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Marine Finds Duct Tape on Mars

mhore writes "It seems that one of the biggest complaints about Doom 3 has been resolved. Thanks to Glen Murphy, you may now use your flashlight and weapon at the same time, thanks to the ingenious 'Duct Tape' mod! While some may think this ruins the game play, I disagree and think it is worth noting." There's plenty of other Doom 3-related coverage over at PlanetDoom, including a pointer to a new IGN review, which PlanetDoom considers "a lot more fair and balanced than some of the reviews we've seen so far", with an overall 8.9/10 score.

10 of 536 comments (clear)

  1. Thank the lord by Rooked_One · · Score: 5, Insightful

    I kept wondering why, why why why, that marines in the year 2195 didn't have flashlights standard on their helmets.... or why for that matter our hero in this game didn't have a helmet. =/

    1. Re:Thank the lord by Arathrael · · Score: 4, Insightful

      I just want to know why he can't hold a flashlight in one hand and a pistol in the other. I mean, you can see his reflection in the bathroom mirror in game. It's a one-handed flashlight. It's a one-handed pistol. The maths isn't hard.

      I was also slightly disturbed that the majority of people on Slashdot and elsewhere, rather than thinking along those lines, seemed to instead jump to the idea of duct tape, and occasionally helmets. But then I realised that perhaps if the majority of people, a) only use one hand for everything, and b) have an obsession with duct tape, I would probably be happier not thinking too much about it. :-)

  2. Appropriate name. by strredwolf · · Score: 4, Insightful

    Now how about:

    1. Modding all the weapons to have this feature, and...
    2. Modding all the models so they look like they have the flashlight strapped on 'em with duct tape.

    --

    --
    # Canmephians for a better Linux Kernel
    $Stalag99{"URL"}="http://stalag99.net";
  3. Darkened room = less need for this mod by IvyMike · · Score: 5, Insightful

    I've found that by playing only at night, in pitch black, so that my eyes start to adjust to the dark, the extreme darkness of this game isn't that annoying.

    If I play in the morning before work, when the sun has risen, my eyes can't dynamically adjust from the light room to the dark screen, and I can't see anything. Maybe I need to eat more carrots or something.

    In any case, the bonus about doing it this way is that the game is way scarier at night. :)

  4. Not buying it by kryocore · · Score: 4, Insightful

    I was anticipating this game since it was first announced, and now that I've seen the trailer and all the IGS vids, I don't want it.
    I bought RTCW, and I hated walking through a morg with monsters coming after me. It wouldn't been way cooler if Carmak and his crew designed something more realistic (but not 100%) like the Bourne identity. It freeks me out walking around in dark corridors not knowing what the heck is beside me.
    Good job ID, you made it so scary I don't want it!
    There was nothing scary about the firt Doom, the graphics were so bad that it didn't matter. Boy how that's changed.

    1. Re:Not buying it by sad_ · · Score: 4, Insightful
      There was nothing scary about the firt Doom, the graphics were so bad that it didn't matter.


      sure, now they are bad, but back then, oh boy! i played that game again and again, and let me tell you how scary it was! it got me jumping out of my chair when my mother would walk into the room. the original doom used lighting as well to create fear, you must remember all the halls which were half lit, or with flashing lights, or the many traps where the lights would go out and a secret door would open releasing zillions of imps.

      it was scray then, it is scary now, it is DOOM :)

      --
      On a long enough timeline, the survival rate for everyone drops to zero.
  5. Don't do it! by Fiz+Ocelot · · Score: 5, Insightful
    Ok I'm sure someone already posted this sentiment, but I'm compelled to post :P

    First off I've beaten Doom3 with no mods or outside info of any sort, it was awsome. Now about the flashlight....

    Needing a seperate flashlight ADDS a LOT to the feeling of vulnerability, that something could jump out and attack you when you are most vulnerable!

    Lets put it this way, How do you feel when you have your gun out with light, versus having no light? You can't see well, you're not sure about your surroundings...something may be over there...but it still provides a sence of security.

    Taking away the gun takes away that sence of security. You can see better, but now you're vulneable, you'd feel better if you had that gun out wouldn't you?

    So basically I think it's great game design. It greatly enhances the feeling of insecurity and vulnerability. I think even having this mod is great proof that id made a design that makes some people feel a little too insecure :)

    1. Re:Don't do it! by randyest · · Score: 4, Insightful

      I agree.

      I will not install this mod.

      Yes, it makes sense -- space marines in 2045 should have duct tape and/or helmets with flashlights and/or nightvision and/or fucking-A genetically engineered cat-eye night-proof eyes-from-hell.

      But that's not what this space marine happened to have handy when the shit hit the fan.

      And I like it that way!

      --
      everything in moderation
  6. Ingenious? by EulerX07 · · Score: 4, Insightful

    The whole point of the flashlight is having to choose between seeing where you want to shoot, and being able to shoot there. This mod simply eliminates one of the aspect of the game.

    How about an aimbot mod for singleplayer, would that be "brilliant"?

    1. Re:Ingenious? by sprayNwipe · · Score: 4, Insightful

      When you have a game so aimed at realism, devices such as this to make the gameplay work become an annoyance.

      Realism?

      You're talking about a game where you're a military person in a science-based research lab, where they somehow manage to open a portal to hell that causes everyone to turn into demons and zombies, and that has convieniently placed guns and armor shards for you to add to yourself, and you're complaining that having to lower your torch to aim and fire with a shotgun or machine gun is unrealistic?