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The Technology Hype Cycle

jira writes "What does it take for a new gadget to be succesfull on the market? Which technologies will become part of everyday life in the future? BBC investigates the Techology Hype Cycle."

50 of 193 comments (clear)

  1. Easy! by pedestrian+crossing · · Score: 3, Insightful

    Just get a "review" posted on /.

    --
    A house divided against itself cannot stand.
    1. Re:Easy! by stratjakt · · Score: 4, Funny

      But what if you aren't Apple?

      --
      I don't need no instructions to know how to rock!!!!
    2. Re:Easy! by Pirogoeth · · Score: 2, Funny

      Apple's product hype cycle can be found here.

      --
      Happiness is like peeing yourself. Everybody can see it but only you can feel its warmth.
  2. 90% marketing by Megaweapon · · Score: 5, Insightful

    The usefulness of a gadget is irrelavent as long as the public buys them. Some tennis shoes are still over $100, right?

    --
    I'm sure "SlashdotMedia" will improve on all the wonders that Dice Holdings blessed us all with
    1. Re:90% marketing by AKAImBatman · · Score: 4, Insightful

      The usefulness of a gadget is irrelavent as long as the public buys them.

      Keep in mind that you'll only be selling them up until your competitor makes a more useful version. Anyone remember that the Rio player used to be king before the iPod came along?

      Make it useful. Your pocketbook will thank you in the long term.

    2. Re:90% marketing by sg3000 · · Score: 5, Interesting

      It's more than marketing. If it were just marketing, we wouldn't have grocery stores any longer; we'd all be using that home delivery service that Whoopi Goldberg was plugging to pay $10 for a six pack of coke.

      Marketing can make people aware of a new type of product or make people aware of a problem they didn't know they had before (this was really successful back in the early 1900s when razor companies convinced American women they had to shave their legs and armpits), but it's not the only problem.

      It seems to me that what is successful (for the products they showed) is related to a simple, distinctive product that offers something tangible. The iPod can play music and store a lot more than Walkmans. You actually pay for it, so you know what you get. When you buy a song on ITMS, you buy it; not you have the right to listen to it until you stop paying your bill. This is why Apple's ITMS was more successful than the other record companies' earlier attempts.

      They talked about satellite radio not being as popular. I think the problem is you have to buy the product (the head unit), plus get a subscription. Barriers of entry are high, and then its one more bill that you pay every month. With DVRs (which are cool, but didn't get adopted as fast as DVDs), many consumers aren't quite sure what they're getting because the category and pricing schemes aren't able to overcome the idea of just going to the store and buying a DVD. Aha! Tangible.

      Because of subscriptions and other ways of extracting reoccurring sources of revenue from the consumer, it's the business model that drives product adoption just as much as marketing.

      --
      Insert simplistic political, ideological, or personal proselytization here.
    3. Re:90% marketing by gl4ss · · Score: 4, Insightful

      well, make it desirable.

      making it useful is just one way to make a product desirable, if you make it hip and cool and religiously(fashion can be one) compatible.

      that's how you get people to buy a pair of tennis shoes for 1000$+.

      --
      world was created 5 seconds before this post as it is.
    4. Re:90% marketing by Kenja · · Score: 2, Interesting

      In my opinion the iPod is a perfect example of marketing over features. Face it, the iPod has fewer features then players with a lower price, people buy it because they dont even know that the Rios etc are out there.

      --

      "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
    5. Re:90% marketing by oliverthered · · Score: 4, Interesting

      1: the dvd.... people were pissed off with tapes jaming and pops and hisses on vinal. They liked the compact medium and durability of cd. DVD was ripe for the picking, it had already been sold when they sold the CD.
      For next gen (bluRay/holodisk) to take of there will either have to be a huge improvement in quality, drop in cost, or some other compelling reason to switch.
      (how may music albums are sold on dvd?)

      2:... Satalite radio, never heard of it, sounds crap, I have an Ipod with shite loads of music, I have internet radio piss off I'm not buying that crap.

      3: Ipod £200, a bit expensive, I'm going to wait for the price to come down. Maybe I'll get a pda.

      Top tip if you want to make a few bucks. Ipod x ICE (in car entertainment).

      1 micro pc case (£40)
      1 mothor board (£40)
      1 100 gb hdd drive (£50)
      1 amp or two (£80)
      1 display, 1 wifi usb card. (unknown)

      ~£300, or about the same price as a crap incar multi change unit with mp3 support.

      If it runs linux then...

      You should be able to link up usb or bluetooth to you phone for hands free.

      Link to you ipod, portable mp3 player, usb keyring etc..

      Link to the house, or another car, or the internet with WiFi.

      Add a usb CD drive if you like, inface add just about any usb device you can think of.

      It's a killer because:

      It's the same price as current munti changer systems.,

      It's interoperable (try mixing and matching current ICE components).

      Current systems in the market are crap.

      Mp3 playes are just taking off.

      Do it well, and no-one will have a standard radio or cd/tape player in the car in 5 years time.

      --
      thank God the internet isn't a human right.
    6. Re:90% marketing by AKAImBatman · · Score: 3, Insightful

      The iPod has fewer features, thus it's easier to use, thus it's more useful, thus more people buy it. More features == better is a logical fallacy.

    7. Re:90% marketing by Short+Circuit · · Score: 2, Interesting

      You could have millions of features on a device as long as it's easy to use.

      IMO, the iPod's biggest advantage is its simple hardware interface combined with a menu system. You could easily pack more features under an "Advanced" menu, and the physical layout wouldn't have to change at all.

    8. Re:90% marketing by hackstraw · · Score: 3, Insightful

      The 90% marketing thing doesn't seem to have anything to do with the body of the post, but I agree with the post and not the subject.

      The post implies that culture of the market depends on the "hype" of the product. And I agree with this. Yes, I assume there are tennis shoes that go for $100 or so. Currently, I am wearing a pair of sandles that I found at a music festival after I lost my flipflops in the mud :) However, I own an HDTV that I paid over $1,500 for. I would guess a younger, more jock type of person would pay $100 for the tennis shoes ($5 for the shoes and sweatshop labor for the shoe, and $95 to the thug athlete who's name is on the shoe). However, a geek like me is paying $1,500 for a TV that could be purchased for $100 or so (about 700 for the TV, and a good percentage of the money going to pay for engineers, etc like me for the TV).

      My point being that culture determines the maket, this culture can be influenced by marketing via ads and whatnot, but take another example -- cell phones.

      Here in the US, we can't figure out why there are phones with cameras, text messaging, etc. Most everyone I know has a cell phone. I can't think of any of them that have a camera phone. The only time I've seen or heard of anyone get text messages here is when a friends phone got spambombed with porn text messages until her phone's memory was full.

      I saw on TV where Avril Lavine was doing a tour in Japan, and _everyone_ had a cellphone with a camera in it and they were all taking pictures of the girl with their phones up in the air as far as their arm would reach. I understand that in Japan text messages are used for things other than porn spambombs.

      Marketing has to preach to the choir. I don't think that marketing has convinced that senor citizens here in the US "need" a 4x4 suv to drive 25mph to church and to visit their grandkids, I think its more culture.

    9. Re:90% marketing by iantri · · Score: 2, Insightful
      However, a geek like me is paying $1,500 for a TV that could be purchased for $100 or so (about 700 for the TV, and a good percentage of the money going to pay for engineers, etc like me for the TV
      That's a bit different, isn't it? There are clear, measurable tangible benefits between an HDTV and a regular set. I think a better analogy would be to buy a $4,000 Sony HDTV set instead of a $1,500 JVC HDTV set because Sony is 'better'.
  3. Patents by essreenim · · Score: 4, Insightful

    Which technologies will become part of everyday life in the future?
    'Which patents will prevent certain technology (and as a result promote others) and become part of everyday life in the future.

    1. Re:Patents by stratjakt · · Score: 2

      Wah wah patents.

      Patents aren't nearly as bad as slashdotters make them out to be. Even software patents.

      Why? They expire. Relatively quickly. As in, within my lifetime.

      Bezos can keep his one-click patent, milk it for all it's worth, because he's only got a couple years left.

      In 7 years anyone can make an iPod, complete with it's little jog wheel. And so on, and so on.

      Patent law isn't nearly as fucked up as copyright law. It's fucked up, sure, but it's really not that bad.

      --
      I don't need no instructions to know how to rock!!!!
  4. the routine by AlexTheBeast · · Score: 5, Insightful

    The hype cycle isn't just for electronics. Think about IPOs.

    Here's the referenced chart...
    hype chart

    Here's the yahoo 5 year IPO chart...
    http://finance.yahoo.com/q/bc?s=YHOO&t=5y&l=on&z=m &q=l&c=

    Same pathway...

    The is the pathway of ANYTHING new being introduced into the world. First, it's sexy and popular, then it's over done, and then it either levels off or dies.

    1. Re:the routine by dave420 · · Score: 4, Insightful
      Even candy bars... start eating, and they taste great! Keep eating, and you get sick. Then, the attraction decreases rapidly, until you've not eaten them so much that they start to be tasty again, but you don't eat so many so you don't get ill.

      ok, maybe I think about candy too much.

    2. Re:the routine by halothane · · Score: 3, Interesting

      I second that. I don't have an online reference, but if any of you can get your hands on a textbook "Clinical Pharmacology" by DR Lawrence, you will find a similar graph plotting the popularity of any new drug that is introduced into clinical practice.

      First, it is the panacea for every disease under the sun; then it becomes evil incarnate for all the side effects and adverse effects it causes. Finally, it finds its place in the spectrum of known drugs, with its own benefits and risks.

  5. Before something is hyped... by thrill12 · · Score: 4, Insightful

    it must be researched, developed, tested, and proven. Proven technology like MP3 could never have evolved if Fraunhofer wasn't so wise to invent and release the technology. From thereon, it went it's own way (more or less) and evolved into what MP3 is now : mainstream and accepted.
    Before all those people leap into the "why does this work and why this not" they should start at the bottom: research and development. With those two magic words, we are likely to see a whole lot of hypes more. Without it, we can just wait on the next company that goes bankrupt because noone would buy it's proven, but old, products...

    --
    Slashdot: stuff for news, nerds that matter, matter for news, stuff that nerd
    1. Re:Before something is hyped... by dave420 · · Score: 2, Interesting
      It became popular because it did something nothing else did. It allowed us to compress audio on our PCs/macs/whatever relatively fast, and let us play it back, also relatively fast, and leaving us with a small-ish file. There wasn't anything else out there that could do it. Now, you get lots of products that do exactly what another product does, but slightly similar, and everyone bitches when it isn't supported, or conversely everyone bitches when it makes an appearance on the scene. It seems, on a technical level only, that something has to do something tangibly different before it becomes a runaway success. I think the iPod was helped a lot because of its design. True, it's a first-class mp3 player, but its design is what made it really appealing. Initially, it was its size (the nearest HDD player was MASSIVE compared). I guess the publicity it got from that elevated its appeal to the mass market, and it went off from there. .ogg audio, on the other hand, does exactly what MP3 does, the only difference being the ideology behind its creation (the licenses don't affect end users, even if mp3 is a licensed technology - no-one notices), which simply isn't enough to make people jump ship. That's why .ogg support on MP3 devices isn't as great as ogg users would want, yet is something unnoticed by those who don't own any .ogg files.

      damn I ramble on a lot.

  6. The next big thing? by east+coast · · Score: 2, Funny

    With the trends I would have guessed that the double beer hat would have been big.

    I guess if I came up with some technobabble name for it and claimed that NASA had something to do with it's construction it'd sell big.

    --
    Dedicated Cthulhu Cultist since 4523 BC.
  7. In a nutshell by CodeMaster · · Score: 4, Insightful

    1. Get a new technology that has not matured yet.
    2. Apply it to a maturing retail area (see iTunes and the music market).
    3. Packaging and usability is king if you want to get the mass audience (and no - slashdot readers are NOT the mass audience!)
    4. Profit!

    (5. Putting the little apple logo on it usually helps jump a few steps in the process...)

    Get your free iPod![it really works! - my buddy got his after I signed up, I have just 2 more referrals to go...]

  8. Easy but expensive to shortcut by AKAImBatman · · Score: 5, Interesting

    The "technology hype cycle" is fairly easy to shortcut if you have independent testers *use* the product instead of just releasing it to the market. For example, anyone who *used* the Audrey for any period of time could have told you that it would be a complete flop. It was underpowered, slow, and overall useless. OTOH, Apple made sure that people (especially Jobs himself) *used* the iPod before release. Changes were made based on that usage, and the product was better for it.

    Of course, that's no guarantee of success. It's quite possible that the product will fail because people don't "get it". In that case you have to watch what your focus groups do. Do they sort of bumble with the thing, with no idea what they're doing? Would they actually keep using it if they weren't forced to? Do they make use of most of the features, or do they ignore them? Most of this can be found by quiet observation of the user with the device. Don't answer questions. Just let them figure it out.

    If there's little that can be done about the complexity, then you're going to need a good advertising campaign. Manuals will help, but they only come *after* the purchase. It's much better to explain why they need the device before purchase so that they'll jump right in with the designed goals in mind.

  9. Re:Future or Furniture? by cecille · · Score: 4, Funny

    Sometimes we call the grad students (and some undergrads) who hang around WAY too long the "furniture" because they last so long and they're such an integral part of everything. Could be like that.

    ...or not

    --
    ...no two people are not on fire.
  10. It's not just technology by Weaselmancer · · Score: 4, Insightful

    From the article:

    "Something new would happen, there would be tremendous excitement, followed by disillusionment."

    Sounds like the entire course of human history to me.

    --
    Weaselmancer
    rediculous.
  11. this will succeed ! by phreakv6 · · Score: 2, Funny

    A gadget with 256 MB usb,bluetooth,wifi,a screw driver, a nail file [ geeks definitely need one ],
    scissors,a GPS,LCD screen,mp3 player,cellphone and a pda...
    did i miss something ?

    --
    fifteen jugglers, five believers
    1. Re:this will succeed ! by RAMMS+EIN · · Score: 2, Funny

      ``A gadget with 256 MB usb,bluetooth,wifi,a screw driver, a nail file [ geeks definitely need one ],
      scissors,a GPS,LCD screen,mp3 player,cellphone and a pda...
      did i miss something ?''

      Why, Ogg Vorbis support, of course.

      --
      Please correct me if I got my facts wrong.
  12. Caw! by Anonymous Coward · · Score: 2, Insightful

    It also helps to have a foot in the door... companies that already have a good relationship with a big box store like Wal-Mart would be more likely to swing deals. For example, they could get priority placement in Wal-Mart stores by the cash as "impulse buy" items. Of course it depends on the type of product, but existing ties to industry make it difficult for the new guy to get into the game.

    Why do you think the iPod is the most popular and well-known HD MP3 player around? Big advertising budget and good store placement. It may not be the best thing (I contest that my iRiver iHP-120 is far superior), but it's the "gadget to get" for people who don't care to look into how other items stack up.

  13. Re:Future or Furniture? by The+Ultimate+Fartkno · · Score: 2, Funny

    I think what they mean is that the net is now utterly and completely commonplace. Ten years ago you could tell someone "I can chat with Norway!" and they wouldn't believe you, but now you say "I'm on the net!" and it's as exciting as saying "I own a couch!"

  14. Re:Future or Furniture? by farnz · · Score: 4, Informative
    It's a British usage; anything that's "part of the furniture" is so accepted that you don't notice it specifically.

    So, having a sofa isn't something special, and nor is being on the Internet. Owning an iPod is, thus the iPod is not part of the furniture.

  15. Shiny parts... by cplusplus · · Score: 3, Insightful

    Lots and lots of shiny pieces. Or smooth pieces. Shiny + smooth = success.
    I think there's some truth to that. If Gadget A catches your eye and is aesthetically pleasing it will probably sell better than an uglier but more functional Gadget B.
    Apple tends to blend form and functionality rather well.

    --
    "False hope is why we'll never run out of natural resources!" - Lewis Black
  16. So what's after the "Plateau of Productivity"? by Maestro4k · · Score: 3, Insightful
    I noticed the chart ends at the "Plateau of Productivity" but that isn't where all technology ends. Just look at things such as phonographs (you can barely find them anymore). On a more pertinent note the Internet seems to be going a bit downhill from that plateau thanks to spam, popup ads, malware, virus, worms, etc.

    So while it's an interesting article I don't think they've accounted for everything or, more likely, they don't want to talk about the next step which is probably a slow (or fast) death for technology which is ursurped by the next new thing. Also while the idea seems to be this "Hype Cycle" can help predict the path of a technology the article itself throws cold water on that idea. They readily admit the iPod threw off all their predictions for the Mp3 player market (now called simple digital music players). The hype cycle seems more of a hindsight tool than a forward looking predictor.

  17. Re:Future or Furniture? by kfg · · Score: 2, Informative

    Here, this might help:

    Furniture Definition

    Yes, people actually furnish themselves and their homes with an internet connection.

    Once one understands what furniture actually means it is also easier to understand the metphorical phrase "become part of the furniture."

    KFG

  18. Blame the Press by plasticmillion · · Score: 5, Interesting
    I find it ironic that Gartner came up with this concept (it's been around for years, incidentally), since analysts and journalists are the ones who propagate this system.

    It goes something like this: some new technology starts to look like the next big thing. Journalists hype it to the moon since it gives them something "truly revolutionary" to talk about. As a result, expectations get all blown out of proportion.

    Then when the technology inevitably fails to live up to the hype within some ridiculously short timeframe, they have yet another big story to promote: "Is XYZ a hopeless failure?". Two stories for the price of one!

    The moral is not to believe what you read in the papers. Sure, there are plenty of revolutionary technologies emerging, but these things take much, much longer than the press would have us believe.

  19. Re: The technology hype cycle by manavendra · · Score: 5, Insightful

    There was not an absolute iota of information in that article that I could make use of, or carry over with me. It smacks of absolute useless-ness, like a number of other articles

    1. A graph with different tehnologies/device listed against the time it took for them to "mature", with funny names given to each trough and crest of popularity, does not make an insightful report.

    2. There has been no mention of whose definiton of "product maturity" has been used. It is a term widely open for interpretation

    3. It is hilarious to compare the effectiveness, acceptability and market penetration of such varied products as DVD players and PDAs, and so on. There are host of factors that come into play, least of which is the sense of an inane need within the target customer segment.

    I bet that article concludes something. Though I certainly wish it was something more focused than a wannabe "we will have more power in our hands in the future"!

    --
    http://efil.blogspot.com/
  20. What _really_ matters? by RsG · · Score: 5, Funny

    Porn

    No, seriously, new technology is frequently propelled forward by its capacity for smut. Show of hands: How many /.ers got broadband or upgraded their modems in order to meet more women named .jpeg or her lovely sisters .mpeg? As far as that goes it's an often overlooked fact that porno movies go back to the beginning of film. The "hype circle" is just another way of saying "lookit that, no nipple pixels!" :-)

    (And yes I realized how it's ironic to ask for a show of hands WRT porn. At least I didn't ask you to show both hands.)

    --
    Erotic is when you use a feather. Exotic is when you use the whole chicken.
    1. Re:What _really_ matters? by Rude+Turnip · · Score: 2, Funny

      I also got broadband to personally email bomb making instructions to children everywhere!

  21. Re:iPod Hype Cycle by mccalli · · Score: 4, Interesting
    ...but mp3 playing and players were well entrenched before iPod showed up

    Not so. They existed, certainly, but well-entrenched? Not really. And only one had anything like enough storage to hold more than a single album (the Nomad, which I seem to remember was first). And even then, the ones that had capacity had nowhere near the correct form factor.

    I know all of this, because I'd been trying to justify getting an MP3 player for month, but couldn't bring myself to do it because I knew that whilst technologically pretty, they were functionaly useless. Then the iPod came out and I knew immediately I wanted one. Could easily fit in a pocket, and could hold a ton of music? Yep - the first of the players to be truley functional. I only had a Windows PC at the time and there was no way for them to talk. I bought an original 5Gig iPod the same day XPlay hit beta.

    Oh, and I've since gone to OS X too, returning to Apple after a gap of about seven years. It's up for debate how much of the iPod's quality acted as a trojan horse there.

    Cheers,
    Ian

  22. Where's cell phones in that cycle? by objekt · · Score: 2, Insightful

    And when some company comes out with the cell phone that doubles as an mp3 player (downloads songs as easily as ringtones), bye-bye iPod. Why carry two gadgets when one will do, and doesn't require a computer?

    --
    -- Boycott Shell
    1. Re:Where's cell phones in that cycle? by ilsa · · Score: 2, Interesting

      when some company comes out with the cell phone that doubles as an mp3 player (downloads songs as easily as ringtones), bye-bye iPod.

      I wouldn't say it's quite as easy as having an iPod, but Nokia has multiple mp3 playing phone models. And the original N-Gage plays games too.

      --
      -- I Am Not A Terrorist.
  23. Re:Apple knows... by thinkzinc · · Score: 2, Insightful

    I agree. They just made the mp3 player more stylish and inproved the interface. This was important but they were certanly not the first company to make an mp3 player. In time the copycats will win the war by underpricing Apple.

  24. Segway? by MojoRilla · · Score: 4, Insightful

    Sometimes, according to Ms Behrens, a technology can be so hyped it may never meet expectations.

    It seems like the Segway fits here. Vast hype, vast expectations, little impact two and a half years after introduction.

  25. I didn't write this, but it's appropriate by Buran · · Score: 2, Funny

    I got a good laugh out of this when I first saw it.

    Apple Product Life Cycle

  26. The *TRUE* technology hype cycle by LordOfYourPants · · Score: 4, Funny

    -5 months: You "discover" a technology at a conference that no one seems to have picked up on.

    -2 months: You read about it in the newspaper 3 months later. The article is done by a guy whose speciality is discussing nothing but gadgets.

    0 months: The technology appears in stores in limited quantities, geeks foam at the mouth trying to acquire it. The girlfriends of geeks shake their head wondering why they would need it.

    2 weeks: The geeks who can't find it in stores buy it on ebay for 3x the store cost. No girlfriends to shake their head at these guys.

    1 year: Regular people begin buying the product.

    1.5 years: Mainstream newspapers report on the popularity of the product.

    2 years: Your girlfriend buys the product.

    2.5 years: Your mother finally hears about the product.

    3 years: Families begin buying the product. The product is finally mainstream.

    5 years: The product begins appearing between the shaving razors and chocolate bars at the check-out counter.

    7 years: The product/technology finally peters out and your grandmother goes around telling people that she knew it was a fad from the start (1 year ago, from her perspective).

    8 years: Slashdot reports on the product.

  27. Lol, you are joking or an idiot or ... by SmallFurryCreature · · Score: 3, Interesting
    Lol, you are joking or an idiot or never seen either of the two techs you descibe.

    The iPod got about 40gb of music and about half an hour playtime. The phones got 32mb and about 2-3 hours playtime.

    iPod market will never be replaced by the phone market. Same reason the real hifi component market is not replaced by the boom-box market. iPod buyers will always want the extra quality that a dedicated product can give them. A gadget that tries to do everything will always end up doing all of them less.

    Two different markets.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  28. word of mouth by spoonyfork · · Score: 4, Funny

    1991: "Don't call, send me an email."
    1992: "$10 for a CD? What a deal!"
    1993: "$3,000 for a 486? What a deal!"
    1994: "Check out this webpage."
    1995: "I'll be out, call my cell."
    1996: "I bought it all online."
    1997: "The number's in my PalmPilot. What? No, it's better than the Newton."
    1998: "MP3s on napster.com? No problem, I've got a cablemodem now."
    1999: "Y2K? Yeah, I've got my bunker stocked."
    2000: "Yeah, I finally got a DVD player."
    2001: "Check out my wireless network. Yeah, all the way to the patio."
    2002: "It costs more but this LCD monitor is the shiznite!"
    2003: (unemployed)
    2004: "Would you like fries with that?"

    --
    Speak truth to power.
  29. Californians Beware! by anubis__ · · Score: 2, Interesting

    "Are all the other devices essentially slaves to the PC - which is the Microsoft vision - or do the functions become spread out to smart consumer devices through the home?

    The article uses the word "slave" when referring to something dealing with technology. Attempting to read the article in California may result in you breaking county law in your locality. http://slashdot.org/article.pl?sid=03/11/25/001425 7&tid=133&tid=103

    --

    "After three days without programming, life becomes meaningless." - Tao of Programming
  30. You have not been reading /. recently have you? by SmallFurryCreature · · Score: 2, Interesting
    Longhorn has been stripped. So MS is not taking the time. It has hyped technology promised it will be in the next version and then broken its promise. Just like it did every single time before.

    But hey it works. Companies delayed adopting OS/2 because MS promised that 95 was going to be so much better. People are delaying switching to Linux/BSD/OSX because MS promises longhorn will be so much better.

    This is hardly unknown in business. Harly davidson made bikes so bad they didn't even work out of the factory. Car companies have for years created models that killed people and they are still around. Air travel is the most dangerous form of transport around (the claim that it is the safest is based on distance travelled, bit mean when you can spend an hour in a car and still be in the heart of amsterdam but an airbus will be two countries away) based on trips and yet most people think it is safe.

    Surviving hype depends on how much we want the hype to be real. We want airtravel to be safe or else we wouldn't do it. It also depends on how we experience the disappointment. iPod buyers only experience it when they are in the shop and see products at half the price. Not often enough to force them to consider that the iPod is not worth the hype.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  31. The 'Lead In' by Alpha_Traveller · · Score: 2, Insightful

    The technology hype life cycle has essentially been pioneered by Microsoft.

    1. Announce a technology "idea", that someone else pioneered, that's nowhere near complete in terms of development.
    2. Develop it for months, maybe years, producing a lull in the market.
    3. Finally release it, but in Beta.
    4. Finally complete the beta, making the thing gold while it should still be nothing more than a beta.
    5. Start "round 2" of producing a product that should still be in beta, and call it version 2.
    6. Announce version 2, three months after you decide what the feature set will be, and start working on it.
    7. continue the cycle.

    --
    "Love is like pi - natural, irrational, and very important." (Lisa Hoffman)
  32. Spelling... by KontinMonet · · Score: 2, Funny

    ...'successful' correctly helps a lot.

    --
    Did he inhale?