Tapwave Zodiac Owners Celebrate the Release of LJZ
wraggster writes " Tapwave Zodiac owners today enjoyed the Release of a major multiple system emulator called LittleJohn Z that includes such systems as Snes, Genesis, PC Engine, Nes, GBC, Wonderswan and NeoGeo Pocket. Sites such as Zodiac Gamer & Zodiac Emulation have more information on this release."
Saw one of these in CompUSA the other day, but wasn't all that impressed, and there didn't seem to be much software. Something like this software though could really make it a neat little piece of hardware to have. Nice display at the front of the store, how well are they selling?
i'm sorry, I disagree with the other poster. The Zodiac has the potential for greatness. It's seems to be a very "do/modify-it-yourself" device. My predicition is that the mod community will be more influential than the commercial programs available for it...
Does this mean that a port may be in store for other Palm OS PDAs? I wouldn't mind taking something similar for a spin on my treo 600...
Anyone know of a good place to download ROMs anyways?
You know, that's a question that I ask myself every day when I get out of bed...well, not really. But I do wonder about good places to get roms...Most of the best ones, the small sites, with just the ones you were looking for were shut down/faded away; which could have been because of the crackdown on pirate software circa 99/00.
On another note, I've seen emulators for PSX/N64, but they ran so slow, it wasn't even worth it. I'd like to see one that has real time capabilities for consumer level processing power.
and just where are you gonna stick the CD in? unless you wanna buy a gigabyte memory card for it.
seriously, there's no reason to diss the 8/16 bit. they haven't been established on this platform yet. he's obviously pleasing as many people at once with der uberemulator. if you want 32 bit, get the gba emu. I don't expect n64 emulation, either, the games are big, and 95% of the games wouldn't play right on its controller. be realistic.
ePSXe seems to work great as a Playstation emulator and it's free to boot, though you'll need a BIOS file, which a quick search on google will yield. You can play orignal PSX cds, backups and ISO images.
As for N64 emulation, I'm not too up on it, but Project64 seemed to work pretty well from my limited experience with it. The problem is that the N64 is a fairly hard machine to emulate and many times they had to test individual games and work on getting those working.
"Our opponent is an alien starship packed with atomic bombs. We have a protractor."
You are somewhat mislead here.
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Most N64 roms are around 16-35 megs in size (sound and all), Mario 64 was around 14, unless memory fails me.
Most PSX images are ~500-700 mb, but if you rip away the movies/music/voice many will abate to a humble 100-300mb, which easily fit on a 512, or even a 256 card, which are not too expensive. In addition, most PSX emu's designed for small-storage platforms [PPC PlayStation Emu's for example] support playback directly from compressed (think: zip) files. That puts the average game, sans most music, movies, and voice-acting, on a comfortably affordable 256MB SD card. There are exceptions both ways, though, as some games [mostly RPGs] do need their sweet 600MB, and most fighting/recing games [see Driver, Tekken] can easily make due with 16 to 64.
http://www.pdai.org/forums/index.php?showtopic=
^master list of PSX rip sizes
Genius may have its limitations, but stupidity is not thus handicapped.
there were a lot of big games. paper mario being one of the largest. but, besides the size of the games... imagine the memory requirements for it. if an xbox can barely run an n64 emu (it required a virtual memory driver!), I doubt a handheld would be able to do it sufficiently
I'm sorry, but you are mistaken. When talking about RAM, Xbox has 32MB, which it puts to good use in it's games. But the Zodiac has 2 models. One features 32MB RAM (same as Xbox) and the other, for $100 more, features 128MB RAM. So while I think there's other issues as to why N64/PSX emulation wouldn't work on Zodiac, RAM isn't an issue.
I'm sorry, but you are mistaken. When talking about RAM, Xbox has 32MB, which it puts to good use in it's games.
I'm sorry, but you are mistaken. when correcting someone, make sure your are actually correct first. The xbox has 64MB of ram.
TIAEAE!
ePSXe worked pretty well for me on ~1.5GHz.
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You guys need to look at suprnova.org. I saw torrent files that had a 10 gig dl of every snes game out there and a 3 gig one for every nes game. I don't know if they are still there, but I'd keep my eyes out to try downloading those.
:)
Then you can carefully find the games you owned and delete the rest of the illegal ones
I use 1964 and project 64.p hp
Here's a link to them (anr more):
http://www.emuparadise.org/emulators/n64.
Get your n64 roms here:
http://www.emuparadise.org/roms/n64/
So while I think there's other issues as to why N64/PSX emulation wouldn't work on Zodiac, RAM isn't an issue.
Yes it is, but not because the chip isn't there. The OS (PalmOS 5.1T, if I remember right) only uses about 14MB for functions typically associated with RAM. (fast temporary storage, basically). The rest (18 or 114 MB, depending on the model of Zodiac) is analogous to hard drive space - long term storage. The thing is, Palm hardware, Tapwave included, uses physical RAM for both types of storage, so it looks on paper like it has plenty of RAM. In actuality, it only has a small portion of the total RAM that it can use in emulation.
This was a pretty big point of contention, and something I verified before I bought my Zodiac - there is no performance difference between the Zodiac1 and Zodiac2 because the "working" RAM is the same - the only difference is "storage" RAM.
Dare to Hope. Prepare to be Disappointed.
Um, because most keyboards, PDAs, or handhelds such as the Gameboy Advance don't have a Z-trigger and joystick for the N64 nor do they have 8 buttons (10 if you count start/select, 12 if you count R3/L3) nor dual analog sticks for the PS1/PSX.
After the 16-bit era, controllers went insane. PS1/PSX added 2 extra buttons at first, but dual analog sticks!? Whoa! What next? Built in vibration AND wireless?! Nintendo moving the d-pad to the sidelines with the N64? Yeah, RIGHT. What next? Microsoft enter the video game industry with their own system?
Okay, looking at the price for the Zodiac 2:
$399.
WHAAATT?!??
$399
WHAAT??!??
I said, $399
WHAT????
$399.
Do I think this costs too much?
YEAS!@#!@#
Maybe I'd get one if they vastly reduced the price.
O-KAY!@!@#@#@