Internet2 Speed Record Broken
RevKa writes "InternetNews.com has a report of a new Internet2 land-speed record. The old record was nearly cut in half: the two parties, California Institute of Technology (Caltech) and the European Organization for Nuclear Research (CERN), 'transferred 859 gigabytes of data in less than 17 minutes.'
InternetNews goes on to say, 'This record speed of 6.63Gbps is equivalent to transferring a full-length DVD movie in four seconds.' Various scientific purposes were mentioned 'as well as commercial applications from entertainment to oil and gas exploration.'
The article ended with hardware specs 'S2io's Xframe 10 GbE server adapter, Cisco 7600 Series Routers, Newisys 4300 servers using AMD Opteron processors, Itanium servers and the 64-bit version of Windows Server 2003.'"
how much bandwidth does doom3 need for network gaming?
I think we've well surpassed what a station wagon full of backup tapes can do now....
Most desktops don't have that much bandwith on their FSB!!
If you keep throwing chairs, one day you'll break windows....
'This record speed of 6.63Gbps is equivalent to transferring a full-length DVD movie in four seconds.'
Yeah, that's the message we want to convey to the MPAA. Everyone knows the Internet2 is all about pirating DVDs.
here are some other records (taken from here:
Current Records
IPv6 Category
Single Stream Class: 46,156 terabit-meters per second by a team consisting of members from the California Institute of Technology (Caltech) and CERN across 10,949 kilometers of network.
Multiple Stream Class: 46,156 terabit-meters per second by a team consisting of members from the California Institute of Technology (Caltech) and CERN across 10,949 kilometers of network.
IPv4 Category
Single Stream Class: 69,073 terabit-meters per second by a team consisting of members from the SUNET, the organization for the national higher research and education network (NREN) of Sweden, and Sprint across 16,343 kilometers of network.
Multiple Stream Class: 104,528 terabit-meters per second by a team consisting of members from the California Institute of Technology (Caltech) and CERN by sending 859 gigabytes of data across 15,766 kilometers of network in 1037 seconds (just over 17 minutes), for an average rate of 6.63 gigabits per second.
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We are the collective Slashbot HiveMind
.... the RIAA and MPAA sue Internet2 as being a potential source for copyright violations by being able to steal a movie in 4 seconds or an album in 0.0003 seconds.
I am
Explaining it like that is likely to draw the wrong sort of attention - How long until Jack Valenti and his crew of RIAA/MPAA thugs descend on this new menace to their livelihoods?
Incidentally, for some reason gmail has decided to give me 12 invites - they will go to the first 12 logged in posters telling a funny joke involving ESR or RMS, bonus points for use of ASCII.
Making the moon less necessary since 1998.
1, Manage to transfer your data at 6.63Gbps
2, ???
3, Profit!
Why don't they do this test with an OS like *BSD (or Linux), with its highly-tuned networking stack?
Cheers,
Erick
http://www.busyweather.com/
RMS walks into a bar. Bartender says "Hey, we don't allow hackers in here."
RMS Says "Huh.. that's GNU'S to me."
No todo lo que es oro brilla
This is straight from the article:
Internet2 is fast -- Abilene, a U.S. cross-country backbone network, blasts data at 10Gbps. But transoceanic networking is another story. There are hardware and software issues to overcome, Gray said.
For example, one limiting factor is that the fastest available interface for PCs is the PCIX64 Bus Isolation Extender, which can only handle 7.5Gbps.
So... Let me get this straight... The problem these guys have is that they are using PC to connect to, and send data on, Internet2?
I remember a time when "serious" CS researchers would not touch a PC with a ten-feet pole. Times have changed, indeed.
The right to offend is far more important than the right not to be offended. (Rowan Atkinson)
This makes even the Japanese and Korean connections http://slashdot.org/article.pl?sid=04/09/02/132221 5&tid=95/ look pitifully slow.
Just what we need the ability to watch 30 high def soaps at once...
Just realised the file was in our proxy cache!!
What kind of equipment is needed to achieve the necessary Disk I/O to match the network throughput?
The article doesn't seem to say what protocol was used. I was hoping to find out if it was TCP or TCP based like iSCSI or something lower level. If it's lower level. The second thing is about the s2io card. I'd like to know if it has true TCP offload capability like stateful packet handling and processing, ie: strip headers off at NIC level and dma to host memory. Even S2IO's site doesn't elaborate on that. Anyone know?
I'm sick of waiting 2 mins to transfer a DIVX movie to a different partition. :P
For us, average nerds, if we ever got connection that fast, it would still feel slow because of our storage speed.
Anagram("United States of America") == "Dine out, taste a Mac, fries"
Maybe this will help
PCWorld
Looks like they were using next-generation Internet Protocol version 6 protocols, but I am not sure if that encapsulates some next generation of TCP/IP as well
The phaomnneil pweor of the hmuan mnid. Fcuknig amzanig eh!
Itanium servers and the 64-bit version of Windows Server 2003
This reminds me of another article this week where a guy strapped jet engines to a wheel chair....
"All great things are simple & expressed in a single word: freedom, justice, honor, duty, mercy, hope." --Churchill
I would like to know the benefits this sort of bandwith testing brings about. Does it help determine bottlenecks in current technologies? Help determine roadmaps for future techs? Or is this just some testosterone releasing between researchers? :)
I guess they wanted to leave themselves some room for improvement and therefore started off with Win2003...
Oh well, what the hell...
Seems to me that everything we do in life it to have more fun. Why is technology beneficial to us, because it makes our lives more "fun" or gives us more time to have fun. If it weren't fun why would we want all this technology to extend our boring lives.
Sorry, but Google apparently doesn't know the unit Libraries of Congress per second.
The Tao of math: The numbers you can count are not the real numbers.
Look, here I have a 80GB HD full of... um.. arthouse movies. I pick it up, move it a meter. Takes around half a second. Thus I am moving effectively moving data at 1280Gb/sec.
Beats their record.
Oh? It needs to go over wire. Fine.
Be amazed at my 80GB Harddrive over Cat 5 FLYING FOX!!
Bwahahaha.
Norman Cook's Ode to Sl
This type of speed is for shared backbones - improving qos for tens of thousands of users at a time. You're not going to get these speeds between two endpoints.
3dfx had some commercials a few years ago that had a documentary-style voice talking about how advances in technology could help create a better tomorrow, more efficient farming that would feed the world, and so on, and then some guy says "hey, or we could use it for games!", and then they introduce the voodoo-whatever-number-it-was-at-the-time.
10 PRINT CHR$(205.5+RND(1)); : GOTO 10
Sure it's fast, but it's not that great. SuperJANET 4 is running on a 10Gbps backbone with plans to increase it to 20Gbps in the near future.
:)
There's nothing quite like having a 2.5Gbps net connection coming straight into your department at uni
Ok boys. Did y'know that y'all were doin 6.63Gbps in a 5.5Gbps zone?
I'm afraid I'm goin' t'have t'write y'all up for speedin'.
The only reason we have the rights we have is that people just like us died to gain those rights. -- Cheerio Boy
These Internet speed record experiments are interesting, but the issue of scale is rarely addressed. Okay, so a team of researchers were able to go faster than the speed of bad news, but what happens when the server load is a bit higher than just one transfer?
Or does Internet2 use some exotic de-centralized transfer method that renders the paradigm of servers laughably obsolete?
Happiness is relative, Based upon the way we live.
I agree that bandwidth is great, but applications like distributed file systems are much more sensitive to high latency. Any stats on Internet2 latency?
They needed data. They started with DVDs they owned, but a few dozen only added up to about 1/8 of what they wanted. Renting was too expensive and they were worn out from ripping the first 12. The solution was obvious ...
The connected the Winblows 2003 server and used it to collect data. Within minutes, it was rooted and it's reputation for good network connectivity spread quickly. In a day or two, the multiple terabyte array was filled with music, movies, porn and warez. The data was then transfered to reasonable hardware and the test was performed.
Friends don't help friends install M$ junk.