The Secret Behind the iPod Scroll Wheel
Grump sent in a story saying "Ask any iPod user what they like the most about their device, and most will probably mention the scrollwheel. Here is the story behind the company that makes it (hint: it's not Apple). Great not just for the history, but insight as to both how Apple's design process works, and how the scroll wheel itself works."
25 years ago, Tektronix graphic terminals had scroll-wheels for cursor movement (this was before mice became widespread). And Hewlett-Packard had an innovative scrollwheel that was usable in both directions (in conjunction with the cursor keys) on the 9836 series desktop computers.
The company that designed the scroll wheel is Synaptics. They have another product called the Fingerprint TouchPad that is basically a tiny fingerprint scanner/authentication device. I've always thought that this kind of device would be great if it was integrated into something I have hold to use, such as my cell phone or mouse. Biometric security isn't absolute security, but it can be one level of security that is nearly invisible if implemented correctly. Neat stuff.
Volume goes up and down, but we're all used to round nobs for that. I can think of very few instances where a up-down lever is used to control a device instead of a circular mechanism.
Car stereos, but that's relatively recent, what else?
Cool little article, although, I have heard of synaptics before - actually L-O-N-G before. Anyone who installed Linux on an old HP laptop can tell you that!
DAMN YOU OCTODOG! DAMN YOU TO HELL!
The company made a straightened-out version of it for Creative's Zen Touch
It amazes me why they haven't considered making a mouse with this straightened-out version. Scroll wheels for mice would benefit from some development. Mine keeps getting stuck and makes an annoying sound when scrolling
Obviously you don't RTFA too often - I'd say about half of the stories on Slashdot use text directly lifted from the article in the summary.
I don't see what the problem with this is. Why should someone bother writing a summary for a story submission, when there's a perfectly good one available in the article itself?
I suppose it technically is plagiarism, but considering that the story submitter doesn't really stand to benefit from it I don't see how it matters. Have you ever heard yourself say "Damn, that was a kickass summary. That story submitter must be a freaking genius!"?
No? Didn't think so.
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That's frequently the case...I wish more people would at least prepend a "Quoth the article."
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You can get more information on the geeky side from http://www.synaptics.com/technology/cps.cfm
That's not a clickwheel, it's a thumbwheel. Sony actually has a patent on clicking thumbwheels in Japan. But anyway, the problem with thumbwheels is the same as mouse wheels, you have to "pedal" the thing to go through long lists. That is, you have to remove your thumb from the wheel when you've scroll all the way one direction, then put your thumb back on at the other end and scroll again.
It works, but in very long lists it is noticeably inferior to a circular wheel you can stay on. Try scrolling through your list of all songs on your Rio. It doesn't work well, and this is proably why the Rio has you select the first letter of the song first and then go to the list (at least the Karma does).
I love the ipod, but hate the scroll wheel. I use my ipod in my car frequently. sometimes scrolling through that thing is worse then driving and talking on a cell phone. i look down, i'm one 'click' above the artist/song that i want, look at road, look down, scroll ever so slightly, end up one notch past what i want, look at road, look down, scroll ever so slightly, one notch past again, and so on.
the new click wheel looks a lot nicer and would probably solve that problem, but i have the old one.
Cheers! Yes, that is pretty much how I was thinking it worked.
Aside: I remember having an old Sony Trinitron 14" TV once, and it had a similar system for changing channel. It was very annoying if a fly decided to walk across the buttons, because the channels would change as the fly walked across!
I have an original 5Gig iPod. No touch sensitivity here, the scroll-wheel is mechanical. So the wheel was done for design reasonss, not purely for touch sensitivity.
Also, look at the very latest iPods - I allowed myself a wry smile here, as I'd always mainted that capacity disregarded, the original iPods are better designed than all but the newest ones because they don't depend on a row of buttons at the top. Apple clearly agreed, the buttons have disappeared and the pure scroll-wheel interface has returned.
So there's two strikes regarding the wheel being chosen for design, as opposed to cost features.
Cheers,
Ian
Mayhaps you could do everyone a favor, Taco, and just redirect the slashdot domains to BoingBoing, and save us having to check two different feeds every hour. :P
Three of the top eight stories are from BoingBoing this AM. Geep. I'm all for wider dissemination of information, but come on...
What does it mean to wake out of a dream
and be wearing someone else's shorts?
BNL, Born on a Pirate Ship (1998)
It's such a step forward in UI I expect to see it other places soon. the move to put the play/fwd/etc buttons on the wheel just adds to the functionality. I think it would work very well on cellphones, or pdas. it's a brilliant design.
CP#$B
free ipod and free gmail!
There's one factual error in the article. Synaptics didn't design or manufacture the mechanical scroll wheel on the gen1 iPods.
Apple's contrbition to the "invention" of the GUI is to copy and make prettier. Show me examples of things they've invented in the GUI and I'd be shocked if there isn't prior art.
1. Pull-down menu
2. Drag'n'drop
3. Direct windows manipulation (moving & resizing)
I hope you can find now a decent posttraumatic treatment?
I'd like to know how many Apple employees actually use the one-button mouse. After all, OS X takes advantage of a two-button scroll wheel mouse; Safari even opens links in a new tab if you middle-click. And using X11 programs with a one button mouse is just pathetic.
English is easier said than done.
Some more, some GUI, some not:
... etc...
...man this list is gonna go on for quite a while...
1. Icons which stand for objects rather than actions.
2. Partial window updates.
3. Desktop switching (how people forget).
4. Peer-to-peer networking for personal computers.
5. Integration of screen WYSIWYG with laser printers (yes, Apple beat Xerox to integration with PostScript).
6. 3.5" floppies.
7. Soft eject.
8. SCSI (Mac Plus was the first).
9. Built-in synthesizer.
10. Speech synthesis in software with no added hardware.
And let us not forget all the NeXTSTEP innovations, as Apple is largely run by NeXT nowadays:
0. 3D "chiseled" UI. WAY before anyone else.
1. Read/write CDs
2. The first usably fast, all-OO development environment (c'mon, Smalltalk on the Alto was s l o w). And still one of the very best! Amazing.
3. Display PostScript (NeXT largely coded it; Adobe went along for the ride).
4. Multi-media mail (pictures, fonts, embedded file icons).
5. Multi-media news reading (Newsgrazer drove the USENET nuts for a while).
6. VLSI used in a PC or workstation.
7. Real-time scrolling and window dragging.
8. DSP used in a PC or workstation, plus extensive, sophisticated synthesizer and sound processing internally (I'm looking at you, Amiga wannabees).
9. SCSI2
10. Real-time 3D graphics.
11. Ooh, ooh, The World Wide Web...