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Online Game Event Sparks Player Riot

Grimwell Online is carrying a story entitled When does an Online Game go too far?. It details a post to a news group about a world event in the newly released A Tale in the Desert 2. The online game, which simulates an ancient Egyptian culture, was full of angry players after a developer-run event used openly discriminatory language against the female gender. Details on the event can be found at the ATITD2 Wiki, and commentary can be found on TerraNova.

48 of 758 comments (clear)

  1. Whaaaaa! by Anonymous Coward · · Score: 4, Insightful

    When a game goes to far I don't play it anymore.

    This is just more of that post-modern victim shit. Some chicks got bent outta shape because a CHARACTER in a GAME set in ANCIENT EGYPT didn't treat their characters like empowered 21st century soccer-moms.

    1. Re:Whaaaaa! by Ced_Ex · · Score: 5, Insightful

      And I suppose a WWII game that had Nazi Death Camps for Jews is anti-Semetic?

      --
      Live forever, or die trying.
    2. Re:Whaaaaa! by NoData · · Score: 4, Insightful

      The thing is...ATITD is small beans. But imagine if a major online gaming world...like, say, Everquest, backed by a major corporation like Sony....had a situation where one of the game *developers* (rather than a player) had an NPC calling players, say, racial or religious slurs (which, surprisingly, seem to evoke more outcry than sexism)...Just because the NP *character* was a bigot. I don't think that would be tolerated. And it would probably make the national news. There is the sort of lack of wisdom in antagonizing your players at such a base level, in tension with the creative freedom of the developer to create discomfort. I don't think any laws are being broken here, but the prudence of ATITD's choice can certainly be questoin.

    3. Re:Whaaaaa! by boinger · · Score: 4, Insightful

      The fact that you think that *anything* that "happens" in an online game would *ever* make any amount of news other than those which deal with online games as a matter of course illustrates how out of touch you are with real life.

      --
      Send your friends messages of love at fuck-you.org
    4. Re:Whaaaaa! by SnapShot · · Score: 5, Insightful

      I woudn't consider the historical revisionists who claim that Nazi death camps didn't exist to be from the "left". And, it seems like the major proponent of the "pirates don't rape and pillage" crowd are the writers of poorly researched historical romance novels and bad Hollywood movies. In other words, generally stupid but hardly pursuing a devious political agenda. Finally, I've never heard any one ever claim that slavery never happened, but I don know a few people who claim that the slaves were actually better off before the "war of northern aggression".

      In other words, please don't lump all hyper-sensitive morons with those of us on the "left" that actually believe in the first amendment and I'll try to remember that not all of you on the "right" are racist, ignorant, religious fanatics. Deal?

      --
      Waltz, nymph, for quick jigs vex Bud.
    5. Re:Whaaaaa! by Elwood+P+Dowd · · Score: 4, Funny

      Maybe he didn't.

      But if you do understand what "post-modern" means, then you'll be the first such person that I've ever met.

      --

      There are no trails. There are no trees out here.
    6. Re:Whaaaaa! by praedor · · Score: 4, Insightful

      Did the game promise to NOT test you? Did it promise to be absolutely boring and never ever offensive in any way? That there would NEVER be conflict and that everything would be (boring) fuzzy happy bunnies? Did it promise that, being based on human interaction (in a frickin' ROLEPLAYING game) would be totally neutral and without any color or spice? Did it promise that the universe would be peopled entirely by nothing but sameness and blandness? Did it promise that the roleplaying would actually REALLY be roleplaying and would just be some glorified, graphical, and HEAVILY moderated chat room?


      If you don't want to eat simulated shit, don't play roleplaying games because somewhere, sometime you will end up being fed shit, but then...it's just a damn ROLEPLAYING game!


      Get into the ROLE and forget your modern sensibilities. Sheesh.

      --
      In Bushworld, they struggle to keep church and state separate in Iraq as they increasingly merge the two in America.
    7. Re:Whaaaaa! by Vaevictis666 · · Score: 4, Informative

      Not that I imagine that anyone will read this this far into the discussion, but for the record - The trader involved came from outside of Egypt, and it's not a strech to go back 2000 years and find places not that far from ancient Egypt that most definitely held this world view.

    8. Re:Whaaaaa! by Rei · · Score: 4, Informative

      Next time you're going to plagiarize, link the article you're plagiarizing from:

      http://www.thekeep.org/~kunoichi/kunoichi/themes tr eam/women_egypt.html

      If you were going to be honest in your plagiarism, you would have gotten to:

      "but women are seen to be dancers, musicians, acrobats, sacred 'prostitutes', maids, kitchen staff, field workers and much, much more." ... and this is just in artwork.

      You should have plagiarized "Women's Education and Career" and "Women and the Law". Of course, your choice of plagiarism source doesn't go into the legal aspects, which I focused on, which were *very* progressive toward women (as I mentioned, even guaranteeing equal pay for equal work; they could also offer testimony for trials, start legal proceedings, determine inheritance for her children, etc).

      Here's the summary of the article that you plagiarized:

      "Egyptian women had a free life, compared to her contemporaries in other lands. She wasn't a feminist, but she could have power and position if she was in the right class. She could hold down a job, or be a mother if she chose. She could live by herself or with her family. She could buy and sell to her hearts content. She could follow the latest fashions or learn to write if she had the chance. She loved and laughed and ate and drunk. She partied and got sick. She helped her husband, she ran her household. She lived a similar life to that of her mother and grandmother in accordance with ma'at. She was an ancient Egyptian woman with hopes and dreams of her own... not too much different we woman of today. "

      Seriously - how dishonest can you get? No surprise that you posted as AC.

      --
      Did you really name your son "Robert');DROP TABLE Students;--"?
    9. Re:Whaaaaa! by lawpoop · · Score: 4, Funny

      Yeah, no one does, you neo-colonialist!

      --
      Computers are useless. They can only give you answers.
      -- Pablo Picasso
    10. Re:Whaaaaa! by Feanturi · · Score: 4, Interesting

      There is the sort of lack of wisdom in antagonizing your players at such a base level, in tension with the creative freedom of the developer to create discomfort.

      I started losing interest in Star Wars: Galaxies right around the time of the Imperial Crackdown. It was supposed to really kick things up and create tensions between the factions. As a Doctor, I resolved that from the time following the Imperial invasions (scripted within the game, meant to cause a lot of death and panic among only a certain population of the game), that I would henceforth only provide my services to Rebels. Imperials or neutrals were out of luck. Well, a neutral could get service if I could be assured by a trusted source that they were truly neutral and not a covert Imperial. I should explain, to those not familiar with the game, that the services of a Doctor are very much in demand, and practically taken as a right by many players. It's hard to be known as a Doctor, because you are constantly plagued with people sending /tells insisting that you come buff their stats, as though you had nothing better to do.

      So, quite a lot of people got very pissed off, and some were accusing me of being exactly like a racist. A racist?? This is a fucking war, people! The problem was that so many players regularly socialized with people of whatever faction relative to their own. I don't know what the factions were really for other than those that particularly sought PvP action. Everybody just sort of picked a side, and picked their friends and business associates independantly of that. None of the Rebels were upset of course, none of them pointed out any unfairness, as they were getting the service. Only the people who were refused service that they felt they had some kind of right to, as equally paying customers of the game, not even considering their characters or the environment we were playing in. Or even considering that this is service rendered by a player, a person not obligated to do JACK SHIT for anyone else at all. They just started screaming "racist!" and other stupidity. Not very much roleplaying going on there at all, and just to get some peace I had to revoke my policy after a mere two days. I did manage to start an ongoing war between my guild and an Imperial guild though, with a related action. That was pretty satisfying, even though they handed our asses to us a lot, that wasn't the point.

      Anyhow, I wasn't happy with the fact that the whole game world there is just too comfortable for everyone. "It is a period of civil war", what the hell is wrong with acting like it? Everything, apparently.

  2. Were they really women? by The+I+Shing · · Score: 5, Funny

    The irony is that all the women playing the game were actually guys pretending to be women.

    Seriously, though, this guy could end up with a lawsuit on his hands. I think he would be wise to issue a public apology pretty soon.

    --
    You are in error. No-one is screaming. Thank you for your cooperation.
  3. Ancient Egypt? by _Sharp'r_ · · Score: 4, Interesting

    Right, because it would have been so much more realistic for them to portray ancient egypt as "gender-neutral", right?

    Maybe they were just going for authenticity?

    --
    The party of stupid and the party of evil get together and do something both stupid and evil, then call it bipartisan.
    1. Re:Ancient Egypt? by _Sharp'r_ · · Score: 5, Insightful

      Nice try at being funny.

      According to the article, it's an online game and one of the developers made a plot character that refused to trade with women, calling them slaves, etc...

      Apparently he just wanted to bring out the fact that in ancient egypt, the role of women wasn't exactly like it is today, but a bunch of women are standing on their "right not to be offended by anyone, even in a game" and quitting.

      --
      The party of stupid and the party of evil get together and do something both stupid and evil, then call it bipartisan.
    2. Re:Ancient Egypt? by kmb · · Score: 4, Insightful

      Um, I rail against the inhumane treatment of women far more than what a few very fortunate, anorectic women can do. Ever consider that the media would rather talk about (and run accompanying photos of) the models? Hell, the American media would rather talk about the trial of one American male who is charged with killing his wife (hardly an oddity) than, well, almost anything else.

      Never assume that just because you don't hear about it, it's not happening.

    3. Re:Ancient Egypt? by lawpoop · · Score: 4, Insightful
      "This is what drives me crazy about feminists. They'll rant and rave about a model making $50K for appearing in a swimsuit in a beer ad being "exploited", but are *silent* about the so-dehuminizing-its-absurd treatment of women in most Islamic socities, including those subgroups in the U.S> "

      Which feminists are you talking about? Feminists are about the only group that routinely complain about the treatment of women in muslim societies. If you don't believe me, take a course at your local uni or talk to an actual feminist, not some woman you know complaining about models.

      --
      Computers are useless. They can only give you answers.
      -- Pablo Picasso
    4. Re:Ancient Egypt? by protohiro1 · · Score: 4, Insightful

      This, as mentioned by other posters is not true. Not even a little bit true. All feminists deplore the treatment of women in places like Saudi Arabia.

      The real problem here is that you don't really understand feminism. A lot of feminists support a woman's right to appear in sexy ads to her heart's content, as long as she is in control of her career. What they object to is not the women involved in modeling, but the peddling of unrealistic images of beauty for women. Also the implication in beer ads that women are not actual people, but merely objects for sexual gratification. Furthermore, few feminists would advocate actually censoring such imagery, but merely attempt to speak out at let people hear that there may be other ways to look at things.

      But I get what you are saying. Liberals don't hate muslims enough.

      --
      Sig removed because it was obnoxious
  4. Been there, done that by mekkab · · Score: 4, Interesting

    As for the "societal implications of this behavior" This territory has been covered before, years ago. The analysis done, the poor quality undergrad papers written (by me), its done.

    As an in-game device to create tension and conflict; awesome. Job well done.

    --
    In the future, I would want to not be isolated from my friends in the Space Station.
  5. Never offend your audience... by LostCluster · · Score: 4, Insightful

    I'm pretty sure the developer thought that this would be funny... people seem to get offensive and funny mixed up these days.

    You should know better when designing something from a broad base that if you offend people, those are potential customers you won't get. Turn away too many potential customers and yhou won't have enough actual customers to make anything work.

  6. Uhmm.. by Anonymous Coward · · Score: 4, Insightful

    How about not playing if it offends you so much?

  7. A good experience by JoshuaDFranklin · · Score: 5, Insightful
    Tepper stated that he will continue to "create situations that cause some discomfort."

    If you're just playing the game to have some fun, and don't care about historical "accuracy" or at least realism, this would be annoying and possibly offensive.

    If you're playing it to experience a world, I think it's completely in line. Slavery, racism, and sexual discrimination are all part of history (and our world today), and being confronted with them in a online gaming experience could be much more powerful than, for example, reading in your textbook that Denmark abolished the African slave trade in 1803.

    1. Re:A good experience by fizban · · Score: 4, Insightful

      The problem arises when different people are playing it for different reasons, in which case there needs to be a set of *community agreed upon* rules of conduct. In this case, there were, but the gamemaster chose to ignore them.

      So, if the gamemaster starts ignoring the community rules, then you have problems. In these instances, the gamemaster needs to be clear up front about how he/she is going to play the game and also state why it will be different from the community standards so that those who don't agree have the option to not play. For instance, in this case, the gamemaster should have been upfront and said that he was going to be portraying ancient Egypt in a true-to-life manner, so any characters that would have been of slave status in that time period may be treated that way in the game. If the gamemaster is doing this for educational purposes, it's great, because roleplaying is a great way to learn about things in a very personal manner.

      However, if he was just playing the game this way for non-educational purposes, just entertainment for himself, then I question his ethics. Roleplaying as a Nazi or slave trader for purely entertainment purposes is not what I would consider a healthy mentality. Doing so to spark discussion on issues of race and gender discrimination is fine, but again, it needs to be stated upfront that this is what's happening.

      --

      +1 Insightful, -1 Troll. What can I say, I'm an Insightful Troll.

    2. Re:A good experience by gorbachev · · Score: 5, Insightful

      Why does roleplaying as a nazi, slave trader, or any other "evil" character for purely entertainment purposes make someone sick?

      To me it's just a classic good vs. evil situation, the more evil, the more interesting the situation is.

      It's the same thing as when asked actors and actresses generally agree that playing evil characters is much more rewarding and, yes, fun, because they get to express themselves more than playing a do-gooder, generally speaking.

      Would Star Wars have been the same without Darth Vader, an archetype of evil? No, it would have not. His presence made the movie much more entertaining, by far. Does that make George Lucas sick? Don't answet that... :)

      --
      In Soviet Russia, I ruled you
  8. Player-Based by TheFlyingGoat · · Score: 4, Insightful

    The Terranova link has a comment that says the discrimination was widespread and player based. That doesn't seem like it was discrimination from the organizers of the event. So although it's sad, I don't think they're in danger of losing a lawsuit.

    There's been a lot of people using racial slurs on gaming servers lately. It's a shame that it's so widespread and that very few people say anything when it occurs during gameplay. I miss the days when you'd hear "nice shot" or "good luck" on a server instead of a bunch of insults.

    --
    You have enemies? Good. That means you've stood up for something, sometime in your life. --Winston Churchill
  9. Views of a player by kathgar1 · · Score: 4, Interesting

    While I did not personally attend the event, I have heard quite enough about it. The trader did not come from Egypt, but a foreign land. I've discussed this event way too much as it is though so I do not feel like going into it a length now. BTW, you already killed our wiki

  10. Whats the big deal? by PktLoss · · Score: 4, Insightful

    So a game based in a period of human history would like to present a sterotype present in that time period... In one charecter (so far), widely regarded by many NPCs to be a theif and a scoundrel...

    I'm tired of whitewashing history (will I be flamed by those who would consider that a racist remark?). Bad things happen, people were enslaved, tortured, killed, etc, based on pretty much anything. It was bad, we know that, lets move on, but lets also not forget that it happened.

    Game publishers, programmers and authors should be applauded for being willing to tackle issues present in the period they choose to set their work, it is a difficult and tricky business.

    Perhapps users could/(should?) be warned during charecter creation that their chosen avatar will effect game play, heck, list it as a feature. If you play female some NPCs wont trade with you, if you play a white guy you won't be able to jump, if you play someone of X decent you will be better at Y, etc.

    1. Re:Whats the big deal? by Neil+Watson · · Score: 5, Insightful

      The sad thing is, history is still repeating itself today. Instead of complaining about how people are treated in a game how about complaining about how people are treated in real life. Get out of the basement people!

    2. Re:Whats the big deal? by sTalking_Goat · · Score: 4, Insightful
      If you play female some NPCs wont trade with you, if you play a white guy you won't be able to jump, if you play someone of X decent you will be better at Y, etc.

      The thing is ALL RPG's do this already, with fantasy races and classes. There were lots of MUDS that I played where if you were an Orge or a Drow or a Giant, some of the NPC vendors wouldn't sell you anything, and if you were Evil you'd get jumped by city guards. It went with the territory. Yet whenever anyone tries to aplly this to gender especially people become very angry. Its a huge double standard.

      --

      My days of not taking you seriously are certainly coming to a middle...

  11. Slashdot bias against this article....? by Rahga · · Score: 5, Funny

    While a good deal of posters will take the objective viewpoint, I don't think you'll find a ton of sympathy for the female players here in slashdot.... Let's face it, most of these folk happen to be guys that are discriminated against by females every day.

  12. Perfectly acceptable given circumstances by MaineCoon · · Score: 5, Insightful

    Anyone who has played the game will know that ATITD is about roleplaying and community. It is about building a civilization, and rising as a civilization to meet challenges. I haven't played the game in a year and a half, but I think most of what was true then holds true now.

    The incident in question (for those who didnt RTFA) involves a game event where a staff-controlled character, a merchant, travelled the world and traded with people. Females were treated as slaves - which, given the place and time that this role playing game portrays, was not necessarily an inaccurate representation. Should a game whose purpose is roleplaying (and to an extent, re-enactment) set thousands of years ago, represent modern day values? That is up for the players to decide. They took for granted modern day values, but never passed any laws to enforce them (which was entirely within their power).

    So when an event-character comes along, behaving perfectly appropriately given the location, era, and currently enacted laws - yet inappropriately given modern day values - people are expressing outrage...

    If the players wish to truly do something, a riot is the wrong way to go. This is a game that they have control over, and this was a challenge that was presented to them in game and should be met in-game. The players should use the legal system within the game to pass an equal rights act and abolish slavery.

    Keep it in-game, where it belongs.

    --
    Hunt your preferred prey at Aliens vs Predator MUD. Join the war at avpmud.com port 4000
    1. Re:Perfectly acceptable given circumstances by FortKnox · · Score: 4, Informative

      WELL SAID! Wow.... I think the game developer was successful at something. Showing people not to take a thing for granted. If its in their power to pass laws, they got caught off guard for forgetting something. Once they correct this part, the developer may bring another event player out to play off of something else they forgot.

      --
      Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
  13. Morons! by JabberWokky · · Score: 5, Insightful
    What the HELL!?!?!

    As a role player, I've played racist character (both for human races and various clans and/or species), sexist characters (try playing a 150 year old vampire from the deep south with*out* being racist and sexist), sadist, psychotic, mentally deficient, masochist, martyr, zealots of various natures, and members of the opposite sex plus a dozen races, species and creature types.

    What the *hell* do they think role playing is?

    Role playing the concentration camps of WWII results in some very dark moments and the introspection lasts long after the game is over - much the same as reading a powerful novel or history of the era. It makes for powerful literature, which is what role playing can be. The strong themes of discrimination exist historically, and since much of role play (including this work) often pulls from history, to exclude those aspects is to whitewash who we are and have been as human beings.

    --
    Evan

    --
    "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
  14. riot? how? by Zed2K · · Score: 4, Interesting

    How exactly do you riot in a multiplayer online game? I mean run around yelling? Can they destory buildings and burn fields? Storm the castle?

    What?

  15. This is nothing by Pan+T.+Hose · · Score: 5, Insightful

    Discriminatory language, riots, angry people... This is nothing! I once heard about an online game where one of the characters has commited a murder! Can you imagine?

    --
    Sincerely,
    Pan Tarhei Hosé, PhD.
    "Homo sum et cogito ergo odi profanum vulgus et libido."
  16. explanation of event by chollowayss · · Score: 5, Interesting

    In the event, the trader was from a far-away land, not Egypt. He was role played as a trader from a land where women were considered property, and was just expressing his beliefs. And really, I don't see how it can be considered sexist since many males play female characters and vice versa. Another point that can be made is that there has been "sexism" in the game since it was first created, since female avatars have always been able to weave canvas and linen faster, as well as reproduce certain vegetables and vegetable seeds better than males. It's strange that only once the tables are turned do we hear the complaints.

    --

    "The next generation of interesting software will be made on a Macintosh, not an IBM PC." -Bill Gates
  17. Re:Define irony. by Anonymous Coward · · Score: 4, Funny

    Ironically nothing in that song is actually ironic.

  18. It's just a game... by Wile_E_Peyote · · Score: 4, Insightful

    Let's not forget this is just a game. It is not some grand social experiment. It is a service that people pay for and when you type something out it is being read by a *person*, not an Avatar. If someone is playing the game and paying for it they have no responsibility to treat is as anything but a game. In college, you were payed to be experimented on. I think they have every right to expect a certain level of protection from this kind of insulting behaviour.

    Would calling someone on another team a racial slur in the middle of a baseball game be okay? If it was just to get a reaction and not meant with ill will?

    The "social experiment" of slavery and sexism has already been performed and it didn't go well. There is enough racism/sexism on the net without it being officially sanctioned by people who are taking your money...

  19. Re:Define irony. by Anonymous Coward · · Score: 5, Funny

    Yeah, I said it. I'll say it again. "Chick."

    As in:
    "Who was at the party last night?"
    "Oh, just some chicks & dudes you don't know."

    Because, like all men, when I say chick, I really mean "subservient ovary." :P

    Again, more of that victim shit. You react as if I've slapped my own mother (or yours, perhaps) across the face by using the word "chick". Ludicrous. The 90's called, they want their Politically Correct hypersensitivity back.

  20. Speaking as a player... by Anonymous Coward · · Score: 5, Informative

    ATITD itself doesn't have a whole lot of options for player conflict. It's primarily a non-combative nation-building game.

    Essentially what happened was this guy was a trader, and his presence in an area was announced over the global channel. Thus, people came and lined up in the dozens/hundredish to see him.

    Eventually one of the women stepped up to her place in line, the guy asked her 'Who is your master, woman?', and from there the righteous indignation began.

    Players littered the area by dropping piles of sand and mud, filled the NPC's inventory (thus preventing him from moving) by giving him tons of sand, lit bonfires, spammed the chat channel constantly, etc. Eventually the NPC was forced to withdraw.

    The ultimate motivation, as it has been said, was to pose a moral challenge to the players of the game. Do they trade with the nasty sexist NPC, or do they spurn him and his rare and exotic goods?

    Personally I found the whole reaction to the event beyond pathetic. People rioted and basically trashed the area around the trader, but after that they went and bitched and moaned for 20ish pages on the message boards about how the developers were at fault, how they were so offended, how they were cancelling their accounts, blah blah blah. Pitiful.

  21. For the sake of argument... by Morpeth · · Score: 4, Interesting
    I'll take the woman's side, since most people are either making a case against her point, or just flame-baiting.

    Are there any boundaries in role-playing? Some people seem to say no. Well, what if someone dresses up for an SCA event or Halloween as some offensive type character, and starts going off on someone in way most people would view as inappropriate (say, a person in a KKK costume and using the "n" word towards blacks/african-americans, etc.) Is that ok?

    Since we don't live in ancient egypt, should we behave by today's standards in-game -- totally, partially, or not at all? Does role playing imply total immersion in character, or are there limits?

    I also acceptable behavior should be very clearly defined so players know what to expect. I'm not well informed about the game, but I'd be curious what their policy states.

    There was an incident years ago in EQ I think where someone playing a Dark Elf, either roleplayed or wrote about raping another in-game character (not a NPC, it was a PC acct). I recall it was quite graphic and, to me anyway, disturbing. I believe the player was banned, some said it was role-playing, others said it crossed the line. Was a huge debate. Thoughts?

    Ok, some stuff to mull over -- I think it's an interesting topic as mmorpgs and rpgs continue to get more interesting and immersive.

    --

    'The unexamined life is not worth living' - Socrates
  22. It's a "Frankenstein" effect by jav1231 · · Score: 4, Funny

    Women are to these geeks as alien as Frankenstein or a visitor from another planet. Not understanding these creatures, and having such limit access and exposure to them, (I like exposure better) they lash out. It's a sad day when a young developer, starved for female attention, turns to loathing and ridicule. It's a cry for help, I tell you!

  23. Kids Today. by pete-classic · · Score: 4, Insightful

    Is it a social event, or an RPG? Let's be clear, RPG stands for Roll Playing Game.

    It's like acting. Kevin Spacey isn't REALLY dead from a gunshot wound to the back of the head. He didn't REALLY cut what-er-name's head off and stick it in a box to freak Brad Pitt out.

    Kids today. Never played a real (paper & pencil) RPG. I used to play a character that was always shooting off racial slurs at Dwarves. In fact, once he was at quite a high level, he engaged in a campaign of Dwarficide. THAT'S NOT REAL.

    So, if you are in a game, playing a character that should be treated a certain way within the context of the game let's try to do two things. 1. Don't be surprised and 2. Remember it is one FICTIONAL character mistreating another FICTIONAL character. You are not your fucking character.

    Hallelujah, holy shit, where's the tylenol?

    -Peter

  24. Re:Yes by Rosco+P.+Coltrane · · Score: 4, Funny

    Please look up the definition of the word "irony" in the dictionary.

    It's like goldy and bronzy, only it's made or iron.

    --
    "A door is what a dog is perpetually on the wrong side of" - Ogden Nash
  25. Re:Not Historically Accurate by chollowayss · · Score: 5, Informative

    The trader was not Egyptian, he was a trader from a far away land. Take a lousy five minutes and read through some other posts before responding as if you know anything...

    --

    "The next generation of interesting software will be made on a Macintosh, not an IBM PC." -Bill Gates
  26. Check your facts, cowardly anonymous by FreeUser · · Score: 4, Informative

    I find it facinating that everyone just assumes that women in ancient Egypt were subservient. Where is the evidence for this? Contrary to public opinion, as a simple search on the role of women in ancient Egypt on Google will attest, the historical record suggests that woman in Egypt had legal parity with men.

    That is debated among historians. While Egypt did have female rulers, it does not appear that women were equal among the working masses ... just as weomen hardly enjoy equal rights today in Pakistan, despite the fact that the country has had a female leader (who even as prime minister was not allowed to look into the eyes of a male).

    What isn't debated among historians is that women in many other parts of the world in that day and age were not treated at all equally, and indeed were treated as property/slaves/etc by many cultures.

    Had you RTFAed, you would have noticed that the character being played was not from Egypt, he was from a distant land. Historically, the odds that said culture would be sexist as hell (to put it mildly) were quite high.

    As others noted, the players took modern day equal rights for granted. Something they really shouldn't be doing, in reality today with Bush et. al. bent on rolling women's rights back to pre-1960s status, and certainly not in a role playing game set in ancient Egypt.

    Riotinig (in game or otherwise) is so asinine ... it leads me to believe that most of the "women" in game were actually men in drag. Although perhaps not ... it will be interesting to watch how women in the United States react when, as a consiquence of their inaction and apathy, the "unthinkable" happens and they lose their freedom of choice under Roe v. Wade and find their bodies chattal of the state for nine months again -- something most people like to believe will never happen, but the current administration for whom some many women are naively voting has publicly stated as one of their objectives. Will they riot, as so many psuedo-women have in game? Or will they engage in more intelligent civil disobedience and political activity, as they have so many times in the past to achieve parity under the law. My money, based on historical evidence, is on the latter ... which again is why I suspect so many of the "women" in this game were in fact played by men. Rioting has generally been, in most historical contexts anyway, such a "male" response.

    --
    The Future of Human Evolution: Autonomy
  27. So let me get this straight by serutan · · Score: 4, Insightful

    If a character or monster or another player (I've never played this particular game, excuse my ignorance) were to come at you swinging a sword, presumably you would react in character and fight back, run away, etc. But you wouldn't stand there and whine, "I paid my money to play this game and I don't expect my character to be physically attacked."

    So when somebody verbally abuses your fantasy character, why not draw a weapon, say something like, "I'm no slave, take that back or stand and fight," and let the game proceed? Other like-minded players could join the fight on your side, and you might have a really interesting evening of role-playing rather than a group hissy fit.

  28. Event motivation by Teppy · · Score: 5, Insightful

    While those saying "it's only a game" are making an often heard point, I haven't seem much discussion along the lines of why I think this was an interesting event. (BTW, I'm lead designer of ATITD.)

    To a new player, ATITD can seem like a game about building "stuff." You build your camp, your compound, your character. If you play a long time, or play smart, you can excel in all of that. But the real challenge is that it's a game about building a perfect society, and that is *hard*. It's hard in RL, and if I'm doing my job correctly it should be hard in the game.

    Along comes a foreign trader, with shiny new goods, and an attitude that's totaly offensive, totally out of line with the culture that has developed in our Ancient Egypt. Would you trade with him? Would you put aside your morals, if it meant you'd get an advantage that many people don't have? In real-life, would you patronize a store that had a "no jews allowed" policy? What if they had *really* good prices? Would you do it and hope nobody saw? Maybe feel guilty?

    The best books, movies, television - can provoke a range of emotions. I like books that make me feel happy, enraged, triumphant, guilty, enlightened, sad. I want to have all of those emotions available in an MMO, and emotions occur in players, not characters.

    So, to create emotions you have to do things to characters that the people behind them will react to. The only question is how hard is it ok to push? So hard that the person kills themself? Of course not. Did this event push too hard? Certainly for some people it did.

    I'll continue to make it hard to build this perfect society. If that means we trade subscriber counts for a more memorable, challenging experience, I'm confortable with that. After all, if I were optimizing for subscriber counts, I'd have done a combat based game. Hell, if I were optimizing for money, I'd have been a lawyer!

  29. Awash in idiocy, we remain islands. by Anonymous Coward · · Score: 4, Insightful

    Allow me for a moment to speak as someone who has actually played the game, rather than someone bitching about something they thought they heard about on some news post someplace.

    The ATITD games are basically games where the players make *all* the meaningful rules. It's pretty damn crude (and more than just a little bit boring) by some standards, but at the core of it is the players making laws for themselves. Whatever laws (and particularly the stupid ones) the players draft up, vote on, and pass into approval, the head developer implements.

    ATITD (the first one) had *several* hundreds of laws. Laws pertaining to right of way. Laws pertaining to where people can build. Laws pertaining to what happens when someone steals something. Laws for *everything*, well, everything except slavery and equal rights. ATITD2 is starting fresh, there's only a handful of laws in play at the moment, and so this time the devs apparently decided to prod the players a bit to see if they'd draft up the necessary laws outlawing slavery and so on, by having an NPC roll into town from a reasonably historically accurate neighboring land.

    Now you would think that if the previous run of the game had many hundreds of laws that after this there would be a flurry of Leadership petitions being assembled to formally outlaw slavery, racism, hatred, and cornish hens besides (I told you not all the laws made sense). Well, actually, there are. There is also a flurry of inflammatory reporting being done by websites without the first clue as to what actually went on in the game, being fed by a small number of dim-witted people who can't see the difference between their character and their actual selves.

    The "riot" wasn't so much that players were pissed off about the event as it was that the players were looking for that slaver to express their desire he get the hell out of Egypt.

    The black girl who was so put out by this event needs to *get a grip*. The game is set in ancient Egypt. Her character is a citizen there and her character saw another character acting like an ass. There's no need for her to be personally offended by it, and unlike other MMORPGS, she herself can login to the game anddraft a law, convince other players to sign it, and have that slaver removed from the environment permanently by exile. No messing about with GMs and policies needed.