Lara Creator Returns To Tomb Raider Franchise
KBV writes "According to Gamesindustry.biz: 'Lara Croft creator Toby Gard has joined [Eidos-owned] US development studio Crystal Dynamics to work as a senior designer on the next Tomb Raider title - marking his return to the series after leaving Core Design following the launch of the original game. The move follows reports that Gard's own studio, Confounding Factor, was set to disband after the release of Galleon - its long-delayed Xbox adventure title, which came out in Europe and North America this summer after almost seven years in development.'"
Now, here is someone who can make a 'true' TR sequal. There is just soo much room for improvement.
is that her breats get proportionatly larger to the estimated profit margin as always.
:)
while true ; do echo this is my sig; done
Well, he certainly can't make it any worse!
Big tits, hot pants, huge lips...
Like we haven't seen enough Lara, most Tomb raider games have added little to the series and theres not a whole lot you can do with them.
Lara locks on, you bounce around and shoot with pistols. RSPCA, WWF etc. start to bitch. Wolf diesin hail of bullets, you spend five minutes trying to find that tiny hole or back tracking to get some tiny key you missed.
Find secret ammo, repeat untill new enemies, use better weapons and repeat, repeat, repeat.
In the PSX games Tomb raider made me drool (T rex anyone?) but now... it's just average, the GBA games are making more improvements for the genre on that console then any Tomb raider game after the first has.
Infact I think I've only ever finished was the one featuring various flash back missions. It made it intresting to some extent but it was still the same pattern and no real changes.
Then again Doom 1, 2 and Final doom all kinda fall into the space hole and I'm spending stupid amounts of money on a new PC to play 3 so maybe this one will change it all and do more then pixely tits.
I like muppets.
I hope it's not tacky of me to say that they are really milking Lara Croft for all she's worth.
No weapon in the arsenals of the world is so formidable as the will and moral courage of free men.-Ronald Reagan
Or is it another Daikatana? God, I just found out they did a Playstation port of Daikatana and it even looks better.
Here's another article on the subject of Toby Gard and Lara Croft. I wonder if he would have less of a problem with the sexualization of Lara if he hadn't based the character on his sister.
I just can't help but hear the voices of butthead saying "She has like, *heh*, big hooters and stuff... heh... and guns."
...its long-delayed Xbox adventure title, which came out in Europe and North America this summer after almost seven years in development...
How do you spend seven years developing a game for a console that's only been around for less than half that time? Couldn't they have just forgotten about wasting all that time porting it from whatever it was originally for and release the damn thing already?
So, the creator of Lara Croft left after the first game? The first, largely unsuccessful game? And since then a whole franchise has been built up based around a name, surely?
The whole point being that the Lara Croft franchise, as it were, is built around the game as it now stands, a game that has built upon not only Tomb Raider 1 (Why bother?), Tomb Raider II (Better, but no cigar), through Tomb Raider 3, 4 and 5 (Now we're talking) and the getting-into-it Tomb Raider 6 and successors.
This poor guy, bless 'im, has invented a name and a concept, both of which, unfortunately were claimed by Miner Willy back in eighty-something when he decided to explore the Central Cavern. Since then, his concept has been taken on to the lara-esque heights we now survey. Golden awards for jumping the boat too early, anyone?
Is anyone really primed for yet another "Tomb Raider" sequel? Did anyone even notice that the creator hadn't been around?
Let's face it... "Tomb Raider" was never much more than glorified softcore porn for teenagers. It's never been innovative, or interesting past the chest-leering level. The concepts are a bad rip-off of Indiana Jones, wallowing in the pulp Indy transcended. The game mechanics were extremely uninspired, amounting to Pitfall in 3D.
Let this franchise die.
He hadn't tried it, of course, but he knew people that pulled it off. And it was printed in all the gaming magazines, so you know it's true. Not the only one you subscribe to, no. The other ones.
I just hope the next tomb raider game has tentacles in it.
I submitted this story as a SPOnG Exclusive at 05/08/04 19:20 BST, over 15 hours before Gi.b had the story up.
Slashdot has a serious Gi.b bias, and they usually just nick stuff from SPOnG.
-- I like the cut of your thinking, young man. - me.
I read about this the day before - gamezindustry.biz are just a bunch of magpies and press release re-writers. Sorry - i take that back - its just one magpie/rewriter. LOL