Make Something Unreal Gets Next Phase Winners
AskedRelic writes "The winners in Phase 3 of the previously mentioned 'Make Something Unreal' mod contest have been released. Big winners in this $1,000,000 prize pool Unreal modding contest include Red Orchestra for Best FPS Mod and Alien Swarm for Best Non-FPS Mod, as well as Clone Bandits for Best Vehicular Mod. Phase 4 entries close on August 20th, and the grand final entries, awarding $50,000 for the best overall mod, close October 1st." Do you think Unreal will continue to nurture the best/most modding talent, now that Doom 3 and Half-Life 2 mods are looming on the horizon?
With the current Doom 3 support regarding ALL facets of making game assets ?
No.
I trust id for releasing better documents later on ; but still : I played my ass off, only to get busy with editing later that night. ,for instance, GTK Radiant. :/
The official default Radiant editors that are released with id-engined games tend to be very suck compared to
I am seriously wondering how the mappers were ever able to comfortably create maps with this current build
The current editor is filled with bugs, and only people with knowledge of the previous Q3 way of working know how to start off (since there are very few (official) tutorials released).
I can go on and on ; i love the game, love the engine. But man, when will id learn and release the proper tools (thinking of a decent map editor, GUI documentation, and something they defenitely have overseen ; A Machinima interface/tool with it :/)