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TrackIR3 Pro Head-Tracking System For Gamers

simfan writes "Ars has a review of the TrackIR3 Pro up that's worth a look. Using the TrackIR cursor control system originally designed to help the disabled, the company made a device that tracks your head movements in games. It turns out that this works really well in flight sims and other games where you can replace mouse control. There's some video of the performance as well."

12 of 153 comments (clear)

  1. Logs by Mateito · · Score: 4, Funny

    This just means that now she'll have logs to present to the court:

    "Yes, your honor, and these prove that he was looking at my breasts while talking to me".

    1. Re:Logs by AKAImBatman · · Score: 4, Funny

      I could just see wives everywhere using this as a way to make husbands put down their video game.

      "Oh honey, look at the new cloths I got from Victoria Secret!"

      *head whips around*

      "I'm sorry! Did your plane crash?"

  2. old mario by weenis · · Score: 5, Funny

    so, my little sis who used to nod her head up every time she made mario jump would be pro at this!

  3. Technology has multiple uses by freedom_india · · Score: 4, Informative
    According to the article In March 2001, NaturalPoint launched the TrackIR system as a control device for people with disabilities, but many in the flight simulation community saw a potential use in flight sim view control. How does it work? In simple terms, TrackIR is a webcam that transmits and detects infrared signals....

    So, technology is always used where it's least expected. A technology for disabled people is used for flight simulation games. Typewriter was meant to help blind write letters. Now it has morphed into keyboard to write worms and viruses (virii if you want pure English).

    So how many such different uses of technology have you come up with?

    --
    "Doing what i can, with what i have." ~ Burt Gummer
  4. Sneeze? by BigDogCH · · Score: 5, Funny

    So, what happens in my flight sim when I Sneeze?

    I can see it now, just before landing you start to feel a tickle in your nose.

  5. How long.... by Conspiracy_Of_Doves · · Score: 4, Funny

    Till they make a version with force feedback?

  6. Saccades by leeum · · Score: 4, Interesting

    When I was a physiology student, we examined saccades - high speed movements of the eye. We do not smoothly transition our field of vision to something interesting, we tend to "snap" our focus instantly to catch a better glance.

    Where this was interesting, I thought, would be if we could leverage this mechanism as an input device especially for FPS games. Instant targeting and pretty damned accurate aim.

    However, there probably won't be too much of a market outside that though, since smooth and steady movements of the eyes are pretty difficult to achieve, if not impossible.

  7. Re:Profit? by Mateito · · Score: 5, Interesting

    Being serious for a moment, maybe they could use that as a marketting point.

    "For every 3 gamers who buy one of these, we give one to a disabled person who desparately needs it". Do it right, they may be able to set themselves up as a charity and get tax breaks

    World Vision spends rediculous percentage of its donations on marketting, but they've worked out (I hope) that the net amount of money passing to the causes they promote is maximised in this way.

    So how about a charity or company who works to provide benefits to the disabled? And to top it all off, we never need feel guilty about computer games again.

    "Get off the computer"

    "I can't, Mum. I'm helping a disabled guy".

  8. Biggest problem with these by bugnuts · · Score: 4, Interesting

    They track head movement, but your monitor is stationary. It's natural to move your head left to see things to the left, but with this you have to turn left and simultaneously look right.

    I've looked into the hardware for making a real HUD/tracker, which has a display and does headtracking, and how to integrate them. For gameplay, it's mostly limited by the resolutions of current goggle setups. It's easy to find 640x480 goggles, but higher resolutions for gameplaying are much tougher.

    If $140 makes you balk on one of the crappy units in the article, you shouldn't even consider the $2000+ it'd cost for a decent Head-mounted display.

  9. This isn't ready to fly yet by MinusBlindfold · · Score: 4, Interesting

    They need to build the display into the headset if its going to work. I see other postings talking about having to strain your eyes to look at the screen when turning your head, etc. This is no good. I remember in 1994/1995 I was at this arcade that had virtual reality games... there were a few different ones... you stood up in this ring with a headset on... the headset had a display built in, when you looked to the left you still saw the screen... you could also see the other players walking around (Networked)... it was more of a virtual reality deathmatch. They need to get this sort of technology back. It seemed like there was so much hype back in the mid 90s, and then it sort of dissolved. Companies kept promising cool new VR products for the masses but nothing surfaced... people let go of the dream.

  10. I thought about... by SharpFang · · Score: 4, Interesting

    ...a system that would cheat at cards.
    Some game, 3 cards, poker, blackjack, whatever. A cam that tracks head AND EYEBALL movement of the player, and when the player is not looking the game attempts cheats. Not replacing card values it dealt to "its own hand" in RAM, just displaying all the tricks, like sneaking an ace out of the screen etc, so all the tricks would be visible to everyone watching the game, but the player :) Very entertaining if it could be done right, so really you don't notice but others do :)

    --
    45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
  11. Freelook (alternative) by FrenZon · · Score: 4, Informative

    Although it doesn't claim quite the specs and ease-of-use of the TrackIR, and only works with games supporting mouselook (LOMAC and IL2 being the important ones), I wrote Freelook for people with a standard webcam who feel like trying this form of headtracking out.

    PS It's free.