouble lies.
I've put up a mirror of this, here:
m l
/ Media/Videos%20and%20Trailers/
http://www.scifience.com/g4_icons_doom3-hi.zip
My mirror will be live at about 9:40AM EDT; I am uploading the file now at 1000KB/s.
FilePlanet also has this:
http://www.fileplanet.com/files/140000/143505.sht
So does FileFront:
http://files.filefront.com/3469815;/pub2/Doom%203
g4_icons_doom3-hi.zip on 1Gbit/s Server :) Get it while its hot!
Doom is such an integral part of gaming history. How many of you played it as your first game? How many of you remember the first modding tools? Or the joys of downloading your first TC? Anyone remember Aliens TC by Justin Fisher? That mod had better atmosphere and gameplay than most comercial games I've played. Fourty or fifty years down the line I bet our kids look back on doom as the Model T of PC gaming.
There is a torrent available here.
- First played doom on a 486 at my buddy's place
- His mother had to kick me out after playing on the family computer for 8 hours at a time
- Could not afford a system that could run Doom
- Finally got a p100 and bought Quake
- Headfirst into the mod community
- Made levels for Quake, Q2, Q3
- Mods include Thunderwalker 2, Allstar2 CTF, Painkeep Arena
- Invented Doom for Columbine that will likely never see the light of day (for obvious reasons)
- Decided to design Doom 3 mod tenatively called "Doom 3 Bloopers" where we have some fun modding the orginal game
- Still can't afford a computer that can play latest Doom Game
The dangers of knowledge trigger emotional distress in human beings.
I think i'll just bash my head to the wall until i fall in a coma. That will help me get through these two weeks.
The wait is killing me!
Let's not forget those great Doom books!
--- My sig was stolen on 19/08/99. If seen, please contact your local authorities.
Alright, I will probably be modded down for this, but I still find it interesting as it validates something that I said about 2-3 years ago. Carmack stated on Icons:Doom that Doom was being developed with the Xbox in mind. They commented about having known before hand what the specifications and capabilities of the machine would be. We've seen the poor ports, and simpler interfaces, and now there is proof that even the best developers are curtailing themselves in order to keep things in line with the lowest common denominator. While this isn't necessarily a bad thing, it could sign the end of some mainstream PC style games. In particular, I have never truly enjoyed the sloppy, slow controls of FPS on consoles, nor have I ever enjoyed playing an rts on a console. Hopefully, if such a trend does occur, there will be a new movement of indies to come out and fill the void that could be created.
Why must they destroy everything likable in the world...
Believe it or not but when Doom first came out those same graphics were jaw-dropping. It's all a matter of perspective.
You've got your dates off by a year there!
Doom was released in 1993
Doom II was released in 1994
Quake was released in 1996
I wouldn't say jaw-dropping. It was great but there already was a few games with some kind of photo-realism inside. It also had a huge success because you could had hours of fun discovering the maps and shooting aliens. There wasn't a lot of FPS when it came out, and the previous game (Wolfenstein) had a relatively small success as a shareware (only in the geeks world).
I'll probably buy the game, yadda yadda, but *man* I find these games built around technology instead of story reek. So they hired a scifi writer? Big whoops - in the quickie excerpts I saw sad ripoffs of Alien(1-4), Blade 2, and they're even *obviously* ripping off the feel of Half Life. Yup, ID has always been about blowing things up, but it holds my interest for about a week. Instead of getting all worked up about poly counts(what made their jaws drop in 2002 are now common technology displays nowadays), would it hurt them to do something original again, like Doom 1?
I was around when all the Dooms came out, I was playing till the wee hours of the morning like everyone else...these guys are a part of gaming history, make no mistake. Watching these movies, I sorta felt like I was watching the Stones or Rush..."geez - you guys are *still* doing the same thing?".
They just have louder speakers...
DT
Rhymes with "lid". It's from the three parts of the mind in psychology (ego, superego, and id)
(IANAP).
Liberal (adj.): Free from bigotry; open to progress; tolerant of others.
I know, this is shocking, I (and everyone I know) have always said ID as two separate letters. Always a shock when you learn the 'real' pronunciation for something. Just like when I found out 'jif' was the official pronounciation for GIF.. which really makes no bloody sense.
In the video some guy says 'every gamer' is desperate to get their hands on Doom 3. This may generally be true of PC gamers, but I have some pretty savvy non-PC friends who get all the latest Xbox and PS2 games who've never heard of Doom (or, at least, may have screwed with Doom on the PCs back at school, but have no idea there's a number 3 due out). I think we tend to overrate ourselves here in the PC sphere..
I say that the official pronunciation should be struck down. The G is for graphics, not jraphics. Guh!
Nope, only the "floor" and "ceiling" were blank/unshaded -- walls and doors were all fully texture-mapped. Aside from texturing floors and ceilings, Doom primarily excelled over Wolfenstein in its geometry -- with Doom they went from Wolfenstein's 2-dimensional maps to a "2.5D" engine which allowed them to create floors and ceilings at arbitrary elevations, allowing much more flexibility in architecture, with features like stairs and vaulted ceilings, as well as walls at angles other than 90 degrees. It still didn't allow full 3D architecture, however -- floors and ceilings could only be horizontal, and room-over-room architecture was impossible (you could map any level perfectly in two dimensions, using only a single plane).
SIERRA TANGO FOXTROT UNIFORM